Arctic Anxiety

Arctic Anxiety

This is in fact a nice game and it should be a nice game and because of that i made this post so no offense the developer.

– This is in fact a nice game and it should be a nice game but because of all those devastating bug + other bug i feel it is on it’s place to warning you about what you really buying and i try for 122 hour to avoid this post as best i can just to give that hard working single developer to resposse and do something with it but nothing happens and i am afraid he gonna use several month or worst he is not able to fix them at all.

Real player with 146.1 hrs in game


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This is a really cool survival game and is really challenging. Early development and developer is active. Game is a great purchase, I picked it up for $4.99 how can you go wrong.

–———————- UPDATE November 2021 ————————

OK my above review I hold true to and I like the game but some time has passed, there hasn’t been an update of a pep from the developer, it appears this game is abandoned but who knows.

I will say there has been a few updates last year 2020 but until you see some progress with this game I would not suggest purchasing it.

Real player with 37.3 hrs in game

Arctic Anxiety on Steam

Surviving West

Surviving West

Yea !!! the Dev God heard me, multiplayer fixed :). Cool game, my wife and I are always on the look out for games we can play together. (she needs lots of help hehe). The game is fun to play, and very nice graphics even dough they are cartoonist. Its still has a few quirks, but he’s working on it at least unlike some other games. Its not hard core, so those who like real hard challenges may find it too easy, its more laid back, take tour time kinda game. So far those I’ve played with are very nice, some very helpful…and if you need help, the dev is on discord and will talk to you.

Real player with 26.2 hrs in game


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The game is good. I had an issue with the key binding, went in to the game discord and before I knew it I was having a conversation with the Dev “NEMO” and in no time at all the issue was fixed. That’s what I call service!

The game plays well and runs pretty smooth being an EA game there will always be some issues to work out but for this game…So far so good.

Yes I recommend this game.

Real player with 18.9 hrs in game

Surviving West on Steam

The Chronicler

The Chronicler

Yes this is very early access but I like the artwork and overall theme a lot. I will be playing this more when further updates have been released.

Real player with 2.4 hrs in game


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The Chronicler on Steam

FATE

FATE

I played this game when I was a kid and found it again on here years later. It’s still as fun as I remember it being, and I would definitely recommend checking this one out.

Real player with 41.0 hrs in game

If I had realized that half this game was a fishing simulator, I would have been a lot better at it when I was a kid

Real player with 20.1 hrs in game

FATE on Steam

Stoneshard: Prologue

Stoneshard: Prologue

I seriously wish I’d never started playing this. What I presumed was going to be a sample showcasing a game’s potential over the course of an hour or so, turned into a five-hour grind through damn near impenetrable, unfair, procedurally generated dungeons and infuriating gameplay.

In this 2D, old-school, top-down RPG adventure prologue (essentially a demo of things to come), you’ll guide a middle-aged man out from his prison cell, into his vampire captors, and through a dungeon to freedom. But right from the off you’ll hit a barrier. Everything is incredibly clunky and fiddly - whether it’s accessing menus, using items, interacting with objects or even just moving around, nothing is immediately intuitive or flawless, and everything is a learning process.

Real player with 8.8 hrs in game

Stoneshard: Prologue, a free alpha version of the still to be released (at the time of writing this review) full version called Stoneshard. The prologue gives the player a great idea of what the main game will feel like, most likely and hopefully the finished product will be even better. Thanks to Ink Stains for this try-out version.

Only one character is playable, Verren the Seeker, who is locked away in a prison cell and has to escape his fate, in order to eventually retrieve the Stoneshard.

Real player with 7.4 hrs in game

Stoneshard: Prologue on Steam

FATE: The Cursed King

FATE: The Cursed King

0/10 - Can’t browse the caravan and trade among friends.

No, but really, this was an epic conclusion to the original FATE series that was launched on WildTangent. Back when this was created in 2011, it had Facebook connectivity where you could send characters, items, etc. to all your friends who also connected F:TCK to Facebook. Oh, those days were good.

For any people saying that this is just a knock-off of Torchlight/Torchlight 2, it is because the creator of FATE was ALSO the creator of the Torchlight series. You can think of these games as a predecessor of sorts to the Torchlight series. Both series are amazing, just they both have flaws that one series or another improves on.

Real player with 152.3 hrs in game

DISCLAIMER: I AM PROBABLY THE BIGGEST FATE NERD OUTTA ALL Y’ALL. GET OUTTA HERE, FATE’S MY TERRITORY M80. I have played all 4 FATE games, so I do know what I am talking about.

Now that I am almost done with the game, I can talk about this game more. So let’s go.

As a long time fan of FATE in general, I have to say this is the best game of them all. Hands down. There are just so many things to do in this game. Not to mention the improvements from the original to where we are now with FATE:TCK. It took me around 5 hours to beat the original FATE, and my character was level 12.

Real player with 69.6 hrs in game

FATE: The Cursed King on Steam

Battle Chasers: Nightwar

Battle Chasers: Nightwar

TLDR: If you are a fan of turn-based RPGs, especially those from the golden age of PSX/PS2, this is right up your alley. The polish is top-notch and there are very few games made like this nowadays. This is certainly worth your time and money.

Originally I planned to write this after I poured a few more hours into the game, but given the price for the summer sale I wanted to get this out for people who might be wondering if they should buy it. In short, please do.

Games like Battle Chasers: Nightwar are rare these days, a game so supremely polished, addicting, and engrossing that it’s hard to put down. This game is a straight up love letter to folks like myself, the late twenties/early thirties crowd who grew up playing some of the PSX era giants. I’m not just talking about the Final Fantasy games, but some of the lesser known gems like Lunar, Thousand Arms, Grandia, and Vandal Hearts. Nothing against the JRPG titles in the genre (I have played many) but it’s also really cool to see something with this sort of vibrant “western” art style that just pops out of the screen like the comic book off which it’s based. It really is a joy to look at and it never gets old watching the animations on screen.

Real player with 96.4 hrs in game

“Compelling comic Turn-based RPG throwback with fresh mechanics and experience”

This analysis is based on latest version which tweaks some issues. So you might expect different criticism from early review or if you’re uncomfortable with the length, you can skip to other brief review.

Presentation

BC: Nightwar is turn-based RPG game from Kickstarter campaign in 2015. Developed by Airship Syndicate using Unity engine. The game represents world of ’90 Joe Madureira’s comic with refreshed JRPG turn-based combat and interesting features. The design is diverse from the comic dialogue and 2D multi-layered world map, shifted into isometric view in dungeon and fully-animated turn based section. It’s subjective design if you enjoy arcanepunk, but well-polished production.

Real player with 89.8 hrs in game

Battle Chasers: Nightwar on Steam

DYSMANTLE

DYSMANTLE

At first I thought maybe I wasn’t going to like it. The combat felt a little bit jank and you spend the vast majority of the game doing exactly what the game’s title implies–-you break stuff. A lot. Almost constantly.

Once I got to around the 5 hour mark (when you first leave the tutorial/intro area and the credits roll), that’s where I really began to question if I was really going to have a good time. I wasn’t sure I was enjoying the combat. And I wasn’t sure I just wanted to tediously break stuff for 120 hours.

Real player with 65.8 hrs in game

The game is very addicting and generous in content. There is a lot to see and to explore and quite a diversity in scenaries and actions. I like how the story is told and the fact that you keep on discovering things and paths with great freedom. I also like how you have to discover things yourself by experimenting and being curious.

Be warned that it can feel like a grind and that if you don’t like repetition and farming, you might not enjoy it, because you often do the same things ; mostly exploring, breaking stuff, fighting, and crafting. If you enjoy the gameplay loop, you are in for a long time. If you don’t, you might feel bored or exhausted before the end. I enjoy the game and like to discover the new places and grow more potent.

Real player with 55.3 hrs in game

DYSMANTLE on Steam

Salt 2: Shores of Gold

Salt 2: Shores of Gold

Salt 2: Shores of Gold is an open world pirate game with a focus on exploration, survival, and crafting. Set sail across an infinite ocean with just you and your ship. Explore islands filled with caves, ruins, pirate camps, towns, and other mysterious places. The world is procedurally generated, so you’ll never run out of islands to explore. Hunt and fish for survival, find resources to craft rare items, decorate your ship, go on quests, level up your skills, and fight legendary pirates. Salt 2 also features RPG aspects such as loot rarities and talents so you can customize your character to fit your playstyle.

What Makes Salt Unique?

You might be wondering what makes Salt different than other pirate games. There’s a few things. For one, we’ve put our focus on the single player exploration experience. This means you don’t need friends to help you manage your boat or to explore the world. This isn’t a game focused on naval combat, but instead on PVE content such as exploring the sea, going on quests, crafting and survival elements, leveling up skill systems and unlocking talent trees, and discovering interesting places and loot. Because of this focus on exploration, we’ve also made the world procedurally generated so you can explore in any direction for as long as you want.

Explore an Infinite World

We wanted to create a pirate game that focused on exploration and adventure first and foremost. You start in the middle of an infinite ocean with just you and your ship, pick a direction, and set sail across a procedurally generated world. Experience pure freedom in where you go and what you do. Discover uncharted islands filled with quests, pirates, and hundreds of points of interest such as ancient ruins, caves, pirate camps, villages, and other mysterious places. Even though the islands are procedural, our points of interests are hand crafted with unique secrets, puzzles, and design.

Fish and Hunt to Survive

You’ll need some food to survive. Grab a fishing pole and toss a lure overboard to catch some fish or grab your bow and head into the woods to hunt some wildlife.

Craft and Upgrade

As you explore the world you will discover tons of resources that can be used to craft new items, armor, weapons, and upgrades for your ship.

Decorate Your Ship

We want your ship to be your home at sea. While exploring the world you will find items to upgrade your ship, decorating it and making it unique to you. And you won’t need other people to help manage your ship. It’s just you, the sea, and the endless horizon.

Level Up

Unlock talent trees for different skills such as combat, fishing, crafting, hunting, and get unique perks for your character.

Loot Epic Gear

Salt 2 features an RPG style loot system with different rarities of armor and weapons, and interesting stats to tailor to the play style you want. Each piece of gear also has randomized talents. So whether you are crafting a high level item, or hunting down a pirate captain for an epic sword, you’ll always be searching for that new rare item with the perfect roll.

Fight Legendary Pirates

The islands are full of dangerous enemies. Fight legendary pirates, bosses, and dangerous wildlife in your hunt for adventure.

Go on Quests

Dock your ship at a sea port and pick up quests and commissions from guilds, the townsfolk, and merchants.

How is Salt 2 Different from the Original?

If you’ve played Salt 1, you might be wondering what is new in the sequel. For starters, a complete visual overhaul. We are switching to a new rendering pipeline allowing for much better graphical fidelity. This means brand new models, textures, shaders, lighting, animations, UI, and performance improvements. We are also revamping the island generation system for more varied and interesting looking islands. In addition to that, Salt 2 will have hundreds of hand crafted points of interest such as caves to make exploration a much more deep and unique experience.

We are also putting a much bigger focus on crafting, survival, and ship decoration mechanics. In Salt 2 these mechanics will be deeper than the original and feed directly into the gameplay loop. You’ll also be able to level up your weapons and unlock talents that fit your playstyle. And of course Salt 2 will include brand new quests, new gear, improved combat mechanics, and a new soundtrack.

Salt 2: Shores of Gold on Steam