Cult of Mine

Cult of Mine

Do you want to become the leader of a cult? Do you want to cause nightmares, take control of others' dreams and contact the dead?

Welcome to “Cult of Mine” that unites occultism, rabbits, and satire!

Features:

✔️Single-player and online modes;

It’s simple: single-player mode is an hours-long campaign; Online mode is a fight of your cult

against or for cults of other players.

✔️Choose who you want to be - a kind pacifist or a blood-thirsty bunny;

Here rabbits work, eat, chat, have fun, sleep.

But suddenly you show up and… Yeah, what are you going to do?

You have absolute freedom here: make anything you want using any methods you want: conviction, deception, sorcery…

Make this place hell or heaven.

✔️Over 105 detailed characters;

Connoisseurs of well-developed, good-quality stories will definitely not remain indifferent.

Because absolutely every character is unique.

Because every character has their own personality, own purpose, own way of speaking, own style.

✔️Social network “LikeMePlease”;

Make an account in the biggest social network “LikeMePlease”, follow news from your city and share your thoughts!

✔️Cult fights;

This game has a unique and original system of cults. Every cult fights for its influence and

will seek to increase its popularity NO MATTER WHAT COST. No mercy will be shown.

✔️Customization;

What’s your cult going to be? Give your cult a name, symbol, values, and motto.

It’s all up to you, as you’ve already understood.

✔️Steam workshop - create your own fantastic stories!

This game allows you to easily create your own stories and share them via steam workshop.

All you need is a story and a little bit of imagination.

You can create your own stories with already created sprites (images and animations) or with your own.

✔️Optimisation;

Yeah, how we can survive without this one? Stabile 60 FPS is guaranteed


Read More: Best Life Sim 2D Games.


Cult of Mine on Steam

Vamp Night

Vamp Night

It’s an interesting idea. Sort of a stripped down Vampire the Masquerade Bloodlines. There aren’t many quests and little interaction/dialogue with the NPCs. The developer is adding new content and improving the game, so it’s a work in progress. You basically wander the city sandbox and try to balance feeding and avoiding sunrise as well as hunters while picking up money. You can also acquire a haven and decorate it.

The game is a little dark and it can be a little difficult to see in some areas (even with the games brightness turned all the way up). The hunters literally come out of nowhere, but it keeps you on your toes. You can’t fight them melee, but you can shoot them (and anyone else who attacks you) using a gun you pick up.

Real player with 26.4 hrs in game


Read More: Best Life Sim Third Person Games.


The best Steam vampire simulator!

Real player with 8.3 hrs in game

Vamp Night on Steam

Camp Canyonwood

Camp Canyonwood

Welcome to historic Camp Canyonwood! You’re the new Head Counselor, tasked with breathing new life into these old campgrounds. The Campers are here, and they’re hungry for some summer fun. Their amusement, education and most importantly safety lies in your hands. Good luck, and watch for the things that go bump in the night.

Build Your Dream Camp

Gather materials and funds to improve your camp each summer, and design it as you see fit.

Guide Your Troop

Lead troops of campers each summer in pursuit of Merit Badges. The more they learn, the more you earn.

Beware of Dangers

Camping isn’t always easy. Protect your campers from dangers both natural and supernatural.

Live the Camp Life

Hike, fish, bug catch and more in a scenic Utah-inspired wilderness.

Camper Personalities

No two campers are the same. Each have their own unique personalities and quirks. Learn their needs to better reach them!


Read More: Best Life Sim Hand-drawn Games.


Camp Canyonwood on Steam

Man of the World

Man of the World

It is possible to become a famous musician, take part in medieval battles, earn a fortune from trade, become a thief of women’s hearts or an avid duelist. The game allows you to do all this.

Man of the World on Steam

24 Killers

24 Killers

Out in the Indian Ocean somewhere is a tiny desert island where a multiverse spanning drama is unfolding. You play as Home, a cursed super intelligence bound to a soldier’s corpse by an alien named Moon.

Powers: Gain powerful abilities like super strength, lightning speed, and stealth as you help Moon care for the island’s inhabitants. With these abilities, Home will be able to explore more of the island, defend themselves, solve puzzles, and get rich.

Whispers: Those living on the island were mutated by the presence of Whispers, playful sprites that love disguises. Whispers will change their disguise as Home gains new abilities. The shops around the island have adopted them as currency, and Moon is able to harness them as an energy source.

Blessings: 24 Killers features a unique file select that represents the in-game multiverse. Each “file” or “universe” has its own blessing. Blessings are optional modifications to the game rules that add extra challenge or help you complete future playthroughs faster. When you unlock a save file’s blessing, it will be available to use in all future playthroughs.

24 Killers on Steam

Monsters Mall

Monsters Mall

(Early Access Review; as an early access release, you may experience bugs, content, interface, and optimization changes. If you are not excited to play the title in its current state & help to support the title to full release by reporting bugs and requesting additional content, you may want to wait for further development)

Welcome to Monsters Mall, a delightful new monster-themed management game. Even in the world of ghosts, ghouls, and things that go bump in the night, there are needs to fulfill, just as with humans. To satisfy all their monster desires you will be opening and operating a Mall just for otherworldly creatures. Start by attracting ghostly visitors to your shops. Collecting plasma spheres each day, you will upgrade the graveyard to unlock new creatures of the night, as well as stores. Spend your plasma wisely. As your stores turn a profit; you will be unlocking new areas to place your businesses. There are also areas to place various items, such as ice cream parlors, signs to hurry customers along and even crystals that generate plasma, with more to come. Watch for brilliantly-lit customers of various hues, who will drop additional plasma to use for unlocks. A fun casual fantasy clicker with many hours of gameplay already in place and updates coming.

Real player with 6.8 hrs in game

Great and simple management/idle game with cute graphics, nice music and catchy mechanic.

I wasnt very fond at first, but after round 6 I really got the hang of it and when I saw it I was already in round 21.

Definetly gonna play until unlock all the monsters and stores.

Real player with 3.1 hrs in game

Monsters Mall on Steam

Spooky Speakeasy

Spooky Speakeasy

I just played this game once for my Twitch live stream (twitch.tv/draycosdragon) and I am honestly surprised at the wonderful work the game devs have done with this game. I even started to get kinda emotional at 1 part of the game near the end. But I won’t spoil it for those who might still be interested in trying the game for themselves. I do hope there will be a sequel to this game (maybe like a continuation or maybe another type of drink combos/items or maybe a new set of stories/storylines). Only thing I’d suggest if there’s another game like this is… maybe add a drink menu to help those who have a harder time remembering drink mix combos. As for the characters, I think you might need more creatures to use seeing as most of them are just slime cubes just of different colors. But all and all… WONDERFUL game. If there were a rating system on Steam, I’d totally give this game and the game devs a perfect 10/10

Real player with 3.4 hrs in game

I enjoyed the game and I feel like if there were more character diversity and gameplay diversity it would be even better. Some features to include would be special effects, like a setting drinks on fire, pumpkin straws, or Yokai umbrellas these could be unmixable toppers. The gameplay needs more direction when allowing the character to make a drink. Maybe implement an alcohol book(witch spell book) that would serve as a guide the player should look through constantly and would fill it’s self out as the player progresses (like blank pages filling out). A notebook that the character keeps to the side would be helpful if the character would write down the ingredients already added so when mixing occurs, it would be easy to keep ahold of what’s been added. I’d say focus on the gameplay, most of all, due to it becoming repetitive really fast(good gameplay formula but needs for detail and things to do), and one way to make it a little more complex is to add specific measurements required for the drinks. Once the specifics were discovered, the spellbook should include itself, so the player doesn’t have to remember. For the colors used, I would like to see them more vibrant as possible along with making them even more appealing to look at(like maybe if you added eyes to a drink, you could see them floating throughout the drink after shaken). I also think a follow up game should include store customization. This customization should include chairs, tables, signs, door bells, jukebox that would rotate music, and many other things of the sort. I felt a little detached from the story which was okay for me because I found it more fun to just mix drinks. I liked the dialogs of hanging out with people after you close, but I felt it was a little pointless due to no rewards or interesting interactions coming of it. Also it didn’t make too much sense considering that it would be the first time I met someone and they were just fine with staying until close time just so I could talk with them. I feel that the conversations would work better as little conversations while you are making the drinks, after you served them the drink, or maybe quick time event interactions which would build up to staying till closing time. I would like to suggest a repeat customer progress bar that would fill up the more conversations you would have with a customer, and when filled to the max you could venture out of the shop to see more of the world you are living in. (cut scenes, or different locations for a dialog to be had) A cool detail if possible would be slightly changing the perspective in order to see our character actually reaching for the items we are using or at least adding animations for doing each action like hands and arms wrapping around reach object. After clicking an item it wouldn’t just be free moving but stay stationary while the cursor has a ghost version in it until clicked on pitcher(please add more interesting cups to the game).I feel the game could also use events that change up the gameplay like having to serve drinks during a storm, earthquake, flood, blackhole, raid, or anything to those extremes. Overall, this was a great game and I can see the potential.

Real player with 2.7 hrs in game

Spooky Speakeasy on Steam

The Horrorscope: Fatal Awakening

The Horrorscope: Fatal Awakening

Secret Word: Arson

I know this isn’t really a game…. but like it’s a really fun thing to play with your friends. To get your money worth go ahead and stream this on discord with a group of friends. Serious lovely discussion came from this. I would say its a fun time for emotional development within a group of close friends. We learned about each other and the way I did it was through democratic vote but rolled a d20 to break ties. asked a random person to pick high or low.

Real player with 4.1 hrs in game

My Secret Word was Dirt (TW : Non Consensual)

I’ve had a lot of fun doing all these previous games but my death including r*** wasintense and extremely uncomfortable for me. As much as I like this series and would love to be considered in the future development of this game. This one was not it for me.

Although there are warnings on this page there are no warnings during the game about the r*** scene and felt completely unnecessary and felt like a cop out for making a horror game more “scary”.

Real player with 1.5 hrs in game

The Horrorscope: Fatal Awakening on Steam

BlueBete

BlueBete

This was on a deep sale, so I figured why not, but wow, it was not even worth it at that price. The character movement feels awkward, like you’re moving a frozen mannequin. The first region is so blacked-out in spots it feels like the whole thing is one giant bug. Then none of the buildings were accessible, making the objective impossible as far as I could tell. Don’t bother! I should have refunded this but missed the window.

Real player with 0.1 hrs in game

BlueBete on Steam

Furries & Scalies: Super Scary Halloween Spooky Times Part II

Furries & Scalies: Super Scary Halloween Spooky Times Part II

It is Halloween once more, and seasonal stores have begun popping up all over!

Manage your team, make sure Halloween is the best it can be for every customer (except the mean ones), and generally spread holiday fear and excitement! Besides the usual crop of employees, there are a few new ones, with new and interesting stories to tell!

Hoping to make this year the best yet, utilize new training techniques to help your fellow employees navigate through many different retail-related hurdles and help many different customers of varying annoyance level. Pick and choose what promotions to deploy, who to do what, and generally do whatever it takes to try to turn a profit.

Wait, do I hear….. jingle bells? Is that…. a seasonal Christmas store on the second level of the mall? What are the Ghosts of Christmas Past, Present, and Future doing here? This is all wrong! It’s not even September yet!

This, of course, means war.

Features

  • Manage your team

  • Manage your store while also either sabotaging or helping the Christmas store

  • Uncover a plot to destroy the holidays as you know it! A capitalist plot!

Furries & Scalies: Super Scary Halloween Spooky Times Part II on Steam