Tom Clancy’s The Division™
TL;DR: PvP is terrible and allows no-lifers to prevent other players from ever acquiring gear to compete with them in Dark Zone fights.
The Review:
Let me preface this by saying I have played since first Beta. I also played the second Beta and have also played since launch. So I can give a bit more insight than some. With that, let’s get fucked.
PROS
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Huge, well detailed city
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Cool Concept
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Good Customization for Character Outfit
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First 20-30 hours are amazing
– Real player with 845.4 hrs in game
Introduction:
I haven’t played a lot of third person shooters but this game seemed to offer an unique post apocalyptic themed open world setting along with a focus on co op content which was something I was looking for.
Therefore compared to any of the not so recent Tom Clancy games I remember playing I had some more expectations from this modern title not like I didn’t enjoy the stealth based mechanics of the previous games but this is more of a cover and shoot based game here. Lets proceed!
– Real player with 830.5 hrs in game
Xenture
Good game with a hard difficulty curve.
– Real player with 4.2 hrs in game
Read More: Best Looter Shooter Action Games.
really cool game for a student project
I liked the part where the round guy went bweooooooo
– Real player with 0.8 hrs in game
Apastron
From a casual standpoint this game is great. For the price it has so much content. You can play through the game several times and the massive amount of random weapons keeps the game fresh. There are cool hidden places to explore that you will find on subsequent runs that yield different weapons. Some weapons don’t feel great but the dev patches so often and guns are constantly being made smoother. My big complaint with combat is that I cannot see my reticle easily. I don’t know if this is a resolution scaling issue because I play on 2k or not. MOST IMPORTANTLY OF ALL the game is getting so much free content. New weapons, abilities, and areas have been patched in since I first started playing. A WHOLE NEW EXPANSION will be FREE at the end of the month that nearly doubles the games length. Now for those of you wondering how I have so many hours in this game, I speedrun it and boy is it amazing for that. The modern movement in a classic style shooter plus the perfect amount of breakable stuff makes it the most fun speedrun I’ve ever done. This game has something for everyone. If you struggle with the tutorialisation please don’t just quit, give it an effort. The tutorial is much improved. It’s $6 just try it gamers. NOTE: I was given a copy for free about a month early to help with some QA since I expressed interest, but I promise this does not vastly change my opinion nor was I paid for anything.
– Real player with 49.4 hrs in game
The effort made and put into Apastron (especially from a one man developer) is pretty admirable. Here you have what amounts to the first episode (about 2 to 2-1/2 hours of game) of a unique world peopled by an oppressive corporation and the resistance that would oppose them.
While the game has its ‘open’ moments, the structure is indeed Episode 1: Level 1 in structure and it does proceed normally, that is to say, completely linearly. There is a bit of down time between missions but that is mostly used exploring the small hub town and speaking to the denizens about their day-to-day and their individual goings-on and to collect some currency and spend it at the weapon-shop.
– Real player with 5.9 hrs in game
Destiny 2
I hate this game, I play it all the time.
– Real player with 4774.2 hrs in game
Bungie are constantly forcing their woke agenda in to the game, they will clamp down hard on anyone who disagrees with their woke agenda. They also charge you for content then take it out of the game. This is not a free to play game, its just free to start. The game is a rip off. Do not buy DLC, it will only get taken away
– Real player with 4320.4 hrs in game
STROLL
STROLL is a top-down dungeon crawler, set in a dystopian world. From your safe haven you will rebuild society-one stroll at a time. Explore fallen cities, deserted suburbs and eerie forests, as you look for other survivors, materials for crafting or maybe a shiny new gun.
Anarchy: Wolf’s law
Really good start, but needs a lot more input and very soon. Silenced rounds ripping into flesh - together with all round realistic sounds accompanied by eerie tunes. Excellent graphics, sound range of weapon upgrades and silencers but something like the M203 in addition, would be even better!!!! An LMG is already in place but could also do with something like an ACOG Scope. Or how about the GLOCK G44 which also uses 5.56mm rounds, which you could then twin with other 5.56mm rifles?
Really good start, but needs something else to happen, apart from pirates suddenly appearing in front of you and they have taken over the business without firing a shot????
– Real player with 63.2 hrs in game
Disclaimer: This review will focus on ‘Single-Player’
Describing this game in one sentence would be: An extremely generic version of Tarkov.
There is only one map and on that map there are 7 “strong-holds” in the city, which you have to capture them, which is essentially how you will make the most money. Looting is suppose to be an important aspect of the game, but honestly, capturing the strong-holds, gives you an abundance of money, where looting simply becomes obsolete.
Speaking about obsolete looting. Once you’ve manage to capture all of the 7 strong-holds, well now my friends, you have the pleasure of continuing to “defend” them, because why yes, the AI can take them back. You will constantly, and I mean constantly get notified about one of your strong-holds being raided or taken over by the AI. Which essentially means, you don’t really have any time for looting, because while you’re looting, the AI could be taking one of your strong-holds.
– Real player with 9.7 hrs in game
Borderlands: The Pre-Sequel
Borderlands: The Pre-Sequel is following the tales of Borderlands 2 and still has the characteristics of spending hours collecting loot, farming bosses and more story-based orientated compared to previous games.
7/10 would play again. (screw the oxygen)
– Real player with 617.6 hrs in game
ver como jack lentamente va transformándose en handsome jack es una experiencia que en lo personal recomiendo, ademas de que puedes jugar como claptrap ¿que mas puedes pedir?
handsome jack/10
– Real player with 57.0 hrs in game
Borderlands 3
Borderlands 3 is The Family Circus by way of Spencer’s Gifts, a game with long, earnest quests about how darn good coffee is punctuated by gore and gun violence. Borderlands 3 walks by dog poop, points at it, and laughs, and then sets it on fire. Borderlands 3 stays up until 11:30 pm drinking soda and googling crass Flash animations, taking detailed notes.
It’s stuck in the late ’00s, when surface level vulgarity was enough to qualify as edgy—Borderlands 3 is seriously obsessed with turds—and when the series was first conceived. It’s stuck in a time when memes lasted months rather than days, when referential humor was still a novelty and not exhausting, when you could point at something the slightest bit abnormal or gross and call it a joke. Simpler times, not necessarily better times.
– Real player with 2983.2 hrs in game
Let’s talk about the positives first, the graphics as everyone would expect are a lot better, the devs managed to keep the comic/cartoony look of the past games which gave the franchise more character. The combat is faster and more chaotic, the shooting is far better and the mobility of your character is a lot smoother. The guns are better, there is more variety with cooler designs and mechanics.
Now about the negatives, oh man where do I even begin… First big oopsie, I felt that the game doesn’t care about almost any of the loved characters of the previous games. Half of the past characters appear for 1 or 2 hours (or not at all) and the other half that plays a major role are treated with no respect. Like where the fuck is claptrap?! You cant have a borderlands game without Claptrap playing a major role. The second big oopsie is the villains, they are so cringe… literally. I mean ok, everyone knew that it’s hard to compete with Hansome Jack, but these villains are so fking bad, probably the worst villains I have ever witnessed. Their character feels so forced, they tryed to make them cool with all the memes but the execution is so bad. The DLCs are a lot better than the main game and part of the reason is SPOILER the main game villains don’t appear in any of them.
– Real player with 91.1 hrs in game
Riskers
It does a great job of mixing modern top down action with the beloved GTA athstetic. I got it for 3$CND and it was completely worth the purchase. The ‘levels’ where you assault building interiors are well designed and enjoyable to fight through, the shooting mechanic feels great and is much tighter than the original GTA, london missions or GTA 2.
On the down side the driving/car systems feel a bit stripped down, including the cops and the city itself. While the game has side missions and a city to drive around in with a few things to find overall the game feels more linear than it’s inspiration and the map is lacking unique set peices and details (no jumpable bridges, trains, car vendors on the docks ect.) It’s not really fair to compare this to a game as influectial as GTA but they kind of force us to and sadly in every way but the gunplay it’s missing so many of the tiny nuances & details that made GTA a classic so keep that in mind if you are fans of the original games scope, you won’t find the same living city or sandbox options in this game.
– Real player with 7.6 hrs in game
OVERVIEW
Riskers is the debut Steam title from developers ShotX Studio.
In Riskers you play Rick Paradis, an ex-con trying to turn his life around, working with his brother, John, as a garbage man in Stiltton City. Doing your rounds one day Rick finds a briefcase full of money in a bin and, being the pillar of the community that he is, keeps it for himself. Two days later he comes home to find his apartment door open, John shot dead on the floor, the briefcase gone, and a group of armed goons waiting for him.
– Real player with 6.8 hrs in game
Almighty: Kill Your Gods
Getting to the point, this game is epic.
I didn’t buy it initially due to the high number of negative reviews. I read all of them at the time, including the positive. Then on a whim, i just bought the game…… and i’m so glad I did.
Honestly, 90% of the negative reviews i read, i have no idea what they were talking about. A lot of them logged more or less than an hour of game time. i’m not even sure they played more than 15 minutes and this game looks really big.
The cut scenes…. i love them. it’s a story based game. They don’t lag, they are mostly just the ancestor figure talking at you and they add a vital element to this complex “world” and story. i’ve just never been bothered by them. most are near the beginning of play as the early quests are made to set you up with getting to know the game which is really useful because there is A LOT to do and be done to progress. a few almost redundant explanations are given related to controls and standard gameplay, but they never get in your way, they are short and simply not on the level in the negative reviews.
– Real player with 102.1 hrs in game
To my experience, the game is above average, but not very high. I can easely give it a rough 6/10 at best, or going a little lower to 5.5/10.
For an Early access, when it came out, the game was a mess, almost unplayable. With patches and some optimisations, it starts to run smoothier on my end. They also included some quality of life for an EA to get more stuff in the game itself. That’s the plus.
As for the gameplay, Almighty is litterally a HOARD type of gaming. You kill. You rescue. You Capture. You dig. You loot everything as you can find for your need and for your village and you extract your ressources to the Extractor Portals around the Islands you visit. That’s pretty much what the main gameplay mechanic is.
– Real player with 28.9 hrs in game