After The End: The Harvest
Originally written for early access version 0.9u3 - 29May2017
Edited for version 1.4 20Jun2018
After nearly 90 hours and having seen the game to its completion, I’m finally comfortable editing in a final review.
Pros:
–- The game’s description and screenshots are very accurate for what you’re getting here: an expansive open-universe RPG with the look and feel of an old action-adventure SNES game.
— Among the biggest selling points for After the End continues to be developer interaction. Throughout the early access period and post-release, The Sworn has consistently been available to field questions and bug reports in the forums. I very much value this!
– Real player with 86.6 hrs in game
Read More: Best JRPG Hack and Slash Games.
UPDATED REVIEW:
In a time of loot box gambling and unfulfilled promises many devs have been screwing over customers so it’s nice to see
an early access dev actually keep true to their promises and finish their game. This game has a couple of small issues, but what it does achieve is
so fun and refreshing that it is worth peoples attention.
I originally played through and finished the game during its 0.08 alpha.
It was prety different but i loved it! You can read my original review under this one.
– Real player with 60.0 hrs in game
R-Naught
Is very cash money
so im not usually a fan of 2d rpg games but i used know the person who made this game for he was a substitute at my school that every liked so i made an exception. This game isnt half bad, it is a great indie game with good sound tracks and great game-play. if i were to criticize it on one thing it would be that 1:its a bit difficult to go to full screen, at least for me. and 2: its is a bit pricey ps: i have not finished the game.
– Real player with 0.6 hrs in game
Read More: Best JRPG CRPG Games.
Guns Undarkness
【overview】
“Guns Undarkness” is a “Stealth RPG” that combines typical stealth game features such as remaining undetected and invading antagonist’s territory, with the traditional command type JRPG. The gameplay is roughly divided into two parts: a stealth part that hides on the field and a battle part that is developed by a turn-based command-type battle system. Encountering without being found by the enemy allows you to enter the battle in an advantageous manner. Aim for the depths of the antagonist’s territory while managing your resources well.
Read More: Best JRPG CRPG Games.
Light Fairytale Episode 1
I originally bought this game out of boredom. Having played everything in my library over again looking for a refreshing narrative; something I could hover my cursor over and think, “this, this is well written.”
I eventually bought a kindle and put a Hiatus on gaming for several months, disappointed at the lack of any new titles containing a decent narrative. I initially broke this hiatus at the release of Sekiro: Shadows Die Twice and I was happy with what the game offered. Yet, still, the narrative end of the game felt passive and only served to augment the gameplay.
– Real player with 5.5 hrs in game
Definitely can’t recommend this game as a stand-alone, though that may change if/when he releases the complete story and bundles them together in some way. But as it stands, it is a very incomplete and barebones jrpg. But let’s start with some positives.
Positives
• Music: Definitely was the best part of this game. All the music sounds really good and enjoyable enough to listen to outside of the game.
• Setting: While it really does come off being a pretty generic jrpg world, it is interesting enough to keep your attention.
– Real player with 4.4 hrs in game
CESSPOOL
From the outset, a young wanderer walk a ruined land alongside her best friend, a little monkey.
Arriving near the CLOAQUE, a LEGENDARY place supposed to be sheltered from surviving humans, she lost sight of her friend …
Through a PSYCHEDELIC world she will have to find her friend!
EQUIP YOUR FELLOWS!
Each character can wear up to 3 ACCESSORIES in addition to the classic WEAPONS, HAT and ARMOR.
Potholders to resist fire or braces to attack twice…
A great way to customize your playstyle!
IMPROVE YOUR FELLOWS VIA THEIR CONSTELLARIUM!
By slaying MONSTERS during BRAWL, FELLOWS amass a STAR FRAMGENTS who can be spent in the CONSTELLARIUM to increase a CARACTERISTIC (CONSTITUTION, DEXTERITY OR INTELLECT). It is also possible to learn or improve one of the three PSYCHIC TECHNIQUES from a FELLOWS.
Nocturne
Nocturne
The digital afterlife survived humanity’s extinction.
Nocturne completes the full story that began with Nocturne: Prelude.
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Meet a cast of unique characters who’ll challenge what it means to be alive.
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Explore a vast and beautiful pixel art world.
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Master an entirely skill based rhythm combat system.
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Fierce battles with unexpected twists.
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Challenge your highscores in Arcade mode.
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Multiple difficulty modes suitable for beginners and veterans of the rhythm genre.
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Original soundtrack composed with a mix of digital and live performances.
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Befriend a giant orange fish.
Void Pyramid
A simple yet surprisingly addictive rpg. The atmosphere and darkly comedic writing particularly stand out as great. The six stats (Health, Attack, Defense, Brawn, Agility, Intelligence) are all balanced very well with each other, each being equally useful throughout the game depending on the situation. The three different classes and how they interact with the pyramid combined with the multiple ways to solve problems and differences in endings provide a good deal of replay value, adding up to at least seven hours of gameplay if you go through once for each class.
– Real player with 14.2 hrs in game
The real appeal to this game is the quirky flavor found in the text of item descriptions, object interactions and dialogue. The world here is a theocratic autocracy ruled by the Prime Pharaoh and it is littered with relics of lost technology. The underlying commentary on the social structure framed in scifi bizarreness is presented with such playfulness that it drives the approximately 5 hours (for the completionist) spent exploring and discerning the secrets of the 30 or so rooms, just about the right length of time needed to spend mastering all of the puzzles without losing interest due to the simplistic gameplay. Potential points of criticism are the battle instances, which don’t quite aesthetically match the rest of the game (as someone said it looks a little like the backgrounds were designed in MSPaint), and the music, which is variously essentially 15-30 seconds of beats on repeat, but alternatively this apparent amateurness could be a charm… I actually found the music catchy and tone appropriate. Regardless, if you are considering this game based on the screenshots, chances are you’ll be more than satisfied with this “purchase”.
– Real player with 9.3 hrs in game
Light Fairytale Episode 2
MUSIC
well…it has one great song. i’m not sure if there are more. generally i don’t pay attention to this aspect of games.
STORY
though i enjoy what we got, i would agree with others that it’s barren. not a lot going on here.
more world building would be nice. the elder could have gave some good exposition on the region which haru knows nothing of. instead of just asking a stranger for help and mentioning someone that just happened to be right there. where do these people sleep anyway? too cold to sleep outside.
– Real player with 6.7 hrs in game
A pretty interesting game
Builds on the foundation of 1
Looking forward to ep 3
– Real player with 5.1 hrs in game
Nocturne: Prelude
I rather enjoyed this game, for many reasons, and would recommend it to anyone who would enjoy the following:
-The character you play as, while it is a set character, is very androgynous, allowing you to play as any gender you want. You can also change the name of your character to whatever you want.
-The setup of the game (there’s a main storyline, but free exploration is encouraged), art, and catchy music reminded me of Legends of Zelda: A Link to the Past, which was a wonderful game.
-It’s free!
– Real player with 8.4 hrs in game
I have never played a single rhythm game before, so I review this as an absolute beginner.
- Gameplay
The easy mode is perfectly suited for those who’ve never played a rhythm game before. It’s pretty standard rhythm gameplay with some rpg elements mixed in to spruce it up a bit. I really like the fact that if you’re struggling with a fight, you can look around to see if there’s some better equipment laying around.
There’s random encounters which I’m usually not a big fan of, but it makes sense for an RPG. These random encounters though are great because they let you, you know, play the rhythm part of the game!
– Real player with 4.5 hrs in game
Shin Megami Tensei III Nocturne HD Remaster
SMT 3 Full Save Progression (COMPLETE)
True Demon Ending : Complete (Hard / Chronicles / 18/06/21)
Freedom Ending : Complete (Hard / Maniax / 20/07/21)
Yosuga Ending : Complete (Hard / Vanilla / 02/08/21)
Musubi Ending : Complete (Hard / Chronicles / 01/11/21)
Shijima Ending : Complete (Hard / Vanilla / 18/08/21)
Neutral Ending : Complete (Hard / Maniax / 04/10/21)
Compendium: 100%
Puzzle Boy Completions: 6
Mot Deaths: 3
Extra Press Turn: Complete
– Real player with 357.9 hrs in game
It’s an old game but still a great game, never gets bored of the gameplay and stories, bought the deluxe during the autumn sale 50% discount. The new HD graphic looks good, main characters and some mobs now have voice acting, also now we can choose skills we need when fusing demons which is convenient. It was a pain and time-consuming before on PS2 that we had to keep shuffling until we get at least some okay skills. Hey Atlus, I wish you guys add Persona 5 Royal on PC too, yearning for that game so badly since a lot of us are unable to get a console.
– Real player with 129.9 hrs in game