Hexagun

Hexagun

Update: After the recent patch, the slowdowns seem to be gone (although it’s still a bit choppy). Thank you for that! Hexagun is a pretty nice puzzle game, ideal for short breaks. Well worth its money.

Original review:

Promising game. Sadly, slows down immensly after running a while, up to the point where it shows less than one frame a second and becomes unplayable. Puts about 25 % CPU load on a Ryzen 7 2700X and takes up 1,5 Gigs of RAM right from the start, which does seem to be a bit steep for what is essentially a browser game … Really needs to be optimized! Until then, I cannot recommend this, sorry. Would really like to play it because it is quite relaxing until it becomes unplayable.

Real player with 2.3 hrs in game


Read More: Best Logic Match 3 Games.


Sysifos style activity in unique looking match-3 game that seems relaxingly way too easy yet autistically forces you to never quit because of cleverly set hard to notice pace in which it always adds some new clumsiness so that you feel urge to clean it, over and over, with two ambient melodies that annoyingly switch from one to the other over and over. Worth the few cents I bought it for, not more. I believe the game could be professionally developed into a very nice game if someone wanted. You can ask my help if that happens.

Real player with 0.9 hrs in game

Hexagun on Steam

Default Unreal Physics and Assets AKA DUPA Project

Default Unreal Physics and Assets AKA DUPA Project

Simple yet amusing FPP puzzler with physics, unlimited bullets, limited graphics, secret extras, poor puns, lousy jokes and a short lesson of Polish. 20 levels (or more), 10 dictionary pages (unless something changes), several obscure references (some over 50 years old). Never intended to be an overly serious project, started as an attempt to learn basics of Unreal Engine, grew to the point where I wasn’t afraid of showing it to my friends. Don’t expect a ground breaking game and you shall receive.


Read More: Best Logic Physics Games.


Default Unreal Physics and Assets AKA DUPA Project on Steam

Flyland Wars: 2 Not Yours Mine

Flyland Wars: 2 Not Yours Mine

Episode 2 of the Flyland Wars improves on the formula set by its predecessor. It is still a combat game with an emphasis on strategt. Like the last game, the level is difficult until you’ve practiced and figured out tricks to win it. This episode is more fleshed out than the previous one; more opportunities for combat and an interesting puzzle element, with some surprises waiting for you. The game’s best quality is its dark atmosphere. I was genuinely creeped out at points when I was exploring the mine. The story in the game of how Not Yours Mine came to be is well-written and funny. I recommend Flyland Wars Ep 2 if you’re looking for a quick, gritty, unique combat game with puzzle and horror elements.

Real player with 2.5 hrs in game


Read More: Best Logic Flight Games.


Flyland Wars: 2 Not Yours Mine on Steam

Magic Balls

Magic Balls

Magic Balls is a “template flip”, that is to say, it’s a “game” that has been produced by copying a game template from GameMaker Studio, changing a few things, then dumping the barely functional “product” on Steam as a cheap, nasty cash grab. In this case it was a GameMaker Studio template for doing a Puzzle Bobble/Bust-A-Move ripoff.

HotFoodGames do nothing but rip off other people’s work through asset/template flips like this one. GameMaker Studio is a very poor quality game construction kit, and results in terrible games like this one.

Real player with 0.1 hrs in game

Magic Balls on Steam

Nurose

Nurose

Nurose is online dueling game where you fight others with custom spells. It has a custom spell building system that allows players create unique attacks. The game has a high focus on gameplay customizability and has a high skill ceiling.

Custom Spells

Central to Nurose is the unique spell building system. Spells are built by visually programming glyphs in a staff. There are 30+ glyphs ranging from simple movement glyphs to complex conditional glyphs. You don’t need to level up to earn new glyphs or staffs. Each glyph is available from the start so everyone is on a even playing field.

The possibilities of this are endless. Some spells that you could make include:

  • Mines that explodes when the enemy is near.

  • A shield made up of projectiles in a semi circle.

  • Anti-missile attack that will look for enemy projectiles and destroy them.

  • Spell that makes decoy clones and moves them in specific directions.

What sets the great players apart are their skill in spell building and mastering their builds. When you have made a build, enter online matchmaking and fight others with your spells.

Online matchmaking

In online matchmaking you will fight others in a 1v1 best of 5 game. Each player has several staffs available. The game is made in a custom engine with rollback netcode for optimal online experience.

Nurose on Steam

Lasertron

Lasertron

Arkanoid with optic styled physics and different bonuses.

Lasertrons can be reflected, refracted, decompose into a spectrum of lasertrons, change their colors. The white lasertrons can destroy blocks of any color, while the color lasertrons can only destroy blocks of the same color. Deactivated lasertrons can’t destroy any blocks. Clean the playing field by lasertrons!

There are 3 difficulty levels: Easy, Medium, Hard.

The game supports two save modes by checkpoints or passed levels.

The complete game distribution includes 60 levels.

Lasertron on Steam

RGB ON Experience

RGB ON Experience

Indie parkour game with different colors, wall running, high octane gameplay, different weapons, enemies and much more

Shoot the cubes to gain health,

Eliminate the enemies to gain score,

Use slow-mo to control momentum,

Customize colors from many palettes - Default Palette, Blurple, Sunrise, Somewhat red, Light pink, Teal, Rodeo, Evergreen and more to come!

Try different color blind options to experience more colors.

CONTROLS :

WASD - Movement.

Mouse - Looking around.

RGB ON Experience on Steam

Now you can’t see me

Now you can’t see me

Cool puzzle(!) game with unique set of gameplay mechanics. After completing the game you can play again in speedrun mode with world leaderboard. Thinking out a faster way to complete a level reveals the possibilites of the game a little more and is also pretty fun.

Real player with 9.0 hrs in game

On one hand super interesting, on the other hand you have to read tips from the menu screen constantly to understand just the controls, and aiming while blinking is just ridiculous. Maybe if I simply point at someone with a gun it works, rather than pointing at the gun while I’m blinking and if I mess it up have to spend 5 more minutes trying the same thing despite knowing how to solve the puzzle.

Real player with 0.9 hrs in game

Now you can't see me on Steam

Pop’s

Pop’s

‘Pop’s’ is a fun little arcade stall style shooter in which you have to shoot various toys with a colour corresponding ball. Set in a funfair style setting the graphics are bright and colourful keeping with the fun theme. The good news is the gameplay is also fun and very simple to get into (despite the long, drawn-out tutorial). Provided you are going to play this at a VR party with friends or you just enjoy chasing your own score you will get your money’s worth there, but in truth, there really isn’t a lot of content. Sure, its not original and you don’t get a lot for your money, but its a bit of fun for a small price and that is good enough for me.

Real player with 0.2 hrs in game

Pop's on Steam

Remoteness

Remoteness

New York, 2034: back home from a crazy party at the pub, you wake up late and immediately understand that something is wrong.

The district you live in has been evacuated and isolated overnight by the army, after an electrical meteor shower hit the Earth!

Apparently left alone with your only friend, your trusty drone “Hanna”, and under the high need of your periodic injection, the only remaining option is to get out there and see what today’s “good morning” will be…

Gameplay features

  • The NYC district is a totally open-world environment, free to be explored.

  • Dynamic 24h day/night cycle and random rain system, both actively impacting the game experience.

  • Use electricity to your advantage, for example, while raining in order to expand its effect.

  • Find weapons and items useful to survive in this deranged and unknown new world.

  • Advanced AI: all enemies and creatures react dynamically, according to your in-game actions and the weather conditions.

  • Daytime play will increase exposure to soldiers visibility, but protect you from terrifying monsters whose origin is unknown…

  • …while night hours will help you to act stealthily, but be careful and try to avoid dark places.

  • Realistic physics and graphics, implementing the new Unity engine High Definition Rendering Pipeline and real time ray-tracing.

Remoteness on Steam