Gruta: Prologue of the Gloomy Whispers

Gruta: Prologue of the Gloomy Whispers

In this narrative-driven platformer game, you play as child that was living on the edge, trying to escape of her family. Running away, the kid wants to fight the monster she thought was causing trouble between her parents. What she found was not what she was expecting.

Using a sword and shield based combat, you have to fight different types of enemies and mechanics through the levels and reach your goal: Find and face the monster to save your family.

  • Stylized pixel-art and original artstyle cutscenes;

  • 50 hand-crafted levels with increasing complexity;

  • A action platformer game with a stunning and polished game feel;

  • Tight controls - optmized controls for gamepads and keyboards;

  • Original Soundtrack;


Read More: Best Lore-Rich Episodic Games.


Gruta: Prologue of the Gloomy Whispers on Steam

DARK SOULS™ III

DARK SOULS™ III

This is one of my favorite games of all time. There’s so much depth, variety of playstyles and builds, plenty to explore and learn about the game, so many weapons to use and play with. Weapon arts are cool, hit boxes are (mostly) really fucking good in pve, and there’s an amazing sense of power in actions done in this game.

A lot of people consider ds3 the fastest of the 3, with faster movements, rolling, stamina usage, ect ect.

In my opinion, this gives your player character a “badassatry” that doesn’t exist in any other souls game. You’ll roll through giant moves, just BARELY dodge a flurry of attacks, and slam the enemy with your 66 strength scaled heavy ultra greatsword.

Real player with 408.2 hrs in game


Read More: Best Lore-Rich Difficult Games.


Masterful level design, compelling combat and weapon systems. varied and fun magical options. Dark souls 3 is the kind of game that you can replay over and over with different experiences each time. At the surface level, the community can seem toxic, but you can fairly easily get past those people to find the passionate, helpful, and friendly community it has to offer. If you’re looking at Elden Ring and not sure if you want to buy it, try this game first. Take the time to read item descriptions and npc dialogue for an interesting and interconnected story below the surface of it all.

Real player with 289.5 hrs in game

DARK SOULS™ III on Steam

DARK SOULS™: Prepare To Die™ Edition

DARK SOULS™: Prepare To Die™ Edition

Short version :

One of the best RPG games EVER made, that’s coming from a gamer who’s played over a hundred RPG titles in his life.

Dark Souls - 9.5/10

_Long Version :

Darks Souls….. so much to say about this game.

The game throws the player in a very difficult world, not just by gameplay standards, but plotwise as well. The story / lore is depicted in such a way that it’s never speaking to the player directly, but rather to your character, it never breaks the 4th wall by directly telling the player what to do and how to do it, only the basic attack move buttons are given to you at the beginning, and from then on, you’re completely on your own for the rest of the 50+ hour journey. Unless you get a co-op partner that is._

Real player with 254.2 hrs in game


Read More: Best Lore-Rich RPG Games.


TLDR: Yes.

Dark Souls has issues.

While most entertainment experiences go out of their way to encourage your interest, it feigns indifference to your attention.

Introducing itself via bizarre and meaningless cut scenes you find your protagonist in a pretty dull dungeon. “Oh look, a man with a sword viewed from third person” you observe with a mounting sense of déjà vu. “No doubt I have a healing potion and a sense of manifest destiny somewhere in my bag too” and reach for the reset button/cyanide pill. But Dark Souls IS different - not that it is keen to show off. Like Usain Bolt winning the Dad’s race on sport day mumbling something about how he probably jumped the gun, Dark Souls’ initial coyness infuriates and astounds with equal measure.

Real player with 242.8 hrs in game

DARK SOULS™: Prepare To Die™ Edition on Steam

Animus: Revenant

Animus: Revenant

Unbalanced, slow and laggy trash.

Real player with 2.0 hrs in game

Is this a bad game? I dont think so but it feels very rough. I personally would not recommend it based on other big title souls-likes and even smaller titles. It would of course be unfair to compare it to Dark Souls but even compared to the smaller titles I just feel as though it needs more polish.

My concerns are the lack of a proper roll, the lack of keyboard support, some poor telegraphs and bit unfair enemy tracking. Biggest thing is probably ranged enemies can hit you from off screen and you’ll have no idea where they are given the fixed camera.

Real player with 0.3 hrs in game

Animus: Revenant on Steam

Lords Of The Fallen™

Lords Of The Fallen™

I decided to write a review of this game because most of the recent reviews are from people who have barely played the game (some haven’t even completed the game) with very little achievement progress. I have spent almost 200 hours playing this game, and have earned every achievement. This may go without “saying”, but I’ll “say” it anyway: I’m going to attempt to chronicle my way through this game and the process I used to learn about the mechanics and what I found frustrating. I used an XBox 1 controller, so button references will be made accordingly.

Real player with 199.5 hrs in game

This is a hard review to write. In many ways, I REALLY like the game. In other ways, I’m very frustrated with and dislike it.

The graphics are excellent, even today. On the other hand, the gameplay is extremely frustrating. I’ve gotten to the Labryinth and have “hit a wall” when it comes to patience.

Here’s what I mean:

1. There is no way to adjust the difficulty if it is above your abilities. Yes, I admit I’m not a great gamer. I’ll never compete.

I play games recreationally to blow off steam and relax. No relaxation here. When I first started with the game I died about 20 times (killed or game crashes (see below)) trying to get past the 2nd boss (the Commander). WAY too difficult for the reasons I want to play games.

Real player with 72.1 hrs in game

Lords Of The Fallen™ on Steam

Curse of Eternity

Curse of Eternity

⚔️ Brutal Combat - Engage in stamina-based combat where you have to dodge, swing, shoot, and cast at the right time, or you’ll get your face stabbed clean off.

🔥 Epic Boss Fights - Overcome adversity and face off against Midrhada’s Guardians - beings of great power that have fed on the life force of the Cursed for 100 years.

🏹 Play to your Strengths - Begin the game with a misfit that strikes your fancy (Gladiator, Assassin, or Mage), then spice up your build with your favorite arrangement of weapons, proficiencies, skills, and spells. Your base class is just a starting point.

🧭 Explore the last Remnants of Humanity - On your journey through our handcrafted world you’ll find monsters, traps, puzzles, locks, keys, secrets, vistas, and more!

📜 Game Features

  • Your journey is your own; you must venture out and find your path without quest markers or compass blips.

  • Choices and consequences are permanent; progress is saved automatically.

  • Our world seamlessly loads from one area to the next to keep you fully immersed.

  • Defeat horrors, collect loot, and grow stronger as you move from one challenge to the next.

  • Varying weapons and skills make up a unique play experience with several combos for you to try.

☠️This World Burns.

Nearly all who still survive are magically enslaved by the demigoddess, Midrhada. Whether it is luck, strength of will, or some blessing of the Gods, you’ve managed to resist the Curse for now.

The only way to achieve true freedom is to dethrone Midrhada. You must travel to every edge of the Viridian Empire, find her guardians, and slay them in order to cleave a path to the Empress herself. You’ll face countless enemies and beings of incredible power. Your tortuous path is laid with traps and obscured by tests of skill and wit. Can you defeat Midrhada and overcome this Curse of Eternity?

Curse of Eternity on Steam

Decay of Logos

Decay of Logos

Information / Review English

Decay of Logos is an Acion role-playing game developed by Amplify Creations.

Gameplay / Story

The story begins when Ada’s village is attacked and destroyed by suddenly appearing monsters, the young woman finds herself with no information about who or what is responsible for the attack, in unknown forests - only to be woken up by a mysterious moose. She quickly feels a strong connection to the elegant four-legged friend and so Ada starts the search for the origin of the disaster with the help of her new friend. Decay of Logos doesn’t reveal a lot of plot details and relies on you to want to learn more of the story on your own. Optional NPCs, self-speaking landscapes and side tasks provide information about the background of certain characters and slowly reveal important details about the overarching plot. However, if you are not interested in it and are now afraid to be permanently confused, if you do not complete any secondary quests, you can breathe a sigh of relief. The general plot makes sense until the end and hides interesting approaches only for people who are inquisitive to learn more.

Real player with 20.1 hrs in game

A lot of this game’s reviews are from a bumpy launch period. It’s much better now, but there are still some issues here and there. I am convinced the reason more people didn’t complete the game and left negative reviews is that the first couple hours of the game don’t put its best foot forward; the opening area is fairly idyllic and visually unimpressive, while the second area includes some cave systems and tar pits which, while interesting, isn’t very fun to look at for multiple hours. The player is also immediately introduced to the elk mount, which turns based on the left stick; if you hold forward on the stick, you are still actually telling the elk to turn to the left or right depending on which side of the y-axis the stick rests. The result of this is a seemingly uncontrollable elk as it continues to try to turn back and forth; what you are supposed to do is accelerate with the kick button and use the left stick for turning and braking only, which is counterintuitive and leaves a bad taste in a lot of people’s mouths. Exacerbating this is that the first two bosses are similar in appearance/concept. There is an in-game reason for this which is shown in the environment but it isn’t very exciting; they do at least have different movesets but my strategy was mostly the same for both. This is made worse by the player not having access to equipment repairs or reliable access to a camp for resting until they reach the hub area, which is shortly after the third boss. If you make it that far, the game’s enemy variety, bosses, gear and environments all improve dramatically after that point; it should take about 3-5 hours

Real player with 16.6 hrs in game

Decay of Logos on Steam

Eldest Souls

Eldest Souls

So I’ve played through this game now 4 times on normal difficulty and once on NG+. I got through the normal game in about 4 hours and if 4 hours of gameplay is worth 20 bucks to you, I’d say get it, definitely a fun first playthrough imo. The main issues really only become apparent in NG+ where it all falls apart unfortunately, thus not giving a whole lot of replay value despite the fact that only then do bosses get all their moves (which WOULD be kinda cool as a difficulty ramp if it only actually worked gameplay-wise).

Real player with 21.0 hrs in game

Don’t let the name deceive you. Eldest Souls is not another low effort soulslike. While there are similarities, Eldest Souls differentiates itself in many ways.

Combat:

Combat is the main focus of Eldest Souls, and it is done very well. I was initially dubious about mechanics like lifesteal being the only way to regain health, but I think it works to promote an aggressive and fast-paced style, along with the ability trees. While initially simple, essentially starting out as dodge, hit, hit, bloodburst with little strategy, the abilities and infusions quickly develop into something that requires just the right amount of thought put into it. This all adds up to a very satisfying system that rewards aggressive play.

Real player with 18.4 hrs in game

Eldest Souls on Steam

Inanis

Inanis

Inanis is a story-rich fusion of bullet hell, boss battles, and deck-building! Will you be the pilgrim to successfully reach and slay the king?

Follow us at Kickstarter! Campaign launching October 5th: https://www.kickstarter.com/projects/inanis/inanis-0

**Over 15 Bosses.

3 traversable world maps, full of secrets

A cast of Unique characters to interact with and learn the games story from

Over 100 cards, 15 spirits, and endless combinations

A full deck building system, so you can prepare your arsenal for each fight

Replay-ability and scaling difficulty, with each boss available to play on a greater difficulty after it’s beaten**

Inanis on Steam

Clash: Artifacts of Chaos

Clash: Artifacts of Chaos

You are Pseudo, a powerful warrior living as a recluse in the strange land of Zenozoik. When you become embroiled in a quest for the Artifacts of Chaos, everything changes. Explore the world and defeat your enemies, but never forget the sacred rules of the Ritual.

The Mysteries of Zenozoik

You are about to enter a strange and inhospitable world. During your quest you will meet unusual characters, travel across breath-taking landscapes, and discover ancient secrets.

The Protector and the Protected

Pseudo is a formidable warrior. Despite his outer stoicism, he is haunted by his memories and chooses to live apart from civilization. This quiet existence is upheaved when he meets a small orphaned creature whose incredible healing powers have attracted the attention of Gemini, the terrible mistress of the Artifacts. Unable to leave the boy to face this threat alone, Pseudo decides to protect him – not realizing that larger forces are at play.

The Only Law

In Zenozoik, there is only one law. According to an ancient custom, the rules of combat are determined by a game of dice using artifacts with special properties. To succeed, you will have to search for the most powerful of these artifacts, fighting your battles according to the ever-changing rules of the Ritual.

Martial Arts

To succeed in hand-to-hand combat, you must master all the ancient techniques. Every warrior, no matter how strong, has weaknesses that can be exploited. Grab your enemies, block their hits, stun them, dodge attacks… every opportunity seized takes you closer to victory, but mistakes can be fatal. To bring down the toughest opponents, you will have to perfect your skills.

One Night, Infinite Stars

Every night, Pseudo’s dreams are so vivid that they literally come to life. Enter his mysterious dreamscape and embark on a multiplayer adventure. Play co-op with up to three players or challenge other players in arena combat.

Clash: Artifacts of Chaos on Steam