ASTRO AQUA KITTY
Surprised this doesn’t have a higher rating. Maybe people are disappointed because they are comparing it to the first game and this game is very different. The first game was great because it has these crunchy controls with old school arcade-paced levels. This game is not like that. Unlike Milk Mine Defender, where you can only go left and right in an infinite loop, these are open maps where you have to hunt around and collect specific things. Also unlike Milk Mine, the powerups are not temporary but are items which can be collected and upgraded. Personally, I love it. It’s like if Star Fox was a 16-bit rpg with all the little side-quests and boss battles. But if you were expecting a continuation of Milk Mine, I can see why it would be disappointing.
– Real player with 28.1 hrs in game
Read More: Best Inventory Management Action Games.
Now I have finished it, I can say it worst its price. It is a very lovely sequel and a quality product for an indy title.
ASTRO AQUA KITTY is such an improvement compared to the previous one.
Now it is an Action RPG shoot-em-up with classes and multiples weapons. An immersive and even more cute artistic direction, a minded and polished level design that increase in size level after level and give you various tasks, all served by very good musics.
Devs made it with great care and you can feel it.
– Real player with 26.7 hrs in game
Elven Magic: The Witch, The Elf & The Fairy
This story is to be implemented in time and it is based on a book called Elven Magic by Daniel Chay.
“A Game about Elves and Witches. Elven Voices delves deeper into Fae the elven witch’s apprentice and there endless struggle to recover their lost spell book from Earthen Lands without drawing any attention to themselves because this is strictly forbidden by the Elven Elders.
The story continues into another world and there are many twists and turns for Fae the Elven Girl and the Witch named Ellen that would have Fae be her apprentice to uncover. The imperial guard of the nearby capital city may prove difficult to avoid. It details the rise of a Wyvern Wraith and the plight of a Witch Wraith.”
Read More: Best Inventory Management Fantasy Games.
Archquest
Gather your party and venture forth to the city of Evertide, where invading monsters have risen from the ruins of the old city. Liberate the city block by block as you uncover the mysterious origins of the ancient city and what lies beneath.
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Create your character - based on tabletop RPG rules. Choose your class, feats, skills, and spells, and then customize your appearance by selecting your hair, beard, and skin.
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Explore the world in an immersive first-person view with grid-based movement. Each character in your party gets to choose an exploration activity, such as Search, Scout, Sneak, or maintain a Detect Magic spell.
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Engage in tactical turn-based combat. Execute reactions like Attack of Opportunity. Smash your enemies with Power Attack. Apply status effects with spells like Sleep, Grease, or Color Spray.
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Converse with your Diplomacy, Deception, or Intimidation skill against NPCs in a full-featured branching dialogue system.
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Manage your inventory and equip yourself with a paper-doll system. Craft magic items by grafting Potency Runes to weapons and armor.
Read More: Best Inventory Management Fantasy Games.
Quinterra
It is merely an okay game. The tactics portion of it isn’t very in depth, often times feeling very Rock-Paper-Scissors like, and the forces fit into at most two of those. The graphics are fine. The UI is usable though not helpful in any way and the text for the mission requirements is super tiny. Yet the missions end up feeling very much the same one after another, which would be fine if not for the Rock-Paper-Scissors element mentioned before. You can find yourself deep into a game and then because you are playing a force that has to group up (Lycans) vs. an enemy who poisons everything there is honestly nothing to do but quit the battle and find a port to get your morale back up.
– Real player with 20.1 hrs in game
Summary & Positives
Quinterra has a really strong underlying mechanic set, loosely reminiscent of a faster-paced Faeria. Whilst highly comparable to a card based roguelite (like Slay the Spire or Monster Train), it’s not really fair to lump it into that genre.
The combat map is composed of tiles, each of which produce different ‘colours’. Each turn, you pick a tile up which lets you produce a new type of unit (a bit like setting up a building to produce a unit for you in a strategy game) for that battle, with some limits. Over time, you can sequence your tile collection in a way that lets you pick up more ‘colours’ to use, both to get a wider variety of units to play with but also to give yourself a variety of options to augment and enhance those units more with added effects.
– Real player with 18.8 hrs in game
Incremental Epic Hero
Im playing this since it came out a year ago. The progress is slowly, but in this game you can build up your character in different ways. Lots of loopholes allow boosts of progress. Many of these Loopholes are only working during a certain stage of progress. Searching and using these makes the most fun.
I play a different style, than the developer intended. I play without any reincarnation and i was still able to get the DS killed even before this game came to steam. Since then i made even much more progress.
– Real player with 4557.1 hrs in game
First time playing this game - Unlike some who have had the chance to play it on some websites.
Easy learning curve and they introduce new features such that we are never bored. The biggest wall we encounter is probably the one for the reincarnation feature (different from rebirth). Be patient - We are not meant to access that content early on. Make sure you read some guides on how to beat the challenge though as it requires a specific strategy.
As for premium currency, we get a ton from regular quests and daily quests. Save to purchase any upgrades that improve you daily quests first such that, later on, you are guaranteed at least 1 to 2k Epic coins per day from the daily quests alone.
– Real player with 687.5 hrs in game
Battle Force 2249
BATTLE FORCE 2249 is a PvE shooter where you can make choices, pick your choice of weaponry and approach to the missions that will present you.
STORY
The galaxy has suffered from endless, senseless and ruthless wars for as long as anyone alive today can remember. The truth is that mankind has fallen prey to a terrible conspiracy, one meant to keep us divided, fighting, and dying while a select caste of politicians, billionaires and warlords reap the profits of a subjugated galaxy. Each of the characters has to find this harsh truth out in their own way, and fight to end this noxious oligarchy.
CHARACTERS
Choose from four characters - pirate, diplomat, disgraced and trader.
FEATURES
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PvE: It’s you versus the world. Even with the hostile environments, there might be someone around the corner to help.
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QUESTING: ones specifically for your protagonist, ones for the story. Side quests. Rewards for completing the quests with varying stats and abilities. Some improve your current weapon, some give you a new weapon.
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INVENTORY: Customise your ship. Choose a range of weapons for a particular enemy using profiles. Collect sets of equipment for ultimate weaponry!
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BOSSES
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LOOT
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RAIDING AREAS: Areas to explore and grind for that legendary reward.
Bloody Efforts
Imagine your own mighty Heroes and make them REAL in Bloody Efforts.
Story:
_There were two Ancient Gods - Known and his older brother Unknown. The elder God created a whole world with mighty Elements and the younger one gave this world a life with all forms we know. Unfortunately, there was a conflict between the brothers, which turned into the battle. Clash of the Gods disturbed the world balance and brought many cataclysms upon all the races. The Elements began to fight each other and what is worse, a new ominous being appeared – the Hollow.
Until then, only a fraction of humanity managed to survive. Probably everyone would have been dead a long time ago, but something unexpected happened to the races. A new kind of people appeared, called Apostles. They are significantly different – stronger, faster, but the most remarkable is their ability to subdue power of the Elements. Some of the Apostles fight to restore order and peace once again. Others cooperate in achieving common goals. There are individuals who want to find remnants of the Gods or even get along with the Hollow, devoting their souls in exchange for new horrific powers. And who will you choose to be?_
Game features:
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Free to Play
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2D GaaS Multiplayer Fighting Game
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Wild fantasy world inspired by oriental culture
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Quick and dynamic Combats + calm and mindful preparation of Heroes
and Bands between Matches
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Many various Team and Solo Modes (competitive as well as chill & fun)
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Account level-based progression with lots of unlockable Content
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Soldat + Little Fighter 2 + Soul Calibur + Super Smash Bros + MOBA + our vision = Bloody Efforts
More than just a Fighting Game:
Limitless Customization and Challenges
Comprehensive Fighter Builder allows to create awesome unique Heroes (both appearance and playstyle) or imitate already existing pop-culture characters and play them in Bloody Efforts. Playing another match may bring a completely fresh playstyle and tactics from new opponents.
Switch Fighters during the Game
Player needs to strategically choose their Band of 6 Apostles before the Match. Apostles are not equally matched and fit various roles (Warriors, Shooters, Tanks, Mages, Supporters, Assassins etc.). They get serious advantages or suffer disadvantages in different battle scenarios.
Killing is not everything (MOBA-like)
3-phased Modes with various Objectives make an opportunity to think tactically about the next move. Defending the base, setting the trap or outsmarting in Apostle choices can be the key to victory.
Troubled Passage
Troubled Passage is a Roguelike ARPG with a very peculiar combat system based on mouse swipes. This system allows for some interesting combat encounters that feel more engaging and rewarding. The mouse is an extension of your sword.
You are set to travel across five regions and reach an old port. There you will take a ship that will take you far away. That’s all you know for now. But beware, these lands are filled with undead creatures, traps and other nasty travelers. You should always be careful, even if you decide to share the road with a companion.
Character Creation
Choose your character appearance and select a trade. Trades are like character classes that defines with which types of weapons and types of damage your character is proficient with, gaining a buff when using that type of weapon.
Combat
Attacks are performed by swiping your mouse in a certain direction (up, down left or right). These swipes will trigger the combat skill that you have assigned to that direction.
There are multiple skills to learn throughout the game for each type of combat:
Unarmed
Onehanded
Twohanded (skills are missing at this point of development)
Bow (skills are missing at this point of development)
Loot
Troubled Passage loot system is built on the idea that “if they have it, you can have it”. No longer will you get disappointed if a heavy-armored-cool-looking enemy only dropped a knife and an apple. You want that armor! Well, good news! In Troubled Passage, enemies will drop exactly what they are wearing (stats included). You can strip your enemies of everything and claim it for yourself. This means strong enemies equals strong loot.
Companions
From time to time, you will encounter recruitable companions that can help you in your quest. They may be expensive, but they are a great help in dealing with enemies. All companions are randomly generated, and so are their motives.
Rivalries
Companions react to your attitude towards them. If they get mad at you, they can become your rivals and appear later on to seek revenge as a mini-boss battle.
Traders
Visit traders to buy and sell items. Blacksmiths will even allow you to forge your own weapon from a list of components and manage the weapon stats.
Random Levels
To ensure that each playthrough feels different, levels are randomly generated. So there are new areas to explore each time you play, and loot is distributed at random. There are still some “static” levels in terms of layout due to workload, but later they will all be fully random.
The Benza RPG
For fans of the television show, The Benza RPG is a dream come true. Literally every character in The Benza and Benza English can be found in the game.
The battle system reminds me of Final Fantasy 10 as you can switch characters in and out of combat if you have more than four. Each weapon has different skills attached to it which allows you to customize your team a bit. Party members each have their own set role in combat. Each character is really useful, and there is no character that I just left on the bench. My favorite part about this is that even characters not in combat gain experience. It was really fun that the main cast of the television show voiced their characters, but I wished they had subtitles. Maybe a future update?
– Real player with 67.2 hrs in game
A bit of backstory. The Benza is a Japanese web tv show about a couple guys wanting to replace their broken toilet seat and end up getting dragged into a crazy supernatural quest to save the world. The Benza RPG is a nice companion to the show, trapping the whole cast of characters in a video game universe. If you’re familiar with the show, the humor sticks, so I recommend watching a few episodes first. Otherwise, I don’t know if anything would make sense.
Pros
-surprisingly deep story
-witty dialogue
– Real player with 14.7 hrs in game
The Legion of Maelstrom
Great dialogue, fantastic sprite work, and fun battle system! I hopped on board with Andrew R at the last minute and composed the soundtrack for the game, and I’m so glad I was part of the team, as I’m thoroughly enjoying playing it much as I enjoyed writing the music!!!
– Real player with 35.9 hrs in game
I really liked this game for a multitude of reasons nobody cares about and I recommend it wholeheartedly but gushing reviews are useless to other people, so I’m going to instead list potential deal breakers.
A few reviews make mention of humor and dialog but there’s not much in this game. There’s actually only enough story to get you going then the game steps back and lets you do your thing undisturbed. The dialog that does exist is pleasant enough and while a few lines of lore are scattered across some bookshelves, I didn’t feel I needed more story than what was given. If you’re expecting some sprawling saga, a speaking protagonist, memorable characters, or love exposition, you won’t get that here.
– Real player with 24.7 hrs in game