The Dwarves
The Dwarves (also known as “Die Zwerge”) is a tactical-based RPG based on the novel series written by German author, Markus Heitz.
Story and plot premise:
The series takes place in the fictional fantasy realm of Girdlegard. The humans, whose primary deity is the goddess Palandiell, have seven kingdoms in the land, some of which house enclaves of magi who train famuli apprentices. The elves, who revere Sitalia, hide their kingdom of Alandur between the borders of two human kingdoms, Gauragar and Tabain. The dwarves, however, built their kingdoms around the mountain barriers of Girdlegard. Vraccas, their deity, ordered the dwarves to defend Girdlegard from orcs, ogres, and alfar (dark elves), all of which worship the dark god, Tion.
– Real player with 20.6 hrs in game
Read More: Best Kickstarter Fantasy Games.
I’ll give this a thumbs-up, but only under the following conditions:
a) do not buy it at full price. 40€ after 5 years is overpriced! I bought at full price - I regret.
b) you should love~ 3 Games based around Dwarves
c) you should not be afraid of a lot of text - and if you are not afraid of a lot of text you should not expect a deep CRPG.
Why I love the Game:
Gameplay
It is a bunch of fun to guide the Dwarves (not those other dudes!) through combat. Build a line, crush the Orcs with Hammers and Axes. Even when they run and when enemies are close the Dwarves auto-attack, which is a bunch of to just push through the Hordes.
– Real player with 12.9 hrs in game
Noble Armada: Lost Worlds
Despite the fact I backed the game because of sentiment of the setting I quite suprised because I really enjoy it:) Especially, I love movement of the ship-as physicist I really enjoy it:) From my point of view it is very realistic
It is simple game, but with lot of possibility to play:)
– Real player with 14.9 hrs in game
Read More: Best Kickstarter Sci-fi Games.
Poor. It is, more or less, about the quality of a cheap game from 1995 with poor documentation and mechanics. Worse, the campaign game is pretty buggy. I’ll probably put some more effort into learning/playing…maybe some of it is a learning curve and maybe some of it has a bug/fix/workaround.
– Real player with 10.7 hrs in game
Pillars of Eternity
I’ve always consider the progress of graphics and telling stories with well made CG instead of words are good things for game industry, I thought the stunning graphics could bring the game world closer to us than the classic literature did.
Yet I found myself totally immersed by Eroa ,in this game than I’ve ever been in other games before, the astunning details I read from these words,just makes me questioning if the game industry is on the right path consider all those games with great power of graphics but turn out to be a total nightmare.
– Real player with 94.0 hrs in game
Read More: Best Kickstarter Fantasy Games.
The game is just inredibly boring for me, never played it more than couple of hours from the start. Comparing to old BG/IWD series and Planescape:Tormet the only advantage of PoI is the graphic.
Game mechanics like allowing to sleep only when you have camp wood or some enemy beetles opening a door you close a moment earlier to hide from it is just lame.
– Real player with 87.4 hrs in game
The Red Solstice
I’ll skip the stuff about it beeing 8 player coop and sooo on and start talking about the stuff that might not be mentioned as often in short reviews:
The game offers multiple difficulties.. however the base difficulty is intended to be rather challenging for Players.
Which is definitly a good thing since it’s all about improving your own skill and after many defeats rewarding yourself with your very first win… somewhat darksouls-esque..
Classes:
So far there’s a total of 8 classes and depending on what the player wishes to accomplish every class has one or more distinctive roles.(Tank, Healer, DmgDealer,Scout….)
– Real player with 2514.4 hrs in game
I played this game when it first came out and I immediately fell in love with it.
It’s a slick tactical shooter. With hordes of alien zombies trying to kill you. Meanwhile your team of husky voiced men attempt to complete your objectives.
Again it’s a great game. I stopped playing it for some time and decided to get back into it and immediately fell back in love.
Great set of classes
Assault-great all rounder very good beginner class. he’s great with light weapons and rifles and he even smokes a cigar. Do you want to live forever?
– Real player with 1210.3 hrs in game
Serpent in the Staglands
A friendly reminder that taking on a pack of wolves with a kitchen knife, or single point in a first level spell is a bad idea.
Serpent in the Staglands is a modern ‘old-school’ style crpg in both look and feel. Gone are the arrows of patronization, the quest log, the terrible bland puzzles that a brain dead toddler could figure out, and in is a true return to form of open world crpgs bursting at the seams with love and attention to detail. For a game made by a team of two people, it is one of the gaming masterworks of this decade in my eyes.
– Real player with 39.6 hrs in game
Serpent in the Staglands starts of with you, the Moonlord, trapped in a mortal body.
With very little info you set out throughout the Staglands in order to put the pieces of what happened together.
From the get go the story pulled me in, I really liked the mystery and the continuous search for clues to figure out who trapped you and why.
Being in mortal form also strips you of your powers as a God and this is a very refreshing take on the genre: you’re not the typical hero which everyone asks for help, you’re just a peasant which most people ignore.
– Real player with 35.4 hrs in game
Sumer
January 2019:
Love this game, but wish development would go a bit faster…
Edit December 2020:
Seems like they gave up on this game, no news in 18 months, shame :(
Not worth the €15 but still a fun game
– Real player with 33.9 hrs in game
I backed this game on Kickstarter and had access to the games beta before its full release and Inhave to say, this game is really fun. It’s a fantastic virtual board game of sorts that requires a lot of strategy and is incredibly competitive. There are multiple ways to play the game and earn victory points, allowing you to play the game how you want. The AI for this game are well programmed and are an adequate challenge if you’re playing by yourself or you can play this with friends and compete against each other. Overall it’s a very fun board game/party game and I highly recommend it to anyone and everyone.
– Real player with 33.7 hrs in game
The Waylanders
BACK TO THE GAME!
I’ve put the Waylanders on the shelf for a couple months, and can now say that the game has become much more lpayable and enjoyable.
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There’s a coherent plot now - cutscenes, voices and quest lines are mostly where they should be.
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Graphics has become better too.
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Some nice quests have made the progress more alive.
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GOBLINS! Goblins are adorable.
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The party members now have more distinctive character traits and interesting quests.
Now I can say that i’m really looking forward to seeing the final product.
– Real player with 44.3 hrs in game
As a long-time Bioware fan, a lover of ancient Celtic history (seriously, Amergin being in the game sold it for me, literally), and someone who has been severely disappointed by the most recent rpg offerings, I am very excited to be a part of early access and look forward to the game’s development.
What I love So Far:
-Camera options. I don’t do first person (motion sickness), and I love being able to close in for a more over the shoulder look while exploring.
-Dialogue between characters. I was hoping for a more traditional/historical flow, but the vivid personalities of the characters are already evident and leave me wanting more.
– Real player with 24.5 hrs in game