The Court Of Wanderers
The Court Of Wanderers is a logic focused, non-linear puzzle game set in an enchanted estate where you never know what you will find behind the next door. Due to its mechanics driven design, there are lots of puzzles and surprising interactions to discover. Explore, think, struggle, and be amazed as the impossible becomes possible before your eyes.
Features
-
Tightly designed and fair puzzles
Learn the rules of The Court, and discover how puzzle mechanics combine and interact in surprising ways. The numerous puzzles are novel and quick to solve, if you know how…
-
Challenging yet accessible
No feats of timing, quick reactions or dexterity are required, just insight, and unlimited undo and reset a mistake is easily reverted. The game offers plenty of challenging conundrums, but due to its non-linear nature you can always explore somewhere else, and return later with a fresh perspective (or not at all).
-
An impossible and mysterious world
Discover and rediscover a world that appears and disappears as doors open and close. Make your way through shifting corridors, secret chambers and hidden passages. Will you be able to tease open the doors closed?
-
Non-linear story
Learn about The Court and its residents through strange memories and philosophical encounters, as you wander through a world that might defy understanding.
Read More: Best Logic Philosophical Games.
Puzzledorf
I highly recommend Puzzledorf. I have spent 5 hours playing this game and have fallen in love with the art, music, challenge and finally figuring out the solution to the level that I’m on. I will be looking forward to spending many more hours playing it.
– Real player with 5.1 hrs in game
Read More: Best Logic Casual Games.
If I were to describe Puzzledorf in one word, it would be “elegant”.
You’ll whip through the early puzzles, but that’s just a warm up. What I love is that they get tricky without getting complicated. The game doesn’t increase difficulty by just throwing larger amounts of things at you. Each puzzle so far is relatively small and, deceptively, appears simple at first glance.
As a package, the game looks and sounds great. The soundtrack is appropriately relaxing and “thinky” sounding. I’m not usually into pixel art but it serves well hereand certainly has a charm factor, looking retro rather than minimalistic.
– Real player with 2.9 hrs in game
Chronicles of Sarval: Bridges of Koni
The game positively surprised me, the best aspects are:
GAMEPLAY: very simple and intuitive
CHALLENGE: innovative and different because combine the 2D arcade adventure with a simple puzzle.
SOUND: very well crafted and takes the player into a complete immersion
PLOT: complete, makes the player curious to reach the end of the game.
– Real player with 3.4 hrs in game
Read More: Best Logic Adventure Games.
Great game, it made me nostalgic with this game.
– Real player with 1.9 hrs in game
Last Room
This game has great potential and I liked the puzzles but there are still lots of problems.
First of all the UI is weird and settings are incomplete, you can’t even change you sensitivity.
Some times it’s hard to figure out what each pad does, it would be better to have the camera zoom to the function of the pad the first time we activate it.
And to top it off there are lots of bugs you can’t interact with some objects some times and some things like the key would just disappear sometimes.
The game is not finished yet so I know these issues are gonna be fixed in the near future, I suggest you buy the game and wait until it’s done because it’s very fun it you look past it’s problems.
– Real player with 4.5 hrs in game
Level-based puzzler that involves figuring out how to exit each room. This is accomplished primarily with pressure plates and directing light beams. Initially, you start in a dark dungeon and then move outdoors. In the second ‘block’ of levels, a bounce element is added that allows you to hop over walls, moving objects from area to area. I’ve only played a little over an hour but enjoyed figuring out the mechanics of each escape.
Atmosphere is good, the sound track supports an immersive experience, and the controls are easy (although picking up an object requires exact cursor placement).
– Real player with 1.3 hrs in game
Monica the story of far worlds
“Monica the story of far worlds” will tell the story of a little girl who found herself outside of her world. Monica will have to understand the laws and orders of the alien worlds. Phobos, the inhabitant of these places, will accompany her on this difficult way. Dangerous traps and a series of puzzles are expecting for them. They will be hindered by the creatures of an ancient virus that penetrates into the free worlds and submit them.
- Discover the secret of the worlds
- Avoid opponents and obstacles
-Solve the puzzles
-Help Monica to get home
Mimir’s Recruit
A logic game, really good to have a break and spend some time.
– Real player with 5.0 hrs in game
Great game to train memory and deduction skills, I really loved it :)
– Real player with 2.6 hrs in game
Woute
A fun and unusual game, I like it.
– Real player with 2.0 hrs in game
Cupid Nonogram
A nice game to chill and kill some time, easy to learn and hard to master, the game has a nice dificulty curve, providing larger and more complex puzzles as the game progresses. The game has a nice amount of stages, it is worth the investment.
– Real player with 17.8 hrs in game
–-{Graphics}—
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
—{Gameplay}—
☐ Very good
☑ Good
☐ It‘s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don’t
—{Audio}—
☐ Eargasm
☐ Very good
☐ Good
☑ Not too bad
☐ Bad
☐ I’m now deaf
—{Audience}—
☐ Kids
☐ Teens
☐ Adults
☑ All
—{PC Requirements}—
☑ Check if you can run paint
☐ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
—{Difficulity}—
☐ Just press ‘W’
– Real player with 8.0 hrs in game
Legends of Mathmatica²: Under the Shadow of Certainty
Legends of Mathmatica²: Under the Shadow of Certainty is a humorous, retro style JRPG, featuring a 16-bit aesthetic, an active time battle system, old school puzzle dungeons, and a comedic storyline that is filled with word play and genre savvy silliness.
You’ll guide the protagonist, Hiro, as he travels the land of Mathmatica in search of the man who destroyed Six O’ Clock Town, Hiro’s home town. Like any good JRPG protagonist, our Hiro will gather a band of heroes and misfits to his cause, save a few lives and complete a couple errands along the way (Those cats won’t walk themselves!). And while our Hiro may not be the sharpest sword in the armory, his adventure savvy intuition grants him an uncanny knack for getting out of (and into) all sorts of crazy situations.
Jack’s Labyrinth
Since childhood I love games about Pac Man and I also really liked this game 3 Everything is the same but with some changes with its own features. Had a good time
– Real player with 3.1 hrs in game
Pretty cool parody puzzle, very similar to Pac-Man. The game is very interesting, has a good graphic design and pleasant musical accompaniment.
– Real player with 1.4 hrs in game