CrownFall

CrownFall

Where do I start. I agree with other reviews saying it is a challenging game, mostly to the point where i was starting to get frustrated. But to be honest, once I started to learn how to do the most damage, figure out what i can / can’t do, it started to become a game that I am enjoying. I think the price is exceptional for what you get to play. Some of the bosses I did have to grind to figure out their rotation. Be aware that the “levels” are you just fighting a boss, and if your stuck / having trouble on one boss, you can always go to another “level” and come back later. So yes, I am enjoying the game so far ( just get past the “learning how to do things” and you will enjoy it to). Last note - skip the first boss, come back to him later.

Real player with 3.6 hrs in game


Read More: Best Indie Top-Down Shooter Games.


I just start playing this game today. After 2 hours of playing this is what I have to say:

If you love brutal challenges this game is for you. There is no experience grinding. There are no overpowered weapons. You quickly forget that the hero is a little girl wearing an askew crown. You dodge, you attack and you super attack. To win you need to learn how to hurt the boss and you need to learn how to avoid getting hurt by the boss. Sounds simple, right? You will die. You will die alot. I have yet to beat a boss but I think it’s a great game.

Real player with 2.7 hrs in game

CrownFall on Steam

Survival Space: Unlimited Shooting

Survival Space: Unlimited Shooting

This is a classic 2d aircraft shooting game.

You can use the asdw button on the keyboard to control the movement direction of your ship, and use the mouse to control the direction of the aircraft’s firing to attack the enemy. You need to face a group of enemy planes and bosses coming and going, looking for proper living space and getting various rewards.You can choose various types of bullets to attack enemies, such as: multiple bullets, circular bullets, quick bullets ,laser. The game will randomly generate all types of enemy aircraft and enemy aircraft flight path, so every game you can experience different stimuli and fun. This game can record your highest score, so you need to work hard to break through your highest record.

  • Small Enemy and Boss Enemy aircraft have 110 different flight paths

  • There are tracked enemy aircraft and bullet-fired enemy aircraft

  • There are several bullet types for myship picks

  • Infinite loop level

  • Can record the highest score

  • Fluorescent effects and beautiful explosion effects

  • Enemy opportunities advance in a neat queue

  • boss has 12 kinds of bullets

  • Myship There are two different laser weapons


Read More: Best Indie Action Games.


Survival Space: Unlimited Shooting on Steam

AK-xolotl: Wars

AK-xolotl: Wars

What happens when you combine a hungry axolotl with an AK? You get a ‘lotl of killing!

AK-xolotl: Wars is a 4 player top-down arcade battle arena shooter set in the AK-xolotl universe. You’re an axolotl with an AK (duh!) that goes on a rampage, shooting down their next meal! Play with your friends and hunt down your meal together!

Team up with up to 3 friends and work together in order to dominate the leaderboards!

Face off against increasingly chaotic waves of walking preys, with the aid of powerful weaponry and abilities. Team up with your friends, hunt your meal and feed the baby axolotls who look insanely bad-ass with a gun.

Want to impress the community? The more enemies you demolish, the higher your score! Keep it going and you’ll be splashing onto the leaderboards in no time.

Fun fact: Did you know Axolotls can regenerate their limbs?

Some of AK-xolotl’s features are:

  • Tons of different weapons w/ stat Roles and rare variants

  • Multiple power-ups to beef up your Axolotl

  • Over 20 types of enemies, Axolotl’s meal will be buffet style!

  • 3 maps with multiple variations

  • Cute unlockable skins

  • Fully supported online leaderboards


Read More: Best Indie Bullet Hell Games.


AK-xolotl: Wars on Steam

Defenders of the Last Colony

Defenders of the Last Colony

Back to the old days!!

Thats the best part of this game wich will get u back to the 90’s arcade machines but with that graphic upgrade that has been growing during the last decade.

Its gameplay is very elaborated. its plenty of action but you must have a good strategy to pass every level cause ur core will be under attack very often.

It has a local multiplayer mode wich is just madness, very fun to play with another person, and also very fun to play it alone.

The effects are very cool, great work there.

Real player with 42.0 hrs in game

My overall feeling after playing is good.

At first I didn’t get the game mechanics of the campaign, then I realize that is all about charging the colony with the blue things that pop around. Managing to defend the colony while I was gathering the energy was tricky, but the mix of strategy and fast shooter was satisfying. After playing with several ships I prefer the Striker (love the boost, and it’s the only ship with that ability). Local coop was more fun than playing the campaign alone.

Graphics are amazing and music is great too. I didn’t mind that I couldn’t change the controls, after all is a twin stick shooter, it plays as you can expect from a twin stick shooter. I didn’t have any troubles playing with my 360 or xbox one wireless controller (it also works with Steam controller). It seems that devs addressed the crash and skip intro problems, which is always nice. It can have some fps drops if there are too many units on screen, but usually you take care of the enemies before that happens.

Real player with 7.6 hrs in game

Defenders of the Last Colony on Steam

GHOSTWINTER

GHOSTWINTER

I think its a cool game for a $3 indie title. The scenery is very nice and it definitely puts you in the winter mood. It is very challenging but I’ve managed to get 17 of the 35 enemies so far, still haven’t made it to the T-Rex yet but I’m looking forward to finding it.

Real player with 10.0 hrs in game

Excellent optimization and high quality graphics. Didn’t notice any flaws. Those who give negative reviews due to the fact that in a single-player game on the “Esc” key, the game restarts apparently did not read the detailed description in the upper right corner. High-quality control, many types of weapons, I liked the ability to save a character with a certain weapon and accessories that you can then choose. Various modes of multiplayer play, no monotony. I advise everyone!!!

Real player with 7.7 hrs in game

GHOSTWINTER on Steam

lilGunBois

lilGunBois

A simple gun platformer with 15 levels to beat, it’ll give you a nice warm fuzzy feeling inside if you do. Can get frustrating, but that’s a part of the fun - good little time waster for a small price

https://www.youtube.com/watch?v=MsMGIAQa3ZI

Real player with 5.4 hrs in game

it’s good. i’m shooting all these lil bois

but seriously this is surprisingly good for such a tiny game. i’m only on level 3 but i like that there are gradually new mechanics being introduced in (so far spikes and jump pads)

def worth the purchase, i am entertained. also there are parts where I’m like “oh god oh god im so close”

the dev is really hot, thumbs up (lol)

Real player with 3.0 hrs in game

lilGunBois on Steam

Outstation

Outstation

Outstation is a shoot em up that takes place during a new frontier of space exploration. Nebula mining operations have spread far across the galaxy with a rising need for protection from marauders looking to steal the resources harvested.

As a mercenary in the out, you can choose from a selection of contracts which present different game modes. If you complete your contract, you get paid.

The contract stipulates you are responsible for your own ship and the well-being of the station you are employed to protect. Upgrade and personalize your ship, fortify the station, and destroy the increasing waves of marauders!

Features

  • Free-roam shoot ‘em up

  • Choose between multiple games modes (contracts)

  • Fight off masses of enemeis

  • Large-ship boss battles

  • Customize your ship to be ready for any contract - every upgrade alters your ship’s abilities!

STORY

A new form of fuel has been discovered within the clouds of various nebulas and utilized for space travel bringing a rush for dominance over the budding industry. Throughout the galaxy, a number of mining operations have sprung up to harvest and refine this new fuel.

This rush to harvest fuel has made the concept of security nearly non-existent leading to massive collaborations of corsairs that patrol the galaxy looking for potential mines to raid and ships to hijack. Once a scout has found a vulnerable target, the group will warp waves of ships to its location to overwhelm and plunder.

Seeing an opportunity to satisfy the desire for money and combat, mercenaries began to offer protection services to mining operations. These mercenary contracts operate on a pay per-kill basis; depositing payment into the mercenary’s account instantly upon destroying a combative ship and often provide a contract completion bonus.

Outstation on Steam

Poop Slinger

Poop Slinger

Poop Slinger is one of the best games I’ve ever played. I love it more than my children. I don’t have any right now but if I ever do make sure to tell them I said that. It has such innovative gameplay, you throw poop at people you can’t do that anywhere else. It’s graphics are even better than most AAA games nowadays. I don’t understand what people mean when they say games like Red Dead Redemption 2 have amazing graphics. Those suck compared to this. Looks exactly like real life. The soundtrack is incredible. I listen to it every second of everyday. I can’t count how many times I have literally died laughing at this game. Thank you Diggidy.net for your gift onto this world.

Real player with 0.3 hrs in game

life changing

Real player with 0.1 hrs in game

Poop Slinger on Steam

Pulstar

Pulstar

Pulstar, with its intriguing choice of colors and the promise of a fast paced shoot em up, has so much wasted potential. The game is basic, almost barebone, which is fine for me and many others. However, it suffers from two major issues: horrible contrast and jerky movement controls. The game starts out easy but soon becomes overwhelming with continuous waves of enemies. Pulstar’s replayability stems from the single and multiplayer world ranking that it offers. In the advanced wave stages, it becomes unnecessarily difficult to identify enemy elements due to the overdone graphics saturation. Additionally, you won’t be able to adjust the jerky movements which makes advancing in this game more of a matter of luck than skill. Finally, the multiplayer option is limited to local co-op with no online functionality. The developers have decided to keep the game as is which is truly a shame.

Real player with 23.6 hrs in game

Pulstar is a colorful top down shoot’em’up. I found myself enjoying this game for it’s interesting design and immense challenge. Containing only 3 types of enemies, I thought this game was easy, that was before I made it past the 3 minute mark. Playing for the high score and my spot on the leaderboard, I got all the way to 119th before getting burnt out due to the game’s difficulty and RNG mechanics.

~Mechanics~

The games mechanics goes everywhere from RNG enemy spawning, RNG powerup spawning, RNG score multiplier spawing to acceleration in movement. When you first open up the game it reminds you of a normal top down shoot’em’up. The first thing you find odd is the movement, that is because there is acceleration on the player model itself, making it nearly impossible to stop when you let go of the keys. But the acceleration is a constant and is very easy to learn after about 15-20 minutes of practicing. The points system works by adding 1 point per kill to your unit destroyed reward counter that adds to your total every kill you achieve. It’s a bit difficult to explain in text, but essentially the first kill you get +1 to your total points, the second kill you get +2 points, so on and so forth. The points increment also resets when you get hit and lose a life, so if you got a kill worth 45 points and got hit, your next kill would be worth 1 point to your total. Every now and then an enemy will drop a +10 kill worth token which increases the points per kill by 10. Much rarer is the life saving CLEAR SCREEN token, which when you pick up, kills everything on screen, visible and offscreen, this process adds to your total per enemy killed, so if you get 50 kills you will get the kill worth value up 50 and get the amount of points relative to the kills as if you got them one at a time. The one power up you get to control when to use is the time slow device, this device has saved my life multiple times and has allowed me to bob and weave through enemies to get the screen clearing token. The one thing I found the game was missing is a crosshair, I kept losing track of my tiny mouse pointer that blended with the background at times.

Real player with 3.9 hrs in game

Pulstar on Steam

Space Duke

Space Duke

Game operation:

Use the left and right arrow keys to control the steering of the spacecraft, and the up button to control the forward power of the spacecraft.

Use the Ctrl key to fire.

Press the X button to switch the weapon. Stop the fire button to return the blood. If the blood volume is less than 50%, the game UI flashes warning.

The player’s spacecraft has a certain probability of losing control due to collisions. You need to use the arrow keys to stabilize the spacecraft.

Space Duke on Steam