Alien Cat 2

Alien Cat 2

Stars received: 2.5/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0.4] Controls & Training & Help

[0.1] Menu & Settings

[0.2] Sound & Music

[0.3] Graphics

[0.4] Game Design

[0.2] Game Story

[0.3] Game Content

[0.4] Completion time (level/game)?

[0.2] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: 2D instance looter

Real player with 7.5 hrs in game


Read More: Best Indie Pixel Graphics Games.


Pretty fun little puzzle type game here…it’s tough but fair, although I prefer the side scrolling platforming of the first game. Wish it had more achievements but not gonna complain.

Real player with 2.1 hrs in game

Alien Cat 2 on Steam

Meegah Mem 2

Meegah Mem 2

really good, funny

but there are afew bugs that REALLY suck, like opening the menu while youre frozen by flehs mem softlocking and the water physics being too extreme, but otherwise it’s better than the real mega man 2

Real player with 5.1 hrs in game


Read More: Best Indie Action Games.


it will cause you incredibly immense pain and suffering but still fun and it is satisfying to beat bosses

Real player with 4.0 hrs in game

Meegah Mem 2 on Steam

Sometimes Always Monsters

Sometimes Always Monsters

Games are Art. This is not under debate, but the thing about art is you can get it, you can understand the themes and artists intentions…and you can still conclude the art is unsuccessful. The developers are perhaps some of the nicest and most thoughtful guys in the indie world. They’ve been wonderfully responsive and engaged with improving problems players encounter. However, SAM fails to live up to ASM’s legacy, but more than that it fails its attempts at creating cohesive art. Despite all the worrying the devs indicate they did about whether anyone would “get it”, that didn’t turn out to be the problem at all. The question should have been: “How do we keep those who get our game engaged? How do we tell a good story through our medium and art?”. They didn’t need to remake ASM. They just needed to iron out what fit and didn’t fit their message.

Real player with 30.0 hrs in game


Read More: Best Indie Story Rich Games.


I really wanted to like this game. This is why I didn’t.

I first heard about ASM in 2015, and played it for about 17 total hours, finished the game two and a half times, I believe. Haven’t picked it back up since 2019. I was excited for Sometimes Always Monsters, because, as memories fade, the issues I had with the original game faded as well. This isn’t a critique of ASM, though, although the two games share common problems. I’ll save that for another time. As the story carries over, however, I’m going to reference it during this review.

Real player with 25.0 hrs in game

Sometimes Always Monsters on Steam

The Battles of Spwak 2

The Battles of Spwak 2

Here it is! The short-awaited sequel to The Battles of Spwak!

Trapped in another dimension, help Spwak, the Protagonist, venture deep in four

very different worlds. Explore for hidden Skills, carefully change your Stats

and Skills for each battle and beat enemies the way you want.

Advance at your own pace. Go solo or find companions. Complete one world after

the another or progress steadily by alternating between them. Repeat previous

battles to win easily later or face tough, but fair battles.

Features

  • Significantly easier Battles than the first game, but still challenging

  • Standard Turn-Based Battles

  • 81 Unique Battles, 80 of them repeatable if you want so

  • 124 Different kinds of Enemies

  • 4 Different Worlds

  • Up to 4 Party Members

  • 84 Skills, 21 for each Party Member, 64 of them hidden

  • Up to 8 equippable Skills - choose wisely

  • Redistribute freely your Party Members' Stats

  • Enemy Preview - Know your Enemy

  • 100% accurate Skills

  • 7 Achievements

Controls

  • Movement: Arrow Keys, Num Pad (2, 4, 6, 8), Left Click

  • Action: Z, Enter, Space, Left Click

  • Menu / Cancel: X, Esc, Num Pad (0), Right Click

  • Dash / Walk: Shift

The Battles of Spwak 2 on Steam

Doom & Destiny Advanced

Doom & Destiny Advanced

Honestly, I wanted to like this game. There are a lot of good stuff, but some features were simply so annoying that I can’t even think why they implemented them.. Don’t be fooled by the amount of hours I’ve put into this game. I forced myself to complete all the achievements in this game.

  • Class system: even though I thought the class system was interesting, the affinity leveling up system simply doesn’t fit the RPG genre, in my opinion. If you try to see what each class has to offer, there is a great chance you will end up lots of weak classes instead of a single strong one

Real player with 107.3 hrs in game

Story:

I thought the story was a bit weaker than the previous one but that could be because it took a while for the fun, wacky stuff to happen. But the story was more about dimensions overlapping and stuff than parody set pieces this time which was okay and I enjoyed the locations and characters, though I hop you do more with them as I find them pretty interesting, like explore Viola and her getting use to technology or Esmeralda’s crush on Francis. I know you gonna do something with the Emporer later.

Real player with 62.0 hrs in game

Doom & Destiny Advanced on Steam

The Battles of Spwak 3

The Battles of Spwak 3

1698741

Real player with 0.3 hrs in game

gamesense

Real player with 0.2 hrs in game

The Battles of Spwak 3 on Steam

Game Tycoon 2

Game Tycoon 2

  • First of all, this is not a Game Dev Tycoon! These two games may share similar topic, but the concepts are different. *

I’m recommending this game, because I enjoyed both first and second game in series, and there are only few games of this genre available. Sure, it has it’s pros and cons, but I think that true fans will find a way to enjoy it.

The game it self may be clunky, with not so sharp graphics, but underneath it is a true tycoon game. Tutorials may be better, but at the end it is us who needs to discover the whole game (yes, game developers wanted to be mysterious).

Real player with 28.2 hrs in game

Not a bad game, but, frankly, it fails to reach the “standard” quality of the genre,

If you want to check, I own the majority of the “game development” games on Steam (and also some “small” non-Steam productions).

I have put this game at the end of the list and I’m really sorry to say this.

The main problems are:

  • there is a good tutorial, but this doesn’t help to understand how a game… sell! There is a strange feedback system that helps very little (there is a quality rating and a “professional” rating: this could work, but, at the end, only makes you create the best games on the market and see them selling very little…)

Real player with 13.2 hrs in game

Game Tycoon 2 on Steam

Open Sorcery: Sea++

Open Sorcery: Sea++

A great game, in general.

If you have difficulty with the text-based nature of the game, just think of it as a point & click without pictures. The difference is minimal, you’ll just have a lot more freedom of action (and the branching paths which come with it) than with traditional point & clicks.

Buying this game was a no-brainer for me since I loved the ideas introduced in the first Open Sorcery. I just wanted to see more of the world introduced to us in the first game. And Sea++ delivered.

If you have even surface knowledge of computer science, you will find a lot of creative puns to enjoy. And those who like fantasy will find a refreshing take on the genre.

Real player with 69.9 hrs in game

Abigail Corfman has done it again, with a massive follow-up to one of my favorite Twine games ever, Open Sorcery. This time, rather than a magical creature as in the first OS, you play a human – one of the titular “open sorcerers”, who specializes in blending magic and C++ code to work her will on the world.

Sea++ also takes the opportunity to flesh out the world of Open Sorcery to a truly vast degree. Some of the highlights, for me, included:

– taking tea with a very eldritch spider

– convincing an angel to use gender-neutral pronouns for God

Real player with 61.5 hrs in game

Open Sorcery: Sea++ on Steam

Welcome To… Chichester 2 - Part II : No Regrets For The Future

Welcome To… Chichester 2 - Part II : No Regrets For The Future

Disclosure: During the early access stages of this game’s development, I accepted an offer to proofread it, and repeated the exercise just ahead of final release. This will have no bearing on my assessment of the entertainment on offer.

Albeit with one episode left to follow, this game may represent the end of a journey for this series which has seen it progress from shallow and somewhat under-cooked, to massively improved with engaging plot, character backstories, more graphical interest and more in-game extras.

Real player with 41.6 hrs in game

Welcome to.. Chichester Part II: No regrets for the future gives a reflection on early meetings between the impish archenemy Grendel and the Protagonist during the holiday capers from WTC 2 Part 1. The recollections take us back to the very first interactions between them during the Protagonist’s first mission, giving an insight into the developing kinship that not only causes concerns for Grendel’s father but also becomes a confliction of interests since Grendel’s father belongs to a rival secret organisation ‘pet insurance’ company.

Real player with 10.7 hrs in game

Welcome To... Chichester 2 - Part II : No Regrets For The Future on Steam

Dino Eggs: Rebirth

Dino Eggs: Rebirth

A great homage to the original 1983 game, which is among my favorite Commodore games. Rebirth is just as addictive as its predecessor, and I love how the graphics, mechanics and sound effects all have elements that play off the original. My ONLY criticism is the atrocious kerning on the large scrolling cutscene text (I’m a graphic designer) - but otherwise I love it!

Real player with 37.4 hrs in game

Having played the original since I was 7, I was quite intrigued by this reboot. I was not disappointed. It deftly straddles the line between nostalgic value and modern playability.

I have not yet played multiplayer with anyone as yet…hint hint, friends! 😸

★★★★★

Real player with 27.9 hrs in game

Dino Eggs: Rebirth on Steam