Lithium City

Lithium City

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Lithium City is a wonderfully atmospheric isometric twin stick action game. You play as a female warrior working her way higher and higher up in the city towards a final battle.

The game utilises guns, melee and thrown weapons and at times you will need all three. All will need to be used and due to the scarcity of ammunition you will frequently have to change weapons on the fly. Shooting is tight and easy and the various guns have the weight you’d expect. Even when everything feels far too hectic you can usually get back on top with judicious weapon use and occasionally running away! The controls are simple shoot/stab/punch with one button and dash with another, that’s it. Though the dash can be a little imprecise at times.

Real player with 7.5 hrs in game


Read More: Best Isometric Cyberpunk Games.


A lot of people are comparing this game to Hotline Miami, which is true in a way. You enter a room with a pre-set enemy placement, and try to kill everyone in there, learning and adapting to where they are and what weapons they drop and the best way to plan your assault through it.

That being said, there’s a few stark differences between the two. Hotline Miami is focused more on larger levels, entire floor plans and buildings you have to clear out, whereas Lithium City has smaller rooms. Lithium City is a bit shorter, and each level has more of a specific concept it goes with, whether it’s utilizing moving floors or defending a single room with waves of enemies running in. The biggest complaint I have in regards to gameplay would be that Lithium City is short, with only six chapters it shouldn’t take you more than five hours to beat. Which is fine, for the price, but I found myself wanting more stages that were fully open, which don’t really come in until near the end of the game. It’s also isometric, which works really well with this kind of gameplay.

Real player with 5.0 hrs in game

Lithium City on Steam

Midnight Fight Express

Midnight Fight Express

Fight your way across the city in a brutal romp that mixes old school brawlers and fast-paced motion-captured combat. Battle across multiple, distinct hand-crafted levels on foot or a variety of vehicles

Master Multiple Combat Systems: Use various weapons, the environment and more to wade through piles of enemies on your way to victory

Accessible but Difficult: Start punching in moments but you need to master your combat skills to conquer seemingly impossible challenges

Become the Ultimate Brawler: Fight. Win. Level up. Unlock cosmetics, new moves, and weapons to aid you in your triumph


Read More: Best Isometric Fighting Games.


Midnight Fight Express on Steam

Gobby Island

Gobby Island

Crazy beat’em up with retro aesthetics and good music. As a cute green gobby, punch out all bad things from invader knights, and do so with style!

Coming some time in 2022.

Main features:

  • master complex combat system

  • use available moveset to do crowd-control

  • save fellow tribesemen, to call them later for AOE and range attacks

  • each block, that makes level is destructible - use terraforming magic to get advantage in battle

  • test your skill against 5 challenging bosses

  • explore colorful locations of mysterious island

  • experience fun story, full of puns, jokes, and memorable characters

  • create custom levels and share them with the world using build-in level editor


Read More: Best Isometric Indie Games.


Gobby Island on Steam

Crumbling World

Crumbling World

If you enjoy hack and slash top down rogue-likes like Diablo, Baldur’s Gate and Champions of Norrath, I encourage you to give this game a shot. I greatly enjoy this game. I have spent many hours in it’s world through the different characters and game modes. Each character plays different and each get their own attacks, so there is a character for everyone. The special attacks (combo attacks) are gained by defeating certain bosses at the end of each part of the world map. Outside of that, you have a basic attack that can be used in sequences to slay your foes, a jump, a dodge roll and a portal to get you back to a non-falling part of the map.

Real player with 10.5 hrs in game

This is a fun arcade game. I recommend it if you like Hack and Slash games, probably too simple if you are looking for a full RPG experience.

The combat can feel basic at the beginning but it gets more interesting once you start unlocking special attacks. You can choose from 7 different player characters with very different skills. Trying new characters is fun as each of them unlock different special attacks. The big variety of enemies and regions/landscapes in addition to the the procedural generation make the game very different in each playthrough.

Real player with 5.2 hrs in game

Crumbling World on Steam

Next Up Hero

Next Up Hero

Saw a streamer I know play this and it looked interesting enough for me to buy during the February Steam sale. Since then I’ve been unable to put this game down.

Be warned, though, this is Early Access and it shows. Some of the menuing doesn’t work as expected, you can sometimes get stuck on screens, not all the ventures show, you can easily go out of bounds on some characters, etc. There’s also a variety of tuning issues, with the time trials requiring you to think with a speedrunner’s mindset, the sky is falling levels filling your screen with rocks that on the edge of the level can be hard to see, don’t be greedy levels that rob you of gaining precious prestige, and other things.

Real player with 175.5 hrs in game

I was a bit shocked that with all of the negative reviews I would like the game as much as I did. I have been enjoying it quite a bit and have unlocked a bunch of heroes and created my own stages and so on. It is fairly enjoyable, I also enjoy the boss pushing mechanic as well. It is weird in that you are kinda supposed to die and build on your own defeat. The same goes for other people. If you have friends that play the game it does become way more fun as you can tackle dungeons in co op and also have more echos to use faster as your friends die playing your stages. I had no problem with it. The bosses have a lot of health but in roughly 4 tries if you know their mechanics you can take down their full health bar. The last time I tried I did it in 2.

Real player with 44.0 hrs in game

Next Up Hero on Steam

Fights in Tight Spaces (Prologue)

Fights in Tight Spaces (Prologue)

Most exciting demo I have played for a very long time. Highly recommended if you are into games like Slay the Spire or Into the Breach. This game has so much potential but I do have a few concerns.

Pros:

  • fighting has a puzzle-like aspect to it, planning your move order really matters

  • great art style and animations

  • some potential for different builds and deck styles

  • it’s very fun. the fights themselves are more entertaining/satisfying than the fights in Slay the Spire, and can occasionally even tell little emergent stories (like the incompetent gunman who kills his whole squad by accident.)

Real player with 26.2 hrs in game

The design concept alone is enough to give this game a try, particularly because it’s a free demo. Unlike so many tactical, turn-based combat systems which put you in the shoes of a typical fantasy, sci-fi, or modern miltary role, Fights in Tight Spaces put you in a role that we’ve seen in hundreds of movies and games, but (at least to my memory), don’t often get the chance to play in a turn-based format: That of the close-quarters martial arts master. Your Jason Bournes, John Wicks, Bruce Lees, Batmans, etc.

Real player with 12.3 hrs in game

Fights in Tight Spaces (Prologue) on Steam

Denari

Denari

Denari is a narrative-driven hack and slasher with a telekinetic twist. It tells the story of a boy who is aided by the spirits of the dead to save his people from an invading empire.​ Featuring the iconic toon-style art of Ninja Kiwi veteran Tamihana Greaves and powerful soundtrack from multiple award winning composer David Mason.

Mechanics

On top of snappy attacks, quick dashes, precise counters and slick executions, players can harness the power of the goddess Qira. As a lone warrior against an army, manipulating enemy attacks to cause friendly fire damage is crucial to gaining an advantage.

Redirect

Ranged attacks can be caught and redirected. Some projectiles cause AOE damage upon redirected hit.

Blast

Taiu can wield spiritual energy that seeks nearby enemies.

Friendly Fire

Each enemy has a heavy attack that can hurt other enemies. Taiu can manipulate these attacks to gain the upper hand.

Characters

The player character of the story. Taiu is a young orphan who grew up on port Nali, a peaceful fishing village. He dreams of becoming one of Qira’s Apostles, a group of elite warrior monks who dedicate themselves to the service of the goddess Qira and her people.

Taiu’s zany teacher. Teach is a former apostle whose obsession with mastery has lead him to seek a disciple to train in the art of combat. As Taiu’s master, Teach takes it upon himself to push Taiu to his limits and beyond, sometimes at the risk of his dear student’s life.

The elder of Port Nali. Ooma’s long life of hard earned lessons have imbued her with great wisdom, enough to doubt even the most sacred traditions. Her disapproval in Taiu’s path and distaste for his teacher are rooted in questions of faith, ones she’s sought the answers to her whole life.

Enemies

The Denari army are a terrible force powered by advanced weaponry and dark magic. From the brutish Beast to the fire-wielding Crone, the Denari are able to adapt to and overpower any force that stands in their way.

To make matters worse, Their general, “the Summoner” possesses the power to teleport his soldiers from afar, enabling the army to cross continents and conquer new territories efficiently.

To stop the invasion for good, Taiu must face the Summoner and end him.

Denari on Steam

Kate: Collateral Damage

Kate: Collateral Damage

Kate feels smol. Akane was already a small game but Kate for some reason feels even smaller.

Nevertheless I think this is an easier entry into this genre.

It mixes the classical Arcade-Slashing with some Rogue-lite elements and tries to reproduce the story of the movie with some really creative liberties.

The abilities are a bit underdeveloped here when compared to Akane. In Akane you had not only two sword abilities but also special sword or gun abilities depending on your loadout.

Kate simplifies the whole thing and makes the game a lot easier.

Real player with 9.1 hrs in game

This masterpiece surprised me. I bought it as a fan of the movie and, in the end, it surpassed my expectations:

Pros

(6 Points)

+Have in mind that Hotline Miami and Hades are related games, whereas Kate is a improved experience of HM' style;

+Has original ‘Story-Line’, made in different levels, that makes u excited to complete it;

+Has a merchant that offers new abilities, and improve your lifespan with extra content. Makes u wanna play it again and again, each time more ready for battle;

Real player with 6.5 hrs in game

Kate: Collateral Damage on Steam

Akuto: Showdown

Akuto: Showdown

Ok this game is very hyper, it takes u a few rounds before you match with the AI speed in 1 level but its pretty addictive.

you can slice or trow with your sword, u can use a gun and bombs, but speed is the toughest weapon here

https://www.youtube.com/watch?v=rpO7PNXfn08

Real player with 9.6 hrs in game

A good game so far.

Positives:

  1. Fast paced, if you have 5 minutes spare you could play a game of this.

  2. Fun, this game’s really enjoyable.

  3. Skill-based, this game requires a fair bit of skill for how simple it is.

  4. It has a nice, minimalistic style.

  5. Good level design, allows for strategies.

Negatives:

  1. When loading a map, the sound can be very load.

  2. No online multiplayer, although hut90 have mentioned this as a possibility.

  3. The bots are too good at firing bullets, they hit shots that the vast majority of players would miss.

Real player with 7.8 hrs in game

Akuto: Showdown on Steam

Arnold Bounty Hunter

Arnold Bounty Hunter

“Arnold Bounty Hunter” - it is a fantastic adventure according to genres like Beat ‘em up / Shoot’ em up / Platformer, which was created as the spiritual heir of the iconic classic games of the era of the NES (Battletoads, Double Dragon). The heart of the project is diversity and complexity. Each level contains unique mechanics and is not similar to the previous levels.

The main characters of the game are Arnold and Miko, bounty hunters. They receive a contract to capture a very dangerous criminal, the leader of the Star Corsairs space pirate clan. But having begun the task, they fall into a trap, and crash on a little-studied planet LV-4.26 in the Zeta Grid cluster. To survive and complete the task, Arnold and Miko will have to endure many dangerous adventures.

Arnold Bounty Hunter on Steam