Cranked Up

Cranked Up

Initially found the game didn’t have enough content, but with the lava versions of levels, secret levels, and the challenge mode, there’s a surprising amount to do. Game feels fun to play and explore through, story is pretty basic but still fun, and the challenging ramps up pretty gradually. Definitely recommend to give it a go and see if it’s for you.

Real player with 93.3 hrs in game


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The game is really fun and can be very challenging to complete all levels in all modes, especially in “Floor is Lava”. Very dynamic and the songs are really good. Can’t wait for the new modes levels !

Real player with 64.3 hrs in game

Cranked Up on Steam

Vandozer

Vandozer

I just purchased and played Vandozer. I am new to gaming but this was a heck of a lot of fun. Easy enough to get started, but challenging. The physics is amazing the vehicles are out of this world. I highly recommend Vandozer.

Real player with 71.8 hrs in game

10/10

I congratulate the developer on such a rich understanding of the history behind piston-action jump pads and their failed implementation into automobiles in the late 1890s.

The developer is obviously a true visionary in piston technology, a history buff, and potentially the offspring of Harold ‘Piston’ Kosoff.

Godspeed to my fellow vandozers. I will see you on the spikes.

Real player with 6.0 hrs in game

Vandozer on Steam

Neon Ships: The Type’em Up Shooter

Neon Ships: The Type’em Up Shooter

At first glance, the game seams like any other spaceshoot but when you start playing it you realize that the “type system” add a whole new level of gameplay and this makes for a unique experience! Recommended for anyone who wanna try something different and challenging.

Real player with 3.1 hrs in game


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This is a nice idea, but has way too little of everything. It’s not a bad value game, cause it’s oh so very cheap, but I’d like way more content. This is just too good of a game to leave with 3 levels / 0.2 hours to complete the content. Also I’ve seen no issues with Linux which is nice (i3, multiple displays).

What I’d like to see:

  • more levels

  • more phrases, srsly, I’ve got the same phrase twice in a row in 12 mins and so many repeats.

  • more mechanics? Diffferent ships, different modes (like shmups often have slow mode), power-ups (maybe certain ships drop “bombs” and you have to activate bombs by typing a certain phrase, like in typing maniac?).

Real player with 2.7 hrs in game

Neon Ships: The Type'em Up Shooter on Steam

Stilt Fella

Stilt Fella

After 18 hours of what can only be described as psychological torture aimed at people with masochistic tendencies and fingers swollen to the size of bowling balls - I have finally beaten the game. And I feel the most accomplished than after beating any other game. And… and… I hate this game. I despise it. And I love it. It is so good it will literally make you hate it and love it at the same time. At one point it even confused me sexually. I cannot recommend this game enough. I’m serious. I cannot recommend it. DON’T BUY IT. Unless you like really challenging games that will force you to fail thousands of times in the most infuriating ways possible. If this review confuses you, then you understand how this game made me feel. But seriously, BUY THIS GAME. It’s amazing.

Real player with 23.9 hrs in game

I’m one of the beta testers and responsible for the menu and end credits music so I’ve walked along this game for a while…

I have seen people mention games like Getting Over It, but I do see that view a bit lacking. While Getting Over It starts fairly easy, forcing you to get around a tree, this is an instant slap in the face, much like QWOP. Although, because the stilts are much easier to control than the runner’s legs in QWOP, you will be picking up the correct rhythm quite quickly and feel like a god just finishing the first levels.

Real player with 18.9 hrs in game

Stilt Fella on Steam