Monster Crown

Monster Crown

The Good:

  • Deceptively huge variety of monsters to encounter and breed.

  • High level of customization allows you to personalize your team to your heart’s content.

  • Extremely receptive developer.

  • Plenty of hidden secrets to improve replayability and give extra things to do.

  • Charming retro GBC aesthetic that varies just enough from other titles on the market to be unique.

  • Relatively active community dedicated to exploring and finding secrets.

The Bad:

  • More bugs than could possibly be listed.

Real player with 107.1 hrs in game


Read More: Best JRPG Exploration Games.


*Note that this review is for version 1.0.24

Playing status: 100% achievement

Grindy Achievement(s): No.

Optional Achievement(s): Yes (~7 achievements).

Difficult Achievement(s): No.

Intro

Monster Crown is a monster-taming RPG with breeding at its core. It offers an open-world area, allowing you to visit the towns in any order that you want to find as many monsters as possible for your breeding purposes.

Pros:

  • 2 endings

  • Extensive breeding mechanic to breed the monster that you want

Real player with 38.5 hrs in game

Monster Crown on Steam

Arelite Core

Arelite Core

Arelite Core. My review!

Story: Traditional RPG with terrifyingly powerful supervillain who wants to bring about utter destruction of the world. You play a blacksmith who has made up his mind to journey across the world seeking out all other Master Blacksmiths to learn from - you want to become the greatest Blacksmith who ever lived. Oh, and it just so happens the most powerful sword in history is needed to kill the supervillain and guess what Blacksmiths do? CREATE SWORDS! Along the way cities are razed, friends die, levels are gained, and fun is had.

Real player with 62.0 hrs in game


Read More: Best JRPG Pixel Graphics Games.


Arelite Core is the story of a humble blacksmith named Karden, who over the course of a journey to learn more becomes a hero. Very much like Die Hard, Karden does not set out to be a hero but takes up the mantle when no one else will. The story is very robust with many twists and turns.

The gameplay harkens back to jrpg’s of yore while fixing some of the old mistakes. There are generous skills to invest points in and weapons to forge. The relics you find can set off an eureka moments and totally change how you configure your party and their approach to battle.

Real player with 29.3 hrs in game

Arelite Core on Steam

Fractured Core

Fractured Core

Fractured Core is a cyberpunk JRPG set in 2105 Germany. Play as Michael, a Raven Operator of Athena Private Security Company as he undertake various missions throughout the nation.

  • EXPLORE THE WORLD, TAKE YOUR TIME - As a Raven Operator, you can take on different side missions from people from all walk of life. From a pedestrian on the street to the higher ups of a multinational corporation, you decide whether you want to help them or ignore their needs.

  • VARIETY OF MOD CHIPS & PSIONICS TO CHOOSE - Each playable characters in the game have different proficiency in psionics. Harness the 6 elements of the world, level up the characters to unlock powerful skills, and modify your gear so it can slice through heaven. The characters grows as you continue your journey through the glamorous and the gritty Germany.

  • CLASSIC TURN BASE BATTLE RE-WORKED - Engage in Turn Based Battle throughout your journey, simple enough to learn easily but deep enough to experiment with various character builds.

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Fractured Core on Steam

Wildsilver

Wildsilver

Wildsilver is the fourth JRPG created by Great Potion Games. It will feature …

  • about 15 hours of playtime

  • an epic and emotional story with several plot twists

  • a turn-based battle system with an active-time option

  • a four-character party with a female protagonist

  • a lot of character customisation in terms of stats and abilities

  • medium difficulty with optional challenges

  • legendary equipment

  • puzzles

  • collectibles

  • quests

  • secrets

  • breakable urns

  • British English

  • continuous patches and support (as always)

Before actually working on a project of this scale, the basic design should be perfect. Feedback from actual players (you guys) is extremely valuable in determining what works and what doesn’t. Releasing a free demo on Steam seems like the best way to get as much feedback as possible in the shortest time.

The demo could be considered a condensed version in terms of gameplay. It includes most of the characters, skills, equipment, items and enemies that are planned for the full game. There’s no plot, however, no quests, no puzzles. The game elements and locations may or may not be part of the full game. That depends on your feedback! :)

Wildsilver is planned to be released in autumn 2022. There may be an early-access version.

Wildsilver on Steam

American Isekai Prologue

American Isekai Prologue

Really enjoyed this demo. The game, despite being clearly identified as a work in progress, is nonetheless a fun diversion. I’ve been playing this style of RPGs since the Apple IIc version of Might & Magic II: Gates to Another World and the OG Nintendo Final Fantasy I. I really enjoy learning new systems and progressing the story at my own pace; this game gives me the same sense of wonder and control over my own destiny in the game that those games that originally captured my imagination so many years ago.

Real player with 3.5 hrs in game

so good wish it was longer but it is still a demo

Real player with 2.1 hrs in game

American Isekai Prologue on Steam

DRAGON QUEST® XI S: Echoes of an Elusive Age™ - Definitive Edition

DRAGON QUEST® XI S: Echoes of an Elusive Age™ - Definitive Edition

Ignore my gameplay time, I played through this twice on the Switch version at almost 200 hours on each.

Dragon Quest XI is one of the best video games I have ever played.

In 1986, a bunch of Japanese game designers came together, took the RPG elements that were floating around in PC games at the time, combined them, ironed them out, and (mostly) streamlined them, and created a Famicom game not quite like anything before it. To ensure its success, they got Akira Toriyama for the art and character design when his manga, Dragon Ball, was flying off shelves. Pioneering the RPG sub-genre that would be known as the JRPG, Dragon Quest was born. Admittedly, the original hasn’t aged fantastically but was perhaps revolutionary for its time. The series was continued and, by Dragon Quest III in 1988, it was perfected. Every entry has taken the formula and added new layers, sometimes removing previous layers, but it still has the same rock hard core.

Real player with 414.8 hrs in game

Before I get to the “good/bad” stuffs of this game, I want to note something that might make this game not your cup of medicinal herb tea. It’s “old-school”, so to speak. Visually sure the graphics looks pretty and all but the story and gameplay elements and even the music feels classic. It doesn’t bother me too much but probably because I’ve played several past DQ games since III. “Modern” gamers or first-timers to DQ however might dislike this.

Other reasons why you might dislike this game would be:

Real player with 361.0 hrs in game

DRAGON QUEST® XI S: Echoes of an Elusive Age™ - Definitive Edition on Steam

I am Setsuna

I am Setsuna

Man. 19-year-old me was a bit of a bitch, huh?

I just recently started playing this game again, because I was curious if my opinion on it would have changed at all in literally 5+ years.

…and it did.

I still don’t think I am Setsuna is the best RPG out there, but it never really tried to be. It was meant to be an homage to Chrono Trigger and FFX from the very beginning, and it accomplished that with flying colors.

I think the early game balance is a bit wonky, still. But Fluxation and Singularity are less random than I had first assumed, especially by the end game, and the sheer amount of customization you have for the characters is not to be discounted. Once I figured out how Fluxation and Momentum Mode tied in together, once I figured out how to really dig into this game’s mechanics, I was able to appreciate how competently this game was put together.

Real player with 62.8 hrs in game

Before I begin, I’d like to establish the following: my goal is not to coerce you into buying the game based on this review. Rather, to facilitate making your own decision on whether it’s worthwhile spending money on this game or not.

I am Setsuna is a JRPG developed by Tokyo RPG Factory and published by Square Enix. As you might have already seen from trailers and screenshots, the game takes place in a frozen land permanently covered in snow, following the story of a young woman named Setsuna on her journey to the Last Lands, a place where she is to offer herself as a sacrifice to mitigate the constant monster attacks ocurring in human settlements across the world. It touts itself for being heavily inspired by Chrono Trigger, and for a good reason: the battle system is nearly identical. But instead of simply tacking the same mechanics the source material is known for, they decided to build ontop of it by:

Real player with 43.1 hrs in game

I am Setsuna on Steam

BRAVELY DEFAULT II

BRAVELY DEFAULT II

When I wrote my initial review, I played ~6 hours and was skeptical of the game. My opinion has changed for the better in the intervening ~82 hours and I… kinda recommend this game, but not as part of the series it stems from:

It is an alright game, but not a great Bravely game. I played Bravely Default and Bravely Second years ago on the 3DS and they were the reason I bought this one. This is heavily influencing my view of the game, especially my list of negative points.

Positive:

  • It has good performance overall, though one optional vulcano-themed dungeon was kinda laggy for me. The game lost the high detail background textures of towns one time at around 36h playtime and had one blackscreen at 70 hours (both fixed with a restart).

Real player with 104.9 hrs in game

Bravely Default II (Steam Port) Rating

Overall Score: 9.1/10

Rating: Excellent

Note: This was for my first playthrough of Bravely Default II in 2020. I have

finished many square-enix games and expected this to be similar to an old

FF game.

Graphics

☐ You forget what reality is

☑ Beautiful - The art style of this game is very simple, similar to a mobile

game but many of the landscapes are beautiful. The job system designs are

unique and eye catching. The best way to describe it would be pleasant and

Real player with 90.6 hrs in game

BRAVELY DEFAULT II on Steam

Clouds of Rain

Clouds of Rain

An excellent small RPG with nice graphics and very hard battles. See my Review for more …

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Real player with 39.7 hrs in game

Pros

  • Tough but rewarding combat system

  • Hand drawn art style that suits the tone

  • Exploration is engaging most of the time

Cons

  • Some characters do not evolve much and the story starts quiet and not a lot happens

  • Even though most of the story arcs get a resolution the game ends with a cliff-hanger, hinting to a follow up title but leaving some things unanswered

Let’s start off with the aesthetic look. I really appreciate the hand-drawn style and the effort of customise every visual aspect even though there are not many dynamic elements, like leaves, wind effect etc.

Real player with 23.9 hrs in game

Clouds of Rain on Steam

Cricket: Jae’s Really Peculiar Game

Cricket: Jae’s Really Peculiar Game

After a devastating loss, Jae would do anything to fix the past. Blast off with your newfound friends on a journey to the gates of Yimmelia, a fabled land on the moon that’s rumored to grant any wish.

  • Traverse forests, explore cities, ruin a rock concert, and crash a fandom convention, all while throwing your JRPG expectations out the window.

    • Ram your head into things, just to see what happens! Maybe it’ll be cool?
  • Recruit and travel with five new friends, each with their own unique powers.

    • Customize your battle experience with six playable characters—fight with your favorites.

    • Time your attacks to build your meter, ultimately unleashing powerful duo and trio attacks!

    • Consult with your party members about your surroundings, how to beat enemies, or just to check in on your pals.

  • Freely interact with NPCs during conversations:

    • Stand there and take it, throw items at them, or just walk away.

    • Your actions have consequences—how you treat people in this world affects combat.

  • (You do have to crash the fandom convention, though. Sorry.)

  • Hey, if you can figure out who’s playing at the rock concert, can you forward it to us so we can stay tuned?

  • “Stay tuned”…That’s hilarious. We’re done here.

  • Full, all-new OST composed by Shane Mesa and Tomoya Tomita.

  • Elemelons.

Cricket: Jae's Really Peculiar Game on Steam