Revolution: Path of a Weaponsmith

Revolution: Path of a Weaponsmith

Alternate History

It is 1989, due to a breakthrough success of the so-called Star Wars space defense program the United States has become a sole state entirely protected from a nuclear weapon attack. Its influence has since spread over most of the world through both diplomatic and military measures.

USSR weakened by a devastating defeat in the Afghan War has been swiftly overtaken. Many large cities lie in ruin, others are being controlled by the US military forces. While the occupants are establishing control over the new territories rebels are gaining more and more members each day, many of whom have combat experience.

You play as a scavenger-trader whose main source of income is to search remnants of your home-town for provisions, valuables and sometimes even weapons. Sell your findings to make sure that your loved ones are kept safe.

Stealth-action

The town is being overrun by military, bandits, and rebels. You are often outgunned and outnumbered so direct confrontation can often be deadly. Use stealth and explosives to turn the odds back in your favor. Gather supporters to help you or force enemy factions to fight each other making a room for your next move.

  • Disguises - got a clean kill on a guard? Take his uniform and try to look as if you know what you are doing, most of his colleagues will not pay too much attention to you. But beware, higher-ranking officers can notice even the smallest mistakes in your disguise and become suspicious.

  • Weapon visibility - civilians can’t carry visible weapons, but you can still have a pistol hidden. Or you can just fold your AKMS and hide it in your backpack to take it out when it is time for a more radical approach.

  • Visibility - people will have a much harder time noticing you in complete darkness, choose your path carefully or just get rid of those pesky lightbulbs.

  • Noise cover - guards will investigate suspicious noises unless of course there is heavy machinery working nearby that will cover that silenced shot sound. Pay attention to your environment and use it to your advantage.

Inventory Management

Food and medical supplies are scarce and hard to find. You will have to look around abandoned and demolished city buildings to scavenge for valuables and provisions. Or you can target some of the better-protected gang or even military warehouses. Alternatively, there is always an option of taking things you want from other survivors by force. The choice is all yours as well as the consequences.

  • Loot - search the houses and enemy corpses for useful stuff. Some things you will be able to use directly, others can be traded for what you need.

  • Backpacks - equip larger backpacks to be able to carry more, but be careful not to overexert yourself, too much weight would slow you down and make you get tired quickly.

  • Gear - want to see in the dark? Get night-vision goggles and take them on, but watch out as they will make you look suspicious.

AI

The world of Revolution is filled with different people: bandits, USSR and US civilians, US military and rebels and honestly they don’t get along too good. Firefights between factions are happening pretty often and sometimes even civilians can pick up a dropped weapon to join one of the sides.

  • Factions - members of rival factions would be hostile to each, that is when they identify each other as enemies which is done by judging clothes and also a location at which they meet.

  • Civilians will usually run away at the sounds of shots, but sometimes they can join

  • No seeing you through the booshes - don’t you just hate it when an enemy is somewhere behind the bushes where you can’t see them but apparently sees you well and can shoot right through, well not here!

Difficult Choices

You will face hard choices every step of the way. Do I help the rebels or the occupants? Do I trade or take by force? Does this family deserve to survive, or do my people need their supplies more? Every choice you make will have a varying impact on the world around you, but remember not everything is as it seems and more often than not you will have to choose the lesser evil.

  • Story - become part of the epic story in which you will have to make hard choices between sides where black and white are hard to tell apart.

  • Branching dialogues - choose what you say careful, choices in the dialogues matter just as much. In many situations fight can be made easier or avoided if you talk to the right people

  • Characters - communicate with many different characters each having its own personality and preferences.


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Revolution: Path of a Weaponsmith on Steam

Queen of Zarkov

Queen of Zarkov

Ill start with… this game needs work. I don’t bash any developers for making games as i know it takes alot of time and effort. Just going to leave an honest review.

Within a span of 40 or so minutes logged on this game, the menu and inventory interfaces work maybe half the time. Not being able to navigate or do anything at all on them. There is no guidance or map to show you or tell you were to go to start missions or what everything is inside the castle (FOB). The ADS system in the game is… horrid. The weapon reticle does not appear 9/10 times, so you are quite literally blind firing majority of the time wasting ammo that you barely have. The motion upon aiming is very laggy to say the least, just very difficult to manage. EVERY single enemy gives you bleed damage so you are suffering a very high amount of tick damage and the only way to remedy this is with a bandage or you die rather quickly. So enemies dont have a chance to proc bleed damage they just give it to you outright every single time. The enemies…. the little brown flea, tick, horseshoe crab, or trilobite, no matter how far away that little ankle biting piece of **** is… you get hit no matter what if you shoot it. My first run through i ran out of everything i had… and all i heard was a beeping noise. Im walking and walking then all of a sudden i get blown up by an invisible IED in the ground… in a concrete floor area inside of a meth house… needless to say i almost went deaf and nearly knocked all my **** off my desk because i was so surprised and pissed all at the same time. Every run after that i just bled to death like it was a very hellacious menstrual cycle. Over all in my opinion the state it is in now it is unplayable to me unfortunately.

Real player with 0.3 hrs in game


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Queen of Zarkov on Steam

Alien Shooter 2 - The Legend

Alien Shooter 2 - The Legend

I’ve been playing Sigma Team’s games for years, and I really like Alien Shooter 2 - The Legend. As someone who has played through AS2 - Reloaded and ZS2 a bunch of times, there is a LOT that I like in this game that expands on the previous titles in interesting but not too overly complicated ways. But there ARE issues with this game that will hopefully be patched in future updates.

I may make a longer post about pros and cons somewhere in the discussions. But for now, I’m going to share only the most enjoyable pros and annoying cons I’ve experienced in my current play through (not as much of a review for new players as more of a feedback report for the developers and any other players familiar with their games).

Real player with 362.1 hrs in game


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With update 1.3 the developers finally addressed a major point of criticism: They made the repetitive filler missions optional (destroy X teleporters, kill X aliens, hold position for X minutes, collect X ammo, food, metal, bones, artifacts). Now you can skip them and only do the real campaign missions. This has reduced the amount of mandatory missions to about 70 from a 150 total. This change was very welcome.

At this point I considered a thumbs up, but there’s one thing holding me back: they added an artificial weapon recoil, which makes your crosshair move upwards every single shot. And it only moves up, up, up, and never back. This constantly forces you to reposition your mouse, even when targeting static spots, makes you miss monsters, and shoot walls instead of the actual target. It’s absolutely annoying. This feature has to be removed.

Real player with 108.8 hrs in game

Alien Shooter 2 - The Legend on Steam

Battle Force 2249

Battle Force 2249

BATTLE FORCE 2249 is a PvE shooter where you can make choices, pick your choice of weaponry and approach to the missions that will present you.

STORY

The galaxy has suffered from endless, senseless and ruthless wars for as long as anyone alive today can remember. The truth is that mankind has fallen prey to a terrible conspiracy, one meant to keep us divided, fighting, and dying while a select caste of politicians, billionaires and warlords reap the profits of a subjugated galaxy. Each of the characters has to find this harsh truth out in their own way, and fight to end this noxious oligarchy.

CHARACTERS

Choose from four characters - pirate, diplomat, disgraced and trader.

FEATURES

  • PvE: It’s you versus the world. Even with the hostile environments, there might be someone around the corner to help.

  • QUESTING: ones specifically for your protagonist, ones for the story. Side quests. Rewards for completing the quests with varying stats and abilities. Some improve your current weapon, some give you a new weapon.

  • INVENTORY: Customise your ship. Choose a range of weapons for a particular enemy using profiles. Collect sets of equipment for ultimate weaponry!

  • BOSSES

  • LOOT

  • RAIDING AREAS: Areas to explore and grind for that legendary reward.

Battle Force 2249 on Steam

Empyrean Scout

Empyrean Scout

Maneuver your scout corvette through a wonderous but hostile domain. Abuse its superior agility to grind enemies for gear and XP, empowering you to venture further. Empyrean Scout is a space combat Action-RPG, built from the ground up for VR.

Supported by a discomfort avoiding locomotion system, you will toss yourself intuitively through space with one hand while aiming the guns of your corvette with the other. Play seated, standing or in full room scale.

Empyrean Scout on Steam

PowBall Renaissance

PowBall Renaissance

Welcome to PowBall Renaissance

This isn’t your classic Breakout game or Arkanoid, however, given that is has open endless possibilities of making your own levels, refusing to purchase upgraded ammunition for your weaponry and adjusting levels to that, you can pretty much play this game in any form or shape you want. Classic, Retro, Modern, or PowBall style.

Make no mistake this game comes with over 300+ levels, including those from PowBall Deluxe, the original game for DOS/Windows.

Good news, game runs perfectly smooth, higher resolution support, and even 4K if you are into that. Level Editor that lets you comprise your own set of master levels with gimmicks of your choice using what the game engine has provided. Perhaps the game may require a Workshop functionality so players can share their own level sets for others to play as a bonus (that is entirely up to steam if I am not mistaken).

Real player with 27.5 hrs in game

Another clone of arkanoid, but the one which tries a new approach to the genre rather than copying its sucess.

I played the original way back since its original release in 1996 and loved it right away, because it innovated the concept. And this remake is brilliant. Also, it is quite stable since it runs very well on my Toshiba laptop and hasn’t crashed not even once.

Even though I prefer the original, do not miss the chance to try this version. It is simply something you need to try before dismissing it as another Arkanoid rip-off. The concept is the same, the gameplay, is quite different. Go take a ride with it.

Real player with 18.9 hrs in game

PowBall Renaissance on Steam

Gravity Oddity

Gravity Oddity

Gravity has vanished. Planets keep shrinking, leading to their certain destruction. In hopes of survival, humans across the universe create colonies on floating land or simply live in their spaceships. Fortunately, Rio Grande Corp. anticipated this disaster and created the Gravity Boots, empowering people to walk on any surface and almost live a normal life.

Rio Grande Corp’s main mission is to make the universe a better space but for unknown reasons, they kidnap your roommate Gary. It could not have been worse for you because you can’t afford the rent by yourself!

Embark on a journey to scout the galaxy alongside Newton, a cute furry friend, and get your roommate back!

  • Walk on any surface with your gravity boots, evade blasters and reach new areas with your teleport gun, and tame zero-gravity with your jetpack!

  • Loot enemies' spaceships and settlements to find money, supplies, or mods to improve your weapon.

  • Combine mods to create the best synergies that match your playstyle.

  • Defeat bosses during intense battles and save Gary.

  • Customize your avatar, Newton and robot to your impeccable taste.

Gravity Oddity on Steam

EVERSPACE™ 2

EVERSPACE™ 2

This is of course a review of the Early Access version, so some of the cons I find with the game, might disappear with the final version.

*If you like Space Simulators, this is a game for you.

THE GOOD

• Lots of fun, although, (and this is probably related to it being early access) things get repetitive very fast.

• Controls are fine, you get the hang of everything rather quickly.

• For those of us who enjoyed games like Tie Fighter, Descent and FREESPACE, this is our type of game.

Real player with 251.0 hrs in game

It has been 18 years since Microsoft released the game Freelancer. In that time, no other game/developer has succeeded in capturing what made that game great, and brought us a game like it. You can find many space games that have failed to bring us that genre properly. Many times people saying things like “Closest thing to Freelancer, best since Freelancer.” However, it’s always known that they aren’t actually that close, or nearly as good. This game however, is hitting ALL the right check boxes for being a PROPER Freelancer successor.

Real player with 96.5 hrs in game

EVERSPACE™ 2 on Steam

Moon Bullet

Moon Bullet

For the price the game is OK, we get what we paid for, on the collector side, it’s a cheap +1 to your game count, on the +1 to perfect games it’s just as easy +1 add on, the game doesn’t require much to 100% it.

The game itself now. it’s pretty small game that can be completed quite fast, it depends on you. The levels however gets harder as you move forward with them, adding a nice challenge to the game. The game is pretty much a standard 2D style game, the zombie animations are done quite decently and they look great too. The background art, along with the retro/ pixel art design really comes together nicely giving us a visually appealing game.

Real player with 11.3 hrs in game

i think this product is okey. the concept of this videogame is very simple and as main thing it works.

thanks for work!!!

Real player with 3.2 hrs in game

Moon Bullet on Steam

Shattle

Shattle

It’s the year 1970 in Sweden, and the Cold War is upon us. None of the thousands of bomb shelters have been used, until now. You and 24 other players start in separate apartments as air-raid sirens go off. You don’t have much time so gather as many supplies and weapons wherever and however you can.

What gear can you find? What supplies can you craft? Who can you trust? Use Shattle’s in-game voice chat to make friends or enemies. You’ll need all your wits about you to survive three bombing raids and make it to safety.

20-minute rounds

No more hiding or camping. You don’t have time for that. Survive to the end in any way you can. You have to think strategically, but you have to do it fast.

Close Combat Survival

Battle your way through everything from dense forests and bunkers to bomb shelters and underground tunnels as you get up close and personal with other players. Be careful! You never know who’s hiding just around the corner.

Destructible Environments

As bombs fall, they take chunks of the environment with them, creating more dynamics and new spaces in forested areas and buildings. So every time you leave your shelter, prepare for all-new surroundings.

Extensive weapons and armour

Loot, craft or upgrade, there are many ways to equip yourself for the fight ahead. And watch the skies! The Swedish Forces are known to drop some rare guns and armour via air supplies.

Points-based scoring

This isn’t your typical battle royale where you want to be the last one standing. Everyone’s goal is to make it to safety, but how you do it is up to you. Whether you want to shoot your way through or be a tactically sound crafter, everything counts towards your final score.

Bird’s View

Death isn’t the end of your journey. Come back as a dove and be the ultimate spotter for your team.

Shattle on Steam