Big Farm Story

Big Farm Story

I’ve never left a review for a game, but i felt i should leave one for this game. Firstly, I actually enjoyed this game. With that being said, i do think it has a lot of room for improvement. The biggest issue being the cost of crops vs what they can actually be sold for. I found that 90% of crops could only be sold for maybe 5-7 coins more than what it cost to grow them. And even certain crops say they make more when sold in the market, the difference is maybe 3-5 coins more than if they were just sold normally. This is also a common problem with other profitable items. There’s hardly any real balance, which makes it hard to make any real money even after grinding this game to a pulp in 60 hours after it’s release. The second issue i found with it, is the lack of actual story line. It’s a very slow progression to get anywhere, and then when I got to Chapter 6 I found myself saying “That’s it?” There’s not much to the characters either besides doing quests for them and earning friendship tokens, which just made it… boring. In terms of uniqueness, it is a very basic, linear story. Not really much to it. The MMO aspect was different though, but also random? I enjoy the idea of it, but in actuality the only real play ability with other players is visiting their house, and planting Friendship hummus to get more friendship tokens. Besides that I found it to be almost pointless and more of an inconvenience when trying to interact with quests in the town center. With all that being said, something about this game kept wanting to play more. It is similar to Stardew Valley and Harvest Moon, so it is an overall very mellow and easy game to play. I found it to be very stress relieving because it is so easy to play and get along with. I also believe this is developers first PC game after focusing on more phone games, so it definitely has the phone game feel. Which all the more stresses the fact it has lots of room to improve. I would absolutely come back to check it out after some larger updates in the future, but as of right now I feel I’ve finished everything that is worth accomplishing in the game. I’m excited to see where this game ends up in the future.

Real player with 59.0 hrs in game


Read More: Best Local Co-Op RPG Games.


Big Farm Story is a cute farming game still under development so I’ll be a little bit patient with the current game’s flaws. The story starts off like most of the farming games, you receive a letter from your grandfather asking you to take over the farm because he has something else he needs to check on. Once you arrived at the farm, you find it in a bad state after the recent storm, but your neighbor’s son Benny offered to help you. Your mission now is to find out where your grandfather is.

https://steamcommunity.com/sharedfiles/filedetails/?id=2361237597

Real player with 16.2 hrs in game

Big Farm Story on Steam

Everafter Falls

Everafter Falls

If you like what you see, please consider backing the project on Kickstarter

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You wake up on Everafter Falls and discover that your life on Earth was just a simulation. Rediscover the peaceful existence you once had here.

Experience this adventure alone or with someone else through split screen co-op.

A host of quests to complete, help sort out extremely important matters.

With a unique card progression system, gain new abilities and upgrades by acquiring and eating Cards (of course, common knowledge dictates the only way to absorb powers from cards is through consumption of said card).

Action RPG elements within the Dungeons

Randomly generated stats on Items

Various drones will help you automate your farm, and provide support with additional inventory slots or fire power.

Customize your player

Your pet can help you dig, water and fight, plus learn other abilities as you progress.

Customize and Decorate the town and your home.


Read More: Best Local Co-Op RPG Games.


Everafter Falls on Steam

Love 💖: Interactive Therapy 💖

Love 💖: Interactive Therapy 💖

Love: Interactive Therapy is a relationship application for married couples looking to stimulate love, affection, romance and intimacy in their relationship. Build a stronger more intimate bond with your partner and improve your relationship and love life. Complete daily challenges, complete simple daily and weekly evaluations and have a great time rating your partner’s progress as they rate and review your own. Simple and fun, both partners have an equal say. *For married couples, engaged or in a healthy long term relationship.

Benefits of Love: Interactive Therapy:

💖 Develop a Fun and More Pleasant Relationship

💖 Gain Deeper Intimacy and Romance

💖 Create Better Understanding & Cooperation

👫 Daily Challenge:

💕During the Daily Challenge you are both given 3 goals to achieve each day. After the end of the day, each partner gives a quick assessment on how well the other partner achieved those goals. You both then review the results and end the day. Merit points are given to your partner based upon how well they achieved those goals. Merit Badges are also earned as you gain Merit Points. Results and progress are carried on to the next day and throughout the week. Each week, you are given 3 new goals to achieve daily for 4 weeks in total. The assessment and review only takes a few minutes each day and is very simple to complete. The development can also continue long after the 4 week goal is achieved. All progress can be saved.

👫 Weekly Assessment:

💕At the end of seven days of your daily challenges, you and your partner will be given a weekly assessment. Each evaluation session is a few minutes. You and your partner each respond to a series of phrases through several response options. You then review each other’s responses and then conclude the session with discussions or silent reflection. Each private session can last 5-15 minutes. The complete couple’s session can last from 30 minutes to an hour. Once the weekly assessment is completed, a new week is started with new Daily Challenges and goals.

👫 Time Involved:

Weekly assessments are simple but can grant amazing insight for both partners to reflect upon. You both can discuss the results or can opt to not discuss the results after they have been reviewed. The option to go over areas of concern is also available. No 3rd party is ever needed.

👫 Merits and Rewards:

💕Merit Badges are earned through progress. Your partner’s assessment of your progress determines the points earned and the badges you receive. You also in turn determine your partner’s progress equally. Your perspective of your partner and your partner’s perspective of you is what matters most here, not the accuracy of the assessment. This is what is reflected over time and inspires motivation on both sides. Accountability is also automatic and helps keep your progress honest and fair without any 3rd party intervention.

👫 Love: Interactive Therapy Features:

💖 Private & confidential. No 3rd party is ever required.

💖 Gain and give merits and badges to your partner with progress.

💖 Gives amazing results in the first session and grants even better results progressively.

💖 Both partner’s input equally matters.

💖 Good for new or experienced married couples.

💖 Can be used to strengthen your relationship or bond.

💖 Can be used to learn more about yourself, your partner and your relationship.

💖 Good as a stand alone product or can be used in addition to counseling or therapy.

💖 No extra fees or hidden costs. The application can be used as often as needed.


Read More: Best Local Co-Op Immersive Sim Games.


Love 💖: Interactive Therapy 💖 on Steam

Bunhouse

Bunhouse

This has quickly become one of my favorite games. I fell in love with just how magical and cozy Bunhouse feels. The music and graphics are amazing, especially for a 1-man dev team. It’s fun to just be in the world the game puts you in- immediately relaxing and happy vibes.

I also want to mention I usually don’t play games like this. I mostly play MMOs and MOBAs, with the occasional RTS or ARPG. That’s a big reason I feel like Bunhouse is something special- it’s outside of my usual genres and I love it just as much or more than my go-to games.

Real player with 43.7 hrs in game

I’m a grown adult dude who owns a car, pays taxes and goes to work every day.

I also own a little bun-boy chub who I rescued a while back from a sparrowhawk attack.

I don’t care about the stigma– this game is cute beyond belief from the wee bunnies to the music– I totally recommend it for chill times after a stressful day at work.

I love the little messages on the top right of the main menu with bun-care tips.

My little bun Pebble approves. :)

EDIT: I just pretty much 100% the game in under 15 hours solo, which consisted of two play-throughs. First one to chill and second to get all achievements and to fully upgrade everything and make a nice looking greenhouse. I get some people’s criticisms of the content, but pretty much 1 hours 1 pound, for a game that I will no dobut come back to, is a great deal. For a single bun-loving dev this is more than impressive, from modelling, texturing, rigging and animation to programming and implementation.

Real player with 14.5 hrs in game

Bunhouse on Steam

Farmers Co-op: Out of This World

Farmers Co-op: Out of This World

The soils have become infertile for your home world, and you have found new hope on these distant planets with the help of the generous inhabitants living on them. At last, fresh food can be grown/produced again on these beautiful but alien lands.

In Farmers Co-op: Out of This World, your job is to work together as a farming team to produce as much crop/food as possible within the time limit and beam them back home. In a particular order from tillilng, sowing, watering, harvesting to shipping, its co-op farming fun at its best! It won’t be that easy though, environmental hazards, human errors, crop pests and more will be in your way to test the chemistry and collaboration between you and three others.

Farmers Co-op: Out of This World on Steam

marriedbook 💍

marriedbook 💍

About marriedbook:

Marriedbook is a digital book of memories, a self help interactive platform, community and marital content source for married, engaged or newly wedded couples. Marriedbook includes Self Help programs for married couples such as Love: Interactive Therapy and Love Boot Camp that can be launched from any web browser to access. Future interactive programs and games will be included at no additional cost.

Build your own private book filled with your memories and experiences. Utilize marriedbook’s self help therapy tools for couples to help in the areas of communication, relationship and love.

*All applications are browser based and can be launched from any web browser.

Access Includes:

Love Boot Camp (Coming Soon)

Features Include:

  • Interactive: Self Help Programs, Therapy and Games for married couples.

  • Love: Interactive Therapy and Love Boot Camp comes included.

  • Your Personal Profile Book: You can build your memories and special moments over time, post memories on your wall and timeline, upload photos, build albums, post videos and create a catalog of your special moments.

  • Award Progress: Gain experience points, level up your progress and gain award badges as you add content to your book and/or community.

  • Public Pages: Create pages for particular or specific memories, events or occasions.

  • marriedbook magazine: Articles including Married Tips and Helpful Content.

  • Community: Fun Activities, Community Groups and Polls.

  • Privacy Settings: Make settings on your Profile Book private, public or for friends to view only. You can also engage the community anonymously by selecting the “anonymous” option if you would like to remain private.

marriedbook 💍 on Steam

Spiritfarer®

Spiritfarer®

To preface this; The overwhelmingly positive rating the game has is justified, and it is worth every cent of full retail price. Do not wait for a sale, buy it now. (Especially fellow Linux users. They gave us Tux, give em bux.) – However, when something is so desperately close to perfection, the more cutting you find its flaws. With this particular game they ascend to being truly egregious. In the beginning I wanted to love the game, but I couldn’t. By the end, I wanted to hate the game, but also couldn’t.

Real player with 91.7 hrs in game

Spiritfarer is what I would categorize as a game that shouldn’t exist, but it does.

This is not a negative category, to clarify; “a game that shouldn’t exist” is meant convey a sort of bewilderment, a sense of “how is this possible?”, a real struggle to maintain one’s generally pessimistic worldview in the shadow of an surprisingly positive gameplay experience (especially ironic given that this pessimism nearly prevented me from playing entirely, my working assumption being that all the positivity in the steam reviews was a sort of emotional naivety, akin to the devotion people seem to have to the Ori series [there are reviews that describe having experienced tears within the first ten minutes of Ori and The Blind Forest; the first ten minutes of Ori brought me nothing but an exhausted sense of overt manipulation {this is just to give you a sense of my preferences, my argument is not “The Ori Series is bad”, but rather “If Ori didn’t really work for you, this isn’t in the same vein, and is not worth writing off in the way that I would have initially”.}.].). The bewilderment comes down to methodology, as this is a product that gambles everything on being both deeply sincere and incredibly transparent; you guide characters to their deaths, that is your job, it’s what this game wears on its sleeve, you will do things for these characters and naturally get attached to them via a completely transparent gameplay loop of tending to these characters' needs and whims (as they tend to yours), and then the game will delete them, over and over. This is a game whose central gameplay loop is playing with Old Yeller, then watching Old Yeller die, over and over again, and it tells you this, from the beginning. There are no plot twists, there isn’t even much of an overarching plot at all; the closest you’ll get to a traditional “narrative reveal” is a late game scene that provides some context for the main character’s life, but this changes little about your interaction with the spirits.

Real player with 53.9 hrs in game

Spiritfarer® on Steam