AT SUNDOWN: Shots in the Dark
Disclaimer: I played this game a lot during the PC beta (free invite from devs), and just got it for my Switch today (paid myself). On to the review…
Ok so you’ll definitely have fun playing this game with your friends/family, it’s really simple to pick up and have fun with different weapons. If you like Towerfall or Gang Beasts this is similar but with more variety/replayability. You’ll want to own some controllers if you want to play local through steam.
But this game really gets good once you get past the intial learning and get into the M I N D G A M E S. I love playing a unpredictable mix of stealth and speed. Your opponent gets scared that you are sneaking right next to them so they shoot blindly giving away their position. Then when they drop their guard, you rush right at them.
– Real player with 13.5 hrs in game
Played the demo of this game at WTFox 2 in 2016, and I loved it. I waited years for it to finally come out, and when it did I bought it immediately. I think the game in its current state is fun, but it’s hard to recommend a game like this with a nonexistent playerbase. Fun for some living room multiplayer, but not much else
– Real player with 11.4 hrs in game
Fat Mask
I played the game a bit during the beta stage of the game and this is what I think. Fat Mask is a really fun brawler type local multiplayer game minus the brawling. Sounds weird, I know, but it has the feel of a brawler in the free for all mode except minus violence (unless you want to count shooting a cube at another players face, causing him to bounce around like crazy). There’s also a solo/co-op mode, where you work together to try to get as high a score as possible. But sometimes, it’s nice to try to best your friends in the free for all mode when you’re feeling competitive. In both game modes, there’s actually more depth to the gameplay than you would imagine at first - when you learn how to steal combos, combine combos, grab other’s cubes midair, etc, you start to really feel this. The only thing that irks me is that when you have your finger off the left stick and shoot a block, it goes in the last direction you pointed the stick, but I expect it to go to my avatar’s forward. I’ve missed some combo closing because of this, but I more or less got used to it by now
– Real player with 5.2 hrs in game
Read More: Best Local Multiplayer Controller Games.
I have received this product for free, but it won’t change my overall idea, nor that it will influence my opinion in any way.
TLDR; Look for ‘‘Overall’’ bellow
Puzzle-Brawler does describe Fat Mask pretty well.
Let me summarize: There is 2 main game mode: Solo/Coop and Free for all.
In the solo/coop mode, you have to build block combos before a time limit (represented by 2 red ‘‘walls’’ that close on the screen. Once they touch it’s time out). As soon as you do a combo, the ‘‘walls’’ withdraw themselves a bit. The greater the combo is, the wider the walls will open. This can be played with friends: Building the biggest combo using teamwork.
– Real player with 4.4 hrs in game
Jumpala
Ive played a lot of jumpala. From the early builds to the demos and finally release. I can say this game has a lot of replay value with a good amount of variety in the gameplay and playing style no 2 matches are going to be the same. Not to mention the secrets you can find. This game has a community that is very welcoming and encouraging making me very excited to see the future of the game.
– Real player with 56.2 hrs in game
Read More: Best Local Multiplayer Team-Based Games.
Just got done playing this game with a friend online for several hours. It’s late and we should go to bed, but we couldn’t put the controllers down. The game is addicting and a ton of fun to play. We laughed with each other and had a great time. I highly recommend this game!
– Real player with 53.9 hrs in game
Total Arcade Racing
Fun and addictive sort of “old school” racing game. It has super smooth scrolling with nice car handing, and every inch counts on the track! I’m very impressed with it so far. No weapon, if you want your opponent out of the way you have to push and grind them!
The Survival mode is also a nice game mode where you just have to avoid all the kamikaze cars out to get you. Fun!
Overall a nice buy for the family or gamer(s) who likes to do multiplayer and/or just fool around and have a few laughs.
– Real player with 12.9 hrs in game
Pretty dope.
But make it easier to get stars. Being in the global top ten should not still earn you only 1/3 stars on a track
– Real player with 8.9 hrs in game
Bamerang
Very fun Game for an evening with friends. The game is multiplayer only though but at that it succeeds quite well I think.
The artstyle and music are both very refreshing and fun.
Through steam remote play even online play is possible and functional.
– Real player with 8.9 hrs in game
I love this game!
Already played the Warm-Up before.
Pros:
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Great Music
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Great Artstyle
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Fast paste game
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Lost me a lot of my nerves playing against friends
Cons:
-“only” Local Multiplayer (Steam remote play can be used to combat that)
- no Computer Enemy / Shooting Range to practice
Great to play in between to have some fun.
Perfect as a Party game.
I would recommend this game!
Happy Boomerang throwing!
– Real player with 3.7 hrs in game
ClusterPuck 99
Note: This is my first review and I purchased Clusterpuck 99 for (ironically enough) $0.99.
Clusterpuck 99 has a lot of elements that make it an ideal game to pick up and play if you regularly play video games with people on your couch. It boasts the rare ability to have 8 players play at once (if you have the controllers and USB ports to pull it off, mind you), and what it lacks in graphics, a sluggish pace, and the glaring error of no online multiplayer it tries to makes up for with its simple and engaging concept and gameplay. This simple game (with its ~4 controls) regularly creates the memorable moments that most people look for in local multiplayer games. You know, the ones where people are laughing, yelling, or high-fiving because of momentary displays of skill, chaos, or brilliance.
– Real player with 20.4 hrs in game
I wholeheartedly recommend buying ClusterPuck ‘99. My friends and I went out to buy Cards Against Humanity, but ended up coming home with a Steam giftcard to but Crawl with. We had another $10 leftover, so we looked up “great steam multiplayer games”, or something along those lines—and came across this game. We watched the first trailer (not the live-action one) and it peaked our interest. Then we watched the live-action trailer. We were hooked. We experienced some issues downloading it because Steam was experiencing “heavy load” at the time, seeing as it was Memorial Day. It was well worth the wait. ClusterPuck ‘99 is one of the best games I have played in my life. I would be willing to give PHL Collective the funds to make as much DLC or ClusterPuck ‘00 if they wanted (if I had the money, but I’d be willing to work for it). These devs are awesome and so is their game. I can’t recommend this enough. Just make sure you have enough controllers, because everyone’s gonna wanna play.
– Real player with 19.6 hrs in game
Guano Gladiators
A good shitty game. 10/10 would wipe again.
– Real player with 3.9 hrs in game
Although this is meant to be a fun and casual brawl between friends, you’d be surprised at how quick your friends are to shit on you.
10/10: Would shit on friends again
– Real player with 3.2 hrs in game
Gurgamoth
Galvanic Games is a Seattle-based full service creative studio that specializes in design, development, and services for games. The team led by C.J. Kimberlin have already developed two other games in Rust Belt and Moderne Artiste. Gurgamoth is the team’s debut title on Steam. It’s a local multiplayer fighter that has recently undergone a greatly appreciated update that has seen the introduction of bots into the game. This has given the game an enormous boost in playability because, obviously, those who wouldn’t have been able to enjoy the game previously are now in a position where they can play.
– Real player with 6.9 hrs in game
A 2-4 Player Local-Multiplayer Fighting Arena
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I loved the Rave / Techno background music
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The arena’s look great, very nice art-style and background animations
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Unique mechanics in each stage giving you a different experience as to how you play, some have spike walls, some close in on you, some have death lasers or a giant spike ball of doom.
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Quite a few power-ups that can be game-changing
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Playing with friends is fun, and the social experience really adds tot he game itself.
– Real player with 6.8 hrs in game
River City Melee Mach!!
It mostly reuses the same engine from Super Sports Challenge, but instead of several events it’s all-out fighting with a few new features. While that means it isn’t the most ambitious game on the devs’ part, it’s still more of the proven good gameplay. Lots of characters, moves, and unlockables. Each team has a different storyline, and semi-randomized opponents adds a LOT of replay value. On the downside of things, the keyboard layout shares the same flaws as Super Sports Challenge (U, J, O… and cannot be remapped) but at least the controls are responsive. Controller support also looks grim, but if you can circumvent this with JoyToKey (or something similar), this game is lots of fun!
– Real player with 36.7 hrs in game
At first I have given a negative feedback to this game considering how I loved the Kunio series soo much, because the ai in endless mod was not responding. The good news is there is a small change in that. Developers are active, and I appreciate that
– Real player with 18.4 hrs in game
Snake vs Snake
A GAME EVERYONE SHOULD BUY!!!
I usually never spent a dime on games BUT THIS GAME IS IT! JUST TRUST A STRANGER FOR ONCE,
you’ll make good memories, download it on a laptop, and play with a chick you like on the same keyboard :)
thank you developers!!
it came very handy in parties, played with 8 people on a tv, everyone got the handle of this game easily,
I would dare to say this is better than popular party games!
– Real player with 22.8 hrs in game
Always enjoyed playing Snake, first on my Nokia 8310, and then 3600 (remembered the model number for the latter, as I bizarrely included it in a sketch for my answering service message, but had to look up the former—N O S T A L G I A).
This game has everything you loved about those versions, enhanced by (optional) power-ups, local multiplayer (up to 6) and a plethora of modes and modifiers to keep things interesting. A couple of my fav. settings, should you care to try them, are “Pew Pew Tailless,” on “Super Fast” (second fastest) game speed, and “Tail Runner,” on “Slow.”
– Real player with 17.6 hrs in game