Lethal League
Game is fun!
I’ve seen many call this game “Smash Brothers meets Pong” and that’s roughly correct. Lethal League is similar to Smash titles in its ease of access (being pretty simple to understand and play) and its competitive depth. Its similar to Pong in being focused around the ball, the one lethal element of the game. You and your opponent(s) are striving to hit this ball, tagging it to yourself and making it lethal to your opponent until they successfully hit it back (or miss, get hit, and die). The ball will steadily speed up after every hit as long as players remain alive, ramping up the intensity. Continue this until all but one player have lost all their lives, and only the champion remains!
– Real player with 955.0 hrs in game
The online is incredibly good, which is to be expected from GGPO. 4 player games tend to lag/desync a bit, but as long as you are not playing across countries, it handles it well. 1v1 online is nearly perfect from my viewpoint.
Controller support is also good, I have tested 4 different controllers, all of which worked. Only a few required minimal key binding.
Gameplay itself is of the “simple to pick up, hard to master” variety. Great for local party/competitive play. Its fast paced, and has a lot of “epic moments” for all your friends to hype about.
– Real player with 104.3 hrs in game
Buissons
Simple concept, really easy to understand and reminds me of the good old days of coach multiplayer games ! Just grab some friends, launch the game and have fun. Rounds are quick, always surprising and fun.
The visuals are really nice, it has this really enjoyable atmosphere. Oh and the music is perfect too !
The game is easy to play remotely with friends over Steam so that’s amazing !
I had already played the demo and lots of improvements have been made since then so… I highly recommend it !
– Real player with 9.3 hrs in game
Read More: Best Local Multiplayer 4 Player Local Games.
A game where you can fart on other people. Come on. Who never DREAMED about that? Do yourself a favor a buy to support a talented creator, while spending fun time with your friends when you don’t know what to play !
– Real player with 3.0 hrs in game
Nidhogg
PROS
• Absolute god-tier, pristinely elegant, retro but immersive martial combat
• Quality pixel art with a mix of eye candy, psychedelics, and/or mud
• Broad styles of excellently arranged, choice music
• Challenging AI with various, distinct behaviors
• Fantastic, explosive PVP
GRAYS
• Incredibly bizarre, but not unwelcome themes?
CONS
• Community is on life support—join the Discord! https://discord.gg/pHy4gHH
• Minimal content
You Seem a Decent Fellow…
– Real player with 25.5 hrs in game
Read More: Best Local Multiplayer Pixel Graphics Games.
This game is somewhat of a double-edged sword.
If you have a friend (or enemy) who is in the room with you, this game is great. Otherwise, you probably shouldn’t get it.
The game plays like an elaborate dance; two players fighting for the honour of being consumed by the titular serpent- the Nidhogg. The controls are simple: one button jabs your sword, one button makes you jump. The real beauty is how the mechanics blend together. Swords can be moved up and down to reach a jumping or ducking enemy. Swords at the same height will clash, and can block the opposing player’s attacks. Swords can also be knocked out of a players hand by some particularly crafty swordplay. Jousting with your sword fully raised throws your sword through the air, which is hard to dodge, but leaves you without your best weapon. Thrusting in midair results in a divekick, a techniquie used to relieve the enemy of their weapon (that is, if you don’t impale yourself on their weapon first).
– Real player with 23.8 hrs in game
ROUNDS
A brilliant game with friends. I must have played 200+ matches and no two have been the same. Great balancing system and a sprinkling of luck built-in to ensure matches are competitive while still giving the edge to the more skilled players.
– Real player with 50.5 hrs in game
TLDR good game though modding makes it even better
Base game.
If i had to choose a game that i will play and is pvp 1v1 this is almost always one of the best choices to make.
This game has all of the greatness of stick fight but with little to none of the issues.
Simply put this game is pretty good by default.
Modded game.
Do you have slight issues with something then why not try playing without it.
Would like to try some thing wacky go for it.
Would you like picking 5 cards at the very start and at the end of EACH round you got it. (can get 25 cards in 1 match).
– Real player with 33.0 hrs in game
Shape Arena
This game is criminally underrated. It has a very simple premise, but is a really fun game to get used to with the different abilities for each shape. Me and a few friends love this game. The graphics and controls are simple but good, and the chalky aesthetic is really cool. Wish I could play it more but alas, COVID. #staristhebestshape
– Real player with 1.6 hrs in game
Shape Arena
fast game with modern day graphics with easy controls that moves from location A to B to C and so on,
good game.
Personal Suggested Purchase Price: $0.49 Or Less During Sale
– Real player with 0.1 hrs in game
Bamerang
Very fun Game for an evening with friends. The game is multiplayer only though but at that it succeeds quite well I think.
The artstyle and music are both very refreshing and fun.
Through steam remote play even online play is possible and functional.
– Real player with 8.9 hrs in game
I love this game!
Already played the Warm-Up before.
Pros:
-
Great Music
-
Great Artstyle
-
Fast paste game
-
Lost me a lot of my nerves playing against friends
Cons:
-“only” Local Multiplayer (Steam remote play can be used to combat that)
- no Computer Enemy / Shooting Range to practice
Great to play in between to have some fun.
Perfect as a Party game.
I would recommend this game!
Happy Boomerang throwing!
– Real player with 3.7 hrs in game
KnightOut
Best early access game to invite others over to play after COVID 19 pandemic!
I haven’t been able to find a game online; however, Discord server is active and devs can help find players to play via steam. You can also PM if you’d like to play.
If you have kids and know what you are doing, you can go 2 v 1… 3 v 1 is a bit tricky. Devs are active on their discord and have stated to change respawn times later.
Bugs at the moment are not that bad, but yes, it’s early access.
In any case, it’s great for a KnightOut with friends or your kids locally. Just wear masks, wash your hands and game controllers.
– Real player with 47.6 hrs in game
The game has friendly fire in co-op. Which makes the experience a joke. The coins disappear extremely fast and seem to determine how many stars you get. There’s also gated progression which requires a set number of stars per map to progress. Not a very casuals experience for some local co-op.
There’s also the problem when the game zooms out the entire screen is one big BLUR.
– Real player with 7.7 hrs in game
Nidhogg 2
When I first fought my way to the Nidhogg, I was in utter amazement. Two people fencing with each other in a realm of nothing but possibility with crisp, definitive animation and the most simplistic looking characters one could ever have built, one yellow, one orange. The only thing the game was missing was an effective and useful matchmaking system with proper netcode. Yeah, playing online with your friends was damn near impossible, but, for local play, Nidhogg is king.
Nidhogg was simple, if you start on the left, move all the way to the right through multiple screens while fending off attacks from the man on the right, or, if you’re on the right, move all the way to the left through multiple screens while fending off attacks from the man on the left. It’s tug of war with swords, and you have to score a kill to advance through screens. SUPER basic, but very fun.
– Real player with 181.7 hrs in game
THIS IS NOT MEANT TO BE NIDHOGG 1!!!!!!!
Just had to get that out there because many people seem to be confused by this.
I LOVE the original Nidhogg, it was and still is a great game, but content-wise, it was lacking. But the gameplay more than made up for it.
Originally, I saw the “awful” graphics for Nidhogg 2 and I told my self that I would never buy it because he completely ruined the appeal for the first game. But it grew on me. Now I have come to love them because it compliments the hilarity of the game.
– Real player with 20.0 hrs in game
Divekick
BUY/SALE/PASS: Buy - Feel free to buy at full price
Divekick is a recent addition to the fighting game genre developed by Iron Galaxy Studios and released in late August. Everyone loves fighting games, right?
No. Not everyone. But why?
The fact of the matter is that for most fighting games the barrier to entry is complexity. Players must learn about each of the characters, how to perform special techniques, and master precision combinations on a six-button layout just to be able to compete.
– Real player with 239.0 hrs in game
Divekick is a fighting game you won’t need to spend hours in a training mode practicing combos that’ll never land anyway in order to get better. You may not immediately click with its unique parody of fighting games and general poking fun at the fighting game community, but at the very least, you’ll probably be pretty good at Divekick by the end of your first match due to its elegance in simplicity.
1 Dive Button.
1 Kick button.
1 hit and you’re dead.
5 rounds won and you’re godlike.
1 hell of a good time.
– Real player with 20.9 hrs in game
Double Turn
You can be knocked out of your own combo, characters lack much difference between each other, and AI is easily exploited. It’s not a very fun game. The potential is there and its core loop is interesting but there is too little here for it to be recommended as is.
– Real player with 1.0 hrs in game
Nice idea and design, poor realization
The game can’t be considered as a finished project even if one overlooks the lack of content, because some fundamental features don’t work:
[olist]
- AI in Practice mode doesn’t work: an NPC just stands still and meekly gets player’s hits. If it’s supposed to be so, then the developer should have added several options to adjust the NPC behavior like make it always blocking or jumping or performing a sequence of movements.* A player’s profile disappears after closing the game, that leads to disappearing of a gamepad custom configuration also. Moreover, the game doesn’t allow me to create a profile with the same name again although I don’t see it and can’t choose it.
– Real player with 0.8 hrs in game