Fractured Atmosphere
In Fractured Atmosphere you take control of a salvage team looking to pick any scraps you can find in a cold desolate universe. Traverse zero gravity environments and sift through wreckages to find valuables while avoiding environmental hazards and ever pursuing drones. With a strong focus on immersive environments Fractured Atmosphere aims to deliver a VR experience like no other.
Environmental Storytelling
Navigate wreckages in zero gravity, with VR allowing you to be fully immersed in this eerie environment. Scour abandoned computer systems for information and learn about the people that once flew these now decrepit spaceships. Each ship you explore will help to paint a picture of this universe and the struggles involved for the people who live here.
Hazards
Environmental hazards make traversal a constant challenge that require puzzle solving and situational awareness. Time is of the essence as automated drones will seek you out and try to put an end to your illegal salvage missions. Manage oxygen levels and get back to your shuttle in time to make your escape, because death for your scavengers is permanent. Don’t worry though, there will always be another grunt ready to test their ability.
Progression
While back at your spaceship you’ll manage your crew and augment them with perks and gear. Daily challenges encourage you to keep taking risks, pushing you to level up your crew and grow stronger. Over time you’ll acquire a large arsenal of weapons and perks suited to your playstyle.
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Flashing Lights - Police, Firefighting, Emergency Services Simulator
I’m sorry, I really want to like this game, but if I gave it a thumbs-up, it would be for the concept and not the implementation and that’s not fair to people who are considering whether or not to purchase it.
To the dev(s): I like where you’re coming from and where you’re going with this. I hope you keep persevering and turn my opinion around. There’s an ENORMOUS amount of potential here. However, it’s plagued by issues (not just pre-release bugs) that make me question whether it has what it takes to pull off a successful release.
– Real player with 270.4 hrs in game
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I wanted to review FL sooner, but I also wanted to feel this game out first. I’m a simulation “expert” in that I’ve played almost every simulator game that has come out. There were some I purposely ignored for looking terrible, however. The emergency simulation genre has been struggling for a while. You have sh*tty developers and publishers pushing out games that make you want to burn the game itself so no one else ever has to experience it. Speaking of burn, I’ve been burned by these devs and publishers a lot - specifically Excalibur. They are notorious for backing garbage games. I used to be a moderator for Enforcer and had high hopes for it. Boyyyyyyyy was everyone, myself included, mislead.
– Real player with 140.9 hrs in game
Rescuer
I played first time like this game in my life. It has some bugs especially on maps and when climbed the ladder. Otherwise it tastes good. I couldn’t find any food or water cuz of that i died. I found market for just weapon and stuffs not more. Tutorial is can be for gameplay at least.
– Real player with 2.3 hrs in game
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Not only is this an asset flip, this developer is using multiple developer names and re-selling the same crappy game over and over under different game names!
He’s already released THIS EXACT SAME GAME six months ago under the name “Mission Z” under the developer names “New Games Waves” and “Softwaves”:
https://store.steampowered.com/app/1401750/Mission_Z/
I was just trying to review a new FPS game I saw to be honest, but then had extreme deja-vu as I knew I had played this same garbage game about six months ago. I expose this developer and everything he’s doing here, including his breaking the Steam developer TOS in this video:
– Real player with 0.5 hrs in game
Police Simulator: Patrol Officers
It may be a bit buggy here and there, But it’s seriously impressive for a small studio in early access. It is also really fun to role play about. Here is a bit of unexpected fun from today … I delayed shooting a taser on a fleeing suspect only to have a random drunk driver swerve towards us and take him out causing a three car pileup that I had to investigate and clear up while being indirectly the cause of the crash. Do I take the suspect into custody or call him an ambulance? choices, am I right?
– Real player with 32.6 hrs in game
Pros
It’s a great Sim with great potential, I’m sure it’s going to be one of the best police sims on steam when leaves the early access, I have to say they have a great taste in designing the city, districts vary from each other and have different scenery. It reminds me of my favorite city Boston! Traffic missions are enjoyable and their variety keeps you busy and satisfied during your shift. The graphic is really great in this game, you going to take too many screenshots while playing. Parks are very green along with eye-catching sculptures and decorations throughout the city. Different Police stations that you could spawn from or finish your report when done. Nice Game setting and support of the controller and other languages. It has an Informative manual and tutorials to guide you. You could report the bugs and suggest your ideas there are warm and attentive developers valuing your time and request.
– Real player with 30.9 hrs in game