Cardinal Chains

Cardinal Chains

This is a fantastic little puzzle game that offers a simple premise but a lot of depth. Your goal is simple, make chains of integers that only ascend. While this is simple at first, the more complex the board and the more starting points you get make for an increasingly difficult challenge, and with over 500 puzzles you will be at this game for a while. It’s the sort of game you get suck on for hours and then come back to a few days later and solve in a few minutes, and then get stuck all over again.

Real player with 25.1 hrs in game


Read More: Best Logic Minimalist Games.


Suitable challenging puzzles, super fluid UI.

Real player with 18.4 hrs in game

Cardinal Chains on Steam

Insight

Insight

Good rule variety, plenty of interesting shape logic puzzles.

Real player with 34.1 hrs in game


Read More: Best Logic Minimalist Games.


good puzzles :)

Real player with 33.0 hrs in game

Insight on Steam

Magneta Box

Magneta Box

Magneta-box is a minimalistic box-pushing puzzle game about using magnets to interact with boxes that have a limited amount of player interactions.

Magnets cannot go backwards, so plan out your moves carefully. Play through levels each with a new puzzle to solve, and every area introduces a new mechanic or concept as well as expanding upon already existing ones.

Key Features :

  • 7 main unlockable worlds…

  • Extra end-game content

  • 77 Main Puzzles to engage your brain

  • Bonus levels all featuring a different gimmick

  • 15 unique mechanics with different interactions


Read More: Best Logic Casual Games.


Magneta Box on Steam

Understand

Understand

Understand feels like dealing with real problems in science: develop a hypothesis, test the hypothesis, see that it works in several instances, and then you find your hypothesis is invalidated in a new situation.

Your hypothesis may have been only half true and requires an additional condition, or it’s completely false and just happened to work due to the small possibility space of the earliest puzzles. As you move from puzzle group to puzzle group, you have to do the same thing - unlearn some things but keep some of your past experience. The game feels fresh and exciting because each of the hundreds of sets of puzzles are genuinely different.

Real player with 87.9 hrs in game

Understand is one of three games to take the core concept of The Witness and push it in the same directions. And no I don’t mean drawing lines. Rather I mean discovering a series of rules from sequences of puzzles. (The other two are Jack Lance’s From Muddle to Clean and TheGreatEscaper’s Witless.) And it is pretty much on that merit alone that I would recommend it because, in all honesty, the execution is lacking.

Understand is undercooked. The puzzle design is mediocre, many rule ideas are similar, some levels become procedurally difficult seemingly at random, there’s tons of padding due to arbitrary world size constraints, etc. Overall, I tend to dislike puzzle games that are mere route the entire way through. You just go to puzzle to puzzle learning and gaining nothing. Understand is not that. It is inventive on the micro level (puzzle-to-puzzle) which is something.

Real player with 37.4 hrs in game

Understand on Steam

Army of Numbers

Army of Numbers

As a math nerd, I love it. I’m happy that there’s finally a quick game I can play to relax that still makes me think instead of just brainlessly push buttons and swipe. This is what this genre should be.

Real player with 12.5 hrs in game

Most fun with maths that i have had

Real player with 4.9 hrs in game

Army of Numbers on Steam

CIPHERCELL

CIPHERCELL

CIPHERCELL is a minimalist logic puzzle game where you slide cells together to perform arithmetic. The objective is to get the last cell to zero.

Smaller numbers get added to larger numbers when slid in that order. Conversely, larger numbers subtract smaller numbers, and equal numbers cancel each other out.

Features:

  • Easy to learn, hard to Master: Order of events and number comparisons determine the outcome

  • Hundreds of Levels

  • Multiple solutions to problems

  • Relaxing and soothing experience

CIPHERCELL on Steam

Sliko

Sliko

[EN/US]

Sliko is a type of Sokoban game where you have to put some colored blocks in the right spots by sliding them through the levels and despite it’s simple gameplay the levels can be somewhat difficult. The difficult increases little by little, level by level, but there as some early levels that are way harder than some late ones. All in all, Sliko is a great game and it’s worthy its cost.

[PT/BR]

Sliko é um tipo de jogo Sokoban onde você tem que colocar blocos coloridos nos lugares certos e isso é feito deslizando-os pelo nível e apesar da jogabilidade bem simples o jogo é um pouco difícil. A dificuldade em si vai aumentando de pouco em pouco, nível a nível, mas tem alguns níveis iniciais que são mais difíceis do que níveis posteriores. Tendo tudo isso em mente, Sliko é um ótimo jogo e vale a pena o preço.

Real player with 6.4 hrs in game

Nice game! The game is simple, objective, with good graphics and challenging. Another highlight is the relaxing soundtrack, looking forward to the continuation and dlc’s.

Real player with 4.0 hrs in game

Sliko on Steam

Build Molecules for Vick - Chemistry Puzzle

Build Molecules for Vick - Chemistry Puzzle

This game is so good that made me like chemistry kkkk 9/10

Real player with 1.4 hrs in game

Um ótimo jogo para se divertir enquanto aprende, eu recomendo.

Real player with 1.1 hrs in game

Build Molecules for Vick - Chemistry Puzzle on Steam

Dissembler

Dissembler

This is a great puzzle game. If you like puzzling things out with no time limits or pressure, this is for you. It reminded me of Kami in a way so if you like that you’ll probably like this. I loved that it has an undo button so if you make a wrong move you don’t have to start over. I used it often. Like most games it starts easy and gets harder and gradually adds more mechanics to make it more interesting. They also add new puzzles every day so it never really ends. There are six new puzzles a day that stay posted for five days. A few easy and then they get hard. You can open it about once a week and have 30 new puzzles to play. There’s also an extra mode that continuously generates new tiles and the point is to see how many moves you can make before you get stuck. Early on the puzzles only take a minute or two. Later they usually involve multiple tries and can take a while. Every once in a while I’d be working on one for half an hour or so. I really like that they always have three puzzles open above the last level you completed so you don’t just get stuck. You can skip one and maybe try it later. There are still a few I’ve left skipped that I couldn’t figure out yet.

Real player with 52.6 hrs in game

a minimalistic puzzle game where you have to match 3 or more of the same color or pattern by switching them around and clear all the tiles. might sound boring or ‘not this again’ but I found playing it a lot of fun even with several similar games under my belt, mostly because the visuals are very pleasant and it’s really quick and responsive. the game loads fast, takes you immediately to the current level and moving pieces can be as fast or slow as you want by holding the mouse button. I really loved this because as you start moving tiles, it reveals which ones will disappear if you finish turning them, and if I knew what I was doing, moving squares was instantaneous, but if I was experimenting, I could take it slow.

Real player with 19.3 hrs in game

Dissembler on Steam

Patterna

Patterna

An enjoyable puzzle game, Patterna kept my attention for dozens and dozens of hours. You need to determine which cells are or are not marked as part of ‘the pattern’ based on given distribution/adjacency information, somewhat akin to Minesweeper or Hexcells. Like the latter of those, all puzzles are set up in a way that you never strictly need to make a random guess.

The thing that’s really singular about Patterna in my view is the robustness of the random level generator. I was able to find settings that generated interesting random puzzles more often than not. The only issue is that sometimes the chain of reasoning was difficult enough that I needed to break out pen and paper and brute force the next move, which generally felt more like bookkeeping than entertainment. On the whole, though, the game did a good job of hitting a reasonable middle ground of difficulty.

Real player with 97.6 hrs in game

In short: Patterna is a challenging hard-logic puzzle game with a steep learning curve. The mechanics are varied and the replayability infinite, but it is very rough around the edges with poor and sometimes frustrating implementation. If you have a low tolerance for bad UI, stay away. If you can stomach that and are a seasoned veteran of logic games, Patterna is well worth buying at full price.

In long: The developer himself compares Patterna’s mechanics to Hexcells, and one can immediately see the inspiration. But Patterna is far from a knock-off, does its own thing and expands gameplay well beyond the scope of Hexcells. Nodes may be revealed or not, may be part of a pattern or not, may carry information about nodes around them up to a distance of 3, may describe the length of the chain they are part of, may have up to 4 colors, may be unlinked, linked or directionally linked, etc. The complexity is smart and truly awe-inspiring, but comes at a cost:

Real player with 74.7 hrs in game

Patterna on Steam