#AkiRobots
I’m part-way through, and it’s getting tougher (trying to get par on level 39). So far this game strikes a nice balance of being challenging without being too hard. The par scores make you think about how to be more efficient while making it clear that there are savings to be had. The graphics are fun while being readable so you don’t feel overwhelmed by visual noise.
I’m digging it.
– Real player with 20.6 hrs in game
Read More: Best Level Editor Colorful Games.
Fun little, sokoban-esque puzzle game.
The level designs are actually very well made, and really bring out the interesting interactions between the different mechanics. Really makes you have to think sometimes, especially when trying to beat the “Pony moves”(Dev highscore)
– Real player with 13.1 hrs in game
Slimesphere
https://www.youtube.com/watch?v=bZhNyF1hBiM
A little, cute gem here.A turn-based tactics game where you control some slimes and fight against other slimes. Levels are set up as various grid like terrains and you are allocated a certain amount of units to play and position at the beginning of the level. Here, you must defeat them within three turn, using different types of slimes which unlocks as you progress such as ranged slimes and shield slimes. Each turn you can take three actions including moving and attacking your unit, and choosing which direction your slime faces at the end of the turn. This is necessary as slimes take different amounts of damage depending on which way they attack and are attacked, so strategising your positioning is key. As well as there being more various kinds of slimes later on, there are also levels get more complicated as there are traps that arise, different levels of the terrain as well as the scale getting bigger.
– Real player with 1.1 hrs in game
Read More: Best Level Editor Colorful Games.
I really like this game, it is excellent. Is one of the only games I’ve played where watching the enemies move is as interesting as moving your slimes. The art style is excellent and the music is also really good. The menus are really well made, and everything is easy to use. Every move you make is impact, and the levels are challenging but fair. I really like the three round cap, as it means that you don’t end up hanging back and hiding. It is a highly enjoyable game, I highly recommend getting this game, it is excellent.
– Real player with 1.0 hrs in game
WHAT THE GOLF?
WHAT THE GOLF is a “golf” game for those of us who hate golf. Really.
You don’t need to know a single thing about golf to enjoy this. It might even make you a bit sad if you love the real sport, since the game makes an absolute mockery of golf in so, so many ways that its almost criminal.
When you start the game, it looks deceptively like the real thing. You quickly realize that this is no ordinary golf… Everything you knew about the sport is thrown out of the window fast, as you progress through the levels. You would think that golf here was about putting a ball in a hole. You would be wrong.
– Real player with 23.3 hrs in game
Read More: Best Level Editor Memes Games.
What the Golf!
So casual you need to wear casual clothes to play it.
Easier to read review Here
It is official. Golf is boring! so a secret underground testing lab has been set up to make golf more interesting. Moving around the testing facility, you test different holes ranging from the bizarre to the ridiculous, all in the name of making golf fun.
– Real player with 19.1 hrs in game
I, Zombie
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I, Zombie is a puzzle game with some occasional stealth elements. It plays a lot like a web game, with clear inspiration drawn from games like Infectonator.
The basic mechanics of each puzzle require you to either turn everyone into a zombie, or turn a specific character into a zombie. You accomplish these tasks in two different ways. For the levels where you have to infect everyone, you will generally try to sneak up on easy targets to help build up your zombie army, before taking on the more difficult targets. There are a variety of tactics you can use, although you will quickly figure out the best strategies. You have loose control over your zombie army, but nothing like an RTS game would have. The second type of level, where you need to infect one specific person, has much harder enemies so you can’t just build up an army to win. These are essentially stealth levels, where getting shot once usually means death. They aren’t terrible, but the are definitely less fun than the normal levels. Some of them are frustratingly designed, requiring you to have almost perfect timing, but in general they are okay.
– Real player with 6.2 hrs in game
This is pretty decent little action puzzle game, albeit with not much in the way of replayability beyond redoing the levels until you find the way to keep all your zombie minions alive on each level.
The gameplay is pretty simple - you start off a lone zombie who has to infect everyone in the level (with a couple of exceptions where you have to dodge the patrolling guards and just munch on the scientist at the end, and one case where you start off with a single turned zombie on the opposite side of the map with yourself trapped and unable to move), and each level basically you have to work out which groups of civilians or soldiers you should attack in what order, and with what timing on their patrol route in order to avoid getting your brains blasted out before you get to them. Early levels are pretty straightforward, the later levels tend to require a bit more planning of where to go and when, plus along the way there are a few tips and tricks you can pick up of how to manage your fellow zombies.
– Real player with 5.1 hrs in game
Train Train Train
Fairly simple game, fun artstyle and gameplay. Difficult at some points but you can overcome these problems over time.
– Real player with 1.9 hrs in game
A lovely cute relaxing puzzle game, that requires building and management of several train station and tracks while also paying attention to not run over any animals.
Great game to pop in and relax for a bit by playing a couple levels.
Theres also a custom editor, so you can create a cute looking hell trainstation for all your friends to “enjoy”.
Looking forward to the sequel ( ͡° ͜ʖ ͡°)
Also: I like trains :)
– Real player with 1.6 hrs in game
Of Mice and Moggies
Love letter for Sokoban fans. I especially enjoyed the leaderboards and optimizing move counts for solutions. Has a really good level editor, which is a good place to dip your toes in if you have ever wanted to create your own puzzles but don’t have a starting point. The developer is very friendly.
– Real player with 73.5 hrs in game
Unbridled feline aggression and tricky problem-solving converge in a most satisfying manner in Of Mice and Moggies, a stellar Sokoban variant with a sedate, bucolic backdrop. A belligerent brown cat has embarked on an extensive hunting expedition spanning numerous locales, and he needs your wise direction in order to effectively bag the prey. Manipulative mice, airborne bunnies, and elusive lizards are the prime targets for this frisky fighter. These cunning creatures won’t be subdued easily and will take flight when the combative cat occupies an adjacent segment of turf; should an animal reach the outer perimeter of the playing field and escape, it’s time to head back to the clawing board. If a patch of tall grass isn’t available in order to launch a stealth assault, players will need to discover various ways to entrap the hunted before they can be knocked out. Pronounced purring follows every successful conquest. The sequence of movements made to complete each level are recorded and can be reviewed in order to assist players in identifying optimal solutions; this feature is particularly welcome since a handful of the levels can actually be solved with fewer moves than the designated perfect solutions imply. A versatile level editor and some unlockable minigames are nestled amongst the shrubbery, but the core levels are so thoughtfully concocted they more than stand on their own. Block-pushing buffs certainly won’t want to miss out on this compelling collection of countryside conundrums.
– Real player with 14.8 hrs in game
Lonely Birds
There is something so satisfying about rePearing these birds
– Real player with 2.2 hrs in game
Fun and cute little puzzle game that introduces lots more complexity as you continue. The pearakeets are adorable.
– Real player with 1.1 hrs in game
Box Cats Puzzle
.ok
– Real player with 3.5 hrs in game
♡ ฅ/ᐠ. ̫ .ᐟ\ฅ ᵐᵉᵒʷ ~
– Real player with 2.8 hrs in game
Sokoban: Bunny Tales
This game is a good game, don’t let the graphics fool you.
It builds on the concept of sokoban quite well, even if many of its puzzles drift away from the main idea of sokoban and become more like a better version of chip’s challenge. Much of ‘those’ stray puzzles are welcomed additions when compared to the variety it already has when focusing only on its more sokoban-like puzzles of pushing objects onto spots.
Being only 200 levels long, it’s rather short when combined with its relative ease, albeit its difficulty does fluctuate. For me, it took only 22 hours to beat all of the levels… This ensures that the game can’t possibly overstate its welcome, if such a thing was possible with its variety.
– Real player with 22.5 hrs in game
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
– Real player with 14.3 hrs in game
Dorky Fork
“You don’t know real fear until you’re crossing a bridge while pushing an unstable block for the 100th time.” - Sabadass, 2020
Dorky Fork is a delightful game that appears relaxing on the facade but provides quite a good challenge. The tank-like controls take a bit of getting used to. Once you understand how to move and manipulate the blocks, the real challenge becomes navigating the levels.
It took approximately 4 hours to complete the game on my first playthrough. There is also a level editor, but I did not spend any time in it.
– Real player with 4.4 hrs in game
I think the fundamentals for a great puzzle game are in here.
Does not have controller support. The controls only use 4 buttons - the WSAD, or the Arrow keys. So, Im not sure if a controller would be needed.
– Real player with 0.6 hrs in game