No Straight Roads: Encore Edition
Can someone get me another Sayu? This one’s all melted!
All my hours are logged on the switch version (~150 hours), I love this game despite how gut punching it can be with difficulty and bugs (of which are mostly patched in this version). It makes up for all of it with its overflowing charm and dedication to fan service. My artwork is in the game too I guess! Underneath the bridge in Akasuka.
– Real player with 28.0 hrs in game
Read More: Best Linear Soundtrack Games.
Underappreciated game with an incredible soundtrack, worth it for the music alone. If you are curious in the slightest then do yourself a favour and give it a try, you will fall in love!
– Real player with 15.3 hrs in game
Ghost Beat
i am really enjoying the game so far, the controls are easy but hard at the same time and i really hope that you add more levels soon
– Real player with 8.3 hrs in game
Read More: Best Linear Casual Games.
Saw that this Game is finally released, so i bought it for my new Video :)
You can see it later on Youtube, when i’m finish my editing.
To the Game:
Really cool rhythmic Game with some twists. I really like that it’s not instantly on an easy mode, but you rather start on a regular difficulty. The Music is awesome to listen to, what makes me more smile when doing mistakes then actual raging for my fails.
To the Developers (If you haven’t checked the Video):
Please make a Windowed Mode (Or Windowed without Borders Mode)
– Real player with 2.1 hrs in game
Super Hyperspace Avenger
A good game, just needed a Controller Support for a Laid Back and Chill Gaming experience
– Real player with 54.3 hrs in game
Read More: Best Linear Casual Games.
3D Double Dealing Character
This game is the second creation of Oriental project
3DHzc is a flying shooting game from a free perspective. You will operate bolilingmeng, fog and rain magic Lisha, and go 16 nights to find and defeat the culprit of the change
This game will reproduce the story of the original Huizhen city. The props of Lingmeng, Malisha and Jiye seem to be a little different, so the three people embarked on the journey of investigation
The omni-directional operation mode is no longer limited to vertical and horizontal screens. The full screen three-dimensional bullet screen will bring you a different experience
F.I.S.H.
It’s good! It’s fun, charming, and pretty funny. The core game play is challenging but very satisfying, the music is catchy and spaghetti night was just something else.
The game can sometimes be a bit unfair with at times with its unpredictable cues. Levels like “Um…”, “1 Tuna” and “Quiet!” are funny, but they’re not much more than silly jokes and are the weakest part of this game.
That’s where my complaints about the game end though, as this game really shines with the really good levels it has, that thankfully make up the majority of the package. Highlights include “Exit 404”, “Onion Canion”, “Swordfish-Sailfish Speedway”, “Barra2da”, “Starfish” and the new extra level “Spaghetti Speedway” which features vocals.
– Real player with 37.3 hrs in game
Amateur reviewer.
From the composer of such albums as Garlic Elevator, Fish Factory, and [CLASSIFIED], as well as a great surreal meme artist, this game is about as much as I expected from such a person. The moment I launched the game I just wanted to sit around and vibe for hours to the title screen music. All the tracks from 01-13 (level 13 I’m stuck on, but believe me, the title sums it up quite well. No further spoilers!) are also amazing. The timing of the fish is enough to make me want to take a moment sometimes, but hey, isn’t that like all rhythm games?
– Real player with 8.3 hrs in game
Path of Memory
This game requires a lot of your brain. Very cool.
– Real player with 1.7 hrs in game
Really great game and very fun, the musics are awesomes. Remminder me a little of the Donkey Kong 3 Crystal Puzzles. I always enjoy. I recommend this game, 60 levels it’s not easy to finish.
– Real player with 0.7 hrs in game
SEN: Seven Eight Nine
another would-be-great game ruined by thinking players have all the time (and willingness) in the world to replay half the puzzles to get back to the point where they stopped (or had to stop) last time. if your trailer says 100+ puzzles, let me select them individually, not just 21 packs of 6 or so that have to be done in one go. or at the very least save my progress on the current level so I can continue there next time and/or try another unlocked level in the meantime. the game wouldn’t be any easier, only less tedious and frustrating.
– Real player with 6.9 hrs in game
This is a different type of puzzle game where you have to intuitively learn the rules through playing. I’ve not played anything like this before, but it is kind of a mix of sudoku and path games. Very intriguing and it can get quite difficult. I spent almost 2 hours trying to find the solution to the last puzzle (which I did -YAY!) and just a few seconds on some of the earlier puzzles. The concept seems simple at first, but it gets more complex as you move to higher levels. I couldn’t really describe the rules to you, but I know what they are intuitively, LOL.
– Real player with 6.3 hrs in game
Vectronom
August 2020 edit: By now the game has received an update to include a level editor, giving the game a whole lot more post-campaign content. If you were on the edge about this game before, now it is definitely worth your money!
Vectronom’s simplistic style might lead you to think that this game is poorly made, or overly simple, but you’d be wrong. While the game omits pretty much all of the wonders of modern game graphics, it’s exactly as detailed as it needs to be, focussing completely on gameplay and, obviously, music.
– Real player with 150.3 hrs in game
As someone always scouting for interesting and fun music based games, Vectronom has hit my nerve.
This game makes great use of level design, incorporating level progression with the underlying music track. Some level are in an odd time signature, like a 7 or a 9 and most patterns can be solved by jumping right on the beat giving a special emphasis on the “puzzle” in “puzzle platformer”. Apart from that, the music is pretty rad as well giving the levels a nice variety in tone.
If you want to, you can even play this game simultaneously with your friends or, alternatively, play it alone with multiple players to take out your speed strats for that juicy All Pickups run.
– Real player with 105.5 hrs in game
Rhythm ‘n Bullets
This is an amazing game that makes you feel so powerful. At first I was a little confused about what was happening, but i quickly go on and had lots of fun. The style of the game is just so amazing. I will be playing this game a lot and have fun doing it. It would be nice to see a power up that is a trap that you can put down, and if the bad ships hit it they blow up.
-Eliot
– Real player with 0.6 hrs in game
Two Brain Sides
Difficult platform game, but finally I completed all the levels!
– Real player with 10.8 hrs in game
Oh man. I am SO glad I found this game. I was thinking, “Man. I’d really love a rhythm music game that was challenging.” Not that others are not, but I work as a musician so most of them are fun challenges for me but not necessarily challenging challenges.
THIS WAS EVERYTHING I WANTED! I’m a pianist so I love to two side difficulty. I love that it was use a mouse and keyboard instead of just keys “a/d” and arrows for two different movements difficulty. I thoroughly enjoyed the music. I loved that it wasn’t just move on beat, I actually had to do quite a bit of subdividing which is a great difficulty, but it wasn’t so hard that someone with little or no musical experience wouldn’t be able to find the rhythms. Well balanced.
– Real player with 2.1 hrs in game