Trigonarium
This is EXCELLENT. I bought it on sale, and would happily pay full price.
I loved Geometry Wars, Waves and countless other 2-stick shooters (also old enough to have loved Asteroids…), but this feels fresh. It’s perfectly polished, and the addition of constant mid-game changes to the arena shape gives you something new to run away from, learn, and sometimes use to your advantage.
No unfair deaths, no easy/lazy ways to grind through levels, no smart bombs, and in challenge mode just one life.
– Real player with 13.2 hrs in game
Read More: Best Local Co-Op Colorful Games.
Trigonarium is a very solid twin-stick shooter that has never received the recognition and love it well deserves. If you find the Geometry Wars games to be too fast for you, but you enjoy the mechanics of Super Stardust HD, then this is the game you want to have a go at. Unlike many other titles in the same price bracket, this one appears to have been tested thoroughly: I don’t recall experiencing any bugs whatsoever.
This title is critically underrated and at only three euros it’s an absolute steal. I urge everyone to give it a whirl!
– Real player with 11.4 hrs in game
Solaroids
If you like astroids type games, you will love Solaroids! It is a really smooth play, and there are many settings that you can tweak and change to adjust the game play/view the way you want. I also think the soundtrack is high quality and enjoy listening to it while I play. The local multiplayer mode is fun for families, -my kids enjoy the game too! Solaroids is still in early release, but the solo developer keeps us posted about the updates he is making and the plans he has to improve the game, including a story, and more grapics etc. He is also very open to suggestions, which I appreciate. I would definately recommend the game if you like to shoot things in space. It is surprisingly fun, and polished in the game play. Give it a try!
– Real player with 134.7 hrs in game
Read More: Best Local Co-Op Top-Down Shooter Games.
I have been playing this off and on for about 3 years. Seeing the massive updates, option upgrades, graphic changes, etc. has been really amazing.
This seems like a finished product, not a beta or early access… and then it updates and (unlike many other updates) you realize that they found a way to improve on something that was already great and retain the things you liked! You have even more things to explore or try out!
When the twin stick came out I was FINALLY a bit more competent and it transformed from a PC simulated arcade game to a modern console version.
– Real player with 69.8 hrs in game
ZAMB! Endless Extermination
I have not played the 2014 release of this game, so I will review this version by itself. ZAMB! is a twin-stick shooter where you have to defend power nodes by building turrets, placing different types of traps, and using other offensive abilities. We played the co-op for a few hours and the game managed to give as a challenge by exposing our lack of teamwork ;). ZAMB has 2 playable characters, one of them places the turrets, and the other dude is more like a crowd-control spammer. However, both characters can pick up and carry turrets around which is really cool. There are a few different areas with multiple stages, each ending with a boss fight. The game even has an endless mode, control binding and lots of upgrades - more than I can say for some similar games. I would recommend playing it with someone, but it has the same content for single player as well (15 stages, 3 boss fights, and several endless maps)
– Real player with 41.4 hrs in game
Read More: Best Local Co-Op Arcade Games.
Fun mix between a tower defense and a shooter. You can be either melee or range
Finish it in solo and coop. It also has an infinite mode
Difficulty pretty well balanced, with good powers and towers to unlock.
And even if it could be quite messy sometimes to see what’s going on with all the fx displayed, it’s definitely worth the price for a decent couple of hours
– Real player with 23.0 hrs in game
Cymatically Muffed
The good:
Lots of fast fun frenetic action, plenty of game modes.
Audio track is decent.
Good menus, extensive controls and customization.
Responsive, capable developer.
The bad:
Hard to see some items, visual style is lacking and can make things unclear sometimes.
– Real player with 9.0 hrs in game
I’ve played the local multiplayer several times with friends and have had a great time playing. The variety of game types and settings provide a lot of options for replayability. I can’t wait to play the campaign once it is released, especially since it can be played coop. Cymatically Muffed is reminiscent of older classics while still providing new and exciting mechanics of it’s own. Do yourself a favor and check it out.
– Real player with 7.1 hrs in game
KosmoSquad
I am addicted. I played for 6 hours last night. Gotta get the next upgrade!
– Real player with 33.4 hrs in game
This is a great way to have fun with your friends gathered around the screen! I love being able to play, gain points, and progess in short increments!
– Real player with 2.5 hrs in game
PixelJunk™ Shooter
PixelJunk Shooter is a twin-stick shooter, with a very big focus on physics (specifically fluids). While exploring the underground caves of a planet, you’ll have to interact with lava, water, liquid metal, ice and rock in order to save the scientists who are now trapped.
The story is basically that. You’re in a ship, trying to save every scientist. And also collecting hidden gems. Whole it may seem a game about exploration, it didn’t quite get to that point, in my opinion. But more on that later.
– Real player with 8.1 hrs in game
PixelJunk Shooter is, as the name suggests, a shooting game. You control a yellow ship which is sent to help out some scientists on a planet in which after alot of digging something went wrong. The story is told when you rescue certain survivors, colored ones, which upon pickup will show up a text screen telling something that happened previously during the excavations. You progress through the game by picking up gems and survivors which will then unlock new areas for you to play. Gameplay wise the ship control is really smooth and satisfying with a some pretty decent shooting, your ship has 2 standard attacks, one that shoots projectiles if you keep tapping the attack button and if you hold it down you’ll launch homing missiles. The level design and the visuals are pretty well done, considering it’s a 2D game and as you progress to later levels the difficulty really ramps up at a fair pace keeping the game challenging even when you already master the game. Besides having to kill enemies on each level and rescuing survivors and gathering gems you’ll find yourself most of the times trying to solve some sort of puzzles in which you need to manipulate various type of terrain either it is ice or rock and liquids such as water and lava or even gas or deadly black goo. Overall PixelJunk Shooter is a pretty fun game to play when you’re bored or if you’re looking for something casual, you can easily beat it in around 6 hours or so and it’s a pretty good time. If you’re a fan of PixelJunk games you’ll probably also enjoy this one and if you do enjoy this one but haven’t played Monsters or Eden you should totally check those two.
– Real player with 6.4 hrs in game
Solar Purge
Been playing this game since before EA launch! i’ve sat down talked with the devs. Through conversation and feedback with not only myself, but also through the community on their discord. They have really taken strides to improve their game. Keep in mind this game is early access in the way its intended! It had a great baseline for a twin stick shooter. Has even more potential to become one of the best out there. Now that i given backstory let me tell you about the game. Lets talk about it.
This is a traditional twin stick shooter through and through! gun play feels great on mouse and keyboard. Also supports controller. both methods feel and look great. There is 1 game mode right now called holo chamber. its got 2 maps caldera and jungle.
– Real player with 35.1 hrs in game
A really fun game for local couch co-op multiplayer! I personally used Parsec to play the game with my friends online and we all had a good time! The game has come a long way over the last year or two and I hope that everyone can get the same enjoyment out of this game that I have with my friends!
– Real player with 15.8 hrs in game
Sun Warriors
SUN WARRIORS is a frantic, hardcore, cooperative, twin stick shooter. The Moon Goddess, Aysel, is invading our world with a horde of creatures from the dark. As a son of the Sun God Naol, use the power of light to blast all enemies and stop the corruption that is invading our land.
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Free game!
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Frantic twin stick shooter action.
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Play alone or with friends.
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Local & online Co-Op.
Sun Warriors is a student showcase project from ESAT Valencia.
A Quiver of Crows
@C.:
_Les mouches bourdonnaient sur ce ventre putride,
D’où sortaient de noirs bataillons
De larves, qui coulaient comme un épais liquide
Le long de ces vivants haillons.
Tout cela descendait, montait comme une vague,
Ou s’élançait en pétillant ;
On eût dit que le corps, enflé d’un souffle vague,
Vivait en se multipliant._
A Quiver of Crows game. You, as a flying being, ‘a crow’, shooting with some lasers into some relentless ever-respawning undeads of various sorts.
– Real player with 6.8 hrs in game
This game needs some reviews, so I want to do a 2-hour first impression. The art in this game is astoundingly well developed. It wordlessly creates a lot of ambience as you fly your way through abandoned playgrounds and discarded remnants of civilization as a new dawn approaches a terrible day…
You play a freaking bird with laser weapons. If you’re still reading this, you want this game. It’s hard. Quite hard, but it can be enjoyed in bursts of 10 minutes or a whole rage inducing hour. The controls are extremely tight, and the weapons and enemies are all interesting. My favorite are the basic enemies, which I call the “Dental Association” as they chomp me to bits.
– Real player with 6.6 hrs in game
AIPD - Artificial Intelligence Police Department
I wholeheartedly support this videogame. I have appreciated potential audience to this notice about the extreme limitations of your simulation software, and why I am only infrequently active. I will occasionally play your Asteroids-tier simulation for a span of 10 minutes, to handle the random mobs. Officially, I am requesting AIPD groups for display, and I have awesome badges that I am not “really” permitted advertisement on my profile. I love the theme of this simulation-software, which for me is a glorified version/emulation of the famous Atari videogame, yet with massively greater features and functionality. At the point of writing this review, it has been approximately 90 hours of play, per SteamPowered.com listings, with 10 minute bursts of activity. These days I drop in for 1-3 minutes to handle fine-motor control functionality, with a better interest and desire for combat-specialisation simulations. I am constantly handling “gamers-thumb” after barely any play, due to the random mobs featured in the 3D-stylised scrolling features, and I set hands after exercises in daily life, irrespective of this simulation. In my official opinion, Atari doesn’t own side-scrolling genre simulations any more than any Bullet-Hell Monday corporation. And I mean this in support: my logged hours of play have always been a “Bull-Hell Monday” of the Asteroids-tier genre. I prefer to play on hard mode, and refuse to play on easy mode, and compromise if there were ever a crew, on normal mode. I must capitalise this because there is no formatting feature: PLEASE MAKE THIS A MASSIVELY MULTIPLAYER ONLINE SIMULATION… (conclusively: my standard hours of play are spent on High-Tech Armada, normal mode.)
– Real player with 774.3 hrs in game
SUMMARY: This is primarily a “MIXED” review, with a recommendation to buy the game only if it’s on sale. AIPD is a relatively enjoyable twin-stick shooter that should appeal to anybody who liked Geometry Wars. However, it is not a perfect game, nor is it a long game. Additionally, there are numerous features that could stand to be improved. As a result, I really can’t recommend the game at full (US $9.99) price–if you like twin-stick shooters, it might be worth it when it’s 60-80% off.
– Real player with 16.6 hrs in game