Overworld - Map Keeper’s Realm
Overworld: Map Keeper’s Realm is your tabletop RPG companion. With it, you can quickly and easily sculpt your world, retain its history, and share it with the players. Overworld’s propagating levels enables you to create and detail your whole world with a single map. Other features like points of interest and searchable notes breathe life into your world. Welcome to Map Keeper’s Realm!
Heavenworld
Let’s be straight about this:
Didn’t Liked:
-After you Build something, you can’t erase it from that place
-Enemy factions respawn their members, no matter if you took most of them. they always grow, when other factions (neutral or allied ones) don’t. They can loose members but won’t raise it’s numbers.
-The game has a option of up to 150 people (including the player) to appear in the map, but i never saw more than 60 and they go down quickly)
-Map editor isn’t full (you don’t have all the things you see on the map, i don’t know why but you can really build what you saw on the Official Map for example.. isn’t Full really, only.. 50%.. of it you can use it)
– Real player with 104.0 hrs in game
Read More: Best Level Editor Zombies Games.
This game as a very unique concept, it combines both base building with direct character control offering a more immersive feel rather than being that entity in the sky that just places buildings and manage resources like more RTS. It’s comparable to State of Decay’s base mgmt system but with a lil more room for placement. The ability to customize your gameplay is huge as some aspects to the game isnt favored by players so you can create the game to your liking.
Pros:
- Fun and dynamic base building offering creative ways to design your base to your liking
– Real player with 34.3 hrs in game
Isles of Adalar
I usually never leave reviews on games. But this is such an ambitious game made by 2 people only. So almost for that reason alone it deserves a positive review. However, should you buy this game? If you want something polished, smooth and without bugs, then you should definitely not buy this game. It has a fair amount bugs, bad animations, and auditory issues.
With all that being said, the game delivers on it’s intended purpose almost flawlessly. You can generate a level (Island or dungeon) design it completely as you wish and i don’t even want to go into detail, about how in debt you can go with everything. NPC behavior, quests, factions, world building, what areas of the map have what sounds or music, light sources. (Probably) Everything that exists in a engine for making games exists within this games editor. I haven’t found something i haven’t been able to do yet. And the best part about all this? You can continuously expand you world, you can keep making new levels and link them together by using something called portals.
– Real player with 10.5 hrs in game
Read More: Best Level Editor Co-op Games.
Disclaimer: I backed the Indiegogo campaign, so it may show that I entered a key rather than purchased from steam directly.
Promising game with lots of potential. The inclusion of mod tools from day 1 is very nice to see, and I hope that modders will pick this game up and begin to make their own campaigns and content with it. The devs seem to be pretty active, and have been checking feedback from yesterday when the game released.
Update 10/24/2020: It looks like the devs have fixed the UI bug that I’ve been having. I was able to play for some time before putting the game down for the night, with zero issues on that problem.
– Real player with 8.2 hrs in game
Disc Golf Adventure 2 VR
First impressions were quite good. Single Player and Multiplayer worked great. Some suggestions can make this game much much better, but for first try. Super happy with buy. Will update when I have some more hours in the game.
– Real player with 3.4 hrs in game
This game has really nice graphics and atmosphere but as a casual disc golf player I can say that the physics are just wrong. It seems impossible to throw proper (an)hyzers or flips, and all the discs (even drivers with little power) are rolling huge distances because the terrain does not seem to have any effect on the disc + discs do not wobble enough to stop the rolling (even PS3 Sports Champions Disc Golf is way better on these aspects). I really would like to have a good VR Disc Golf game and this could be it if only someone would fix the physics.
– Real player with 1.2 hrs in game
Kokopa’s Atlas
Embark on a grand journey to a fantastical, unknown planet in this procedurally generated farm & crafting adventure! In Kokopa’s Atlas, you’ll be hopping into the boots of the brave (but clumsy) Kokopa - a wannabe galactic hero - just as his ship crash lands on a strange, undocumented world.
Gameplay
Join Kokopa on his journey to explore and make a new life for himself on this new, uncharted planet. As you plot, design, build and farm on this fertile world, you’ll also have to watch out for the dangers that come with being an intergalactic traveler! Can you keep your new home safe from cosmic pirates, the local wildlife, and the dangerous mysteries the wilderness holds?
Dynamic NPCs
When you happen upon a new settlement, NPCs will be tending to their day-to-day duties — or maybe slacking off! Creatures in the wilderness will also interact with their environment and towards each other — watch out for the aggressive ones!
Create Your Own Adventure
What do you want to do today? While there is much adventuring to be done, it’s ok to spend time relaxing at your homestead. And once you’ve regrouped, there is plenty of other work to be done! Perhaps you can craft some new tools, tend to your garden, help a villager, or test your mettle in the wilds!
Meet Pollimero!
A faithful biodroid assistant, Pollimero (model PLM-079SY) is skilled in all things exploration. (“More than an advanced vacuum cleaner!”, reads the maintenance hatch.) Pollimero’s most versatile tool is the Scan-o-tron, a highly advanced module existing at the forefront of modern science. When activated by Kokopa, it emits a powerful shortwave radar throughout the surrounding environment, highlighting resources, terrain oddities, enemies, and more.
Tiptop Tents
Find a nice area you’d like to settle down in? Toss your ‘PortaPop Homes’ series capsule on the ground and, voila!, you’ve got a comfy Tiptop Tent ready to go! PortaPop, brought to you by the fine folks at Halcos Interstellar Holdings!
Gear Up!
Gloves, helmets, pants, suits, and boots — you name it! Outfit Kokopa with some of the most fashionable gear on the planet, and increase your damage resistance to boot! Maybe you can find something for your little fashion-plate friend Pollimero as well.
Farming
There are a variety of berries, plants, & fruit trees you can cultivate and harvest for food to bring along on your adventures, defend yourself from enemies, assist with terraforming, and even decorate your domicile as you see fit! Chop a tree down? It’s gone now and forever — plan accordingly! Plant a seed for an aromatic flower? It’ll be there when you return . . . and maybe some creatures that enjoy the flower’s scent! Grow an expansive garden, harvest and collect a multitude of resources, build and upgrade your tools, and more!
Kokopa’s Atlas: A World of Your Own to Shape & Explore!
Below Kryll
A fantastic concept with an enormous capacity for world-building!
The closest I can come comparing it to anything else is by describing it as a Metroidvania Little Big Planet. There is a story mode, but the user-created maps are the big draw, in my opinion. To date, there are over 2,000 individual stages, each with their own unique charm and difficulty.
You can build and play parkour challenges, combat stages, or story-driven puzzles. You can create pixel art. Make it easy, make it difficult, make it funny, sad, or scary. The possibilities are endless.
– Real player with 87.4 hrs in game
Below Kryll is a deceptively simple yet innovative platformer with a solid community that just never quite found its niche.
Building the game around user-created levels was a gamble that paid off for the developers. There’s often a real Jekyll/Hyde quality to homemade content, but the levels in Below Kryll are consistent. They vary from extremely technical and difficult platforming challenges to exhibitions of surprisingly sophisticated art and music. User tags make it easy for each player to find levels which suit their own play styles.
– Real player with 67.2 hrs in game
TravelRacer
This game is the testament for Human Endurance. How much are time are you willing to listen to the same annoying song for 2-3 hours. Knowing you get 2nd place you have to restart the entire race which each race can last up to 5-20 minutes. You’d probably be saying, “Oh how bad could it be.” Believe me, this is the worst 2.2 hours I have spent in my entire life. They should give this game to the military for mental endurance training.
– Real player with 2.5 hrs in game
This game is the testament for Human Endurance. How much are time are you willing to listen to the same annoying song for 2-3 hours. Knowing you get 2nd place you have to restart the entire race which each race can last up to 5-20 minutes. You’d probably be saying, “Oh how bad could it be.” Believe me, this is the worst 0.5 hour I have spent in my entire life. They should give this game to the military for mental endurance training.
– Real player with 0.5 hrs in game
Far Cry® 2: Fortune’s Edition
A very sophisticated game, has alot of mechanics that don’t really make sense regarding game design wise (like malaria) but they still work, they fit with the african setting really well. These game design choices also make the game feel different from other entries in the franchise, and we can see with hindsight that this is really important for a game. The game is also generally pretty good, has good gunplay, graphics, sound and an interesting premise. Obviously I recommend this.
– Real player with 41.5 hrs in game
It’s… ok. It’s main selling point is the brutal realism it tries to show off. Fire mechanic is cool. It spreads out and causes the grass and trees to burn up. The healing animations when you’re low health are explicitly neat. A lot of people hate the gun-jamming mechanic when your gun gets worn out but I think it adds to more of the realistic setting Ubisoft was trying to go for.
However, there are a few major cons. Guard Outposts respawn when you leave and come back. Driving through the world gets really frustrating and annoying really quick. These outposts are on every road and driving through them means you get shot up bad. If you’re lucky you can drive through and manage to escape. But, most of the time, they cause your vehicle to break down. Forcing you to get out and fight them all again. Either that or a couple of them get into their gun-mounted vehicle and chase you to the ends of the map.
– Real player with 34.4 hrs in game
Cube Life: Island Survival
Going to keep it short and sweet, Because I always end up having steam not save my edits to try to fix my review.
Cube Life: Island Survival may look like a cheap Minecraft clone, but it actually has a lot to offer and you most likely won’t find everything to create the same type of experience with Minecraft mods.
I personally believe that the Survival Mode is way better than what you’d find in MC, but everybody has different tastes. Many people think I’m just biased because I like the company, but I want to make sure you know that I really do love this game. Just look at my hours played!
– Real player with 1081.9 hrs in game
So…what should i say… The WiiU game from 2015 was amazing. This one is a little bit worse from my perspective, but the price is ok for a few hours of surviving.
[EDIT From 21.11.2021]
They released an update after more than a year and the game is just unplayable. More bugs that really hurts your gameplay experience and lots of other things. Because of that, i can´t recommend it in this current state.
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Day/Night cycle
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Lot of things to craft
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Lot of things to mine
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Guide book from the start (trust me, you gonna need it. At least for crafting)
– Real player with 31.6 hrs in game
Traffic City
If this is the Early Access version this game has LOADS of potential. To begin with you have a choice of vehicles to drive around a city which adopts a traditional ‘grid iron’ street pattern with a roundabout in the middle. On the whole the AI is quite good and precise and all the junctions which have them feature working traffic lights. Beware though: The steering left / right is a little ferocious if you keep the A / D or arrow = / = keys depressed. Fun / addictive / quite inspiring. I hope to see more from this game soon :o)
– Real player with 1.4 hrs in game
add peds and midtown madness feeling
– Real player with 1.0 hrs in game