Astrologaster
Let us consult the stars.
Astrologaster was one of those games that I almost passed up on. I don’t remember exactly when I first came across Astrologaster, but it didn’t click with me at first. I was just sleepily browsing the upcoming games section around midnight, as you do, and it popped up. Finding the name interesting, I clicked, looked at the screenshots, and thought “hmm, I don’t know”. I saw it a couple more times, but when it got closer to the release date I finally watched the trailer. Why I didn’t watch it before, I can only blame it on being way too tired that night. With the combination of finding the trailer and the real life element behind Astrologaster intriguing, as well as peeking at a gameplay video, I thought “Hey, why not take the chance?”. Spoiler alert, I’m glad that I did.
– Real player with 13.3 hrs in game
Read More: Best Interactive Fiction Comedy Games.
To Whom It May Concern,
I am writing this Letter of Recommendation for the General Public, as such that it is publicly displayed for All to fashion and be notified of the most excellent Occurence that has blessed our Water Vapour Storefront.
I feel obligated with great Duty to inform the good People of this Community that the very Heavens have brought down a veritable Angel of scientific Inquiry and medical Expertise. Why, I am, of course, referring to Doctor Simon Forman, an extraordinary Gentleman of grand Intellect and greater Empathy for the common Man. Through the Science of the Stars, Doctor Foreman instills a Sense of Security and Safety towards his Querents, many of which are notable Members of the higher Echelon, for good Reason! It is clear Doctor Forman’s medical Practice is of such immaculate Degree that God himself speaks directly to him via the starry Sky above!
– Real player with 12.3 hrs in game
The Epsilon Outcome
The Epsilon Outcome is a wonderful and clever point & click adventure game. Kenneth A. Perrine clearly loves and understands the genre - if you have a similar feeling for these types of games, do not miss out on this thouroughly enjoyable five or six hour experience.
The game has a nice sci-fi foundation, but it knows how to have fun with it. There are the hilariously far-fetched solutions to puzzles and ways to overcome obstacles any aficionado of classic P&C adventure games knows and loves, but the game is never too vague about it. The challenges will make you think and the characters will make you smile.
– Real player with 7.9 hrs in game
What a delightful game! It’s a love letter to the point-and-click, Sierra-Online-style adventure games I played as a kid. The hand drawn graphics and dry humor make this feel like a very personal, interactive art project as much as it is a game. I enjoyed solving the puzzles—always felt taken care of by the designer, in that things were hard enough to be interesting but not so hard as to be frustrating. Even the manual is fun!
– Real player with 7.1 hrs in game
Casina: The Forgotten Comedy
An interesting take on classic play, that needs just a tad polishing
Casina….well not gonna lie, it was a pretty unique experience for me since I have almost no idea about classic play. So, by the time I finished the visual novels (which surprisingly hooked me in) I was kinda curious so I looked for the original Casina play. I was like “aaah so this is what they’re adapting” and I like how they tried to keep it as close to the original play as possible.
Now about the game
– Real player with 4.4 hrs in game
Read More: Best Interactive Fiction Historical Games.
Casina: The Forgotten Comedy is a modern iteration of the ancient Latin play set in Greece with the same name “Casina”. I have a little background with theatre and plays and was excited to enjoy the story and the art together in a different way! Fully voice acted with accompanying art and scenes to set the stage of a highly desirable slave and all the men who wish to have her to themselves.
Even before playing the game, I could tell the art of the game was going to be easy on the eyes. The art for the game is well done and I enjoyed the consistency across the entire game. Some of the backgrounds aren’t as finely detailed or manicured but were still appealing and enjoyable throughout. I like the idea of having choices in a visual novel and multiple endings, it makes it feel like your choices may have bearing on the outcomes which makes for a more focused patron of the story. Others have said they don’t care for the voice acting, and while it is not the best of the best and some of the ranges of character seem limited, I still found them to be very well done in craft and style. The voices felt like they were fit for the characters they were voicing, which I feel like is the key to voice over acting like this.
– Real player with 3.3 hrs in game
Game Theory At Christmas
✱This game requires internet to play normally
✱The English of this game is made with Google Translate. My apologies.
In order to participate in the game competition, let’s make a game with the theme of Game Theory. Originally thought so, but due to various complicated reasons. In the end it became a spoof game.
Because the game operation method is very intuitive and simple, I won’t introduce it here.
The game contains a total of six non-zero sum games:
1. Guess the mean 2/3
Enter a number from 0 to 100 .The one who enters the number closest to the average 2/3 of all people’s numbers will get 1,000 coins.
2. Dollar auction
Enter a price of 0~1000 to bid for some coins. The person who bid the highest price wins the bid, but everyone has to pay their bid.
3. Traveler’s dilemma
Enter a number from 0 to 2,000 coins. The one who enters the smallest number will get the same amount of money.
4. Prisoner’s dilemma
All members cooperate, all get 1,000 coins, one betray, traitors get 500 coins, plural betray, all lose 500 coins.
5. Free rider problem
Choose ignore or resist, ignore loss of 300 coins, resist loss of 1,000 coin and terminate the round.
6. Ultimatum Game
Enter 0~500 twice to decide how much money distributed to others. If someone refuses to distribute, you will lose 1,000 coins.
The game will revolve around the above game. The accumulated star coins or snow coins can be used to upgrade characters. Each character can have different effects according to the level. Only by fulfilling the conditions of the level can you advance the plot, so you need to adopt a strategy that can meet the conditions of the level without losing too many star coins and snow coins.
Some levels require the character to reach a certain level to pass the level, so when you are stuck in a level, you can replay the previous level and accumulate star coins to upgrade your character.
Odd Adventure of Chub, Color, 23 and You
Fun little visual novel thing. Enjoyed my time with it quite a bit.
– Real player with 1.6 hrs in game
there are like two kind of things to do in this whole game but the story and characters are enough to make you keep going.
your dialogue options won’t matter but I think it’s there to make you pay attention to the conversation they have.
– Real player with 1.4 hrs in game
Pugmire: Treasure of the Sea Dogs
Good story that reminded me of the kind I grew up with when I was a child. Its a cute adventure story, with just enough realism and consequences to make it enjoyable.
“Whose a good dog? Your a good dog arn’t you? Yes you are!”
-would happily be a good dog again!
– Real player with 2.4 hrs in game
It’s not what I expected. There is no game-play, you are just reading and selecting answers the whole time. It is not entertaining. It just feels like I’m taking a test.
– Real player with 0.1 hrs in game
Talk to Yuno
Like Talk to Aya, this is a really cute little game. I’m happy you added a quiz!
– Real player with 7.7 hrs in game
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– Real player with 4.8 hrs in game
The Call Centre
This game is half an hour long. There’s no sound effects or music, just some barely animated stock library anime sprites supposed to represent your co-workers. Horribly written dialogue with poor grammar and multiple spelling mistakes every sentence, very few branching paths or dialogue possibilities. Did I mention it’s half an hour long?
I played it because I liked the premise having worked in a call centre before and love visual novels, but with so little “game” here I don’t think it’s worth even a fraction of what the dev is charging. Frankly I’ve played free visual novels which have better production values and effort put in than this.
– Real player with 0.6 hrs in game
At face value, The Call Centre does not work at all as a game: It is slow, soul crushing and completely shallow at its core. However, as a meta-joke about customer service work, The Call Centre is painfully real in presenting the world of phone work as accurately as it ever would need to. It is a world where the general public continue to disappoint you, a world where toxic work environments bring out the worst in those who thrive on it and prey on those with the best intentions. I think Junaid, perhaps naively, went into this with those exact intentions and a commendable effort he even tried to really. Not many games thrive on the same concepts of a drab, day-to-day, office environment, with Paper’s Please and Stanley Parable being the only ones that spring to mind. The anime, visual novel, inspired look is something I can appreciate too. That said, there needs to be a bit more to The Call Centre than that, so players stay gripped on the idea. At the very least though, the heart is in the right place
– Real player with 0.2 hrs in game
Eternia: Pet Whisperer
I’m not a particularly big fan of visual novels but the premise of this game most definitely is my thing.
! You get to rescue talking, time-travelling animals that live forever. What’s not to love? Who wouldn’t want to take them all home?
The game is charming and sweet, utterly bonkers and very funny - there’s been so many laugh out loud moments for me throughout the game (especially the reference to the size of ratty nads!).
The artwork is just lovely. A gorgeous watercolour, painterly style. Perfect for the tone of the game. The UI is simple and intuitive. The music is adorable and suits the game so well.
– Real player with 5.2 hrs in game
This is a fun, light visual novel about bonding with talking pets, with a small amount of framing narrative and hints about the world in which it’s set (which did subvert my expectations). Each of the pets has a distinct and different (and often quirky) personality, and most of the game is learning about them by spending time with them and thereby earning their trust.
The artwork and music are upbeat and bright, fitting the general tone, and each of the plotlines moves along quickly. It’s very much a visual novel rather than a puzzle game, with your choices mostly being which pet’s storyline to follow each day, but with its brisk play time of 1-2 hours this works fine.
– Real player with 1.6 hrs in game
Henchman Story
Have you ever wanted to work for a super villain well you can with this visual novel sign up today and you even get your own custom henchman uniform and locker and the perk of working for the greatest super villain the world has ever known. An amazing visual novel about being a henchman for a goofy super villain boss and interacting with other henchmen, superheroes and super villains. The story is pretty good the characters are all pretty interesting and remember able the voice acting also for this game is great. the writing also for this visual novel is pretty good there were times in this visual novel that I laughed and thought was interesting and then there were times where I was actually was interested in the fighting scenes of the visual novel and what would happen next in the scenes following up. Overall I have enjoyed playing this visual novel and getting the endings I have already gotten and I am going to continue getting all the endings that I can get for this visual novel.
– Real player with 40.9 hrs in game
I have never reviewed a game since I have my account on steam so this will be my first review but I cannot let this gem of a visual novel go unnoticed.
Its characters, its humor, its soundtrack and especially Stan, its protagonist, are so refreshing and funny that I can not find any complaints. If we talk about replayability I can’t make any criticism either, there are a lot of little things that change completely as the scenes unfold, and not to mention the various endings that there are, some will make you feel like the worst human being in history and the others as the happiest person of all.
– Real player with 33.3 hrs in game