Odenavirus Online
I had fun playing the game. Although the main story being almost only dialogues, it has fun characters and an
exciting story showing some things we all as people are going through… A new virus, quarantines, fake news, negationism… I took 2 hours to complete the game. The online mode is fun too, I played it with a friend… We danced, kissed and drank some booze LOL
– Real player with 2.2 hrs in game
Read More: Best Life Sim Character Customization Games.
Odenavirus: Zombie Invasion
https://www.youtube.com/watch?v=YeCQilDxg_0&t=20s
Not an MMO, also could not proceed on my quest. Also why would we want our dog to auto attack for us, could we not just have a basic attack skill?
– Real player with 0.5 hrs in game
Read More: Best Life Sim 2D Games.
Ephemera
This game is shaping up to be a joy to play, a rare treat in the midst of Battle-Royale and FPS games of our time. The simplicity mixed with other elements makes for a fun and in-depth journey for a text based game.
On another note, as a personal childhood friend of the developer, I can safely say that they are passionate about this game and will not leave it unfinished - Their drive to complete said game, and also revamp other, already completed areas is unparalleled. I wholeheartedly recommend trying out this game.
– Real player with 8.8 hrs in game
Read More: Best Life Sim Exploration Games.
A Taste of the Past
“How am I supposed to be whole without you?"
Meet Mei, a shy, Chinese-American high school student dealing with the sudden passing of her mother. After losing all of her mother’s recipes, Mei embarks on a train…only to realize her ancestors have boarded as well. She must uncover her mother’s recipe for traditional noodles while learning about self-love, grief, and healing.
Experience a story of growth through reliving precious moments with family and cooking. A Taste of the Past is a relatable and touching journey about holding those you love close.
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Complete cute cooking minigames. Gather ingredients from your ancestors to chop vegetables, fry noodles, and wrap soup dumplings.
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Experience a cozy, heartwarming tale. Write poetry, talk about boy troubles, and re-discover why you started painting.
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Stylized hand-drawn art.
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Original voice acting, writing, art, and music
Being Left The F*** Alone Simulator
Super chill with lots of good vibes and music.
Great if you need a break from life for an hour or so and a really nice experience overall. :)
– Real player with 1.1 hrs in game
The one and only game ever you really want to be inside of
– Real player with 0.8 hrs in game
Imagine Lifetimes
I personally really enjoyed this game. I first played it from before it’s Steam release (thanks to GrayStillPlays) so I somewhat knew what to do. The Steam release added a few features that I was glad to see like achievements and scene skips.
I love games like this one. Simple, but deep. Deep, but also doesn’t take itself too seriously. It makes you think about things but never shoves it in your face. I quite enjoyed all the references too. Some of the endings were a bit out there, but that’s part of the fun.
– Real player with 17.6 hrs in game
There are certain cruelties this game that presents you with that prevent me from classifying it as fun.
Within the game there are advertisements for the developers other games, and I had to reset the game (the intro sequence is waaay too long.) to escape them. The options for this game are super limited. I get there’s only so much you can do with a game like this. It just feels dull and monotonous. Playing through multiple times is not rewarding at all, and this game does NOT respect your time or intellect.
– Real player with 5.7 hrs in game
I Will Be There
DO YOU HAVE WHAT IT TAKES?
You want to reach her. All you have is an RV. Hundreds of miles ahead in a post-apocalyptic, zombie-infested world. Take care of yourself and the vehicle, face random encounters and uncover the truth.
Features:
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Story-rich gameplay: Feel the loneliness and longing for the loved one
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Old-school adventure graphics: Immersive nostalgia with pixelated, 16-color objects and backgrounds
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Fully operational vehicle: An RV in where you can eat, rest and get ready
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Random encounters: Make each journey a unique experience
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Day/Night cycle: Travel & explore in daylight and spend the night in safety
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RPG elements: Invest skill points to improve your character
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Official soundtrack
Peachleaf Pirates
Playing status: 51/52 achievement, finished the game (I don’t know how to get the last achievement)
Grindy Achievement(s): Yes (~10 achievements which can take ~20.6h to finish).
Optional Achievement(s): Yes (~41 achievements).
Difficult Achievement(s): No.
Intro
The farming sim genre has been on the rise recently. They usually have similar mechanics as Harvest Moon, although other games try to mix it with other genres. Seeing that Peachleaf Pirates is a combination of point and click and farming sim elements, I become curious about how the result will be, especially since both don’t seem to be similar in the control scheme.
– Real player with 40.1 hrs in game
UPDATED ***
Thanks to the developer for letting me know about the information, i now finished the game.
I really enjoyed the farming side of the game, the combat was also fun, but i found the click and point side of the game a bit repeditive, just like the last part of the game i had to criss cross the map i think 4 times just to finish in 1 day.
Overall 6/10
after 20 hours i give up on this “point and click RPG” parts of the game, its not clear at all what to do , i see multiple side quests but they aren’t logged on the journal , i spend 40 minutes to complete a quest to save a parrot only to find out it didn’t continue the story at all and only gave me a discount at a shop i no longer need to use. Another i found a “winning ticket” to a casino which wouldn’t let you into the casino and i assume its for voodoo but the voodoo woman has dissappeared. Once this game has a properly designed walkthrough to help you when you get stuck this game is a big thumbs down. I really was enjoying all of the other elements of the game but the “point and click problem solving” needs a lot more “problem solving” from the developer. A hint system or something and ad all the minor things to quests and let us know what actually moves the story forward and what is a side quest like the parrot mission.
– Real player with 22.4 hrs in game
Horror Stories: PLEASE COMPLY
Loved the game. Found it by chance and had it on my wish list. It’s decent for the price if the game hasn’t been spoiled for you already. I love the sense of dread and the ending. I mean I don’t love it I hate it but still!
– Real player with 3.5 hrs in game
Short and sweet little horror experience. enjoyed the experience. Looking forward to the next Horror Story :)
– Real player with 0.6 hrs in game
Castle Manager
https://store.steampowered.com/app/1730240/Cruise_Ship_Manager
https://store.steampowered.com/app/1349300/Yakuza_Empire/
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deploy the chambers, armoury, dungeons, throne room, and other rooms
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take care of the castle expansion
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repair damage on an ongoing basis
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extinguish fires
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build a moat
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ensure that the blacksmith forges swords and the armourer makes the armour
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see to the butcher slaughter the pig
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make sure that the farmer sows the field, harvests the crop and the baker bakes the bread
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ensure that the winemaker delivered the wine…
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…and that the tables are laden with food
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resolve conflicts
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punish criminals
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take care of the spiritual development of your people
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suss out intrigues
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plan sieges
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negotiate with other kingdoms
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take control of plagues
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fight against epidemics
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deal with natural disasters
Remember that your king must be satisfied with your work! Do your best to keep the castle alive, the people happy and the army ready for battle!