Jury Trial
Interested in creating your own cases? With the ingame case editor you will be able to write your own cases and share them with the community. Whether fictional or recreated cases, the ingame editor got you covered.
In this law simulation RPG you will join a group of innocence lawyers who take on the fight for justice, representing the poorest of the poor, the victims of the criminal justice system and the wrongfully convicted. However, defending the defenseless costs a lot of money. Therefore you will also be in charge of high profile cases to generate funds for your fight for justice. Work through the case material, find inconsistencies and discover new evidence, analyze and select the jurors and experts, question the witnesses and convince the jury at trial. Your clients depend on you for they have nowhere else to go but prison…
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Play the campaign, the single case files or download new cases created by the community from the Steam Workshop
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Create and upload your own cases using the ingame case editor
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Search for evidence in a variety of different case materials
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Question witnesses and jurors to find their specific traits and opinions
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Choose the jury that fits your client
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Try the case in the court of law
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Solicit legal and illegal help to find the loophole or evidence that breaks the case
The game is set in a fictional country deeply divided by racial profiling, prejudice and social injustice. A deep bias runs through the country and its people. Apart from your courtroom skills as a gifted negotiator, it’s crucial for you to find a jury that gives your client a chance. Otherwise every argument and scientific fact might be in vain because no one will listen.
Your potential jurors consist of:
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Ten unique regions
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Four ethnic groups
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Six religions
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Four political currents
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Four levels of wealth and education
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And six further defining traits out of a pool of over sixty traits
This game is a passion project of two indie developers and we’re looking forward to hearing your feedback. If you have questions, suggestions or might be interested in a offering your help as a potential beta tester or translator, please contact us using the Steam Community section or via social media on Twitter, Discord & Instagram:
The tram of wishes
Just a really calming game to play before bed. My nightly routine for the past week has been to take a melatonin, drink some bedtime tea and play this game for 20-30 minutes. Bonus if you have the night time dimmer setting on your pc. Really helps me get to sleep.
– Real player with 3.1 hrs in game
Read More: Best Interactive Fiction Adventure Games.
First time playing, I did not understand that there were tasks I could solve, I was just stopping at every stop. Then I read the comments and started getting the gist of this. Simplistic gameplay and art style and the latter is in cute watercolor. Ending music score is nice. The message is pretty nice. Story and riddles could have been a little deeper.
– Real player with 0.9 hrs in game
Grotto
A Game Has Never Made Me Cry Before…
First of all, I want to say that this game is extremely well-written. The characters all have their own unique voice, a manner of speech unique only to them. You don’t always know how they will interpret the answers you give them. Sometimes the outcome remains the same, regardless of what you tell them; rather than a stiff railroad, though, the narrative comes across more like a river delta, with lots of little branches that ultimately lead to the same destination.
– Real player with 12.4 hrs in game
This game is a delightful experience filled with heart, joy, sadness, anger, and hope. Worth a purchase for anyone looking for a low-key game with simple, straightforward objectives and controls.
But what is it? In Grotto you play as the Soothsayer, the Stranger, the Startamer, and a bunch of other nicknames given to you by a primitive tribe for whom you read the stars, assigning them meaning and purpose in order to give guidance to those who seek you out. Over the course of the game you’ll see how your guidance affects the state of the tribe and their future, with many consequences unforeseen.
– Real player with 12.0 hrs in game
Pulse Cage (The full game) contains 4 games in one
In this game you can dress up your character and make choices for her too. You read and make choices in this visual novel to get 1 of 4 endings per chapter. This is a unique visual reading experience wrapped up in an interactive game about a chain-letter of love and darkness.
Here are some features and gameplay:
1. 2 dress up events, where you decide what your character wears
2. A total of 78 Action and Dialogue choices
3. Multiple ending 11 and over 14+ CGs to collect
4. Spending time with you love-interests go on over 8 dates
The Hurt in Secret
Game Info
“The Hurt in Secret” is a visual novel game adapted from true events. Players play the role of a practice teacher with high hopes, and experience the daily life of teachers on campus. At the beginning, players thought they could fulfill the dream of being a teacher. To their surprise, they will accidentally be involved in a troublesome case. As the story progresses , players will face difficult choices and based on every dialogue they choose will affect greatly to the ending of the story. Through playing this game, players can gradually understand what a teacher’s life is like besides teaching. In addition, the players may realize that whether or not they can be the ideal teacher as they wish.
Social Realistic style of Educational Situational Game
“The Hurt in Secret” is different from games full of romantic imagination about campus life or games that accompany students to grow together through games. The style of this game can be said to be too realistic and straight forward to a bit dull. Nevertheless, it pinpoints precisely to all kinds of dilemmas which teachers are dealing with throughout their teaching career. The background of the story is set at the teacher training internship which was practiced by the Teacher Education Act in Taiwan after 2002.The plot of the game is extracted from campus bullying cases that have occurred in recent years. Players will act as a senior student who is participating in the teacher training program. In the game, players have to make decisions based on various limited information that may affect the student’s future and meanwhile the results of their choice may also affect their future teaching career. However, while facing children’s powerlessness, parents' complaints, colleagues' attention, media’s misinterpretation, and senior teachers' high expectations, “choosing” has become a very difficult task.
Players Feedback
A teacher with a counseling profession said: “The length of the game doesn’t last long. The time of the game is about the same as the time I hesitated between each choice while playing with it.”
A current high school teacher, who was formerly a psychological counselor said: “ All practice teachers have to play this game at least once, so they can relate authentically to what it means to teach at school.”
These tedious and monotonous dialogues are teachers’ daily routine. Each and every of your responses is a vivid portrayal of a personal education view.
Attention from Educational Innovation Entrepreneurs
The Education Innovation Alliance called “R.O.L.E” has provided “online simulation scenarios” for educators across the world since 2019. To solve real cases that occurred at school, the organization came up with impromptuly problems solving practice by using real events. Players who participated in this situational simulation once pointed out several problems it were facing. They once expressed their hope that a PC version could be released, so that even if online interaction is not possible for them, they can still enjoy the game alone at home. As a result, Taiwan’s independent game teams “MaouCat studio” and “MuGeNeon” cooperated with the “R.O.L.E” alliance member “Acrossbeavers” to develop this game, and raised funds for development with “Improvpie” and “ACTAsia”. Through this crossover cooperation, the game will be remade into a PC version.
Unscripted
Take on your developer dream in Catalina City in Unscripted! Follow the journey of a software developer aspiring to publish their video game into the PackStore’s prestigious arcade while starting a new life in Catalina City, the city for software developers. Reconnect and meet close friends like Zen’no, new peers like Katorin, the Kotlin-loving developer, and possibly new enemies like Christina, an enigmatic Python developer.
Features
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Discord rich presence integration with each chapter* (opt-in by default)
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Personalized routes based on choices and story maps (four base routes)
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Ambient sounds and support for emphasizing sound effects and ambience over music
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Ability to switch to the Lexend font and variant to increase readability
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Puzzle mini-game with advanced scripting support
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Rich notifications and realistic desktop via AliceOS
Rhythm of the Universe: Ionia
Ionia, a short but delightful journey with tremendous potential.
This game is gorgeous, both visuals and sound/music! I’m fairly new to VR but the world of Ionia makes me want to keep coming back for more. I have always been a fan of fantasy, nature, and music so this feels like it was practically made for me. The way music and musical instruments are integrated into the world is breathtaking, from animals with saxophone-like snouts to playable instruments used to solve puzzles. There is also a fun system for climbing vines and ledges to organically traverse the world.
– Real player with 2.8 hrs in game
Having just finished Rhythm of the Universe: Ionia, I can easily say this is one of the top three best-looking VR “experiences” I have ever played, but it drastically falls short of being called a game. Clocking in at around 90 minutes, this seems more like a demo or perhaps the first installment in an episodic series; wishful thinking on my part perhaps. From start to finish I was totally captivated by the world that was unfolding before me; part Avatar, part Jurassic Park, and part Myst. There was majestic music, great sound effects, and convincing voice acting that all combined to create a wonderfully complex and immersive environment, yet the one thing lacking was actual gameplay.
– Real player with 1.7 hrs in game
ROUGH KUTS: Night of the Living Dead
PUBLIC DOMAIN
res nullius, res communes, res publicae, res universitati
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no copyright notification on release material
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copyright renewal lapsed (up to 1978 release)
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95 years or older (USA) or 70 years after death (which ever is shorter)
great idea for public domain films. while they are free in many forms, this is another good option.
i have played through all the dlc currently. 10 dlc + base game = 11 films.
is it “horror” well, definition of horror extends greatly to many things
while some would be more considered “scifi” than horror, its more of the consensus that each film is categorized as horror film.
– Real player with 17.2 hrs in game
i love how they made these films interactive and my decisions actually made a difference, really awesome. 10/10 would definitely recommend.
– Real player with 8.6 hrs in game
Hardwork Simulator
That didn’t work for me. I got caught and got fired for it. They put a younger, prettier assistant in my place. But I doubt she types as fast as I do. They were the ones who lost
– Real player with 3.7 hrs in game
On the one hand, I really want to give the game a thumbs up for a creative and somewhat neat idea for a really cheap price.
On the other hand, though, I really must give it a thumbs down for not offering much at all, even at this price level plus thirty percent off; because in the end, cheap does just not justify bland.
I do enjoy any just semi-rewarding grinding game for a while, but looking at the short time invested here, I had rather counted cars drive by my window - even if the game had been for free. Where the game mechanics in any way challenging or rewarding, it would be a different story. However, it is random key bashing in it’s dullest form.
– Real player with 0.9 hrs in game
Nothing To Remember
First off, don’t look at the hours on record, I may have left the game open between streams. Overall a decent visual novelish game. The main story events were good, the relationships were mediocre and made me wish I could ban Dick’s number so I could skip that part of the story. There is a critical choice later in the game that isn’t worded correctly and should be fixed, they either meant to add “don’t” at the beginning of the sentence or were was meant to be “weren’t” which I assumed and made that my choice.
– Real player with 96.8 hrs in game
Plot is very well written and character development is exquisite. More of a visual novel with major choices. It took me about 20 hours for an ending.
– Real player with 40.1 hrs in game