Avis Rapida - Aerobatic Racing
What can I say about Avis Rapida other than this game is bonkers, and I love it.
The flight model isn’t the best (but I’ve seen worse), but it gets the job done, and the shortcomings of the flight model play into the course design perfectly.
Some of the courses tell you to do things like fly backwards, land on a wall, or land like a pogo stick.
One that sticks out in particular is a map where it tells you to pull half a cobra and fly the whole thing backwards, and then land, while still going backwards.
– Real player with 5.7 hrs in game
Read More: Best Local Multiplayer Racing Games.
Disclaimer: I was a Beta tester for this game.
Avis Rapida is a checkpoint plane racing game. You fly in a track composed of a series of checkpoints, of which there is a nice variety, from the normal checkpoint through which you can fly on any orientation to more demanding checkpoints that require you to fly through it sideways or even backwards. The variety in checkpoints allows from some pretty imaginative track design (and you can design your own tracks, too) and it’s supported by a good, simcadey physics model: You can feel, for example, how different it is to fly a plane in supersonic speeds, and the model also allows for post-stall maneuvers like the Cobra or the Kulbit. Even then, it never feels like you need a professional flying license to be any good at it, and it’s also perfectly playable on a normal Xbox Controller or something similar. The graphics are fine, the game runs pretty smooth, there’s support for local multiplayer and leaderboards, and apart from a loading period when opening the game there are no loading screens once you’re playing, which is good because on some of the harder tracks you can end up obsessively retrying and retrying to get that checkpoint just right; it has a feel similar to that of games like Trials or Nitronic Rush, where the only obstacle betwen you and the finish line is your own skill.
– Real player with 4.5 hrs in game
Dogfight 1942
Great intuitive controls when using a PS4 controller and DS4 Windows. Flight sticks are apparently not supported. I don’t care. I threw mine out after my FSX days.
Finished this game and loved it. Got more worth than the three dollars i paid for it.
Great arcade game and historically accurate.
Voice acting is hilarious. Aussies saying let’s start the barbie for example.
Sure it’s not in 4K HD all round. There’s a glitch on the Enter the Reich mission where it suddenly goes in to hard mode and you can’t see enemies in the sky.
– Real player with 41.0 hrs in game
Read More: Best Local Multiplayer World War II Games.
This game is clearly marketed for fans of arcade flight sims, and in that regard, I think it does its job very well. The game play is very familiar for players like me who have played previous combat wings titles (duh). The graphics (save for buildings and bridges) are beautiful, even today. The aircraft are well modeled and behave much like their real world counterparts, besides the rockets. However, there are a few features the game has that don’t make any sense whatsoever or frustrated the hell out of me, and that will be my main topic for this review.
– Real player with 25.1 hrs in game
Tukki & Champ
its cute and free, give it a shot if you got a friend to play with
– Real player with 0.8 hrs in game
This is a local 2-players game. One of you controls the bird and the other controls the frog. You need to eat more bugs than the other party to win. Eating the hive will reduce your value. You can consider playing this game with your friends around. However, due to too little game content, you will soon get tired of the game.
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Manual achievement:
0/0
– Real player with 0.2 hrs in game
The Prabbits: Happy Dogfights !
Fun Game. Looking for more like this.
– Real player with 1.6 hrs in game
Aces of the Luftwaffe - Squadron
Not z good Shmup.
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Long loading times
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The action is hindered by text overlay at times
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The zoom in zoom out effect adds nothing to gameplay but interfere with the action
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The whole squadron thing is more a nuisance than anything else4
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Grindy, you’ll eventually get all upgrade
The first AotL was better as a simple SHMUP, this one is boring
– Real player with 39.9 hrs in game
Very fun game. My only complaint is that sometimes with all of the firepower from you and your squadron as well as boss fire, it can be a bit hard to see where you are sometimes. Overall, the challenge is fair in most cases, the voice acting is entertaining and I appreciate how the story looks at both sides of the conflict with the DLC added. I hope to see more in this series!
– Real player with 32.3 hrs in game
Bee Simulator
Bee Simulator, a cute game that helps you understand just what a bee goes through, an insect that helps to pollinate so many flowers and plant life so well, better than any other insect out there and how the world around them affects their livelyhood and natural habitat. This game has a decent take on the world of bees with a nice couple of mini games that flesh it out for you.
Just a quick disclaimer: I rarely swear in a review, but this game deserves it. I’ve got a lot of patience for games as I try almost all the games out there, but fuck man, this game got me upset at stages.
– Real player with 12.8 hrs in game
The game is mostly minigames. The main story and side quests have variation from the minigames, so it’s not just those. But most of your time in the game will be minigames. I gave this a negative review, but it wasn’t too bad of a “time waster” game.
Races you fly through blue rings to follow/catch another flying insect. There are speed boost pickups to slightly fill your speed boost gauge, and slowdown pickups to avoid. If you miss a ring you lose a failure token, but you must go through the next ring or lose. There are also obstacles throughout the “courses”. The “Easy” difficulty is super easy and short. The “Hard” version is much longer and needs more skill.
– Real player with 9.6 hrs in game
FlightChess
When it comes to flying chess, do you remember the fun times you had with your friends on the board? Now you can play online with your friends in the classic and soon the new prop mode!
Flying Chess includes both classic and prop modes, and supports both single player AI and LAN multiplayer modes. The game has four different colored aircraft camps for players to choose from, easy to understand rules, simple and fast operation, and the exact same gameplay as you remember from your childhood, making it a great choice for many casual players!
Have a Blast
If you are looking for a Retro Arcade Party game this might be the game for you. Its not that fun solo, but played with a group of friends you will Have a Blast! See my youtube channel for my full review and gameplay
– Real player with 0.9 hrs in game
I played a previous version with friends and with the developer on Gamescom two years ago. I bought it as soon as it was released on steam.
The versus mode is the only mode I played so far, which is already a blast of fun: killing your friends with good moves and lucky shots.
Only downside: There’s only remote play but no pure online play.
– Real player with 0.1 hrs in game
Super Sky Arena
Hey there all. First off, I’ve had my experience with Starfox games since I was 4 with Starfox64 being my first, to playing all others eventually including the unreleased Starfox 2(snes). With this game being multiplayer focused, I was at utmost happy with a game like this coming into existence. I’ve played multiplayer modes of all starfox games as well with friends over the years and had a blast playing them all(with the probable exception of SF64’s multiplayer which SF64 3D improved on).
Onto Game Review
– Real player with 9.4 hrs in game
Multiplayer was my favorite aspect of the few Star Fox games I’ve played, and Super Sky Arena captures and tweaks the concept extremely well. The maps are tight, but not crowded; the gameplay fast, but not too difficult for new players pick up and have fun. There are ample options to outwit your opponent and various pickup items that require skill to deploy.
It’s still in early access as of this writing, but it’s very polished. I’ve never seen a glitch or crash mid-game. The maps are varied and contain obstacles and designs that give strategic advantages to skilled fliers. The characters have fun little voices that announce things based on who’s winning the match. Very little about it feels unfinished or unbalanced for casual play.
– Real player with 5.4 hrs in game
aerofly RC 8
Aerofly RC8 is a very good RC simulator with superb graphics that runs well on low-end GPUs. The aerodynamics are noticeably better than the previous version (RC7), and the aerobatic aircraft now spin and snap roll realistically.
The graphics quality is superb, including the detailed aircraft models and extensive 3D scenery for FPV flying (complete with ripples in the sea). However my favourites are the panoramas, which seamlessly blend foreground 3D objects (including functional windsocks) with background photography, allowing you to fly in front of, or behind (or crash into) nearby objects whilst retaining an incredibly lifelike appearance. And you don’t require much in the way of graphics hardware - it consistently achieves over 60 fps on my laptop’s puny MX150 graphics card with graphics quality set to High, using Vulkan with high quality anti-aliasing enabled.
– Real player with 51.9 hrs in game
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This simulator taught me to fly and land successfully. Never again will I be tossing about erratically.
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Good visuals, panoramic scenery looks great, 3D scenery is sufficient.
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Interesting features (multiplayer) and game options (spot landing, etc.) Enough variety in aircraft and scenery to learn what you need to.
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Possible to play with a game controller in a pinch or with a USB-connected RC radio.
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High AAA game price for fair visual quality / shallow game loop.
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Simulation issues, like gears tearing off as soon as they hit grass (see artwork tab to see what I mean). Still haven’t managed a tip stall, so unconvinced about the absolute realism of control laws, which is what I paid for after all (however, this is not a definite criticism, just something I observed made me crash in real life and has not happened in-game; perhaps due to the models available, see below).
– Real player with 28.9 hrs in game