Wolflord - Werewolf Online
Wolflord has taken up my time as the only social deduction based game that I play to this day.
I started out in this genre making content on other SD games for a long time, and although I put a lot of hours into those games and wanted to enjoy them, various things would continuously turn me away. I can say that Wolflord has never been that way for me.
The game itself has a slightly different format to your more popular SD games, where “copy paste last will’s” is what the game revolves around. However, this game focuses more on actual deduction rather than simply reading out a players' will and determining whether that information is correct based on shared knowledge. Every phase of the game feels important, and compliments the day/night cycle as a whole very well. Roles are very well thought out, and while some are favoured over others, I can say that I never truly feel like I ever get cast as a “useless” or “boring” role with this game.
– Real player with 346.0 hrs in game
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Keep in mind this game is still in beta at the time I am writing this, so it is still early and the community is niche, but their Discord is active and a good way to gather games if you’re looking for more games without having to add so many bots. I’m sure as time goes on after getting out of beta, Town of Salem and Throne of Lies players may migrate over here. The game itself is very interesting, you can set your own role list based on the class cards/rules cards so the possibilities are endless, AND it even indicates how balanced between factions the setup is, which you don’t exactly see in Town of Salem custom lobbies. But yes, I do see potential in this game and intend to add it to my social deduction streaming repertoire and look forward to helping build the community. Very much recommended.
– Real player with 326.4 hrs in game
Eville
Betray your friends- and lie your way to victory. In the multiplayer social deduction game Eville you find yourself in a village riddled by a series of murders. Some say it might have been you - or was it? Convince others you’re not a murderer to stay alive!
Inspired by popular social-deduction party games such as Werewolves this is a new take on the concept with realtime gameplay and interaction. Take on the role of a Villager or Conspirator and do your deeds when no one is watching. Place wards to observe other players or tread through the village to visit any house and go on a killing spree. It is your task to communicate with other players and prove your innocence. Use your unique role abilities to your advantage and make sure your team survives.
Devious murders are taking place in the once peaceful village of Eville. Each day the Villagers can decide on suspects and execute them until all evil-doers are found. Each night however the Conspirators gather and decide to murder another innocent Villager until they take over the village. You play as a random role and have no idea who is on your side. Use your abilities and social skills to find out!
Objective: Stay alive and discover the conspirators!
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Win by executing all conspirators
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Call in meetings, vote out and execute the Conspirators
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Find your dead friends and use your abilities and social skills to find out who murdered them
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Brew potions to save yourself, others, or poison people you think are suspicious
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Lift the curses and evil magics brought upon Eville by the Conspirators
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Trade with vendors and acquire items to protect yourself and gather intel on other players
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Use your unique role abilities to observe players, talk to ghosts, see footsteps or place traps in the village
Objective: Deflect accusations and murder the Villagers!
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Win by killing all innocent Villagers
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Get rid of Villagers by sneaking into their home at night and murdering them, or trick Villagers with your deceptive skills
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Wake up at night, steal and deceive the sleeping villagers
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Put evil curses upon the village, securing your win
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Buy trade goods on the black market, giving you unique items such as boots to protect you from traps
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Use the underground to traverse through Eville in secret
In Eville you assume a randomly assigned role for each session. Convince others that you’re on their side to stay alive! Here are some of the available roles:
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Detective - A nimble noble with an exceptional eye for the truth.
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Axe Murderer - A blade master that got off the right path.
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Shape Shifter - No one really knows who she is, and those that do never see her again.
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Ghost Whisperer - A mystic with the ability to communicate with deceased Villagers.
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Slanderer - Never takes the blame for anything. Always tries to frame others.
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Trapper - A lone ranger with a powerful arsenal.
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Seer - Places magical wards and observes other players during the night.
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Mayor - Everyone knows him and everyone pays him.
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Thief - Watch out for this one, or you’ll soon have nothing!
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Guard - A crusader of justice and truth.
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Smuggler - A master of the underground - clearing secret paths directly to a player’s home
More roles will be revealed!
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Real-time 3D gameplay: Interact with players, vendors, NPCs, use items, visit player homes and use your role-specific abilities
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Player Customization: Choose a Skin, Equipment, Accessories, Paintings, Stickers, Emotes, and more
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Game Settings: Set custom rules for your own play session
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Scalable session size: Roles are distributed and balanced automatically based on the number of players in your game
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Rich discord integration (coming soon)
We take the community’s input very seriously. Listening to the feature requests and feedback from our fans is important to us, that’s why fans can have a direct line to us, via our discord community channel; where they’ll be able to discuss the development of Eville with us. Quite often game developers suffer from tunnel-vision, and we’re no exception. Having a springboard to bounce ideas back and forth with, can be quite refreshing. At the end of the day, our goal is to create a fun experience, and having the community’s direct feedback is essential to this process.
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The Wolf’s Den
The voice acting is a little rough in places, but overall it’s a fun way to eat up a few hours of your time. The Unity engine is reminiscent of a lot of mobile horror games I used to play 5 or 6 years ago, and that was pretty nostalgic for me. Either way, it seems like the dev is relatively new to game development and if that’s the case they’ve got a great start.
– Real player with 1.8 hrs in game
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I really loved finding the cute octopus at the end. It’s so charming cute!!!!! 3 And the notes in every stage were very well written, I almost felt like I was reading a novel. The werewolf was indeed too spooky… (be careful for your heart attack lol). I was surprised how long the tunnel is!
– Real player with 1.0 hrs in game
Unnatural Freaks: Wolf At Evergreen
This was actually a pleasant surprise. You play as Frankie, who runs the Unnatural Freaks vlog. And you’ve rolled into town to investigate werewolf sightings. Everyone seems to be happy with the tourism and the new werewolf museum, but is there really a werewolf?
Overall it was lovely as I’m a huge fan of werewolves, so I loved that the town went all out with the theme. Though I was puzzled as the museum was both opened after the sightings, but the current curator took it over? Or did he mean the building?
– Real player with 0.4 hrs in game
‘Unnatural Freaks: Wolf At Evergreen’ is an interactive story about small-town sightings of a werewolf. You play the role of a vlogger talking to all the townsfolk about what they did or didn’t see. Despite the game crashing a few times I did enjoy the game and started to get into the story. Sure, it only lasts for about 30-40 mins and it is very low-poly, but for a free game it’s worth a look if only for the storyline and to give a new developer a chance. I would love to see more from this game and I would be happy to pay for the next episode, just so long as the content amount justifies the fee.
– Real player with 0.2 hrs in game
Aberration Analyst
You are an analyst in a very secretive, underground organization. Scour tabloid headlines, police reports and other sources in order to locate supernatural threats to the safety and sanity of your fellow citizens.
Players have various tools at their disposal in order to achieve their goal.
Tabloids are a great place to start looking for information about monster sightings and attacks. Unfortunately, the tabloids also have two major weaknesses. First, they are almost totally unreliable, and should not be trusted by themselves. Second, their availability is limited, only ten headlines are released per day. Still, they make a good place to start identifying possible monster activity.
More reliable than tabloids, reports come in two varieties, Police and Coroner. Reports are available for each city, but will cost money to access. They provide factual information, but will not mention monsters or anything that might threaten the reporter’s credibility.
Selecting your team is an important step in the process of monster research. Make sure you try to identify the type of monster you are going after, otherwise your team may not be properly prepared.
Lore is collected as a player progresses through the game. Each attempt to take down a monster will result in small, but helpful hints that will make it easier to identify possible monster activity.
Hunt: The Unknown Quarry
I’m thoroughly enjoying this game. It’s a great alternative to Cluedo, but slightly more challenging and in-depth, in my opinion. It may take a few games to get to grips with the mechanics, cards and options available, but it won’t be long before you find yourself either being targeted/preyed upon or interrogating/attacking other players. It’s a dog-eat-dog type of survival game, where everyone’s out for themselves including the monster. The theme and daunting background music enhance the game, making you feel slightly uneasy (like prey), not knowing for sure who, what or where the monster is, unless they reveal themselves. Also, playing as the monster is an additional challenge, which requires an alternative strategic approach. You’ll soon find you can’t just go around munching on fellow opponents in broad daylight, but have to maintain a far more stealthy disposition. I felt the game was fairly balanced well, particularly if playing the monster against AI opponents (for mediocre players). However, I haven’t had the chance to properly play any friends online yet, so can’t say if this will be the case against live players, who I think will be a little more savvy. In any case, I believe this could only enhance the game further, making self-preservation more challenging. I’ve seen other comments related to lack of online activity (no one to play with) and about playing for free. For me personally, it’s no big deal, never felt the real need to be able to play strangers online. I took a gamble, bought the game and tested inviting a friend to play (for free), which worked fine, no issues. I was sceptical at first after reading some comments, but am extremely pleased to say how glad I am that I made this purchase. I can’t recommend ‘Hunt…’ highly enough, for those who love Cluedo, Mystery of the Abbey (tabletop games), but then maybe I’m just extremely optimistic and easily pleased.
– Real player with 30.6 hrs in game
Okay I love this game. Like a lot it mixes a lot of elements I like. It has a huge learning curve as many said which I think could be cut down like if you had a sheet or a tab to check what monsters did what that would be cool. Other than that the people complaining about assholes in chats and that didn’t group play I bet, its would be much easier playing with just friends than random people
Over all I don’t make a lot of reviews but i love this game so fucking much I’m leaving a review.
– Real player with 20.1 hrs in game
Nightfall
A fun mafia-inspired game to play with a lobby of friends.
The different roles and ability unlocks give way for a TONNE of play styles and strategies.
– Real player with 15.6 hrs in game
An interesting take on the social deception genre, the various equipment unlocks you get from completing quests (or on game start depending on settings), add a lot of depth to the game.
Quests have their own minigame which on completion give you equipment points that allow you to unlock things such as smoke screen, invisiblity or boots of speed.
One of my favourites is the ability to impersonate another player entirely for the round.
I have always enjoyed each game of this I have played, and it is only in early access!
– Real player with 14.0 hrs in game
Lost in Terra Mora
This game tried to access the internet, which is not necessary in any way. My anti-virus caught it, and I blocked it.
I got to the shack with the “secret floorboard” and it wouldn’t budge. Went to all four areas, the game gave no indication of what to do. There was no solution present, so this is either malware, or it simply doesn’t work.
-20/10.
– Real player with 0.4 hrs in game
5 star, no elaboration
– Real player with 0.2 hrs in game
Up All Night
I haven’t heard of Fiendish Fiction before but they sure have their fingers on the pulse of horror. This game is a horror lover’s dream. Amazing storytelling, beguiling visuals, and a haunting soundtrack give this game all it needs for a truly scary treat and all just in time for Halloween. Pick this one up if you’re looking for something that’s sure to keep you up all night.
– Real player with 6.8 hrs in game
An excellent horror story with well-written characters! Chilling atmosphere. Although there are many endings, none of them feel rushed - each path gives you more insight into the mystery and the characters' motivations. Also, unlocking the secret bonus scene is so worth it.
– Real player with 5.1 hrs in game