BFF or Die
A nice cooperative puzzle game.
CRASHES when trying to use Remote Play Together. This is too bad. I really wanted to try it out with some help from my far-flung friends.
The initial levels of the game are different based on the number of players. If you want to teach friends how to play, I recommend playing the first 7, or so, levels in TWO PLAYER mode. The early levels of other modes might fail to teach important aspects (like how to get out of the flashlight booth).
This could be a nice title for some “Games Night” cooperative frustration, err I mean fun.
– Real player with 7.3 hrs in game
Read More: Best Local Co-Op Sci-fi Games.
The game is like a physical puzzle game but with action elements to it. And if you play multiplayer, the extra dimension of needing to figure out what each player needs to do and when to complete the level. It can get crazy hectic and tense, especially when your teammates mess up or something unexpected happens. But it never feels unfair or too punishing. Plus you always get time to plan at the start of each level / puzzle.
My only criticism is some of the menu options don’t work with keyboard, but nothing that stops you playing the game.
– Real player with 3.5 hrs in game
Star Shelter
Now completely abandoned by devs. Ignore anything below.
Must admit, initially refunded this game after a few minutes of play. But can wholeheartedly recommend it now after playing for a few more hours.
Yes. It’s early access. Yes, there are still a few bugs. But unlike with most early access games I played the creators are incredibly active, they communicate with their playerbase directly, and fix things with incredible speed. (If you’re curious about this game but wondering if it’s properly supported, hop on to the discord and find out.)
– Real player with 43.4 hrs in game
Read More: Best Local Co-Op Base Building Games.
Star Shelter a halfway decent game marred by some very serious flaws.
Once you get over the initial difficulty hump, it’s unbelievably grindy. Then it’s capped off by a series of punishing boss fights, and if you lose any of those, your only real option is to start the game over from the beginning. Which is particularly bad because the mid-game is incredibly boring.
The initial learning curve is incredibly steep. You start with a barely functional fragment of a space station, and you have to scavenge materials from space debris to fix it and improve it. The initial difficulty is about learning how to maneuver in space without using up all your oxygen (since you use suit oxygen as propellant), and learning what debris to look for.
– Real player with 21.4 hrs in game
Hero’s Hour
If you’re interested in Hero’s Hour, please wishlist and follow us :)
Hero’s Hour is an accessible, yet-deep and content-rich Strategy Roleplaying Game. Take control of your hero, explore the world, build up your town, fight fast-paced battles, level up your hero and amass an army large enough to take out the opponents - before they take you out.
Turn Based + Real Time
While exploring the overworld and developing your town and army are both turn-based, giving you time to think and plan out your next moves, in battles your units will do the best to fight for themselves in real time - all hundreds of them. Cast spells and give attack orders to swing the tide of battle - or just sit back and watch as your might unfolds.
Procedural Generation
Hero’s Hour brings impactful procedural generation to the strategy game formula, ensuring that every time you play, there will be new areas to explore and strange buildings to enhance your hero or army. Seek out obelisks to start you on small procedural quests that send you around the world. You won’t even be able to use the same build order each time you play the same faction.
Features
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10 factions with special mechanics, strengths and weaknesses
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20 hero classes, with a special skill each
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36 common hero skills
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134 units (without counting upgrades)
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70 unique unit abilities
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145 artifacts
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75 spells & abilities
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Dozens of impactful map buildings
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Local “hotseat” multiplayer
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Co-op with other players or even with the AI
There’s a lot of stuff in this little game!
Being on the faster side compared to other turn based strategy games, you may even be able to finish the hotseat games that you start!
Read More: Best Local Co-Op Auto Battler Games.
Patch Quest
THE GAME
Patch Quest is an amzing Roguevania that, as the name suggests, combines gameplay from the metroidvania and the roguelite genre. This is resembled by the overworld map being fixed, with shortcuts to unlock all around the world (and the world is pretty big, trust me) but the actual things that are on the map are random each time you start a run (monster encounters and terrain, basically). I adore this aspect as it allows for really fun and varied gameplay while still keeping some of the things that make the metroidvania games great. The game also has its roots in The Binding of Isaac and Enter the Gungeon, which is very noticable if you’ve played them before jumping into Patch Quest.
– Real player with 140.0 hrs in game
9.5/10
Absolute Gem. I picked it up a few day ago and I keep playing it almost every night with my wife. We both love it.
Pros:
- Your ride determines your skills and the fruits are your bullets.
! You can catch up to 5 pets that can let you ride on, or help you in fight.
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It is so easy to pick up as what you have to do is just dodge, shot, occasional catch and use your skills.
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There is a good and simple story.
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The graphic is excellent. The pets and the backpack are so cute.
– Real player with 13.2 hrs in game
Starcats
Very confused. Just ran in circles turning things on then died. 8/10 more death plz
– Real player with 0.2 hrs in game
I wish I could recommend this game but unfortunately it is clear that it has very little to offer at the moment. I really like the style and characters, but there really isn’t depth at all. Also, it is pretty buggy at the moment. Maybe one day this could be a cool game, but thus far it seems the devs may have abandoned the project. RIP Starcats, I love you RealCat.
(7 minutes because mainly played via family sharing)
– Real player with 0.1 hrs in game
BlastZone 2
My Grandfather smoked his whole life. I was about 10 years old when my mother said to him, ‘If you ever want to see your grandchildren graduate, you have to stop immediately.’. Tears welled up in his eyes when he realized what exactly was at stake. He gave it up immediately. Three years later he died of lung cancer. It was really sad and destroyed me. My mother said to me- ‘Don’t ever smoke. Please don’t put your family through what your Grandfather put us through." I agreed. At 28, I have never touched a cigarette. I must say, I feel a very slight sense of regret for never having done it, because this game gave me cancer anyway.
– Real player with 208.4 hrs in game
Apparently the blast zone is actually quite large. BlastZone 2 is a short indie side scrolling shooter (ala R-type but I wouldn’t say this game is that similar to R-type) made by solo developer Mat Edzenga. It features a number of different ships with different load outs, 8 stages filled with enemy ships, interesting 3D graphics and a few extra modes to try your hand at once you have beaten the main game. It also has local 2 players, controller support and costs only a few bucks.
Good
– Real player with 9.6 hrs in game
Munchie Match
A simple and effective falling block match3 game - with the ability to go head-2-head against someone with couch or remote play. Singleplayer puzzles force you to destroy cute monsters…
https://www.youtube.com/watch?v=fgchEOZzlcQ
– Real player with 10.1 hrs in game
Absolutely love this Steam edition. Two player mode is also a great addition to the game. Munchie Match is very involving, and it is rather hard to quit once you start playing it. Hours of challenging gameplay. Recommend for all lovers of the tile-matching games.
– Real player with 5.4 hrs in game
Flock of Dogs
Flock of Dogs is a top-down, twin-stick, crew game. Most of the time, one player pilots the whale and everyone else rides flying dogs to battle and quest. Players can land on the whale and relaunch when ready. The journey leads to the Flying Festival through procedurally-generated, floating biomes with a mix of creatures, characters, and quests.
Together with your brother and sister Dogriders, mount up on flying dogs. Name them. Teach them tricks. Then put on a fancy hat, grab your umbrella, and soar through the air. Make sure to tend to your flock as dogs can get hungry, thirsty, sick, and injured.
A friendly skywhale acts kinda like your living airship. It will provide plenty of inventory space in its big belly and nests for your flying dogs. You can also strap different gear onto the whale, such as the water hose, vacuum turret, or just extra shelves.
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Travel to the Flying Festival
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Pick up hitchhikers on the way to the Flying Festival
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Battle monsters to protect the hitchhikers you pick up on the way to the Festival
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Fire broadsides from whale-mounted cannons
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Be swallowed by a whale and then be spouted out of its belly
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Collect solar power and mop up environmental disasters
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Wear hats
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The Flying Festival at the end of the Air River
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Your treehouse on a floating island
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Blue Blob Land
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The eye of a sandstorm
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Into a dark cave filled with monsters
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Into a bightly lit cave to party with friends
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A lighthouse
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The land of giants
There is support for up to 8 LOCAL and/or ONLINE players. Singleplayer. 2 players on 1 keyboard. Dozens of supported controllers. And it features native network code built on the Photon Unity Networking plug-in. Of course, it also supports Steam Remote Play Together.
Every copy of Flock of Dogs comes with one Friend Slot. It’s not exactly 2-for-1, but in some ways, it’s better. A Friend Slot allows you to invite one friend who doesn’t own the game to join you online. This utilizes the native network code. You can invite any friend, and each time, it can be a different friend. Additional Friend Slots will be available for purchase.
Flock of Dogs is inspired by storybooks, cartoons, and suburban parks. It features hand-drawn characters and painted environments. It is filled with color and quirkiness and danger. Brave adventures can seek out dark caves filled with monsters, while those wanting a leisurely float to the Flying Festival are also accomodated. Wherever, however, and with whomever you play Fock of Dogs, It’s a magical flight.
RICO
if you ever watch Hollywood action cop movie or John Woo’s cop movie that’s what you expected from RICO except no jumping in this game. door kicking simulator is the short thing to describe RICO, you know door kicking slow-mo in almost every Call of Duty or in Medal of Honor Warfighter. The game focus on CQC combat with generate room, object, and enemies also random bomb objectives that so frustating, it’s sound easy enough but the hardest part you never know what’s waiting for you in there. Every time i play this game i wanna play Sabotage music from Beastie Boys.
– Real player with 83.0 hrs in game
Good, in kind of a repetitive manner, but it’s likely I have played RICO more than I should have, until I finally deinstalled the game.
Mostly because the bomb timers can be a pain in the ass on higher difficulties and even on easy towards the end of a case.
The fact that you can try the last mission of a case only once, and upon failure you have to start with a new one all over again - without your arsenal - is really bloody annoying.
The daily or quick missions take care of that problem. No worries if you mess up there, you can just try again.
– Real player with 20.4 hrs in game
Stones of Sorrow
Read the store page, view the video, and you will have a good grip on the premise of this game. Now check the controls and go get those stones. You will need one for each hand to smash your blood brother’s head in properly.
Wow what a great Developer. All of my pin points below have been addressed and are no longer issues as of this past update(1.1.2) and it has been Less than a week. The movement even feels more fluid. I ran into a couple random issues… but I have screenshot them with descriptions. I’m curious to see how much gametime it will take to max out my perks :)
– Real player with 13.0 hrs in game
This game will blow your mind! Like, where else can you play a game so innovative like that? Cave paintings killing each other, a cool variety of items and, in the middle, a story well arranged and nicely told? Holy crap! You’ll say “why didn’t I play this gem before?” (ps: you’ll die a lot, but that won’t keep your hands off the controller. You’ll beg for more or, should I say, beg for gore?)
I’ve already “finished” Stones of Sorrow 4 or 5 times and now I’m in for the achievements, mainly ‘cause this state of the art item of human badassery -both the pre-historic cave art/21st game development- totally deserves it.
– Real player with 7.6 hrs in game