The Adventure of Magical Girl
The Adventure of Magical Girl is a pleasant JRPG/RPGMaker game, providing several hours of gameplay and entertainment.
It has a cute story and it’s not very hard to beat.
Achievements are quite easy to unlock too.
It looks like a sequel to The legend of Bean though it’s not necessary to have completed that previous game to fully enjoy The Adventure of Magical Girl. However, both games use the same world and map so it’s a bit easier when you’ve already completed The legend of Bean because you’re already accustomed to that universe.
– Real player with 25.1 hrs in game
Read More: Best JRPG Cute Games.
The good:
1- This is a short RPG maker game. - I don’t mean it is bad because of this -.
2- Some parts of the game are polished well: for example the animation during battles.
3- no random encounters. You only fight an enmy when you collide with it - which i think is good -.
The bad:
4- Sadly it seems it suffers from the same problem that many other rpg maker games have: the game is not balanced. I mean you could quickly level up and breeze through the game and care not for any strategy while fighting.
– Real player with 8.2 hrs in game
Happy Bones
Happy Bones is like a beautiful fever dream that continued to surprise me and simultaneously disgust me all the way through.
You won’t forget this game for sure, I’ve never played anything quite like it!
– Real player with 19.3 hrs in game
Read More: Best JRPG Survival Games.
the game was great and i loved the horror elements:)
– Real player with 6.4 hrs in game
Fenrir’s Prelude
Good game good design
– Real player with 12.4 hrs in game
Read More: Best JRPG Turn-Based Strategy Games.
You get what you pay for ,_,
– Real player with 10.4 hrs in game
Dracula: A Gothic RPG
Dracula is back in this dark but cute RPG.
Collect souls for more powers, learn alchemy, and cast your dark magic in battle.
Black cats, werewolves, zombies; he’s buddies with all types of Halloween friendlies – and he’s going to go questing with them!
Story:
After thousands of years, Dracula has been summoned for a grand purpose by ghosts and dark magicians. They require his resurrection to fulfill the prophecy.
After he has awakened, he meets a quirky cast of characters that will get him in a lot of trouble and comical shenanigans.
Features:
👻 Party members include ghosts, zombies, and many types of Halloween friendlies.
🦠 Collect Souls to increase your power, or talk to the dead to learn their skills.
🎁 Collect items to decorate Dracula’s Mansion.
⚔️ Explore and adventure the world with some … rather unusual quests… as a dark hero.
📺 Classic role-playing style
Explore areas in classic JRPG style
~Victorian Forest~
⠀
⠀
Future Updates:
⚗️ Craft items in the Underground Alchemy Lab.
📜 Randomized side-quests
⠀
⠀
⠀
⠀
🍪 Come to the dark side. We have cookies.
https://store.steampowered.com/app/1563670
Osteoblasts
Target Audience: Those wanting a solid RPG
Summary:
Let me start off this review by saying please don’t take the number of hours that I’ve played of this game pre-release as the game’s length. It’s around 12 hours on a typical run, but I tested a bunch of stuff to confirm some thoughts about the combat system here.
With that said, Osteoblasts is actually underpriced for the solid combat system and the equipment/skill system the game throws at you. I spent hours upon hours playing with the different configurations of skills for the shaman, but each class only serves as a starting template to make a character that you want. Worshipping to the various gods and the stats that they give becomes the molding clay of how to make your ultimate character. The different equipment and stats and how enemies react to different strategies is smart and intelligent. Stats are a little familiar to other RPGs but all the secondary effects and different stat combos and the strengths of different enemies means that you’ve got to make strategic decisions each turn: conserving your marrow and using defensive and counter skills to take enemies down little by little. Really, a lot of the time in this game is just seeing how you can maximize your self in the enemies you’re facing RIGHT now, and then adjusting to the next set of enemies that you come across.
– Real player with 52.7 hrs in game
This is a pretty quirky one and it’s very hard to review, as a result.
Given the time I played and the overall enjoyment and general lack of bugs or whatnot, I’d give it a decent ‘yes’, with a few caveats. The story/dialog are all kinda ‘wacky’ to say the least. It’s a strange one. I got quite a few pretty good chuckles out of it, but it feels like later in the game tries to really hammer in a bit of actual story and whatnot and, frankly, I could not make full sense of it.
There seem to be a few endings and even an unlockable or two but nobody seems quite sure how to get them or what triggers what, and the writing and pacing makes it a little extra hard to tell.
– Real player with 20.0 hrs in game
Dracula
Discover the origins of Dracula in this classics-inspired JRPG.
Everyone is happy and there’s never any trouble in this peaceful little village of Westminster. Everyone loves you and its a golden-era.
Alex was just an average boy until that one fateful night, then his whole life changed forever.
15 years ago a mysterious old man left a strange amulet to protect against great evil, but once Alex finds the amulet he becomes something everyone feared, something that everyone hated, and it wasn’t his fault…
Alex has been transformed into a Vampire by The Dark Gods. They want Alex to fulfill the prophecy and become The Chosen One…
…To become Dracula, the Eater of Souls.
Features
📺 Classic Role-Playing Style
🧱 2.5D graphics
📖 Rich Storyline
🎆 Unique magic, skills, and items only found in the Dracula series
👻 Surprises and treasure hidden in every corner
**inspired by Chrono Trigger, Earthbound, and Breath of Fire.
Dracula is made for the true fans of classic RPGs! Rediscover all the nostalgic charm today’s RPGs are missing.**
+Linear Storyline
+Explore towns freely to unlock new side quests
+Dialogue can’t be skipped, you can’t read behind signs, and all the typical cliché 90s RPG mechanics
+In classic RPG tradition, the last boss will surprise you, and has multiple forms
*The sequel to this game is Dracula all grown up:
https://store.steampowered.com/app/1563670
LEGRAND LEGACY: Tale of the Fatebounds
LEGRAND LEGACY: Tales of the Fatebounds is a wasted potential, but overall still comes out as decent and enjoyable experience made by developers who listen to the community.
RATING: 6/10.
I’ll start off with what I dislike:
-
Sub-par narrative. - WARNING spoiler potential
The game started off nicely. Party members were interesting with their own distinct personalities, backgrounds, and personal issues. Along the way, they found themselves in disagreements, having trust issues, while they needed to face trials to test their “worth”. With this scenario, you would expect each character to have a personal development throughout the game, right? BUT THE GAME SAYS HELL NO. You are going to see this pattern very often: At first, let’s be friends! - A moment later, fck you I don’t trust you! - And then a moment later, I’m sorry I didn’t mean to hurt your feelings, my bad - aaand a moment later, fck you all I’m done with this shit!. Some party member have either bipolar disorder, or they are just a bunch of idiots who do not learn from their mistakes.
– Real player with 57.0 hrs in game
My review on this game, POSSIBLE SPOILERS.
Story: 6/10
The story was interesting, big war going on, chosen ones coming together to put a stop to it. Characters developing overtime as experience shape them up to be the heroes fate chose them to be. Sadly that is not really seen here. The story is interesting and the concept is cool but without developing characters to push the story to be interesting I found myself being beyond bored with the story. I love fantasy elements in RPGs and a in depth story to boot. However, I just couldn’t get behind the characters in the story because of the constant issues that kept arising throughout the journey. The plot empathizes that the Fatebound must work together and share a common purpose yet whenever there is a secret behind each character (which of course there is), the whole party loses their focus and doubts everything over and over. Even after finishing the trials that test the party to find common ground and work together, the characters in this party is purely glass and shatters at the mention of a “secret.” The concept of the story was really cool and could have been expanded upon but I just got bored, sometimes it picks up and gets interesting but then oh no this guy was secretly super evil “How could you not tell us?.”
– Real player with 40.6 hrs in game
ASTLIBRA Revision
Genre
Side scrolling 2D action RPG
Features
-
Trading, exploration, long story in chapter form, battles with huge bosses, rare equipment.
-
Various strengthening elements, exhilarating and flexible combat, item synthesis, etc. Estimated playtime: 40+ hours
Story
-
The main character is separated from his childhood friend when his village is attacked by a demon.
-
When he comes to his senses, he finds himself in a world with talking birds and no humans.
-
This is a full-length story about the many adventures of a young man who is tossed about by time and fate, but faces them with true courage and kindness.
What’s new in Revision
-
Wide screen, high resolution support, multi-language support, various useful functions added, and
-
Changes to the specifications of the possession technique, addition of a tutorial demo, and additional events.
-
Gorgeous graphics by illustrators Shigatake and Ryubuchi Haku
Elminage Gothic
Крайне противоречивая игра. Скажу сразу: если в первые полчаса не понравилось, можно выбрасывать, потому что дальше только хуже. В этой игре всё сделано максимально неудобным игроку способом. После пары часов игры я стал подозревать, что это сделано специально, после пары десятков - решил было, что создатели просто затачивались на игру высокоуровневыми персонажами, не обращая внимания на трудности низкоуровневых и игнорируя грубость интерфейса, но последний донжон (съевший у меня не одну сотню часов) всё расставил на свои места: это таки сделано специально.
– Real player with 498.8 hrs in game
While playing Etrian Odyssey has spoiled me quite a bit, comparing the two is like comparing apples to oranges. While I would reccomend the former to anyone, Elminage has a few issues that give me a little hesitation. Some of the sound choices put me off. The music isn’t that bad, fortunately, yet the menu confirmation sound is a bit over-loud. The art direction is very very top notch and the ability to go into an art gallery mode to appreciate the beasties you fight is a welcome decision.
What is NOT a welcome decision was that this port removed the capability to insert artwork from outside sources for your own characters! Some of us like to draw our own characters and thrust them into the character grinder that is the Wizardry series. This was a missed feature and Starfish really dropped the ball on this.
– Real player with 218.6 hrs in game