Reptiles: In Hunt
An adventure game with the story of a hunter who tries to find his lost son, set in a post apocalyptic world ruled by dinosaurs and reptilian humanoids.
It’s content is very nice for an indie title. The playtime is about 4-6 hours.
The story is quite simple without decisions, still enough to keep up the interest.
The graphics and the map design looks fine.
There are even some really beautiful places which can make the player to stop and simply enjoying the view. There are some graphical bugs, but none of those are serious.
– Real player with 25.4 hrs in game
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TLDR: Reptiles: In Hunt has more bugs than dinosaurs, but despite its many failings there is a gaming experience worth hunting in this indie title…it just needs a lot more evolution before we can call it a ‘clever girl.’
I completed Reptiles: In Hunt today - in total, it took me a little under 10 hours (9.8 hours). Looking at other reviewers time with the game, I suspect I might be one of the few people to leave a review who’ve played this game to the end (at least, at the time of writing), so I want to offer some thoughts.
– Real player with 9.8 hrs in game
Beacon
Updated Added 3/24/2019
Keep in mind this is a game still in beta phase, so it’s not quite finished. I’ll likely update my review as Beacon continues development.
I absolutely love top-down shooters and Beacon is no exception, in fact, it makes me appreciate them more. I’ve stuck around playing since it was released on Itch. It’s changed quite a lot, such as additions of enemies and bosses, loot areas, and of course all the bug-squashing, both technical and literal. It’s a little terrifying that there’ll be even more enemies and bosses later, which means plenty more ways to die, but hey, mutations are a thing.
– Real player with 68.5 hrs in game
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Beacon has a nice low-poly artsyle, a pretty good soundtrack, and interesting writing and ideas. It has some weird design choices regarding weapons and enemies, but is over-all rewarding, if not occasionally frustrating due to a few enemies.
The gameplay is pretty typical: you can use 2 guns, have 1 equipment, 1 consumable/held passive, a grenade type, and as many passive non-held items as you want. You can smack things and dodge-roll, too.
The big game idea is that, when you die, you use DNA pickups you collect from enemies and can “mutate” next run… Or you can do what I did and beat it without mutating, which is pretty doable. Mutations change how the character looks/acts/stats and how the character reacts to items and story elements.
– Real player with 48.6 hrs in game
Everpixel Valley
Action RPG meets farming simulator.
You’ve inherited a dusty plot of land. With your trusty axe, you set out to establish your pixelated dominance. Can you turn your farm into a bustling empire? It won’t be easy - you’ll have to fight off hordes of enemies seeking plunder. But you won’t have to do it alone - raise an army of tutu-wearing dinosaurs , obese unicorns, and sharks with friggin' laser beams on their heads to take the fight to your enemies.
Features:
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Turn your dusty plot of land into a bustling farm! Sow crops, raise critters, and gather materials. But be careful - you’ll need to build defenses. Invaders will seek to pillage your hard work.
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Hack n' Slash ARPG: Defend your farm - wade into the fray and make your enemies regret coming to your turf.
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Character development: Over 24 perk trees to choose from! Choose carefully - you can only choose one primary and three secondary trees!
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Dynamic Landscape: Specializing in a tree changes the farm around you! Pyromancer’s farms become grow hot while Toximancers poison the very land around them! Choose your crops accordingly - not every crop enjoys fire; not every crop is hydrated by poison!
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Crafting: Everything you grow, every material you gather from your foes can be used for crafting. Forge slime swords, gem-infused chainmail, or tools to accessorize your buildings. The materials you use determines the enchantments you get!
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Critters: What farm is complete without dinosaurs, wiener dogs, and walruses? Raise your livestock from eggs into your greatest allies! Bring them into battle or use them as mounts. Your critters eat different crops and produce different materials, so experiment to find the combination that suits your taste!
About Us:
Doom Dino Games is currently a one-man show. I am a professional software engineer that never forgot why I became a software engineer in the first place - I wanted to make great games. Eclectically inspired by games as varied as Diablo 2, XCom, Stardew Valley, Super Mario, Battle Brothers, Dwarf Fortress and Baldur’s Gate 2, I am passionate about making games that I want to play myself.
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Delivery Company Clicker
In short:
A nice, minimalistic clicker that doesn’t require much thought)))
– Real player with 3.5 hrs in game