Western Press

Western Press

Western Press is Bandit-1’s first ever game on Steam while it is publisher Surprise Attack’s tenth. This time around they’ve delivered one of the most ingenious games that I have played this year in a gun toting wild west game that will be all over in a matter of seconds. The concept isn’t new it’s the delivery that is. Players – and you can play as a single player against a competitive AI – aim to beat a row of controller presses as quickly as possible. It’s a wild west shoot out as the quickest to ‘draw’ is the winner just as it was back in the days of the wild west partner.

Real player with 12.1 hrs in game


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Tags: Combat Arena & Smashbroesque

Additional Tags: Delete Local Content & Remove from Library

TLDR: Beatable in one sitting. Eye catching memory game but the couch VS is victim to skills ceiling even with the handicap feature.

Twitch or Memory based duel against bots or local coop. Supports keyboard or Xbox360 pad, good customization on rules for what keys are used. Fair and well executed. Steam workshop for extra stage and character is a nice little extra.

There is a 10 duels single player campaign to get your feet wet. The multiplayer is dead with no servers leaving you stranded with the short lived single player. Thankfully you can also set custom tournaments with bots of varying difficult and appearance for yourself as well for variety, and throw in couch co-op players in there to see who can advance as the grand finalist.

Real player with 4.7 hrs in game

Western Press on Steam

ACT IT OUT XL! A Game of Charades - Designed for Twitch

ACT IT OUT XL! A Game of Charades - Designed for Twitch

I originally bought this on the Wii U and one feature that was missing there (but is here and in the PS4 version) is the connectivity to Twitch, Mixer and YouTube.

Let me just say first of all. This is great fun with friends and family and works as a brilliant couch-play / party game.

But for me, the real fun is being able to stream it. Casually making a fool of yourself is what the internet is all about and I’m pleased to say that I had a great first stream with this. The viewers were engaged and having a good time, and playing the game is easy, easy, easy.

Real player with 15.3 hrs in game


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connecting through settings doesnt work so you wont get notification problems but you can still play live with chat. It was awesome. I was having issues so I reached out to the team that made this on facebook they responded quickly honestly and helped me figure it out!

Real player with 12.8 hrs in game

ACT IT OUT XL! A Game of Charades - Designed for Twitch on Steam

Slam Fighter II

Slam Fighter II

I haven’t seen a fighter like that before, kinda quirky and fun

Real player with 6.7 hrs in game


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The best way to improve your typing skills and insults since Mavis Beacon Throws Shade.

Real player with 1.1 hrs in game

Slam Fighter II on Steam

Cook, Serve, Delicious! 3?!

Cook, Serve, Delicious! 3?!

Updated for v0.95/1.0 in comments

While Cook, Serve, Delicious! was already one of my favourite games, small things about it left me wanting more. The food options were very limited, there was little variation between days, and progression boiled down to how many days you completed rather than your skill. Despite that, CSD! is so unique that it’s hard to find other games like it.

I was incredibly hyped for Cook, Serve, Delicious! 2!! prior to release, but was put off by the changes to the formula. Recipes couldn’t be carried out rapid-fire if you remembered the keys, you had to press a key to go to the next page of steps. The menus and level select were obtuse to the point where I had to click blindly to navigate. The preset menus of the restaurants were brilliant as scripted level sequences, but made it difficult to justify working in my own restaurant when that contract work felt like the ‘real game’. Unlocking new foods felt incredibly slow. Serving more customers faster than ever was problematised by the need to still hit specific keys to start and serve orders, and that speed made slip ups way more common. The continuation of chores didn’t mesh with the new rapidity. Customising the restaurant was cool but I was also inundated with cosmetic unlocks I didn’t feel like using because, again, I didn’t feel compelled to work in my own restaurant. I return to CSD frequently, but CSD2 felt like experiencing Icarus flying too close to the sun.

Real player with 145.9 hrs in game

I’ve played the first two CSD games and I love the first one. The second was okay, but lacking in terms of charm and progression. This game, however, blows both of them away, and it’s still in Early Access!

CSD 3 manages to keep the strengths of the first two games while avoiding their weaknesses. The first game was great because you were always working to become a top restaurant. Although you no longer have one in CSD3, your new goal is to travel through all the territories to Nashville and also upgrade your food truck to the ultimate cooking machine. Eventually there will be options to customize your truck but these are not in the game yet.

Real player with 141.2 hrs in game

Cook, Serve, Delicious! 3?! on Steam

Emoji Charades

Emoji Charades

We have had a wonderful time playing emoji charades, this game has become a new nightly fun routine! The concept is simple and works very well. You can see us playing it on our channel below.

https://youtube.com/watch?v=ahsnl7qyQIg

Real player with 13.6 hrs in game

emoj charades

Real player with 10.3 hrs in game

Emoji Charades on Steam

Cook, Serve, Delicious! 2!!

Cook, Serve, Delicious! 2!!

CSD2 is enjoyable as a fast-paced cooking sim game, but it lacks the focus, charm and elegance of the original.

I’m left with the impression that too much focus was put into the restaurant customization and the breadth of food options available, at the expense of honing the experience and flow of the game.

The Good:

The gameplay core of fast-tapping gameplay is altered a bit with a new page system for ingredient management, and somewhat more emphasis on putting things together in stages. It also adds Holding Stations, a new element of play which has become a core focus of the sequel and offers a new dimension of time management which is mandatory for some foods, optional for others, and unavailable for the rest. Drinks become maintenance chores rather than serving orders, and drink+side+perfect gets you a bonus.

Real player with 133.6 hrs in game

I was a huge fan of the original CSD game and I’m disappointed to say the second one just doesn’t live up to the first despite some good new features.

The Good:

  • The game still fundamentally plays to the system of “everything’s chaotically messy and you’re trying to solve orders as fast as you can”, which is a fun game mechanic even if it can be stressful. Unfortunately a bit part of the “run your own restaurant simulator” is the progression, which isn’t great and I’ll be coming to later.

Real player with 40.5 hrs in game

Cook, Serve, Delicious! 2!! on Steam

Cook, Serve, Delicious!

Cook, Serve, Delicious!

I want to start here: I love this game. The review that follows may sound critical at times but only because this is an “Icarus” game for me, i.e. it fell apart only because it got so close to the sun.

I’ve heard some people complain that the game is too difficult, but I disagree. The difficulty felt a lot like Guitar Hero. Do you remember how you could barely keep up with songs on easy or medium the first time you played? But after trying a song on hard a few times, suddenly going back to medium felt like a cake walk? CSD is a lot like that. You can barely keep up with the small customer queue and simple orders at first, but you get used it and CSD has a wonderful, smooth difficulty curve. Eventually, you’ll find yourself humming along quite nicely with an 8 person queue and all kinds of complex recipes.

Real player with 58.9 hrs in game

Cook, Serve, Delicious is not your average restaurant sim. Instead of waiting tables and clearing checks, you’re more of a line cook who owns a small restaurant in a business tower. Your main goal is to achieve what every chef wants, a five star restaurant. Each day, customers order off your customizable menu and you prep and cook their food by hitting the corresponding keys to each item, such as ‘L’ to add lettuce on a burger. This sounds relatively simple but can certainly become challenging when the clock is ticking and customers are getting impatient.

Real player with 40.2 hrs in game

Cook, Serve, Delicious! on Steam