In Darkness
I’m liking this game so far. I rarely do reviews but I thought I would on this game. I thinks it’s quite unique and being a Ratling is different kind of character that personally like. Most evrything seems to be wrapped up pretty tight and the fact that it’s early access means more on the way. Keep up the good work.
– Real player with 0.8 hrs in game
Read More: Best Indie Dark Fantasy Games.
Camera feels very close to the ground and at a very steep angle, makes me feel like im staring at the dirt.
Please add an option for camera distance at least.
Also the first mission in the air ship is buggy as hell, keep getting stuck on nothing and dying.
Other than that, pretty good game.
– Real player with 0.3 hrs in game
Mana Gloom
Nice game, liked it fine !
Very competently done, finished with no problems. Good menu, clear objectives.
Would add to the goodness, some loot drop from enemies or chests here and there influencing the experience gain?
Maybe a staff power up or 2 earlier, some trap. All of this as introducing variety.
But the game is well done indeed alrealdy.
Thanks and kudos !
– Real player with 1.7 hrs in game
Read More: Best Indie Action RPG Games.
Extremely Short game.
No customization at all. You can level but do not get to level up stats or skills/spells. No items.
Work in Progress.
If you like supporting small teams and projects this could be your thing. I will keep the purchase and see what happens, was only 10 usd when I bought it.
– Real player with 0.7 hrs in game
Our Hero! First
I discovered this game by chance and I was really surprised by the story cause it is adventuros and charming and also funny (I enjoyed its sense of humor). I still have to finish playing but I am sure I will have a lot of fun. The characters are nice and some of them also weird (some of them looks so dumb lol), I like the style and it is evident that those who created the game put a lot of effort on details.
I reccomend it, it is really worth it.
I hope to play more games like this one!
– Real player with 4.4 hrs in game
Read More: Best Indie Adventure Games.
Our Hero! First is an action adventure RPG (not turn based which I love). The sprites and animation are cute and fun and the story is original and not bad. I found no bugs or glitches while playing it and it has good frame rates. There are lots of different swords and enemies to fight, as well as lots of boss fights. The game doesn’t overstay it’s welcome and is enjoyable throughout the whole adventure of Our Hero. It doesn’t have tons of crazy features and is simplistic and easy to learn. I think this game is best for Younger audiences just going in to the world of RPGs, but is a good game for everyone who enjoys them.
– Real player with 4.2 hrs in game
Bully Beatdown
Full disclosure - I helped with play testing, bug testing, made some suggestions, etc. on a beta key given by the developer.
It’s been a while since I’ve played a beat ‘em up game.
This game’s art style and smooth play (even on as old of a machine as mine) was very appealing.
Starting on Easy difficulty seemed like a good step - normal is a bit tough without having some skills leveled up.
The game starts with a very short tutorial that also acts as a way to map your keys / buttons.
As soon as you get accustomed to how the game plays, the strategy for each enemy type, level up skills, etc. you’ll find yourself completing the same difficulty faster if you ever need to restart for any reason.
– Real player with 12.2 hrs in game
You are sitting in the school cafeteria eating your lunch, just as you do everyday, when a student starts picking on you about going to the prom. They mock you, saying you should ask out the most popular girl in school, who you really think is just the most dreamy girl in the world. Then the jock comes along; he sees your gaze cast upon her, and as with every other time, he moves in to beat you down. But today is not like every other day; you have had enough of the abuse and you fight back against the entire school that has treated you so poorly. So begins the Fat Kid’s Adventure!
– Real player with 5.6 hrs in game
Gobby Island
Crazy beat’em up with retro aesthetics and good music. As a cute green gobby, punch out all bad things from invader knights, and do so with style!
Coming some time in 2022.
Main features:
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master complex combat system
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use available moveset to do crowd-control
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save fellow tribesemen, to call them later for AOE and range attacks
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each block, that makes level is destructible - use terraforming magic to get advantage in battle
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test your skill against 5 challenging bosses
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explore colorful locations of mysterious island
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experience fun story, full of puns, jokes, and memorable characters
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create custom levels and share them with the world using build-in level editor
Holy Avenger
Largaram o game, todo bugado e não finalizado
– Real player with 14.2 hrs in game
O jogo vai fazer um ano e não teve NENHUMA mudança desde então.
– Real player with 4.6 hrs in game
Kitsune Killer
Attempting to play the game here:
First off there’s a major glitch always at 6 hearts if an enemy suicides they stop spawning I also unfortunately found out on stage 4 at 34 hearts and 39 hearts it glitches as well. I gave this game my best attempt, but stage 4 they are so suicidal it’s annoying and no longer worth the effort. Dialogue at the start is WAY too fast as well. This is just personal preference, but I really wish you had to platform to the enemies instead of being able to dash through platforms with your slash. I like the concept of the game and when it works it’s pretty dang cool I like it enough I’m not going to refund it even though it’s broken, but as it is right now absolutely cannot recommend game is broken.
– Real player with 0.8 hrs in game
Striving for Light
Striving for Light is an action roguelike with hack-and-slash combat and an infinitely expanding skill tree. It’s a novel idea for a roguelike but given the game’s Early Access status, there’s a lot of room to grow.
Graphics
The handpainted art style is rough around the edges but has an indie charm. Everything looks a little odd or goofy, but not outright bad. Sometimes the motion blur is a bit much, but my only major complaint is the lack of visibility caused by certain skill upgrades. You can add fire and explosions to your attacks, but when you combine it with the AoE size increase, you get massive orange circles covering half the screen.
– Real player with 4.0 hrs in game
I really like the idea of Striving for Light. A never ending hack and slash roguelike with a random branching skill tree so every run is different. At the moment though there’s not much variety in enemy types and builds but I can definitely see myself playing this when it’s further developed!
Check out my full gameplay review video for Striving for Light. I go into great depth about the Story, Graphics, Audio, Gameplay, and other noteworthy things I feel needs to be mentioned: https://www.youtube.com/watch?v=vL2Y2FMzS3A
– Real player with 1.1 hrs in game
Armed with Wings: Rearmed
Having played the original Armed With Wings and its sequels as a kid, I was really excited when this was greenlit for Steam. I always wondered how a small 30min or so flash game would fare and what kind of final product the developers could create.
I gotta say, the final result exceeded my expectations.
SPOILERS BELOW (Though really, the original game has been out for so long that it really doesn’t matter)
The lore behind the first game and its sequels really created a lot of creative potential in expanding the idea of this game. Now that I think about, the gameplay in the original Armed With Wings was a lot less dynamic then its successors. It got to the point where I was confused at how the Lone Warrior was able to defeat Vandheer when he was so powerful in the 2nd game.
– Real player with 20.4 hrs in game
I dsicovered the armed with wings series by pure accident and I played the games since they were released on armorgames.com. I played a bit of the first one,but I wasn’t all too into it. The next game in the series I played was…blood moon I think it was called? It was a good game,but I wasn’t all too into that one either. I was able to tell they were the same game however. Next up,I played armed with wings two,following the story of vandheer lorde. It was right up my alley. The boss fights,the atmosphere,the enemies,the five main weapons of choice you could pick. (One was endgame.) However,it didn’t have it’s own soundtrack at this point if memory serves,just used other music. Didn’t really phase me however. It had been a few years and I had found the third game of the series,this one adding some new twists on the combat system,which I loved so much. You fought with not only your sword,but now with different martial arts styles. (The god styles were the most powerful of course. What would you expect?) Lastly was culmination,which was essentially armed with wings 1 with more polish I guess? I dunno,the game was confusing to me.
– Real player with 12.1 hrs in game
Azurebreak Heroes
Honestly this game is amazing. It has it’s few flaws, sometimes being easy, sometimes weird hit boxes, but over all it is a charming little dungeon game. You make your way though it with mutliple endings, plenty of powerups and fun characters.
If you wanna see a runthrough of the first ending take a look at this video: https://youtu.be/8M6o7TsZt4A
9/10, love it, has its few little flaws, dev said they might add in a hard mode which would be amazing can’t wait to see what else they add in
– Real player with 9.4 hrs in game
Really nice little roguelite game with great visuals and music.
Gameplay revolvs around the six different, five of which need to be unlocked, characters each with different active and passive skills. In the typical roguelike/roguelite fashion you are put into a randomly generated version of the gameworld and slowly unlock more and more upgrades which you can use to make all kinds of different item- and character synergies.
– Real player with 7.5 hrs in game