Impossible Mission Remastered
All I have to say is, I’ve about had enough of slaving away at games and not getting an ending. So I played this over and over, had a few near misses, but I thought it’d be worth continuing for the dubious pleasure of seeing an ancient screen of a defeated, old mad scientist in his control room and then a “Mission Complete” screen with scores. I didn’t even fucking get that. After the control room door opens, the screen makes the blocky, crossfade transition to the “Mission Terminated” screen. Instead of a meagre reward I got a “fuck you” from the guys who did this remaster job. Well fuck you right back.
– Real player with 33.9 hrs in game
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English (for the italian review, scroll down):
EDIT 24/11/2020
The game now works. It is the crappiest port everyone could immagine, I don’t know how someone could have the guts to put this thing on sale. Collision problems, non consistent phisics, the robots have strange patterns, puzzle are off, sounds don’t match with animations, and sometimes the character FLIES over the holes. This is an insult to everyone who loves the original game, to Epyx a to the game itself.
Bought on Day One. Totally unplayable: entering on any rooms it doesen’t show the platforms (see the screenshots) so the player falls off and die in loop.
– Real player with 2.8 hrs in game
Soul Delivery
Soul delivery is a narrative platformer focused on exploration, story, and interaction. This is a cozy game for every sci-fi story fan that doesn’t require you to be especially reactive. Your choices will affect the story.
The story takes place in a neon city in the future. You wake up as a work unit robot, without knowing who you are and what is going on, you are assigned to a mission right away: delivering an anonymous package to a mysterious robot. As you venture out into the night, the story about humans and AI behind this world starts to unfold.
FEATURES:
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Talk to robots with dynamic options to explore the story of this mysterious world. Make choices that affect the story.
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Upload your consciousness to different bodies, wield their abilities.(Not in the demo)
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Solve puzzles to advance the story.
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Enjoy beautiful 2D graphics generated from 3D models with dynamic lighting.
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No violence, no shooting, and fighting. This game doesn’t require you to be especially reactive.
ABOUT THE DEVELOPER:
Hi, I’m single-minded Ryan.
I used to work as a web designer and part-time programmer. Now I’m trying become a solo game developer.
As an English learner, I consider this game to be a milestone in my English learning process.
This also means you might find the dialogue to be a little bit off or filled with a lot of mistakes.
Please help me improve this game by providing suggestions regarding the language, thanks.
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Escape From Violet Institute
I really, really want to like this game. The 2d portion shows a lot of potential, and the shift from perspective inside the game proper is well done and keeps you interested in whats going on.
The game suffers from overly confusing sections during the 3d portion, I in particular had to speak with the dev twice due to getting stuck behind a plant and the game needing to have its collision changed, and another when a scripted event did not properly trigger to kill my character.
Please dev, if you are reading this if you could post a text or video walkthrough or hint guide or some such it would make it much easier, and less likely for someone to get frustrated and quit because they couldnt figure out what to do.
– Real player with 17.1 hrs in game
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Brilliant game! Very engaging with a tense atmosphere.
– Real player with 4.2 hrs in game
fEarth.128: An Unexpected Walk
An Unexpected Fall
This review is spoiler free.
Brief Overview
fEarth.128 An Unexpected Walk (fEarth) is a 2D platformer made extra difficult by a myriad of bugs littered across every aspect of the game. You play as Copper Spider (CS), who has to navigate puzzles and platforming sections to reach his friends. I could see the challenging platforming giving fEarth a certain appeal, but when progression is made nearly impossible by unresponsive controls and bugs, it is just not worth the frustration of even trying.
– Real player with 5.5 hrs in game
Information / Review English
fEarth.128: An Unexpected Walk is an Adventure / 2D Plattformer game, developed by Bilzivar and published by The Overall Angle.
Gameplay / Story
The time twisting, puzzle platformer is brilliantly made, fantastically designed but a killer on the brain. The introduction to the game drip feeds you the information you are required to complete it, and its all down to you to apply the knowledge you have been given.
Now this is where opinions will divide; I enjoyed the challenge and that inspired me to push on. You could argue this game is actually really boring, I would disagree, but essentially it is advanced jumping with time elements. The story is strong, the character is great, albeit eccentrically odd, and the mechanics are near flawless. If you are a naysayer, play this in chunks and it’ll win you round.
– Real player with 3.2 hrs in game
UEBERNATURAL: The Video Game - Prologue
This is AMAZING, thank you for developing this game!
I immediately told all my SPN friends about it! The soundtrack is fantastic, and the artwork is pretty.
Playing this game, and looking forward to future development, makes me less sad that the show is over.
– Real player with 1.0 hrs in game
“Hey Ass-Butt!” Lol Very short prologue. About 10mins to complete.
To start. This game is very obviously a fanmade game based heavily on the hit show; “Supernatural”.
I personally found the game easy, and charming with its mimicry. Would love to see more of this game, and it’s possible. Just subscribe to and support the developer on his Patreon. His efforts to create this game is non-profit.
Again. A very nice flattery via mimicry to the TV series. lol
– Real player with 0.9 hrs in game
ViruZ
Очень хорошая и интересная игра, которую можно пройти достаточно быстро, тем самым она никогда не надоест. Игра безусловно заслуживает похвалы.
– Real player with 5.7 hrs in game
Top game in which you have to play as a monster. In the levels on your way there are various characters that you have to go through. The game is decent, I did not regret that I bought it. I advise everyone
– Real player with 3.6 hrs in game
Impossible Mission II
I have 2 Questions:
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How do i quit the game ( with which button?). I use windows button…
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How do I move horizontally on the sliding steps?
By the way, the sound fx and the music in the game are not good as the original one :(. I hope an update would come to improve…
– Real player with 1.4 hrs in game
Rain City
Very good game
– Real player with 9.7 hrs in game
Rain City has about 3 hours of content and a nice aesthetic for such a low price, but there are some problems with puzzle logic and interface. I noticed that ‘Cotton Game’ is not listed as the developer, so I wonder if they were involved with this project on the creative level - I would expect more polish from them if they were. Overall, the puzzles are very similar to the previous games, and they can be somewhat challenging if not a little heavy on the moon logic. I also had a few problems with the atmosphere when it comes to the soundtrack. In my opinion, there are too many rooms that don’t have any music, that being said, I think most of the songs are enjoyable. While I understand that devs were trying to use the silence strategically, it was just too much and made the game feel empty. Additionally, the game is a bit glitchy, but I only had to reset the game one time when my character got stuck in the animation. Some of the interface problems are more frequent, there are all kinds of issues involving pixel hunting.
– Real player with 5.3 hrs in game
Space Colonizer
The self-elected government on Earth came with a brilliant idea how to solve the problem of overpopulation on planet Earth. All they need to do is to find the best colonizer. Will it be you? Your mission (if you choose to accept it) is to colonize nearby habitable planets. Or is it a little bit different as it seems? This game will test your logical thinking and entertain you with a story at the same time. Only you and your never silent flight computer flying through space with a live load.
You have to launch a rocket with human cargo from your ship and try to make it land where it should. Other planets, stars, black holes, asteroids and other cosmic objects stand in your way. Some of them you can use for navigation, other mean the end of the trip for a few hundred people.
青鳥樂園 Blue Bird Land EP.1 上篇
EA Horror puzzle AVG + unique music/art + intriguing puzzles = A dark Alice in Wonderland vibe. About 4 hours long. The puzzles can be challenging but has hints if needed. Collect all the bad endings.
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– Real player with 3.3 hrs in game