10mg: Stroke

10mg: Stroke

Very short interactive fiction. I wish it would be more emotional. Because of the short lenght, i can not say much about it. If you like that kind of games, give it a go, it is well worth the 80 cent.

Walkthough (do not watch, if you plan to play the game):

https://youtu.be/wj_fniZO-_M

Real player with 0.5 hrs in game


Read More: Best Interactive Fiction 2D Games.


A short but thought provoking look at the anxiety of emergency waiting rooms. Captures the stress and the thoughts that go through your head in those awful situations.

Real player with 0.3 hrs in game

10mg: Stroke on Steam

Distant Dials

Distant Dials

Distant Dials is a science-fiction MUSH (multi-user shared hallucination). It’s a multiplayer game requiring the player to create parts of the experience with others.

 Distant Dials is a game relying on dialogues taking place in 2875. The player is a human who shall through discussions with others or with an IA, understand his current state and the state of mankind in this era. He will maybe reach another level of understanding allowing dialogues with 9 other players on issues of the past leading to where humanity is right now.


Read More: Best Interactive Fiction MMORPG Games.


Distant Dials on Steam

ROUGH KUTS: Night of the Living Dead

ROUGH KUTS: Night of the Living Dead

PUBLIC DOMAIN

res nullius, res communes, res publicae, res universitati

  • no copyright notification on release material

  • copyright renewal lapsed (up to 1978 release)

  • 95 years or older (USA) or 70 years after death (which ever is shorter)

great idea for public domain films. while they are free in many forms, this is another good option.

i have played through all the dlc currently. 10 dlc + base game = 11 films.

is it “horror” well, definition of horror extends greatly to many things

while some would be more considered “scifi” than horror, its more of the consensus that each film is categorized as horror film.

Real player with 17.2 hrs in game


Read More: Best Interactive Fiction Point & Click Games.


i love how they made these films interactive and my decisions actually made a difference, really awesome. 10/10 would definitely recommend.

Real player with 8.6 hrs in game

ROUGH KUTS: Night of the Living Dead on Steam

Another Lost Phone: Laura’s Story

Another Lost Phone: Laura’s Story

‘‘Our prime purpose in life is to help others and if you can’t help them, at least don’t hurt them’’ - Dalai Lama

Accidental Queens have followed up A Normal Lost Phone over 6 months later with a similar UI mobile interface but with a different, yet vital, informative theme for the player to uncover clues to solve the recent dilemma.

In this continuation of the Lost Phone theme it is centered around the female protagonist, Laura, who has an active social life & is a lively confident woman who starts a relationship with Ben who she encounters on a night out. Another Lost Phone: Laura’s Story has you acting detective with her phone to uncover the reasons why the phone was ‘lost’.

Real player with 4.0 hrs in game

Another Lost Phone is similar in concept as the developer’s previous game A Normal Lost Phone . This one, however, has a deeper story which I enjoyed more than the previous one. You’ll find a phone belonged to a woman named Laura and learn how her life used to be before this phone was lost. She has many friends who care about her and has a nice job too. But there are things people don’t know until they pry into other people’s life. The story is intriguing, some people may relate to her problem as it is very common but no one actually speaks about it.

Real player with 3.9 hrs in game

Another Lost Phone: Laura's Story on Steam

Darkarta: A Broken Heart’s Quest Collector’s Edition

Darkarta: A Broken Heart’s Quest Collector’s Edition

This game is marketed as a “hidden object” “adventure” and a “point and click” game. I can honestly say that this is the first time I would consider that an okay mix. I generally do not view hidden object games as something that should be in the point and click adventure game category. To me a point and click adventure involves exploring an area, having an inventory (which you generally use to solve puzzles and sometimes have to interact with in your inventory), talking with NPCs, solving puzzles, and a strong storyline. Most Hidden Object games don’t really have an inventory don’t usually involve conversations with characters, usually have a sort of weak story, and usually only have minor mini-games if at all. That’s where this game seems to cross the lines a little. It has some very minor dialogue, let’s you wander through several areas where you need to collect things that you use to solve puzzles in other areas (sometimes you need to interact with them in your inventory), and for a hidden object game very few of the puzzles in the game are actually a hidden object puzzle. Even when you are presented with a hidden object puzzle it generally gives you an option to switch to a match 3 game instead. The story is actually very rich and you slowly discover it through various objects and cutscenes as you play through the game. The additional memory objects can add even more story element to the mother daughter relationship between the min character (Mary) and her daughter Sophia. I’m still not sure I’d call this a Point and Click Adventure but, it definitely comes close. It’s more than an interactive storybook and certainly a puzzle game that goes well beyond your normal hidden object game.

Real player with 24.6 hrs in game

The key for this game was provided by the devs for reviewing. The review and opinions are my own and have been not been influence by this.

Darkarta: A Broken Heart’s Quest is a puzzle game from India which has the look and feel of a HOG, except with a variety of puzzles. I quite enjoyed the array of puzzles provided. While I can’t say I enjoyed each puzzle type individually, you would generally only be given a certain type of puzzle once, so enduring a disliked puzzle will usually be over quickly. The variety of puzzles to me also felt like a bit of a double-edged sword. While I appreciate the use of variety helps to remove the feeling of doing the same thing over, it also made it feel somewhat unfocused. So, was this a case of the game not being able to win? Liking the variety but criticising it for it? Not sure exactly why, but something just felt a little off with only doing puzzle types once. Usually in puzzle games, they introduce a puzzle concept to you and “train” you on it, ramping the difficulty as it went. Perhaps for me then, I would rather have had SOME variety in the puzzle type, but not so much that most types felt like a disposable one-use? YMMV of course.

Real player with 11.6 hrs in game

Darkarta: A Broken Heart's Quest Collector's Edition on Steam

Distant Transmission

Distant Transmission

I think this idea has a lot of potential, it’s a very fresh take on this genre of games but i really think the execution needs to be ironed out. I’m recommending this because i really do think this is such a great idea, but for example: the switching out of verbs imo really ruins it at some parts because sentences end up making 0 sense. It would a lot funnier if this game was more about improv writing exercises and then reading those out with your friends. Personally i would scrap the verb swapping entirely but i also wouldn’t mind if it was done less and the word changes had context behind them so it wouldn’t ruin every sentence.

Real player with 1.0 hrs in game

Distant Transmission on Steam

Do Animals Dream?

Do Animals Dream?

It’s interesting how divisive this little game is. I see a review with a thumbs down because it’s “vegan propaganda” and another thumbs down for the game being too cute and not hard hitting enough. I really enjoyed it for what it is. If you’re expecting something super scary because of the content warnings you’ll probably be disappointed. But if you take it for what it is, a cute interactive story that simply asks the player through the text choices to answer questions about their thoughts on animal consumption as part of their diet. That’s it. I appreciated the cuteness along with the message. I was definitely surprised by the camera turning on during my Twitch stream though but I thought that was actually a great way to really bring the point of the story home.

Real player with 28.5 hrs in game

-Simple yet effective and entertaining.

-Great for multiple runs with the utilization of items given at each new start (after you get atleast 1 ending). It could use a save system to faster check some dialogue options (but this might be a feature update).

-Funny dialogues

First run is about 30 minutes to 1 hour depending on how much you want to explore and which ending you will have. After this it’s up to you to see everything the game has to offer and it’s a lot. It’s worth it to make those re-runs.

Real player with 5.3 hrs in game

Do Animals Dream? on Steam

Furries & Scalies: Super Scary Halloween Spooky Times Part II

Furries & Scalies: Super Scary Halloween Spooky Times Part II

It is Halloween once more, and seasonal stores have begun popping up all over!

Manage your team, make sure Halloween is the best it can be for every customer (except the mean ones), and generally spread holiday fear and excitement! Besides the usual crop of employees, there are a few new ones, with new and interesting stories to tell!

Hoping to make this year the best yet, utilize new training techniques to help your fellow employees navigate through many different retail-related hurdles and help many different customers of varying annoyance level. Pick and choose what promotions to deploy, who to do what, and generally do whatever it takes to try to turn a profit.

Wait, do I hear….. jingle bells? Is that…. a seasonal Christmas store on the second level of the mall? What are the Ghosts of Christmas Past, Present, and Future doing here? This is all wrong! It’s not even September yet!

This, of course, means war.

Features

  • Manage your team

  • Manage your store while also either sabotaging or helping the Christmas store

  • Uncover a plot to destroy the holidays as you know it! A capitalist plot!

Furries & Scalies: Super Scary Halloween Spooky Times Part II on Steam

Humanity: First Woman In Space

Humanity: First Woman In Space

Create more harmony and equality - reduce discrimination in the world! Feel how it is to be the first woman astronaut.

What Is Humanity?

Humanity: First Woman in Space transports you into the body of the first woman to go into space. View the world through the eyes of Astronaut Turova as she navigates through the male dominated world of astronaut training. Experience how it feels when most people around you don’t believe in you. Research shows that this type of experience can reduce your bias: by playing Humanity: First Woman in Space, you are not only having fun but you are increasing harmony in the world!

Compatibility

This is a Virtual Reality experience that will work on any SteamVR compatible device! It will also work with an Oculus Quest 1 or 2 using an Oculus Link or Virtual Desktop.

Status

Humanity: First Woman in Space is still in development and for now only the first part of the story - before the Rocket Launch - is available. We are looking forward to your feedback to shape the second part of the story, which happens in the spaceship. The second part of the story will include: asteroid shooting, panels fixing, 0 gravity flying.

How Does It Work?

Humanity: First Woman in Space is based on scientific research about increasing empathy and decreasing bias/ discrimination through the use of Virtual Reality. If you’re interested in learning more about these topics, please reach out to us.

Who Are We?

Our mission is to transform and empower people and organizations with Virtual Reality. We are a Berlin-based startup. We combine cutting-edge technology with the latest scientific research and a great passion for innovation. Together we share the vision of an awakened humanity, happy, healthy, aware, caring for themselves with joy!

Credits

  • Thanks to Lucas King for his music.

Help Us

Every feedback is greatly appreciated! We are creating this story together and we would be more than happy to integrate the features you want. Please, tell us what you liked, what you would like to change, or what you would love to see in the second part.

If you’d like to support us, you can do so by rating this experience, by joining our Discord or by sharing this experience!

Humanity: First Woman In Space on Steam

If It Please the Court

If It Please the Court

ive always loved Choice Of games, so i was pleased to find that Heart’s Choice lived up to my expectations. despite what my hours might say, ive only played through this game once (charlotte route) and it was riveting. the writing flowed very well and the plot itself was fun and fitting for a oneshot like this (though i wouldnt mind seeing it continued!). it felt like my choices mattered and that there was weight to the actions i decided on taking. the LI’s were all pretty alluring, too, so that always helps. id love to see more sapphic-centric period pieces coming from Heart’s Choice in the future!

Real player with 101.0 hrs in game

Very much a classic Choose Your Own Adventure novel, with absolutely exquisite writing and choices that are at once subtly worded and very clear in their intention. I would recommend this game to anyone who needs more 18th century French sapphics in their lives (which is everyone).

Real player with 44.0 hrs in game

If It Please the Court on Steam