Lost Dimension
Lost Dimension is another PS Vita game that got unnoticed (also released for PS3 too), and ported onto Steam. Needless to say, I’ve heard about the game since last year thanks to it’s catchy final boss theme, but because it was on the Vita, I could never get itplay . But since it’s on Steam I finally have the chance to play it.
Pros:
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Interesting mysteries in the story, and a great reveal for them
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The areas are really cool to look at, same with the models of allies and enemies
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The portraits have hair physics and look sweet
– Real player with 38.5 hrs in game
Read More: Best JRPG Turn-Based Tactics Games.
Lost Dimension is one of those games that’s between a thumbs-up and thumbs-down for me. Lost Dimension definitely has some good aspects, and some bad aspects. Since I enjoyed the game enough to do two playthroughs and get all the achievements, I’ll lean towards a recommendation.
Lost Dimension has a decent premise, but rather weak execution. Eleven heroic teenagers are sent to save the world and ascend a tower. Unfortunately, among the team are traitors that will betray the team, but will need to assist the team as they too have reasons to ascend the tower. These traitors are randomly generated per playthrough yet easy enough to discover, but comes off to me as a very interesting idea regardless. Whomever you’ve deemed to remove from your team leaves behind their abilities you’ve unlocked, and can give your team varied builds.
– Real player with 32.6 hrs in game
Agarest: Generations of War
Since this is currently my longest played games on Steam and maybe you won’t find a person with a longer hours count in the review section, I think I am kind of obligated to give this game a bit of review. The recommend vs not recommended system on Steam is fundamentally flawed. I would only point out what kind of games this is, and you decide for yourself whether you like it or not.
1. This is the type of “Wikia for the win” game. Don’t let my hours count fool you. I spent at least 50+ hours on researching for all the tricks, crafting and story route on Wikia. And this is very typical of your old-school RPG or JRPG in general. You need to do homework, you need to do research. The hours you spent outside the game is MUCH MUCH more important than your gaming hours. If you are the kind of person who just go and immerse yourself in the game world and you don’t care much about research game mechanics, this is bad for you.
– Real player with 688.7 hrs in game
Read More: Best JRPG Anime Games.
After 213 hours and reaching the “normal” ending, it’s time for a review. To start with, it wasn’t a perfect experience. The game is rough around the edges and you should only buy it if you enjoy grinding a lot. There’s plenty of it. Endless hours of mandatory leveling and gathering materials. But Agarest has enough redeeming traits to make up for this.
Short version
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fully voiced
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lots of fan service
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huge selection of characters
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nice character animations and good music
– Real player with 371.3 hrs in game
Agarest: Generations of War 2
Agarest: Generations of War 2 is the third installment of the Agarest series, which are coming from the Playstation 3 console. It’s a tough RPG with many different elements from another ones of its type, and it’s really tough to learn to play. And it has dating sim elements, which are the main feature of the Agarest series.
Graphics
The graphics are ok, the characters animations are simple, like almost 16-bit animations, but when the characters speak with each other, their animations are a lot better, with good quality anime animations featuring their facial expressions while their dialogues are shown at the lower screen. Also, the CG pictures you earn through the game are really well done, showing the girls at sexy situations (but without any full or partial nude).
– Real player with 947.7 hrs in game
Read More: Best JRPG Visual Novel Games.
TL;DR Version
- I like the game but cannot recommend you playing as its a love it/ hate it kind of game. Proceed with research in hand before contemplating whether you should buy it (MasterLL’s channel has a playthrough of the PS3 version of his youtube channel if you want to see the game in action.)
Full thoughts
Ok so this is a weird one.
The game has a fun combat system that can take a little time to get your head around. The flashy attacks, and fluid sprite animations are a joy on the eyes. Despite the fact some attacks can take a silly amount of time to complete, you may just end up never skipping them because they are so over the top, they’re fantastic. Japanese anime like attacks at their finest.
– Real player with 175.7 hrs in game
Mugen Souls Z
Mugen Souls Z, like it’s predecessor, combines the incredible/insane character development from Disgaea with a more straightforward combat system. Combat a bit like Neptunia or Fairy Fencer with a few added quirks like charm kills, buff/debuff giving crystals as well as ability to knock around characters.
Story wise it continues directly from Mugen Souls' true ending and the gameplay is essentially the same (with a few improvements).
Improvements from the first:
-Charming enemies is easier, while mood and stereotypes still matter the game will help predict results
– Real player with 104.0 hrs in game
Our favorite Undisputed God of the Universe, Chou-Chou, returns with her crew for a brand-new story revolving around the zodiac. Taking place immediately after the first game, you take control of the goddess Syrma, who meets Chou-Chou before the end of the first game’s events. Syrma is out to stop an ancient threat to her world that has recently awakened. 9999 levels of maniacal mishaps and ethereal adventures await Syrma, her crew, and hordes of Shampurus!
Starting the game is something of a chore. It follows on directly from Mugen Souls, and the ruler of the universe, Lady Chou-Chou, is tired of the little piece of space that she spent her last adventure obtaining. She decides to take over twelve more planets, but her plan quickly unravels when she’s accidentally transformed into a powerless chibi version of herself. Yes, this is the actual plot. More surprising, it takes up to two hours to get to the basic gameplay. This Metal Gear-busting figure includes countless cutscenes, a few tutorials, and a music video, but it’s by no means the end of your learning experience. You’ll keep being introduced to new ideas for a long time.
– Real player with 63.5 hrs in game
Rise Eterna
I bought this thinking it’d be similar to Fire Emblem, it was pretty disappointing overall.
The story is uninteresting at best. Our protagonists live in the kingdom of Generica and set out to start a rebellion after they’re conquered by the Badguy Empire. It’s as bland and generic a plot as it gets. Most of the characters are likewise forgettable and the dialogue sounds like it was written by a fourteen year old. (Maybe just a bad translation, idk)
The gameplay is where I thought it might be saved (again hoping it would be akin to Fire Emblem) but that was a letdown as well. Combat is as straightforward as move and attack, with a characters agility stat determining their percentage to hit. There’s nothing remotely strategic about it besides getting slight stat boosts for positioning characters adjacent to one another. Characters can boost their stats with gems that are obtained as loot and, once you’ve got a decent gem setup, you can basically steamroll the whole game with little trouble. I only did about an hour of gem grinding and I completed the game’s story in a little over 8 hours without feeling challenged whatsoever.
– Real player with 8.4 hrs in game
The graphics are good.
The mechanics are shallow. The game is not hard at all with the enemy ‘activation range’ meaning you are always in control of how much danger you are in. That means that 8hrs in I bored out of the game.
The story is terrible. And that is giving it plenty of leeway. No, really, NONE of the companions have any reason at all to be together. Oh, you murdered everyone I know and cared about, I will follow you. Some random dude is telling me to cryptically go towards a divine city and murder everyone there, sure, I will comply.
– Real player with 8.4 hrs in game
ARIA CHRONICLE
Really good turn-based RPG game with a lite Darkest Dungeon exploration style. Less punishing than DD but is damn fun nonetheless. Here are my opinions.
Good things:
- Classes are cool and non feel as if their skill sets are useless. Roles (DPS, healer, support, mixed, etc) are somewhat still a thing but can mix and match as one prefers (at moment, I have been 3 playthrough including Arena with different mix of classes). DLC invoker is weak imo but someone might find a combo that work well.
– Real player with 102.1 hrs in game
It’s a very fun little game.
The gameplay loop in battle is focused on buffs, debuffs, timing burst windows and sustaining your party only when necessary. It can take a bit of time to get used to things like action order - which is based on speed and can be manipulated to set up burst, elemental weaknesses and secondary elemental effects, and the prevalence of strong debuffs that can shut your party down completely if you ignore them. Of specific note is the poison debuff, which in other rpgs is a ticking dot, but here is a 3 turn countdown which instantly kills the afflicted character. Another strong one is electrocution, which prevents the use of skills, and since the entire game is based around skills, it’s one to cleanse immediately (until later on in the game where you get some gear that actually makes you stronger while electrocuted!) Definitely get used to checking your tooltips.
– Real player with 65.8 hrs in game
Eternal Dreamers
This game reminds me of Might & Magic & leasure suit larry play style with Rusty Hearts toon artwork. Thought it would be boring but I liked it. Had to get use to the attacks keys (again) since it does play like M&M of the old 90’s days. hard parts are knowing about the drops and how they will compare to your current stats, as you can only view the 4 in the party of the 9, PLUS you need to remove the runes to compare. I did buy the DLC bonus pack, but you need to look on another page as the price for the bundle is cheaper ($11 vs $14). It lacks a trading post so you can sell drops but cant re-buy if you made a mistake. What I dont know is how to set the attack party so you can select the first one to hit rather the range / ninja toon. by default.
– Real player with 57.4 hrs in game
Good and simple nice game for me , player who play rn around 170+ rpg maker games
From popular one and a little gore (Witch house,Mad Father,Towelklet and etc.) ,to game with RPG elements like this.
This game have a Casino – a gambling location.There you can play some minigames like find 2 pair,slot machines, roulette and monster battle ( you need a choice where you wanna a hit monster) also you can get here a good armor item which double your money after battle(you can get from hard battle around 5k gold).
– Real player with 26.2 hrs in game
Mugen Souls
Just like its demon-turned-angel character, this game has difficulty deciding what it wants to be. Which is unfortunately, as it is a good game. It tries to sell itself on its “sexyness” when in fact, it is hardly present. It tries a lot of gameplay mechanisms but does not really perfect any of them. And I guess that it unfortunately is partially reflected on its score.
So, first, contrary to what the screenshots would suggest, this game has very mild and sparse “sexy content”, to the exlusion of the bath scenes that concludes each chapter. In fact, once you’re past the 1st chapter, it becomes an after-thought story-wise. Maybe the result of the censorship (?), but in my case that striked a good balance.
– Real player with 105.2 hrs in game
A game as absurd as it is full of kinks and innuendo as it is fun.
NOTE 1: Pressing R2 can skip battle animations! or you can disable them entirely in the config menu. This is very important for making the grind go faster.
NOTE 2: The free DLC is nothing but OP items that make the game impossible to lose. Disable DLC in the title screen menu before you press New Game if you want to enjoy playing through it vanilla.
Now, onto the review!/Mechanics Summary!
The story can be described in two words: Galactic domination. You play as (say it with me now) a loli heroine who has amnesia, but instead of saving the world you’re going to 7 different planets subjugating each one along the way. This is done by finding the strongest people on every planet and forcing them to join you. Like all Compile Heart games you’ll end up with a large cast of different personalities who are all hilarious to see interact with one another. Sounds fun? It is. Until the grind.
– Real player with 50.7 hrs in game
Shadow of the Road
Will you choose a disgraced ronin who’s lost his purpose in life, but finds hope in the most unexpected of places? Or perhaps a lost boy, destined to control the lives of many? An avatar of death who lives for love? You will find yourself in all these roles, and more.
The Boshin War is tearing Japan apart as the forces of the Emperor and the Shogunate clash in endless battles of attrition. Neither side will yield, neither will surrender, because they fight for something much more important than land or power – a place in history and the future of the Empire.
This turn-based tactical RPG places you in Japan at the bitter and bloody end of the feudal era. Your enemies are many, from implacable samurai to bizarre yokai from the Ne-no-kuni realm to the relentless steampunk mercenaries of the East Nippon Company, a British trade conglomerate with dubious intentions. Your decisions will directly shape the outcome of the story – stay true to your principles or choose the path of betrayal. Haunt or be haunted. Dispel the encroaching shadows by sword, gun, or spellcraft, or let them consume you. The choice is yours – it always has been, even if you cannot comprehend it yet.
MAIN CHARACTER? NO – A TEAM OF MAIN CHARACTERS
Take on the role of a master strategist and become an entire team of characters with a variety of backgrounds and skills, each with their own motivations, desires, and fears… and set them on the path that best serves you.
DIFFERENT ROADS, DIFFERENT OUTCOMES
In combat and on the road, your every choice will push your characters onto different paths. Your decisions determine who they become and whether they will build new bonds, abandon lifelong friendships or rebuild family ties.
STORY STRATEGIST, COMBAT TACTICIAN
The complex web of your team members’ goals and relationships also influences their battles. Prove that you can take advantage of the strengths – and weaknesses – of your team, for if you fail, your allies will not survive to see the end of the tale.
SHADOW OF THE ROAD
Only one thing is certain: every road you take will cast a shadow upon the lives of many. Choose wisely and discover what lies at the end of your own unique path.
Three Fairies' Hoppin' Flappin' Great Journey!
I’m nearing the (standard, not postgame) end of Three Fairies' Hoppin' Flappin' Great Journey and so far, I’ve had a pretty good time. At first, the game will present itself as a fairly simple RPG with an Active Time Battle system. Very soon you will however find out that manually choosing actions is very inefficient and will likely make you lose battles. Your enemies never take time to think and pick their actions without delay and you’re meant to do the same: With a tactics system.
Basically, you can design behaviour tables for each fairy that they will automatically adhere to. This is done by giving certain actions priority over others and using “if…then do so and so” conditions. Overall, it works splendidly. If you’re worried that the tactics system might be too inflexible, know that you can edit your tactics mid-combat. Later bossfights make this practically mandatory.
– Real player with 85.7 hrs in game
If you liked the idea of FF12’s gambits, but felt they weren’t fully realized, this is the game for you. The tactical starts out with simple elements, but you can make it more and more intricate as the game progresses. The english translation is not perfect, but you definitely shouldn’t have any trouble following the story or understanding the mechanics. You get to meet and fight a lot of different characters, all with their own unique tactics. The only real criticism I can offer is that you never visit any of the well known locations, and instead just travel between various generic biomes, including some very non-canon ones.
– Real player with 85.3 hrs in game