Chuck’s Challenge 3D 2020

Chuck’s Challenge 3D 2020

I had previously downvoted this game, citing many bugs and frustrations with the control scheme and the GUI. But after an incredible show of dedication from the developers in addressing and fixing (nearly) every one of my complaints in the “massive invisible” patch, I’m finally giving the game a thumbs-up. Very impressive, guys! Previously, I felt that this game might have perhaps gotten more attention and understanding as an “early access” title, but now it has earned its status as a finished product, one which can be built upon. I’m confident that the small number of remaining issues left will be addressed, and even if not, they do not detract too much from the game’s quality.

Real player with 60.8 hrs in game


Read More: Best Kickstarter Puzzle Games.


Huge nostalgic trip for me. When I was young (can’t remember when, when I was 8 years old or so I guess?), I used to play this game called Chip’s Challenge . It was a timed puzzle game with Sokoban elements. I never quite got to finish it as the levels grew too difficult for me near the end, but I remembered it fondly as one of the most favourite games I used to play. Hell, I remember being incredibly jubilant when my father helped me to beat Blobnet. Yeah, that infamous level with all the blobs.

Real player with 24.5 hrs in game

Chuck's Challenge 3D 2020 on Steam

Cellyon: Boss Confrontation

Cellyon: Boss Confrontation

This game has a really cool concept and is very promising for the future, the skill cap seems to be very high and even though it is still the beginning, there is already a lot of content that will challenge you for hours.

It is in early development phase so there are some bugs and a lot of things can be improved but it is really promising and might offer to MMO lovers a real challenge through a lot of different encounters !

I reccommend it !

Real player with 38.6 hrs in game


Read More: Best Kickstarter Multiplayer Games.


I never was a fan of this kind of game because of the farming part.

So this was a very good ocation to start since there is no farming part in this game.

I reccomand it for all who want to try MMO/boss fight who can’t spend 20 hours farming before any fun.

Real player with 24.9 hrs in game

Cellyon: Boss Confrontation on Steam

Endless Maneuver

Endless Maneuver

I took me quite some time to get used to the contros, the game is not intended to set highscores of 20 minutes or something. The 2 difficulties don’t get harder over time and there are no things to collect or anything. The only clear difference between hard mode and easy mode is that in hard mode you also have to jump, but you get often a jump right after 1 jump which you can’t survive, or else you get some blocks that hit you while you’re still floating since you can’t steer when you’re in the air.

Real player with 41.4 hrs in game


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Oh-my-gosh! This game reminds me so much of Flappy Bird… mainly because it’s equally as frustrating to play.

And I run and I run and I run…

Endless Maneuver is a rather nice-looking endless runner where your character gets to run on a thin strip of path that’s somehow suspended in midair. Your role in this game is to help your character avoid running into the many pillars that litter the path and to avoid falling from the path into the great abyss down below. The further you are able to run, the more points you’ll gain - it’s that simple!

Real player with 3.6 hrs in game

Endless Maneuver on Steam

Patchman vs. Red Circles

Patchman vs. Red Circles

The game is a little hidden gem, especially if you like some shrouded mysteries with

! dystopian theme. Despite it, while the game is funny and suitable to all ages, don’t mistake it for your usual casual game! It actually have more in common with Super Meat Boy with some levels being ridiculously hard, especially later down the road. Sure, it is beatable, but if you crank the difficulty to hard or aim for some achievements, some levels will get you annoyed until you finally beat it ;).

Real player with 16.0 hrs in game

I took a chance on this one, which popped up in my discovery queue. I can now say it’s my favorite game in the “stealth farming” genre, and I can recommend it to those who are looking for something weird and endearing. The graphics style reminds me of good old DOS games or early Windows 95 ones such as Lemmings Paintball. The soundtrack is excellently chosen to complement the style.

If you’re put off by stories about freeing the brainwashed masses, ones named “Sheeple” for that matter, I wouldn’t worry about it. This game doesn’t hit you over the head with some obnoxious message along those lines. Instead it draws you in and charms you, taking the timeless values of care for the environment, healthy eating, and not being controlled by the media or machines, and presents them in the most playful way. This game makes me want to eat more oranges.

Real player with 7.1 hrs in game

Patchman vs. Red Circles on Steam

Mighty No. 9

Mighty No. 9

Okay so, at the time of writing this I have 3 bosses down.

Yes, I did back this game. Yes I did play the beta.

I won’t deny this game has a lot of controversy around it. But I’m gonna try to stick to the game itself.

Is it bad? No. Could it be better? yeah, but it’s still satisfying.

Is it worth the hate it gets? No, I would say not.

Most importantly, is the game fun? Yes.

I strongly recommend people play, and I mean actually play, not just the 0.2 hour times we’re seeing in the reviews, and form your own opinion.

Real player with 17.1 hrs in game

Mighty No.9 should be a textbook case of how to not destroy the expectations of everyone who was craving this game. There hasn’t been a Megaman or Megaman X game in years, this should have been a cakewalk for this team to do and other studios have shown they can get very close to getting that Megaman feel. I’ll get this out of the way first- I’m not going to go into the gripes about the Kickstarter campaign, or the long wait, or all the other campaigns that were started before this way finished- they have been discussed to death already and you can check from other sources if you still wish to support the game by buying it.

Real player with 14.2 hrs in game

Mighty No. 9 on Steam

Giana Sisters: Twisted Dreams

Giana Sisters: Twisted Dreams

Mostly Boring

Giana Sisters: Twisted Dreams is a platforming game where you play as a pair of characters that can switch on the fly, changing the environment, the enemies, and in a lot of parts, the available collectible crystals. Crystal collecting and switching are at the core of this game, and not much else.

Don’t expect much of a story. I’ll be honest, I found none myself, so this is really just pure game. The problem is that the game it is isn’t very good.

Navigate levels by jumping and either spinning, which turns the character into a kind of cannon ball that can break walls or attack enemies; or twisting, which allows the character to descend slowly and with more control after a jump.

Real player with 54.7 hrs in game

Personal rating: 8/10

What about Giana Sisters - Twisted Dreams?

This seemingly cute and unambitious platformer will prove that you should never judge a book by its cover. It sports increasingly challenging level making use of the core mechanic; dual world that can change how enemies and the environment behaves around you.

The game is so cutesy, it must be easy! Hint: It is not

Although the game starts simple and easy it soon becomes one of the most difficult platforming games with long levels full of secret paths leading to more gems, which you will need to explore if you wish to earn the best rank.

Real player with 29.0 hrs in game

Giana Sisters: Twisted Dreams on Steam

Lords of Xulima

Lords of Xulima

Polished, entertaining game. Played through it straight twice, and I can see myself playing through it again in the future.

I could list some pro’s and con’s or repeat what others have already said, but instead I will highlight a few points which may clarify some of the mixed points you will see in other reviews. The purpose, I hope, is to help potential buyers in figuring out the perspective from which other reviewers are coming from.

1. The game is “linear” in that you are expected to go a certain path on the game world, but the path is not in a straight line. This will throw off some players who are used to the typical themepark RPG set-up where the game holds your hand on how to get to the next area.

Real player with 606.1 hrs in game

Lords of Xulima is the game I have invested the most time into on Steam, so I kind of have to recommend it. But that recommendation come withs a lot of caveats.

I’ll start with the reasons why my playtime is so large. One simple reason is that this is a pretty long game. Depending on difficulty, dying and how much you save-scum, I’d estimate 50 to 100 hours to beat the game. The fact that I suffered a number of crashes, losing progress, extended that further. If you want to try out all the character classes available, you’ll need to play at least twice; I actually ended up finishing the game three times to 100% it.

Real player with 398.9 hrs in game

Lords of Xulima on Steam

Our Darker Purpose

Our Darker Purpose

This review will hopefully bust the myth that Our Darker Purpose is a cheap copy of Binding of Isaac:

This game deserves so much more attention! I can’t think of many reasons why anyone would dislike it, except maybe its difficulty. One thing that might be putting people off is the game’s seeming similarity to Binding of Isaac, which is understandable, but very superficial. I played the hell out of Binding of Isaac. I finished both the original and the remake with all their DLCs on 100%. It’s got a very special place in my heart. But I would never say Our Darker Purpose is a cheap copy of it. It’s very much a game of its own. Besides belonging in the same game category as Isaac, it’s not affected or derived from it in any way. There are indie games out there that downright copy Isaac and use the word ‘homage’ as an excuse for their lack of creativity.

Real player with 139.1 hrs in game

An evil version of the wayside school looms in a vast depressing void where you the player will guide a seemingly innocent fire ball girl named Cordy, who recently had all her friends murdered when all the adults vanished, through a school filled with psychopathic orphanage/boarding school students up an irrational amount of floors to seek answers from the entity known as the administrators. Cordy is destined to die many times, but still mysteriously can restart her journey a bit differently every death afterwards. In the afterlife you can take classes which if equipped give different abilities to help you on your journey.

Real player with 101.8 hrs in game

Our Darker Purpose on Steam

Jotun: Valhalla Edition

Jotun: Valhalla Edition

Jotun is a game that suffers from a lack of direction. It’s a tremendously beautiful game (minus a few small quibbles), but doesn’t seem to understand if it wants to be an atmospheric exploration game, or a slow paced dark souls / shadows of the colossus style boss slayer. In trying to do both, it sort of fails in all angles. On the plus side, it is relatively short, so the downsides of the game don’t overshadow the nice bits too badly. I would say a roughly 5 hour game, depending on how much trouble you have with the bosses.

Real player with 19.9 hrs in game

Jotun

Platform: PC Windows

Genre: Action/Exploration

Introduction:

Thunder Lotus Games first title Jotun, another positive outcome of a successful Kickstarter campaign, is an epic trot through a world of Norse mythology. It’s a top-down action exploration game that pits you against large foes and beautiful, yet treacherous landscapes. Jotun delivers challenging boss battles, but it also focuses heavily on building atmosphere and anticipation rather than throwing countless of enemies at the player. The considerable amount of downtime before these fights might put off some gamers, but if you’re able to absorb yourself in the world through its beautiful hand drawn visuals, powerful soundtrack, and epically cool voice-overs, you will also find the boss battle well worth the buildup. It might also make you want to read up on your Norse mythology knowledge.

Real player with 10.6 hrs in game

Jotun: Valhalla Edition on Steam

Shovel Knight: Treasure Trove

Shovel Knight: Treasure Trove

Shovel Knight is essentially the mascot for indie games, tied with Undertale in that regard, and for good reason. Shovel Knight provides a challenging yet fair and fun platforming game with the single best pixel art I have seen in a game. Period. There is no reason to not buy and play Shovel Knight, it has something for everyone and anyone.

Real player with 142.3 hrs in game

I nearly quit gaming about a decade ago. Then I played Shovel Knight and it reminded me that games can just be charming and fun. Never looked back :)

All of these campaigns are well worth your time but it wouldn’t be a bad idea to space playing them out a bit. I played them as they were released so had no problems but I could easily see myself getting burnt out playing all 4 back-to-back. Your mileage may vary though.

Well worth picking up the soundtrack too - many of these make great ringtones :) Jake Kaufman is a genius.

Real player with 53.3 hrs in game

Shovel Knight: Treasure Trove on Steam