Last Soul

Last Soul

LAST SOUL is a 2D Pixel-Art, Shooter, Action, Platformer with a compelling story about a future where mankind is losing its will to live.

Get cover

Use shields to protect yourself from the bullet hell that enemies spread towards you. You need to also use these shields as a platform when reaching the higher ground.

Dash

Dash and destroy. With dash, you are fast as F boi! Often the attack is the best defense.

Bullet time

Last Soul is a fast-paced game, and there is a lot’s going on around you. Control the time and use the bullet time to dodge enemies bullets.

Big guns

You need big guns to destroy big bosses. Collect them all and spread mayhem around you.

Fly like a hawk

Death from above! Use a jetpack and fly like a bird. Enemies don’t even notice what did hit them.

  • Play as an AI robot tasked with saving humanity.

  • Explore and fight your way through tens of distinct regions.

  • Enjoy the amazing PixelArt graphic and an immersive music style.

  • Evolve your character, unlock new and more powerful weapons and abilities.

  • Master special powers, including bullet time, jet pack, and shields.

  • Take on awesome boss fights, or die trying.

  • Make your best speedrunner time and show off on the leaderboard

  • Discover Easter Eggs, boost your points, and get a totally different skin from the rest


Read More: Best Kickstarter Retro Games.


Last Soul on Steam

Open Mod

Open Mod

Open Mod is a free-to-play, tactical first person shooter that, for the time being, revolves around the bank robbery game mode. Being a team of two, we focused our attention on the game mechanics and customizability, having as a main goal providing our players the opportunity to personalize their experience on as many levels as possible.

The gameplay consists of, as expected, a bank robbery, where one team must rob the bank and escape with the money through certain routes, while the military must eliminate them before they do so.


Read More: Best Kickstarter Multiplayer Games.


Open Mod on Steam

Project Remedium

Project Remedium

In the game you play Nano+, a Nanobot fighting against evil germs and bacteria and other stuff in order to save a little girls life.

The game looks great, has interesting maps and good atmosphere. There are many eastereggs placed throughout the game. It combines FPS with RPG elements, meaning you can unlock skills and weapon upgrade as your character becomes more experienced. And in addition there is even some educational content in the form of quizzes about the human body. Answering them correctly gains you rewards.

Real player with 25.6 hrs in game


Read More: Best Kickstarter Sci-fi Games.


If you know “Innerspace” movie you’ll feel like there. As a nano-robot you travel inside a human body to fight against microbes and pathogens to cure each affected organ starting from the liver. You’re armed with energy (destructive) and remedium (healing and destructive) guns. By defeating the enemies you can collect weapon parts that are used to unlock new weapons (3 of each kind) and upgrade them for the better performance in the combat. It’s important to gather energy and remedium to power the guns as well as molecules to craft substances helping you to stay alive. There is also simple skill system in the game. It’s a classic fast action FPP shooter with beautiful graphics made in Unreal4 with fantastic soundtrack well adapting to the current in-game situation.

Real player with 14.3 hrs in game

Project Remedium on Steam

ZERO Sievert

ZERO Sievert

ZERO Sievert is a post apocalyptic game setted In a fictitious part of Russia.

The bunker ZERO Sievert: here you can accept new quests, talk to NPC, trade with vendors, manage your equipment and improve your base.

Maps: Maps are procedurally generated to ensure good replayability. The main points of interest will then be in a different location each time, but there is loot in everywhere in the map so be prepared to explore!

Weapons modification: Weapons can be modified, it is up to the player to create a weapon he likes or to focus on statistics. There are a lot of different mods and an incredible amount of combinations

ZERO Sievert on Steam

Takedown: Red Sabre

Takedown: Red Sabre

Takedown: Red Sabre is a SWAT esque first person shooter where you go through multiple levels with your team.

Story:

Takedown: Red Sabre doesn’t really have a story, there’s multiple levels that have no connections whatsoever. Levels range from clearing a radio station in the mountains, or saving hostages in an overtaken container ship. They give you a debrief of what needs to be done and then you are thrown in the mission. That’s about it honestly, so if you want a story to go along with your swat escapades you’re gonna have to keep looking somewhere else.

Real player with 10.2 hrs in game

Takedown: Red Sabre * 5/10

Essentially a very high potential tactical FPS which unfortunately is abandoned in an alpha stage at best. Buy and play at your own risk.

INTRO. What is Takedown: Red Sabre about?

Takedown Red Sabre is an abandoned attempt to revive the tactical FPS genre that is best represented by games like SWAT 4 or Rainbow six.. NO, NOT SIEGE. Rainbow six 3: Raven Shield. I say it’s an abandoned attempt and not a failed attempt because that’s what happened, and that’s what it is. Serellan llc was a one man driven company with different collaborators that abandoned the project along the way. This dude abandoned development for TD:RS and started developing Epsilon, another abandoned attempt of the same genre.

Real player with 8.7 hrs in game

Takedown: Red Sabre on Steam

Chains of Fury

Chains of Fury

Experience the sick pleasure of painting rooms with alien slimeballs. Feel the bliss of nostalgia coming through you. You’re in for a hell of a ride but: always respect the Duke.

Become the meanest hero motherF&@*#@ on the planet, whose testosterone can only be measured in the amounts of bullets you share with those standing in your way. Shooting, smashing, destroying = music for your ears. Make alien bastards pay for what they’ve done.

KEY FEATURES:

Destructible walls - you don’t need keys as almost everything is destructible.

Hidden Secrets - loads of eastereggs & secrets wait to be found.

Retro inspired - Duke, Quake, UT, Doom. We took inspirations from the best.

Dark Humor - you’ll recall times where FPS games could make you smile.

Split screen multiplayer - play with your friend or foe.

You are a hired gun. Your former clients put you in prison instead of paying you. That was their last mistake. You will find them and you will get your money back. No world-saving, no zero to hero bullshit, no mercy. It’s nothing personal - it’s just business.

There is no turning back. If something is slowing you down, just shoot it and destroy it. Nearly all walls are destroyable here.

This is gonna be bloody. Even punches and kicks get to be quite lethal here.

Use your environment to your advantage. Abysses, force fields, vortexes, spikes on the walls, and more. Make those kills MEMorable.

Shoot first, ask questions later. You are here “just” for pure mayhem. Choose from the guns that everyone knows and loves: minigun, shotgun, railgun and more. Rejoice in the real thrill of slaughtering scumbugs standing in your way.

There is no time for thinking here. Lots of enemy types including bosses are waiting to be slain.

Chains of Fury on Steam

Strike Suit Zero

Strike Suit Zero

I don’t understand some of the posited reviews saying that this game is too hard or chaotic or bland.

The game is not too difficult, it just has a bit of a learning curve. Truly, I thought it was too easy at first. If you’re a passable shot in Wing Commander or Ace Combat or anything like that, you should be a dead-eye marksman in this. I went through the first three levels not using the lock-on function. It was only later that I discovered the game has a freaking target-lead reticle. If you cant shoot using that, don’t say anything about it because you’re a walking advocate for gun control.

Real player with 43.4 hrs in game

This game suffers of death by a thousand cuts

At first, i was very much taken in. There aren’t many space games anymore so it was nice to have one. The presentation of the game was nice, with voice acting for important characters, and the combat was decent (even though the controls are extremely clunky).

However, after a few hours of fun, you start noticing the many problems this game has :

  • Dogfighting is almost inexistant. It’s so hard to aim, you’re better off using homing missiles to blast small ships.

Real player with 18.8 hrs in game

Strike Suit Zero on Steam

SUPERHOT

SUPERHOT

SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT

Real player with 19.1 hrs in game

As of March 2nd it was announced that Superhot is 5 years old. By Golly, they grow up quick. Let me tell ya, I knew ‘em since Superhot was a little boy.

Real player with 10.3 hrs in game

SUPERHOT on Steam

HARDCORE MECHA

HARDCORE MECHA

I adore this game. I grew up playing Metal Warriors and Assault Suits Valken with my older brother, and have had a soft spot for the 2d mecha platformer genre ever since as a result. The asking price is reasonable for the single player content alone, in that it rivals Valken, Leynos, Gunhound etc, and may possibly be my favorite thus.

There are some hidden weapons blueprints in the levels, and sidequest type achievements to bring completionists back for a second playthrough. I was at first worried a bit by the lack of difficulty settings, but the game provides an adequate challenge and feeling of badassery on the first run worthy of its spiritual predecessors. You’ll be OP in the earlier stages of a second run by retaining your end game stats/equipment, but more significantly by having mastered the skills necessary to beat the game at all..

Real player with 72.9 hrs in game

Time for a review after finishing the game! I do a Single and Multi Part. Not too long though. Oh and how it feels.

People who say it feels clunky and such. They just can’t handle high mobility games. Hardcore Mecha gives you a lot of movement options which can be used to dodge or go in close for melee attacks. It feels fluid to me and a great experience controlling the Thunderbolt S. The rest comes in the Multi part.

Single Mode:

The Story is the usual Mecha? Not really when thought about it. There is the usual Fight against the other Organization but you belong to a team of Mercenarys. Which already changes a lot. You only do your Mission and help others if you want to. Or want them Credits… The Bosses are great even if sometimes underwhemling… Like the Final Boss. Should have been way more space and fighting room. And kinda anti-climatic. But still fun to fight! Like against the Crimson Flame which is difficult for a first timer for sure. It’s Melee focus and speed. The rest of the Single mode, when Arcade and such is missing for now. Is still a great experience. I still didn’t find every blueprint either! Gotta get to that. Everthing else. Great. Enemies are never cheaply placed. Even if it feels like that at once. They are never.

Real player with 32.5 hrs in game

HARDCORE MECHA on Steam

CONSORTIUM

CONSORTIUM

I’ll be Honest, Easilly the best RPG i’ve played, it deserves more recognition, and i really can’t wait to see where they take the world, or more accurately where they let us take it with the next “game”

It’s gameplay is nothing to write home about, but the characters, the background lore, and the Setting are brilliant, probebly one of the only games where the characters feel genuine, and my decisions seem to make an impact, i’ve never been more invested in a game world, comming up with theories on the motives of characters and stuff, ect, which i normally don’t do, but the background lore is very fleshed out.

Real player with 27.8 hrs in game

It is difficult to crystallise my thoughts on this game into a simple thumbs up or thumbs down because the game has some great aspects but also some out right bad elements.

The game starts off really well, you are basically playing as Captain Archer in Quantum Leap inhabiting some guy’s body. However Brother Cavil doesn’t turn up with a computer made out of LEGO to tell you what is going on so you have to try and ask people to explain things without giving away that you an imposter. The voice acting is excellent, the characters feel natural and the world building is thorough.

Real player with 18.7 hrs in game

CONSORTIUM on Steam