Eos
This was a great game. It was also a short game, but it’s worth it. I finished it after only 56 minutes of gameplay, but I can’t really complain as the game was 100% free.
The story is unique and bitter-sweet, the art style is stunning yet simplistic, and the puzzles are entertaining. The puzzles remind me of portal, with the cube and button format, but the mechanic with the day/night gates is fairly unique. The puzzles are on the easier side of things, so it’s good for a quiet evening when your kind of tired.
– Real player with 0.9 hrs in game
Read More: Best Linear 3D Games.
This is a very basic game designed by students from Digipen Institute of Technology Singapore. Took me under 30 mins, most people completed it in half that time….but it is free!
An enchanting story about a little girl holding a mysterious medallion trying to fulfil her late mother’s dying wish. A voice greets her and as she embarks on her short journey, she learns more about her parents and why she is there. The owner of the voice wants to make sure she is who she really is and tests her with minor trials.
– Real player with 0.4 hrs in game
Break Sky
Game plot:
You received a distress signal from a distance, but when you reached this huge spacecraft, no one noticed it.
Content and gameplay
-The player operator fights with unknown creatures
-Collect props
-Explore the map
Game features:
-Real and exciting game mode in the first person.
-Tense and terrifying game atmosphere.
-Try to survive and escape from this spaceship
(The game is currently under development, and some features may not be available temporarily!)
Read More: Best Linear Gore Games.
Escape from the Village
walk around, pick up a couple items, 20 mins games over, nothing really other than that.
to sum it up in one word, trash
no scares, no fighting, no creatures, can’t jump, invisible walls, tiny game, totally linear.
graphics 2/10
sound 2/10
fun 0/10
– Real player with 0.5 hrs in game
Read More: Best Linear Horror Games.
ReThink | Evolved 4
This is the seventh game in the ReThink franchise and the fourth game in the ReThink | Evolved series, and this is definitely the best one so far. Some new cubes and new mechanics have been added which allow for more complex puzzles than previous games, and they definitely added to my enjoyment.
The core concept of the ReThink games is to light a series of colored targets with laser light. How you combine the lasers to achieve the correct colors and how you place and angle the lasers to hit the correct targets is up to you. Sometimes the puzzles are easy, sometimes the puzzles are difficult, and sometimes the puzzles are quite tricky. There were many times when I was scratching my head for a bit and finally had the “Aha!” moment, which was very fulfilling. Also, from what I recall of the previous games in the franchise, this one is more spacious, with many of the puzzles spanning several sections.
– Real player with 23.4 hrs in game
Another good puzzle game by Yaeko. Compered to previous Rethink games (I played most of the franchise) this one has many new cool features and the puzzles are a bit harder. If you haven’t played any of the Rethink games before, I wouldn’t start with this one. See you all on Rethink 5
– Real player with 13.7 hrs in game
The Dive
My recommendation of this game is limited to people who enjoy playing experimental indie titles. The Dive is not a good horror game, but it is certainly an interesting experience.
Approach it as if you were to approach a bizarre interactive art house film rather than an indie horror game. The game is cheap and short, but it is rich on emotions.
The game begins with an exposition: there is a submarine sending a distress signal. The submarine most likely belongs to deep sea miners of a very rare, very expensive mineral. The main character is an opportunist who plans to dive, find the submarine, get those minerals, and escape before a proper rescue crew arrives to the distress signal. He arms himself with a speargun and a diving compass.
– Real player with 1.1 hrs in game
Rather silly and too short, but the atmosphere is great. However, I’m a little biased because I love underwater horror games. The first section of might take a few tries to complete (you’ll know when you get there), but overall it was an enjoyable game. I hope the dev will make another underwater horror game in the future with a bit more depth (pun intended).
– Real player with 0.6 hrs in game
All Hit All Her
I can’t use the key on any doors.
– Real player with 0.5 hrs in game
Cube DOA
Free first person puzzle/platforming experience. Cube DOA features 10+ unique levels to explore.
Each level will drive you deeper and deeper into the cube.
Can you navigate the cube?
Gravity
Gravity is a single player first person puzzle game set in the mysterious and futuristic Labyrinth. The player must solve the mystery of who they are and why he is trapped there. To solve the puzzles and survive the player will change the direction of gravity, not merely reversing it, but to any of the six directions. This will move the player as well as objects through space. The puzzles are extremely varied with no two being the same, giving players a constant challenge and perpetual novelty.
ReThink | Evolved 3
DISCLAIMER : I helped testing this game, and received a free key from the developer. Opinions expressed here are mine, but take them with a grain of salt anyway.
Rethink Evolved 3 is pretty good IMO. If you come from the other games in the series you’ll be right at home. Expect a game that’s maybe easier than the previous titles, but with some cool new ideas and mechanics like color screens decomposing the colors of your lasers, and colored crystals serving as power sources of the lasers that you can swap.
– Real player with 12.4 hrs in game
A new puzzler in the ReThink series: This means the visuals are deceptively simple in design, but very elegant and just beautiful. You need to use cubes, with various functions - linear redirect, fork, 3 fork, switch between forks etc. - to redirect coloured laser light to specific “detectors” to open glass doors to access the next puzzle. As with the previous games, you are able to e.g. split white light into its R,G,B components, and several puzzles make clever use of combining light colours, redirect that to a certain place, to then split it again.
– Real player with 11.5 hrs in game
Room 13
This felt more like a proof of concept than a fleshed out game, but as a proof of concept, it wasn’t too interesting. The game amounted to two escape-related challenges, the first setting up the second. I can imagine this being part of a larger stealth horror experience, but I’d recommend the developers brainstorm more novel or unique gameplay experiences, set up with a stronger storyline in mind. I’m sure I will eventually recommend the game, but not in its current state.
– Real player with 0.9 hrs in game
This felt more like a teaser demo to introduce something larger in the future. Sadly it’s not but props that developer does warn it’s a short experience of 15 minutes. I opted to refund but would recommend on sale for .49 cents.
Food for thought.
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Walking was loud with no option to adjust.
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Crouching to get into hiding places was super slow.
– Real player with 0.5 hrs in game