Sink
A game about faith, life and soul…
《Sink》 it is a horizontal scroll RPG. In this cruel and realistic world, what attracts us. In the low period of life, do you believe in the power of religious belief, or choose to continue on your own will. There are all kinds of people in this world, what do they think about life, ideals, and society? We have formed this human society together, and when the end is coming, we choose to hand in hand to meet the end, or to fight hard .
Game features:
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pixel wind screen
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unreliable teammates in RPG
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inexplicable plot
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non existent exciting adventure stories
Do you have the confidence to get out of the predicament of life
Death will delete the SaveFile
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BRAVELY DEFAULT II
When I wrote my initial review, I played ~6 hours and was skeptical of the game. My opinion has changed for the better in the intervening ~82 hours and I… kinda recommend this game, but not as part of the series it stems from:
It is an alright game, but not a great Bravely game. I played Bravely Default and Bravely Second years ago on the 3DS and they were the reason I bought this one. This is heavily influencing my view of the game, especially my list of negative points.
Positive:
- It has good performance overall, though one optional vulcano-themed dungeon was kinda laggy for me. The game lost the high detail background textures of towns one time at around 36h playtime and had one blackscreen at 70 hours (both fixed with a restart).
– Real player with 104.9 hrs in game
Read More: Best Linear 3D Games.
Bravely Default II (Steam Port) Rating
Overall Score: 9.1/10
Rating: Excellent
Note: This was for my first playthrough of Bravely Default II in 2020. I have
finished many square-enix games and expected this to be similar to an old
FF game.
Graphics
☐ You forget what reality is
☑ Beautiful - The art style of this game is very simple, similar to a mobile
game but many of the landscapes are beautiful. The job system designs are
unique and eye catching. The best way to describe it would be pleasant and
– Real player with 90.6 hrs in game
End of Realms
It is an old school RPG where the player continually decides between two to three locations where the main character should go to. At each location certain or uncertain events take place. The narrative itself is set in stone when certain events are triggered or certain conditions are met at various locations. The game is heavy on combat and randomness.
The game works with three main stats (fortitude, defense and magic) that are purely dependent on gear and acquired passive skills. Passive and active skills can be found randomly or are unlocked when certain not foretold events are triggered. As a new player it can be a bit difficult to understand these mechanics which have not been disclosed. Usually there is some sort of logic in it. If for example you want to wear heavier armor, you need passive armor skills. It then could be worth it to try to collect armor and wear as heavy defensive armor as possible to boost such stats. If you would like to unlock more mage skills or play as a rogue, then it can perhaps be worth it to experiment more with those skills in the hope of unlocking more of those. There is significant experimentation required to unlock a lot of skills and thus enable various viable builds. It is unlikely that you’ll unlock all the skills, find all of the rarest equipment or all of the crafting recipes on a single playthrough.
– Real player with 24.8 hrs in game
Read More: Best Linear Hand-drawn Games.
A fantastic game!!!!!!
Easy to learn - harder to finish I guess.
I’m running it in a window 2560 x 1440 using Lossless Scaling - a program you can find in the Steam Shop.
– Real player with 4.6 hrs in game
No Straight Roads: Encore Edition
Can someone get me another Sayu? This one’s all melted!
All my hours are logged on the switch version (~150 hours), I love this game despite how gut punching it can be with difficulty and bugs (of which are mostly patched in this version). It makes up for all of it with its overflowing charm and dedication to fan service. My artwork is in the game too I guess! Underneath the bridge in Akasuka.
– Real player with 28.0 hrs in game
Underappreciated game with an incredible soundtrack, worth it for the music alone. If you are curious in the slightest then do yourself a favour and give it a try, you will fall in love!
– Real player with 15.3 hrs in game
Dracula
Discover the origins of Dracula in this classics-inspired JRPG.
Everyone is happy and there’s never any trouble in this peaceful little village of Westminster. Everyone loves you and its a golden-era.
Alex was just an average boy until that one fateful night, then his whole life changed forever.
15 years ago a mysterious old man left a strange amulet to protect against great evil, but once Alex finds the amulet he becomes something everyone feared, something that everyone hated, and it wasn’t his fault…
Alex has been transformed into a Vampire by The Dark Gods. They want Alex to fulfill the prophecy and become The Chosen One…
…To become Dracula, the Eater of Souls.
Features
📺 Classic Role-Playing Style
🧱 2.5D graphics
📖 Rich Storyline
🎆 Unique magic, skills, and items only found in the Dracula series
👻 Surprises and treasure hidden in every corner
**inspired by Chrono Trigger, Earthbound, and Breath of Fire.
Dracula is made for the true fans of classic RPGs! Rediscover all the nostalgic charm today’s RPGs are missing.**
+Linear Storyline
+Explore towns freely to unlock new side quests
+Dialogue can’t be skipped, you can’t read behind signs, and all the typical cliché 90s RPG mechanics
+In classic RPG tradition, the last boss will surprise you, and has multiple forms
*The sequel to this game is Dracula all grown up:
https://store.steampowered.com/app/1563670
Mage Tower
Mage Tower is an RPG game that blends fixed number turn-based with 2D platformer action adventure.
Player need to match their equipment and use limited resources, take on challenges in carefully designed levels.
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A horizontal scroll game with a fixed number of turn-based level design as the core gameplay.
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Smooth 2D manipulation, forward dash, double jump, and use your sword to kill enemies immediately.
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Powerful equipment system, up to 12 equipment strategies can be set.
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Get new equipment and skills constantly! A flexible combination of skills and equipment is the key.
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The follow system allows player to get help from NPC.
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Rich level elements, including attack gems, defense gems, buffs, keys…
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2D pixel animation brings life to countless characters.
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The unique visual design brings a unique beauty to the game world.
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Up to 200 kinds of monsters! 10 epic boss battles! More than 400 monster skills! Face fierce enemies and defeat evil demons on your journey.
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The game is played with beautiful music, created by Bert Cole.
If you have any problems during playing, you can press F10 to call out to feedback.
Creatio Ex Nihilo: Aition
OMG BATTLE THESE SHITTY GODS IN THIS ShITTY GaME
– Real player with 10.0 hrs in game
***Before beginning, I would like to give a special thanks to my brother, Cold Dingo [33rd], for proofing this lengthy review so early in the morning when I am certain he would have preferred sleep. Your selflessness was not overlooked.
Creatio Ex Nihilo: Aition-literally translated from Latin as, “creation from nothing: cause”-is a turn-based strategy roleplaying title depicting the inception of the universe from a being known as Uros. As an avid fanatic of Dungeons & Dragons, this title struck my interest considering much of the former lore from the tabletop game stemmed from Greek mythology as does CEN:A. Even though the concept of this project is intriguing, the execution does appear to lack polish.
– Real player with 1.9 hrs in game
DISHARMONY
Set in a world inspired by music, DISHARMONY takes you through an adventure filled with smiles, tears, and maybe a few scares along the way. Expect to see various towns and cities, quirky characters, mind-bending puzzles, and plenty of cats.
DISHARMONY allows the player to explore the dreams of some of the game’s characters. Can you help them overcome their nightmares…?
Going through these optional sequences will teach you more about the characters and their personalities, as well as allow you to uncover the deeper secrets hidden in the game’s world.
The game’s battle system is a mix of classic turn-based combat borrowed from old JRPGs and gameplay typically found in rhythm games. Defeat your enemies with the power of music!
DISHARMONY may be a fairly serious game at times, but it also has a lot of goofy and lighthearted humour. Did someone say “puns”…?
No…?
Oh.
Well, there’s loads of them.
The game features an aesthetic inspired by classic games from the 80s/90s, as well as segments featuring hand-drawn art, frame-by-frame animation, and claymation. There are loads of secrets and easter eggs to find, as well as references to various bands and musical artists. The game also features an original soundtrack!
The game’s world features elements of both fantasy and science fiction.
WARNING:
This game features flashing imagery that may cause discomfort or trigger seizures for people with photosensitive epilepsy.
It also features dark and potentially disturbing imagery.
LOST SPHEAR
I’ve done a lot of thinking about this, and having played through the entire story I can safely give my judgement: This is not a good game. It’s adequate, at best.
Sure there is some stuff to like in here, but overall I found it severely lacking. Here’s my nearly free/ only minor spoiler review:
First of all, the writing and characters are absolutely atrocious. If I’m playing any sort of RPG, I want to be invested in who I’m controlling. In this game, every character hits an archetype from the moment you meet them and doesn’t grow at all through the course of the game. This doesn’t hold true for two of the characters: Locke and Van. But even in their cases, we all saw their individual plot-lines coming, right? (If I were doing spoilers in this review, there would be an earful here about how increadibly stupid and plothole filled a character Locke is here)
– Real player with 85.3 hrs in game
A retro-esque JRPG that brings me back to the days when I had to do all my homework before my parents would let me play my videogame… In fact, Lost Sphear is exactly that, as it refuses to let you enjoy its mechanics until you’ve sat through 30-40 hours of uninspired plot first.
It’s narrowly a “no” from me.
If you like mechanics-heavy ATB-based JRPG combat, there’s a lot to love here. Global modifiers in the form of Artifacts allow you to change the battle mechanics, allowing you to warp them to favor your playstyle and character builds. Your characters start out as fairly cookie-cutter JRPG roles, but Momentum and Sublimation, though poorly-explained, allow you to permanently imprint your characters' skills with unique mechanics-abusing effects. Weapons and armor are modifiable, too, making almost every piece of gear technically viable* in its niche.
– Real player with 74.3 hrs in game
Middle Age Conquest
Game is very fun, just a little too fast and easy. Wish it were longer and you actually got better rewards for conquering other fields.
– Real player with 5.9 hrs in game
It is a great game to spend time, it is easy to learn and hard to master. It really worth the price.
– Real player with 4.9 hrs in game