Coffee Talk
One Chocobee Miruku please!
One of my all time favorite games is Va-11 Hall-A and ever since, I’ve been on the lookout for similar games ever since to scratch that itch it left behind. The closest I’ve gotten was playing The Red Strings Club which does have you literally pouring drinks to bring out certain emotions in your customers, but it turned out to be disappointing (for me at least). When I heard about Coffee Talk though, I knew I was going to pick this one up and play it as soon as I could. My decision was hammered home even more after I played the demo. Well, now that Coffee Talk is released how does it fare?
– Real player with 22.5 hrs in game
Read More: Best Interactive Fiction Atmospheric Games.
i stole this template ive always wanted to make one of these hehehe
- DIFFICULTY -
this game was not that difficult at all. as i wanted to work on achievements though, i did use a guide from the start. without the guide, i do not think i wouldve gotten the “best” ending the first time. overall, i think the game is a fairly normal difficulty.
- GRAPHICS -
this game has beautiful pixel art!!! i love pixel art. the art in this game is clean and i like it a lot. i wont say its amazing, but overall i think the art for the game is very nice and i think it plays a large part of the enjoyment for the game. each character is very unique and sticks out to me in good ways. there wasnt one character design that fell flat, they all made good impressions on me.
– Real player with 20.4 hrs in game
Rubicon : a conspiracy of silence
Rubicon: a conspiracy of silence, is a game inspired by whistleblowers. In this narrative game, you play as Paula Cole, a food safety officer for a multinational corporation, who gradually takes on the role of whistleblower. Depending on your choices, you will be confronted with different situations inspired by real facts, the whole scenario being based on a journalistic work, coordinated with the online newspaper Mediapart.
As a player, you’ll discuss with multiple protagonists to investigate and find out your truth. From the first discoveries to the revelations to the press, you will make choices that will have an impact on what happens next.
Black Dog Bar
Black Dog Bar is a bartender simulator built on a dialogue system with consequences. Each client has its own dark story. But the darkest one is yours! Communicate, mix cocktails and… make others' fates. It depends only on you where the difficult story of each hero will turn and what will happen to them when they leave the bar.
Key Features:
-
Interactive conversations
-
Difficult moral choices
-
Mysterious protagonist
-
Over 30 types of cocktails
Listen, ask and mix cocktails! Baring their souls, your guests do not even imagine that the darkest person in this bar is you… Get to the bottom of their complicated stories and push to risky decisions. It is in your power to avert trouble from them! If you want it yourself, knowing them better …
The story of each client balancing on the verge of good and evil. Helping or punishing is your choice. The consequences of each story depend on which decisions you push clients into when talking to them.
There are 30 types of cocktails at Black Dog Bar waiting for you. Take orders and mix the right drinks. The more satisfied the client, the faster their tongue will unfold. All recipes are real. You can easily repeat them at home.
Read More: Best Interactive Fiction Cooking Games.
Fragments
Fragments is a game of exploration, a game of mystery, a game of games. You know who you are. But that’s pretty much it. Everything else is a blur, an enigma, a puzzle waiting for you to put it together.
But wait? Is there more to it than that? There are detectives questioning you at every turn, a limitation on information being directly provided to you, a murder to be solved that you may or not be able to help with.
Codapill has done a great job of putting together an intriguing story that demands attention, with a rip-roaring ending that entirely depends upon the choices you make. I hugely recommend giving this one a try, it’ll be a few hours definitely not wasted!
– Real player with 3.8 hrs in game
“Fragments” is a short, but intriguing narrative suspense story that gives you all the answers you need right from the start. Your job, as the confused protagonist, is to put the fragments of your mind back together again in order to come to terms with the reason you’ve ended up in the position you are in. Through flashbacks and clever visuals, explore the “prison” in Evan’s mind with a particular attention to detail and speak your truth. If the idea of seeing alternate endings and dialogue branches aren’t enough to keep you coming back to the game, the catchy, original soundtrack might do the trick; you’ll be singing it for days after playing.
– Real player with 3.1 hrs in game
Good Mourning
I am convinced this game is better than anything a million monkeys would get done given infinite time.
– Real player with 117.0 hrs in game
I certainly hope this thing will soon come out of early access, because i, not gonna lie, can see the potential there. Devs try to make walking-and-talking sim something better and broader: distinct toxic visual, trippy music, lot of interesting scenes (just need to fix all glitches and typos)
w8 for release
– Real player with 9.5 hrs in game
Drinks With Abbey
All of the awkwardness of a first date without the price tag or the time wasted (that almost sounds like a reason to recommend this game…)
Unfortunately it’s not much of a game. It’s a 5 minute long choose-your-own-adventure graphic novel where you answer anywhere from 5 to 20 questions to get one of 9 different endings. I suppose if you’ve never had a date before this all might seem novel and interesting, but it’s just a cliché summary of stereotypical first-date night-at-a-bar tropes that ends long before it bothers to be unique or interesting.
– Real player with 1.2 hrs in game
Game emphasizes being honest
I say that the waitress isn’t that hot since she looked kinda “meh” to me
Abbey accuses me of being a lying bitch who’s just trying to impress her/not make her jealous
That’s when I learned that when a lot of people say “I like someone who is honest”, what they really mean is “I prefer someone who gives answers that I like”
Observe how she’s alright with throwing the wool over your eyes (the waitress, gives false idea of pool skills, etc.), yet if you tried to mislead her in any way, she’s all “dude wtf!?”.
– Real player with 1.2 hrs in game
Over The Phone
it’s a short-lived game, but pretty enjoyable to play, the tone clue are quite helpful to not make the wrong move. made me quite emotional since i can somewhat relate to the story. waiting for more similar games from dev
– Real player with 4.0 hrs in game
This is a pretty short game but its pretty well made and I enjoyed what was there, it took me some time but I did finally get all three endings. My favorite ending I think was 2a, it made me smile, but 2b hurt my heart. Thanks to the devs for creating this, I really hope they do more like it, I’d like to see a game like this with a few more outcomes and a bit more length
– Real player with 3.9 hrs in game
What Comes After
What Comes After is a short and touching side-scrolling visual novel which succeeds in sending an impactful message through only a few words. It’s a reminder that the lives of each and every one of us matters, be that of a human, of an animal or of a plant. It gives a soft nudge towards understanding that we can make life better by being kind, compassionate and considerate towards each other, and that changing the world starts by changing yourself, by bettering yourself.
https://steamcommunity.com/sharedfiles/filedetails/?id=2283780132
– Real player with 2.1 hrs in game
I tried to play this game on stream for my community, but I admit that I was only able to get through about 20 minutes before deciding it was a game to play offline for myself. I’m glad that I decided to play it offline because I felt that it was an intimate, emotional journey that I need to go at my own pace.
I will stress that is an emotional journey, and could potentially be triggering depending on your head-space - the game deals with a lot of heavy topics such as mental health (depression, anxiety, etc.), deaths (or near death experiences), and the meaning of life. Conversations were difficult at time, but I think that it was worth pushing through to see the final message.
– Real player with 1.8 hrs in game
Lacuna – A Sci-Fi Noir Adventure
Disclaimer: I know the developer personally, which is why this review can be considered biased.
Still, I honestly had a great time with Lacuna and recommend this to everyone who enjoys games with a focus on narrative and detective-work.
I played through the game once and will likely play it again, since your choices really seem to have an impact on the story.
The game combines pixel art with several effects such as dynamic lighting and fog. Together with the soundtrack and an overall great sound design, it creates a very captivating and moody atmosphere.
– Real player with 16.9 hrs in game
Lacuna doesn’t miss much as the game’s investigation leads you through unfilled spaces and into a deeply compelling sci-fi noir story.
Lacuna - an unfilled space or interval; a gap or missing part - a very intriguing title choice. Lacuna – A Sci-Fi Noir Adventure moves beyond visual novel yet doesn’t really play like a point-and-click game; however, the story and overall feel are sure to please fans of the Blackwell series and similar investigative adventure games.
– Real player with 9.4 hrs in game
Vegas Tales
The owner of the fabulous Bellflower Casino Hotel in Las Vegas is terminally ill. Having devoted his life to running his hotel, he never made time for family or friends. With no obvious heir, he’s hired you to help him choose the right person to inherit the Bellflower. He narrowed his list of candidates down to a small group of people who have strong personal connections to the hotel, but whom he knows little else about. They’ve agreed to be interviewed by you under the pretense that you’re writing a book about the Bellflower Hotel. None of them know what’s truly at stake. It’s up to you to get to know these people and determine which of them is most worthy of inheriting the Bellflower. This will be no easy task, as the group contains some unique and memorable characters who will make your decision quite difficult. Be careful though, as there may be more to some than meets the eye.