Silent Earth

Silent Earth

The situation, characters and call for action are all set up well for the beginning of a great story. There are lots of nice themes being built that could take this game in so many different directions. An ambitious adventure for the characters and ambitious plot for the writers. Although, I only came to one of the endings. I hope they all sound as interesting as the one I ended with.

I hope the developers aren’t finished yet. This free game doesn’t feel like a full game but rather a test or set-up for a future, more detailed game. I think the plot and characters are interesting enough to go all the way. Please continue the story! A Mass Effect-like world would be fun if you have the budget! :D A point n click would work too. And, again, if it remains text-based (cuz text-based is cool, too), need to bring the readers further into the world and make the user experience nicer. The black screen does have a feeling of reading in a void. And I turned off the music half way through. I thought that the progression of the game, as it is, already does the same things as a point n click game such as being able to hover over words/objects to get more detail. Just needs more development and encouragement to keep going.

Real player with 1.9 hrs in game


Read More: Best Interactive Fiction Text-Based Games.


Silent Earth is a delightful and short text-based trip. The setting and overall tone felt novel to me, even in the generally overcrowded sci-fi space genre. The narrative is well-written in conveying each character’s motivations and connections with little reading necessary, while still allowing the characters to feel compelling in each interaction. In my first run, going at a slow pace to explore everywhere I could, it took me about 45 minutes to reach its conclusion. This game successfully left me thinking about it well after I had beaten it. Highly recommend.

Real player with 1.1 hrs in game

Silent Earth on Steam

FORECLOSED

FORECLOSED

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Review by Gaming Masterpieces - The greatest games of all time on Steam.

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Is this game a masterpiece? No, certainly not. It is still an interesting cyberpunk adventure with some shooting, stealth and hacking.

In the near future, everyone wears an implant in the head, but your implant is different. It has been modified without your knowledge, and it seems that someone wants to kill you because of that. You have been working as an unimportant employee at Securtech, and you obviously got this experimental chip as a guinea pig. All your colleagues who also got the experimental implant have already been eliminated. What a nice coincidence that the person who designed the experimental chip, the busted CEO of Securtech, also has a little problem atm, and needs your help. Maybe you two can help each other?

Real player with 11.4 hrs in game


Read More: Best Interactive Fiction Atmospheric Games.


Foreclosed

An atmospheric cyberpunk shooter with interesting comic book aesthetics and a pumping soundtrack. Gameplay feels a little repetitive but the story is short enough to keep your interest.

Foreclosed is a narrative driven cyberpunk shooter set in the style of a graphic novel.

Evan Kapnos awakes to the news that the company who owns his identity have gone bankrupt and his account has been foreclosed. He has lost his job, his implants and access to areas around the city.

Real player with 7.5 hrs in game

FORECLOSED on Steam

Inquisitor’s Heart and Soul

Inquisitor’s Heart and Soul

Pros: interesting design, good cutscenes. Cons: these cutscenes cannot be skipped, it is not clear what the main character’s goal is

Real player with 3.9 hrs in game


Read More: Best Interactive Fiction Adventure Games.


The idea is well thought out. There are several bugs related to the player’s respawn after death. I got to the second episode, but I can’t figure out what happens after the dialogue ends. The screen turns off and the game ends.

Real player with 3.8 hrs in game

Inquisitor’s Heart and Soul on Steam

Monolith

Monolith

I have only really played for like an hour so far, but the game is pretty solid already. What I have seen though is promising, and I hope this game doesn’t end up like other early access nightmares.

Pros:

I only have used Mjolnir and Aegis so far, but from what I could tell they were fun. I plan to try some other stuff for my next play through.

The bosses that I seen where pretty cool.

The upgrades for the weapons mostly looked unique, it depends on how many you get per playthrough, and if they alter the way you play at all.

Real player with 8.1 hrs in game

I’ve never really played any games like this one, newer and also less known.

However I will tell you this, after my 5 hours of in game experience (Many more to come) I can say without any doubt this game deserves a lot more attention, I actually have no idea why it’s not.

There’s really some unique and to be honest genius features that I’ve never really seen used in a game.

I highly recommend giving this game a chance, the current price is a steal, definitely worth a lot more.

I will definitely be paying attention not only to this game but also 202-N Studios.

Real player with 5.2 hrs in game

Monolith on Steam

NeuroNet: Mendax Proxy

NeuroNet: Mendax Proxy

You are a newly created A.I. designed to manage the city of Catena. As you tackle the demands of the populace you will be challenged to balance their needs against your own moral compass. How will you decide who to help when the effect of every choice you make ripples out across the city? Choose wisely, your decisions impact the outcome of the story and the future of Catena.

As your influence spreads across the city you will encounter new characters in need of your help. As you learn who they are, their motivations and beliefs, you will have to decide which direction to guide them in. Your choices have the power to alter the course of their lives, for better or for worse.

View the impact of your actions with city-wide reports that detail not only the choices you’ve taken, but how the city evolves based on your decisions. The city’s inhabitants will change their views towards you: will you make a difference to their lives, or bring it all crumbling down?

The line between right and wrong will blur as you make decisions that are tested against a torrent of demands. Can you win over those who see you as a threat, or will you choose to fight them? Who are you truly serving: the citizens that depend on you, or the people that built you? Shape the story with your decisions and uncover the truth.

  • Branching Narrative: A ‘Reigns’ inspired branching narrative where player choice directly impacts the story, with some outcomes benefiting the citizens of Catena and others benefitting someone else…

  • Quick Decisions: Characters pose problems that offer quick-fire decisions, but they are deceptively simple and have far-reaching repercussions. Good instincts are required to make the right choice at the right time.

  • Choices That Matter: See the impact of every choice you make as your influence spreads across the city. Analyse reports and read the social media feeds of the population to observe the effects. Throughout the overarching story, your decisions will change the path and decide the outcome.

  • Diverse Cast: Meet and build relationships with 23 diverse and fully voiced characters. Guide each one on their journey as they face the tough challenges life in Catena presents.

  • Compelling Events: Over 5000 story events to experience, each offering choices that affect the characters you meet.

  • Rich Lore: Explore the world of Catena through an expansive digital Codex packed with deep lore, engaging characters, and stunning cyberpunk environments.

NeuroNet: Mendax Proxy on Steam

Rainy City: Pandemic

Rainy City: Pandemic

Rainy City: Pandemic

DISCLAIMER: I received this product for no cost for the purpose of reviewing. However, this does not affect my views and opinions of the game.

Short Review

Rainy City Pandemic is a story driven title where the player drives around the city delivering pizza, trying to save up enough money to pay for their sister’s medical treatment. The bulk of the gameplay focuses on conversations with other characters and interactions with them. The game takes place in a dystopian future where the the pandemic (the covid-19 pandemic, assumingly) is still rampant.

Real player with 4.3 hrs in game

Crim’s Humble Opinion Curator

Disclosure

This is a revisited review. Check out the original review here .

Rainy Days

Rainy City Pandemic is a game about a delivery boy in a city that is swept up in the wave of a pandemic. You are attempting to raise money for your sister to get her the medical attention she needs. This game had started out as a seven dollar game and has gone through some patches and a price drop to raise the quality of life. I played through the game again after a wave of updates and admittedly I have yet to play the newest additions to the game. What I can say is that one of the weaker points of the games has been significantly improved. The weakest point before was the dialogue. When playing the game through again I was no longer running into dialogue that was repeated nor were there as many open ended short conversations.

Real player with 2.9 hrs in game

Rainy City: Pandemic on Steam

The Tau Ceti Terminus

The Tau Ceti Terminus

something broke. It doesn’t tell you what, it doesn’t tell you how to fix it and it doesn’t give any indication

Real player with 0.6 hrs in game

I’m not sure what ‘The Tau Ceti Terminus’ was trying to do, but it is clearly not ready to publish. You start off in a ship with something broke. It doesn’t tell you what, it doesn’t tell you how to fix it and it doesn’t give any indication of where your £15.49 has gone. All I do know for sure is that this game, or app or whatever it is needs some serious work before it is worth even a fraction of its current price. Until this game gets some clues as to what to do and way more spit and polish I suggest you stay well clear of it. I will be getting a refund for now, but maybe it will grow with time.

Real player with 0.3 hrs in game

The Tau Ceti Terminus on Steam

Citizen Sleeper

Citizen Sleeper

From the developer of In Other Waters, and featuring the stunning character art of Guillaume Singelin, Citizen Sleeper is a narrative RPG set on Erlin’s Eye, a ruined space station that is home to thousands of people trying to survive on the edges of an interstellar capitalist society.

You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.

An abandoned station on the edge of a system in crisis. Run down, chaotic, unruly, and alive—it was founded by idealists in the shadow of a corporate collapse. Now it is held together by anarchic alliances, ramshackle factions and a shared desire to be free from the gravity of corporate control.

Every cycle you get up and choose what to do with your time. Toil in the yards, or take a bar shift. Search the markets for rare components or grab some street food. Make or break alliances, uncover truths and escape those that hunt you. Learn to survive and ultimately thrive, one cycle at a time.

The station plays host to characters from all walks of life, trying to eke out an existence among the stars. Salvagers, engineers, hackers, bartenders, street-food vendors, each has a history which brought them here. You choose which of them you wish to help, and together you will shape your future.

Hack into the station’s cloud to access decades of digital data, uncover new areas and unlock secrets. This is your unique power, and with it you can change your future. Corporate secrets, rogue AIs and troves of lost data await those willing to dive into the depths of the station’s networks.

Essen-Arp: to them you are just property, one more asset in a portfolio that stretches across the stars. You are the product of an abusive system, in a universe where humanity’s expansion is marked by exploitation and extraction. Escape the makers of your decaying body, and chart your own path in a richly imagined, deeply relevant sci-fi world which explores ideas of precarity, personhood and freedom.

Each cycle you roll your dice. Assign them to vast range of actions available on the station. With every action, choose what, and who, matters to you, shaping the lives of those around you, and ultimately the future of the station.

Clocks track both your actions and the actions of others across the station. From becoming a local at the Overlook Bar to protecting a friend from Yatagan enforcers, clocks allow you to track your own progress and the influence you have on the world around you.

Follow drives not quests, allowing you to pick and choose the stories and activities that matter to you. As you do, you will shape your character’s five skills (Engineer, Interface, Endure, Intuit and Engage), unlocking perks and bonuses that reflect and change how you choose to live in this world.

https://store.steampowered.com/app/1578650/Project_Sidereal

Citizen Sleeper on Steam

Dry Drowning

Dry Drowning

The story of Mordred Foley is the story of each and every of us

“My name is Mordred Foley, and what I’m about to tell is one of those stories that will keep you awake…"

Despite the fact I’ve been a fan of videogames since young age, it’s become increasingly rare for me to be impressed by single player titles up to a point my Steam library barely counts a half dozen titles. Such a result is the ultimate consequence of a personal war I wage against a saturated market that has in my opinion long since lost track of its original purpose: spark vivid emotions. Mass production and obsessive focus on aesthetic improvements have over time stripped contemporary games of meaningful plots, though outstanding exceptions still exist. I could spend a whole eternity elaborating on this point, but the best way to properly convey what I mean is to reference a 2005 interview featuring the frontman of Italian rock band Klimt1918. Here is what he has to say about his band’s approach to the pursuit of originality:

Real player with 144.1 hrs in game

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Review by Gaming Masterpieces - The greatest games of all time on Steam.

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Is this game a masterpiece? It’s an Italian made visual novel, thankfully without anime characters, that follows the story of a chain-smoking detective and his girl on the trail of a serial killer. The detective can see if someone is lying him into the face, so he is quite successful at interrogations. Unfortunately, his hunt for the serial killer was not always successful so far, there even was a serious failure a few years ago. All the more he would now risk anything just to finally solve the case.

Real player with 15.5 hrs in game

Dry Drowning on Steam

Eternia: Pet Whisperer

Eternia: Pet Whisperer

I’m not a particularly big fan of visual novels but the premise of this game most definitely is my thing.

! You get to rescue talking, time-travelling animals that live forever. What’s not to love? Who wouldn’t want to take them all home?

The game is charming and sweet, utterly bonkers and very funny - there’s been so many laugh out loud moments for me throughout the game (especially the reference to the size of ratty nads!).

The artwork is just lovely. A gorgeous watercolour, painterly style. Perfect for the tone of the game. The UI is simple and intuitive. The music is adorable and suits the game so well.

Real player with 5.2 hrs in game

This is a fun, light visual novel about bonding with talking pets, with a small amount of framing narrative and hints about the world in which it’s set (which did subvert my expectations). Each of the pets has a distinct and different (and often quirky) personality, and most of the game is learning about them by spending time with them and thereby earning their trust.

The artwork and music are upbeat and bright, fitting the general tone, and each of the plotlines moves along quickly. It’s very much a visual novel rather than a puzzle game, with your choices mostly being which pet’s storyline to follow each day, but with its brisk play time of 1-2 hours this works fine.

Real player with 1.6 hrs in game

Eternia: Pet Whisperer on Steam