Toybox
Hundreds of packs, thousands of items. Can you collect them all?
Toybox is a Free To Play game about collecting anything and everything.
Check back daily for free packs, earn in-game currency and unlock mini-games, environments, props, and more!
1000+ Items!
With over 1000 items currently in the game, and new packs being released frequently, you’ll never get bored!
Custom Homes
Display your items, customize your personal space, and invite friends over to play and hang out!
Mini-Games
Achieving certain goals and unlocking certain items and environments will allow you to access hidden mini-games that you can play by yourself or with friends!
Community-Driven
We planned from the beginning of development to prepare for the game to be shaped and molded around what the community would like to see.
Any suggestions, comments, feedback, etc. should be redirected to our Discord, where we are active daily!
Read More: Best Inventory Management Casual Games.
MythBusters: The Game - Crazy Experiments Simulator
https://store.steampowered.com/app/1362560/Fire_Commander/
MythBusters: The Game is an official video game adaptation of the legendary Discovery show. Become a Mythbuster yourself, both in front of and behind the camera!
Be a Real Mythbuster
Utilize the full MythBusters Workshop, and explore other locations like the warehouse, MythBusters Hall, and the testing ground. There’s always a new myth to unlock, so level up to try the next experiment. Be careful and be prepared, because each experiment carries a huge risk. And remember:
Don’t Try This At Home
In MythBusters: The Game, you can:
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Solve puzzles in the Blueprint Zone to work out the mechanics of each myth
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Collect the materials for experiments and craft the equipment to use
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Bring the experiment to life by setting it up and testing it out
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Confirm or bust crazy real-life myths, or deem them plausible
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Build your audience to get as much popularity as you can!
Produce and Direct!
Fund and cut your episodes to grow the popularity of the show! First, manage your production budget and inventory. Once you conduct your experiments, play with the video editing module wisely, choosing the best bits to show. Make sure you have everything you need to impress the audience!
Read More: Best Inventory Management Realistic Games.
Factory Engineer
I enjoyed this game, it’s fairly easy, relaxing and although it’s far from perfect I feel some of the reviews are a little harsh.
This game does look like Big Pharma but the game play is quite different. Besides, I’ve completed Big Pharma and absolutely loved it, would it be such a bad thing if more games were like it. In Big Pharma you raise and lower the concentration of ingredients which you then combine to make drugs while competing against the AI. In Factory Engineer you import raw materials to make intermediate products which are then used to make and sell finished goods. You start off with only a few simple products to manufacture but as you research more technologies many more products become available that are much more complicated and require many components to complete them.
– Real player with 24.9 hrs in game
Read More: Best Inventory Management Strategy Games.
This review is late. Very late. To preface; I bought the game a long time back, for some substantially low amount, during a sale. I hadn’t played much when I did get it, and now, as of writing this, I’ve “Finished it”. Though the game has no end, there no reason to keep playing. By “Finished it” I of course mean I’ve now gotten all the achievements. All 8 of them. A concerningly low amount for a game that is about solving complex puzzles. However, they’re not real puzzles. I call them that because having to figure out the most efficient way to make something is a challenge in and of itself in this game.
– Real player with 24.3 hrs in game
Underlings
All in all a great game. It has that old school feel as advertised. Like games from the ancient 80’s and 90’s, it doesn’t hold your hand and challenges you to beat it. Victory is far from certain. I haven’t beat it yet but, when I do, that feeling of achievement is sure to follow. In contrast to the empty feeling from beating adventure games that autopilot the player to certain victory, I prefer games like this one.
There’s a lot more to the crafting system than I expected. I was surprised as this game has more crafting structures than most other game out there, and not just some one time use stations either. They all get used over and over.
– Real player with 115.9 hrs in game
REVIEW UPDATE #2
I am glad that the “instant noodles” nest exploit, armor, and repair bug has been addressed, it is a much better gaming experience now.
I wish there there were an easier way to create and join servers (think “Don’t Starve).
I still love the game & I think that you should buy it.
– Real player with 64.7 hrs in game
Craft Beer Tycoon
Summary
In Craft Beer Tycoon you are an enthusiastic beer manufacturer. Lager, Stout, Amber, Honey, Citric, are the principal beer you can produce in your warehouse. Resource administration is the key to progress and quickly impulses not always are the best option.
Features
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Reputation system.
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Recipes and abilities research.
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Bar customization.
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Publicity.
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More than ten beers to make.
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Thirsty clients.
What are you waiting for? Those beers are not going to serve themselves!
Hookah Cafe Simulator
Have you ever wanted to know what is it like running your own Hookah Cafe Business?
Let’s Simulate It. Upgrade your shop with new types of equipment to attract and impress more customers.
Experience the day to day life of Hookah Cafe Owner and your own business to be the best in town and remember you have to be smart and quick. Do your best to fulfil your orders from customers to keep your shop open. Upgrade your shop with new pieces of equipment to get more tips and better rates and comments from customers.
Why would you chase money if you can’t spend it right? Use your profits to either grow your business buy new equipment and hire some stuff or just have fun and party. Freedom of multiple approaches for running your business and deal with pressure are key ingredients for this game.
Features
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Cook different types of Meals
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Prepare hookah with different flavours
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Renovate your shop and house
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Advanced cooking mechanics
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Equipment upgrades
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Hire people to grow your business
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Sell your unwanted stuff on market to make money
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Read reviews
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Attract more customers with better-looking shop design and better reviews
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Set up Security System for your shop to avoid thieves
Sep’s Diner
Great fun, but less than two hours long.
Really good fun though.
– Real player with 1.5 hrs in game
A fun, yet somewhat challenging cooking management game. If you enjoy games like ‘Cook, Serve, Delicious!’, ‘Cooking Dash’, & you like the idea of playing theses games in VR, then Sep’s Diner is definitely a game you should check out.
(I had won this game back in August, during a contest that Scale-1 Portal held.)
– Real player with 1.2 hrs in game
Blockchain Tycoon
The 8 career campaigns teaches you how to play then there are 10 scenario , 10 challenges and sandbox mode, the game dose not provide you with popup tips you have to use your brain it is not hard to figure out the campaign is the tutorial, this is not a supper complex game have a little patience, i’m saying this because the achievement for completing the campaign says only 0.8% have this i don’t know how accurate it is. One level was annoying just because i had to wait for the worker to complete creating a new coin and it takes a while. I guess it takes about 5hr to complete the campaign i’m not sure tho i fell asleep at about 5:30am so my actual playtime is different from shown.
– Real player with 70.5 hrs in game
After several months of silence and no update to fix any bugs or issues, I am changing my recommendation. It seems to be dead.
This is a good game with GREAT potential! I liked playing it, and of course there were bugs and things that could be improved. One thing is a more realistic market in the exchange. It always seemed to me that the market was mostly stagnant with very little real price fluctuation. By that I mean that if you looked at the price over a year, it would be flat for every coin and token. It may fluctuate on a day to day basis, but no real growth. The other thing that could be improved is the token creation. In the game when you create a coin, it says you also create a blockchain, so why can’t you use your own for the creation of a token. I think it would be cool if you added the ability to add offices and more mining warehouses so you could also add a research tree. That would enable the ability to create hard forks, ability to implement cross platform support, add smart contracts, NFTs, etc. You could also add in researching the hosting of an exchange or NFT gallery. There is a lot that could be done on this front, and it could all affect different attributes of the coin and price, as well as the price of other coins potentially, if interoperability and forks are added. All of that having some sort of correlation with the price of your coin and token and how many other developers want to “support” your blockchain. Also, for some odd reason, any time I created a token, not matter what I did, I could only get tokens during my ICO to be between 30-50 and I couldn’t figure out why. I mostly stuck to creating coins because of this. Also, there needs to be somewhere that explains what different things do. For example, when you are creating a token, what are the differences between utility, security, payment, etc., and how do they affect the token? Speaking of that, when you do create a token, if you forgot which kind you chose, there’s no way of telling. It makes me think that maybe it doesn’t do anything at all. But, besides that, I never could get more than 30-50. One of my biggest irritations was that you weren’t actually managing a company. You didn’t name it or anything. There was no way to compare yourself with your competitors. There was a competitors section, but there was no info about you to compare to them there, and the information about them was very vague. It needs to be reworked entirely, along with some reworking of the economic system. It is very basic. It would be nice to have random events that affect the crypto market so there are real dips and surges. Also, it would be nice to actually benefit other operations when you invest. I would invest 10’s of millions, and it would say that their total investment would be a few mil. So there wouldn’t really be an affect on them. So I then have all these coins and it seems their companies have gone belly up or something because they never go to market. Those are just a few examples of how it is a basic economic system. Anyway, I really hope the developers keep working on this game and bring out some updated to address these things. It would make that mixed review rating look a little more positive. :) And why not take advantage of the crypto craze? lol
– Real player with 49.3 hrs in game
Prison Tycoon: Under New Management
Good thinks first:
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2 point hospital style is great for this, UI and control is great
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Actually difficult eco, it is not easy to balance thinks…
Thinks which must be updated:
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Nobody cares about building cells. Allow copy/paste of buildings (just like 2PH have room classes across games. This is must have). To build one, two is fine, to build 40 is just a waste of time.
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Cleaning of the rooms is broken. Sometimes items in the room cannot be cleaned for what ever reason (fckng toilet seat cannot be cleaned) and the maintenance guy looses all his stamina on one item. Then he goes to the rest and another one comes in and spend his stamina on the same item. I have to manually move the item - then it is fine. This could be “fixed” using magic trick - maintenance cleans the room as a whole, not per item.
– Real player with 22.0 hrs in game
I love these kind of games but there could be improvements such as:
1. It would be good to have workshops that prisoners can learn new skills that will help them get a job after they leave prison. There are therapies available that treat their disorders but Workshops are different and is there so they can learn new things in order to adjust to the society once they go back. Such as cooking classes, learning a new musical instrument, learning foundations of business and finance 101.
Then you will be able to hire professional chefs, musicians, lecturers to come and teach.
– Real player with 13.2 hrs in game
Biomes: Survival Era
biomes: Survival Era
is a top-down, sandbox, solo or 4-player-coop, open-world crafting survival game.
The first version will appear as a regular survival adventure in a map based on the biomes of North America.
You will fight against animals and also flee from them, as well as harvest plants and mine rocks in order to use their raw materials in the manufacture of new weapons, tools and clothing. Either alone or with your friends you can build houses and explore the wilderness.
Features
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survival mechanics like hunger and thirst
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Crafting of items and equipment
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Hunting animals and harvesting plants
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Different biomes with their native animal and plant species
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Character creation
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New human character (last screenshot)
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Day-Night-Cycle
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Speed of players and animals based on the slope of the terrain
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Grid-based building system with which you can easily connect buildings with one another
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Two camera modes, static with a vertical view and dynamic with a 60-degree angle and obstacle detection
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Leaves of Trees between character and camera are hidden so that your character always remains visible
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Show and hide roofs in buildings
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Multi-floor building system
Pre Release
As long as the game has not yet been released, videos will be published on my Youtube-Channel .
You can also join my Discord-Server to stay up to date, sometimes I am also looking for people to test new functions. Of course, you can also talk to like-minded people there and make new friends who might want to play with you.
Idea behind this game
The idea behind this game is that animals and plants only appear in their native biomes before humans have messed everything up, including species that have been extinct and exclusive, introduced new species by humans.
ATTENTION
This game was and is being developed by a single person.