HighFleet

HighFleet

Great game that combines strategic gameplay similar to submarine simulations with tactical air battles between flying tanks.

You command a fleet with the aim of capturing the enemy capital city, while fighting off enemy fleets searching for you. Fleet movement is a game of cat and mouse using a very well realised radar system, aircraft carriers, cruise missiles, intercepting enemy radio signals and much more. When two fleets meet, the game switches to tactical battle in which you directly pilot a ship and fight against the enemy. You can design individual ships in your fleet from the groundup and then use them.

Real player with 233.4 hrs in game


Read More: Best Inventory Management Singleplayer Games.


The all-time best ever flying submarines in the sky game ever made. Although I have spent most of my time obsessing over ship design, “submarine airship game” is the best description for this FTL-like rogue-like UNFORGIVINGLY Difficult game I can come up with; in campaign, you spend a lot of your time trying to manage 15 different simple things (signals analysis, threat tracking, resources and fleet management, navigation, combat, landing, and then the global story/factions/political overlay of story driven decisions). The ship editor will drive you on the express train to crazytown; every. single. decision. carries huge implications for your campaigns when you start running custom ships, and this gets into the infinitely complex fleet design (what roles do you want your ships to play is critical, and the game lets you figure out your own ways to fail). This is one of my favorite games of 2021.

Real player with 84.1 hrs in game

HighFleet on Steam

Queen of Zarkov

Queen of Zarkov

Ill start with… this game needs work. I don’t bash any developers for making games as i know it takes alot of time and effort. Just going to leave an honest review.

Within a span of 40 or so minutes logged on this game, the menu and inventory interfaces work maybe half the time. Not being able to navigate or do anything at all on them. There is no guidance or map to show you or tell you were to go to start missions or what everything is inside the castle (FOB). The ADS system in the game is… horrid. The weapon reticle does not appear 9/10 times, so you are quite literally blind firing majority of the time wasting ammo that you barely have. The motion upon aiming is very laggy to say the least, just very difficult to manage. EVERY single enemy gives you bleed damage so you are suffering a very high amount of tick damage and the only way to remedy this is with a bandage or you die rather quickly. So enemies dont have a chance to proc bleed damage they just give it to you outright every single time. The enemies…. the little brown flea, tick, horseshoe crab, or trilobite, no matter how far away that little ankle biting piece of **** is… you get hit no matter what if you shoot it. My first run through i ran out of everything i had… and all i heard was a beeping noise. Im walking and walking then all of a sudden i get blown up by an invisible IED in the ground… in a concrete floor area inside of a meth house… needless to say i almost went deaf and nearly knocked all my **** off my desk because i was so surprised and pissed all at the same time. Every run after that i just bled to death like it was a very hellacious menstrual cycle. Over all in my opinion the state it is in now it is unplayable to me unfortunately.

Real player with 0.3 hrs in game


Read More: Best Inventory Management Survival Horror Games.


Queen of Zarkov on Steam

Deeply Dark

Deeply Dark

EA Roguelite survival + challenging - optimization = Master the colors of life, acquire artifacts, and collect items to help you survive. Multiple deaths before figuring out things.

Follow our curator for similar games

Real player with 1.1 hrs in game


Read More: Best Inventory Management Early Access Games.


At the current time (05/31/21), the game does not actually allow you to play. The idea seems incredible and the trailers look awesome. Please let me know if this game gets up and running properly.

Real player with 0.1 hrs in game

Deeply Dark on Steam

Void Vikings

Void Vikings

An interesting game… Recommended for a fans of twin-stick shooters looking for something a little different.

The core concept of paying back a student loan by pillaging local star systems is both unique and provides some tactical options. Should you pursue an expensive yet effective degree and struggle to pay back both the principal and interest, or settle for a cheap but shoddy education and focus on upgrades? Ultimately, you need both the education and the upgrades, but the premise disguises what would otherwise be a transparent grind.

Real player with 16.3 hrs in game

Fun, polished little arcade wave space shooter with a couple of modes including a ‘diablo’ style randomised loot system, customisation, leader boards, and several distinct ships to fly.

Real player with 7.0 hrs in game

Void Vikings on Steam

Myriavora

Myriavora

This game may look simplistic at first glance.

But don’t be fooled, the skill ceiling in this game is tremendously high.

It is not precision aiming or microsecond reaction time that will win the game (or a new position on the leaderboard.)

Rather, you have to come prepared, have a plan, execute it well, and, if shit hits the fan, have an exit strategy.

There are multiple risk-reward systems that encourage you to play on razor’s edge as much as possible.

  • You want to stay close to the spiders to raise your fire rate, but you have to make sure you don’t get overrun.

Real player with 33.4 hrs in game

At the surface an easilly understood game which controls way more smoothly than you’d think.

Most likely requires dedication, knowledge and skill to push the leaderboards.

Speaking of which, I’m #2 behind the dev, I’ll likely lose that spot immediately if anyone buys the game due to this review.

squash spiders

dress pretty

shoot fast

reach zen

Real player with 17.9 hrs in game

Myriavora on Steam

Stoneshard: Prologue

Stoneshard: Prologue

I seriously wish I’d never started playing this. What I presumed was going to be a sample showcasing a game’s potential over the course of an hour or so, turned into a five-hour grind through damn near impenetrable, unfair, procedurally generated dungeons and infuriating gameplay.

In this 2D, old-school, top-down RPG adventure prologue (essentially a demo of things to come), you’ll guide a middle-aged man out from his prison cell, into his vampire captors, and through a dungeon to freedom. But right from the off you’ll hit a barrier. Everything is incredibly clunky and fiddly - whether it’s accessing menus, using items, interacting with objects or even just moving around, nothing is immediately intuitive or flawless, and everything is a learning process.

Real player with 8.8 hrs in game

Stoneshard: Prologue, a free alpha version of the still to be released (at the time of writing this review) full version called Stoneshard. The prologue gives the player a great idea of what the main game will feel like, most likely and hopefully the finished product will be even better. Thanks to Ink Stains for this try-out version.

Only one character is playable, Verren the Seeker, who is locked away in a prison cell and has to escape his fate, in order to eventually retrieve the Stoneshard.

Real player with 7.4 hrs in game

Stoneshard: Prologue on Steam

Voidwalkers - Soul Hunters

Voidwalkers - Soul Hunters

I don’t even know what to say…………………………………………. it’s a game……………………. I guess??????????????? Made me laugh, try it for the character customizer if nothing else.

Real player with 1.1 hrs in game

FREE DARK SOULS CAW CAW

AND IT HAS JUST AS MUCH JANK AS YOU THINK IT DOES CAW CAW

Real player with 0.3 hrs in game

Voidwalkers - Soul Hunters on Steam

Selenwald

Selenwald

Prepare to face the unimaginable magnificence of the university of Selenwald!

Enter the halls of Selenwald to learn forbidden knowledge never meant to leave the cursed edifice. Meet madmen and face horrors that cannot be described by mere words. Discover the truth that terrifies scientists and priests alike.

  • Challenging Combat - Fight for survival having ultimate control over your character’s actions. Engage in melee combat or take enemies down from afar using firearms and powerful magic. Aim carefully since every attack can miss if executed blindly. Dodge enemy attacks and adapt to enemies' behaviour. Use stealth and assassinate or sneak past enemies to avoid risky encounters altogether.

  • Resource Management - Most of your combat and survival capabilities are dictated by what resources you find. Resources are limited and so is the character’s inventory. Make choices on what to bring with you every time you descend to a lower level. Every bullet, potion and spell makes a difference.

  • Character Development - Every class has different starting traits and types of inventory slots available. Make choices when being presented with new random traits to gain power and build interesting combinations. Modify your inventory with acquired accessories to further customize your character.

  • Permanent Death - If your character dies, they die for good. Choose a new, random adventurer and embark on a new adventure. Even if you don’t manage to go far, your actions will have consequences that carry over to subsequent playthroughs. Dying is a natural part of the game.

  • Random Dungeons - Every playthrough brings completely different areas to explore. No shuffled predefined rooms - truly original locations every time.

  • Unique Setting - Visit Western Europe of the late 1700s to discover how scientists isolated from the outer world crossed boundaries dictated by known science to gain access to powerful forces reminiscent of magic. Gain answers to mysteries never before found on the pages of written history.

  • Mature Story - Unravel the dark, rich story of philosophical nature. Witness how a groundbreaking scientific revelation drives even the brightest minds into madness. Meet tragic characters with intriguing past. Discover the very foundations of life and death and see the true, terrifying nature of matters humanity has desperately tried to explain with religion.

Selenwald on Steam

Troubled Passage

Troubled Passage

Troubled Passage is a Roguelike ARPG with a very peculiar combat system based on mouse swipes. This system allows for some interesting combat encounters that feel more engaging and rewarding. The mouse is an extension of your sword.

You are set to travel across five regions and reach an old port. There you will take a ship that will take you far away. That’s all you know for now. But beware, these lands are filled with undead creatures, traps and other nasty travelers. You should always be careful, even if you decide to share the road with a companion.

Character Creation

Choose your character appearance and select a trade. Trades are like character classes that defines with which types of weapons and types of damage your character is proficient with, gaining a buff when using that type of weapon.

Combat

Attacks are performed by swiping your mouse in a certain direction (up, down left or right). These swipes will trigger the combat skill that you have assigned to that direction.

There are multiple skills to learn throughout the game for each type of combat:

Unarmed

Onehanded

Twohanded (skills are missing at this point of development)

Bow (skills are missing at this point of development)

Loot

Troubled Passage loot system is built on the idea that “if they have it, you can have it”. No longer will you get disappointed if a heavy-armored-cool-looking enemy only dropped a knife and an apple. You want that armor! Well, good news! In Troubled Passage, enemies will drop exactly what they are wearing (stats included). You can strip your enemies of everything and claim it for yourself. This means strong enemies equals strong loot.

Companions

From time to time, you will encounter recruitable companions that can help you in your quest. They may be expensive, but they are a great help in dealing with enemies. All companions are randomly generated, and so are their motives.

Rivalries

Companions react to your attitude towards them. If they get mad at you, they can become your rivals and appear later on to seek revenge as a mini-boss battle.

Traders

Visit traders to buy and sell items. Blacksmiths will even allow you to forge your own weapon from a list of components and manage the weapon stats.

Random Levels

To ensure that each playthrough feels different, levels are randomly generated. So there are new areas to explore each time you play, and loot is distributed at random. There are still some “static” levels in terms of layout due to workload, but later they will all be fully random.

Troubled Passage on Steam

Ark of Loif

Ark of Loif

I wanted to like this game, but it is way too difficult for me. And not in a Dark Souls good kind of way.

You pick up an AK at the start with 10 rounds, go to the first level and a spider tries to attack you. First two shots are missing, I think. It is hard to tell, because I couldn’t tell if it actually hit the spider since there was no reaction, like blood or anything like that. I shot 5 times and the Spider died. Suddenly I hear another Spider coming at me, shot 5 times again and killed it. So with my 0 out of 10 bullets another one approached me. “Oh shit what do I do?” is what I screamed before I got killed.

Real player with 0.2 hrs in game

Ark of Loif on Steam