SPINGUN
Spingun is a 2D retro pixel “spacewar/moon lander” ripoff with a gimmick. Instead of reasonable controls, the developer decided only left and right arrow will work. Left arrow gives a little thrust to the left, right to the right. Alternating this will propel you like a fish. Tapping both left and right shoots your weapon. Collect weapon upgrades and shoot the baddies.
It’s a massive failure in game design if, lacking the competence to create decent graphics, compelling story or gameplay, interactive content, or any of the elements that successful games bring to the table, you instead decide that you should rip off games from the late 1970’s but make the controls worse, because you think players like bashing their hands on two keys like demented chimpanzees. The retro pixel graphics are lazy and bad enough, but this game gets a thumbs down for the developers sheer misunderstanding of the correct species attributed to PC gamers.
– Real player with 15.1 hrs in game
Read More: Best Intentionally Awkward Controls Shooter Games.
First impressions: This is worth more than $1.99
EDIT I am now addicted
Do yourself a favour and buy this
Then do yourself a favour and buy this on your phone
It’ll cost you less than a fiver for both
ANOTHER EDIT Long train rides and boring waiting rooms now get me excited, just an excuse to play more spingun! The game seems to make more sense on a phone as the controls are well placed and ultra responsive (no travel time for buttons). Also the look and feel of having everything so tiny on a phone is also super cool imo. Some way for your acheivements and scores to cross over between the phone and computer versions would be great.
– Real player with 8.3 hrs in game
Circle Tank
Circle Tank
cons:
difficult controls. (you can only turn in one direction and the same button shoots the tank at the same time.)
game becomes unintresting after a few minutes.
sucks.
– Real player with 0.1 hrs in game
Read More: Best Intentionally Awkward Controls Procedural Generation Games.
fun
– Real player with 0.1 hrs in game
Cyber Lemur
This game is a really fun challenge. I don’t typically go for awkward control games, but this game achieves just the right level of difficulty with good pacing. The later levels are really challenging and would take a while to really master! The multiplayer options are where the real fun happens. There’s an element of unpredictability and silliness that balances the challenging controls to make it really fun both when working together to control the same character, or when competing against each other. I would definitely recommend it whether you are looking for a challenge, or just a casual game to play with friends!
– Real player with 1.4 hrs in game
Read More: Best Intentionally Awkward Controls 4 Player Local Games.
game was pretty fun just hard to control
– Real player with 0.7 hrs in game
Stilt Fella
After 18 hours of what can only be described as psychological torture aimed at people with masochistic tendencies and fingers swollen to the size of bowling balls - I have finally beaten the game. And I feel the most accomplished than after beating any other game. And… and… I hate this game. I despise it. And I love it. It is so good it will literally make you hate it and love it at the same time. At one point it even confused me sexually. I cannot recommend this game enough. I’m serious. I cannot recommend it. DON’T BUY IT. Unless you like really challenging games that will force you to fail thousands of times in the most infuriating ways possible. If this review confuses you, then you understand how this game made me feel. But seriously, BUY THIS GAME. It’s amazing.
– Real player with 23.9 hrs in game
I’m one of the beta testers and responsible for the menu and end credits music so I’ve walked along this game for a while…
I have seen people mention games like Getting Over It, but I do see that view a bit lacking. While Getting Over It starts fairly easy, forcing you to get around a tree, this is an instant slap in the face, much like QWOP. Although, because the stilts are much easier to control than the runner’s legs in QWOP, you will be picking up the correct rhythm quite quickly and feel like a god just finishing the first levels.
– Real player with 18.9 hrs in game
Neon Ships: The Type’em Up Shooter
At first glance, the game seams like any other spaceshoot but when you start playing it you realize that the “type system” add a whole new level of gameplay and this makes for a unique experience! Recommended for anyone who wanna try something different and challenging.
– Real player with 3.1 hrs in game
This is a nice idea, but has way too little of everything. It’s not a bad value game, cause it’s oh so very cheap, but I’d like way more content. This is just too good of a game to leave with 3 levels / 0.2 hours to complete the content. Also I’ve seen no issues with Linux which is nice (i3, multiple displays).
What I’d like to see:
-
more levels
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more phrases, srsly, I’ve got the same phrase twice in a row in 12 mins and so many repeats.
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more mechanics? Diffferent ships, different modes (like shmups often have slow mode), power-ups (maybe certain ships drop “bombs” and you have to activate bombs by typing a certain phrase, like in typing maniac?).
– Real player with 2.7 hrs in game
TorqueL
This is a fun, very overlooked game. The graphics are very plain, but if you can look past that there is interesting gameplay beneath. It can be pretty frustrating sometimes; it’s definitely not for everyone, but if you enjoy physics-based games and having to adapt to a unique movement system - it’s worth a shot. You might want to use a controller though - whlie the game is fully beatable with a keyboard, you (probably) aren’t able to press all 4 extend buttons at the same time, which could prove useful in certain situations.
– Real player with 21.8 hrs in game
I’m gonna start off by saying this:
This game is not for everyone and should only be played using a USB controller of some kind to avoid throwing your monitor out your window.
TorqueL plays like the 2D portal you always wanted, but more spamming all four directions at once to throw yourself around in the chamber to get to the next chamber. By chamber 10, you find your long lost daughter, so she can walk around in a big cube with you too. This is exactly how accurate the storyline gets by playing the first ten miuntes of it, then again thats all you need to see to figure out if this game is right for you. If it’s on sale for like $3.00, buy it, open up a six pack or light up a doobie and laugh your ass off as you try to get through some of the more advanced chambers that require more strategic button mashing. Overall, the game keeps you entertained if you’re under the age of 7, enjoy no storyline, and you enjoy the same gravity and lava combination in every chamber. The reason why I’m recommending this game is because it wouldn’t be a bad buy for the price of a candy bar because there’s simply not much else to the game other than what you experience about fifteen minutes into it.
– Real player with 2.0 hrs in game
Ria’s Hook
A pleasant and relaxing game. I thorougly enjoyed the wonderful and whimsical artstyle that reflected the soothing gameplay that I found myself going back to the beginning to enjoy the game assets one more time.
The controls were well designed and finely tuned. I found myself swinging on the same vines repeatedly just for the fun of the swinging because of how exciting it was!
For the low cost of 2.6 USD, I found myself enjoying this game for an extended amount of time, coming back to the game over and over because of the exciting gameplay. The ending was extremely charming too, and it was a fitting end to such a great story.
– Real player with 52.2 hrs in game
The game is good, The grappling hook is really fun to play with, the platforming is really janky though but that’s the points, and it can be mastered so that’s fine. Collectable are saved, and progression is saved only in baby mode. Once you reach 50%, a faster way unlock at the bottom of the map in case you fall.
Negative points though that make my review change to a negative.
Updated changed the “world size” so you can’t really see anything 90% of the time, which make the game way harder for the one who haven’t played it before, and its still really hard for someone who played it before.
– Real player with 13.9 hrs in game