Wrack
Wrack is an awesome single-player arcade FPS, developed by small indie. It was first released in Early Access and been there for a year. One of those Early Access games that didn’t fail with some drama and actually delivered.
Wrack is a old-school FPS game on the first glance. Yet when you get more in-depth you will notice that it’s actually more like a mix between Arcade style gaming and FPS genre, than a blind tribute to Doom. This game doesn’t make itself look oldschool on purpose either, it has quite a modern look and controls too.
– Real player with 404.6 hrs in game
Read More: Best Indie Action Games.
Brad “Carnevil” Carney, having developed a source port named Skulltag which revolutionized Doom’s multiplayer community, decided to make his very own first person shooter. Now here it is, the cartoonish, oldschool, arcade and fresh FPS called “Wrack”. But, did it turn out well?
The first thing you need to know that it’s a fast paced, skill based shooter with a bigger emphasis on the gameplay rather than story. If you except this to be a military(like Call of Duty, Battlefield, Medal of Honor or Titanfal), tactical(Counter Strike, Arma, Rainbow Six), story driven(Bioshock, Half Life) or puzzle based(Prey) shooter, then be informed that it’s nothing like that. This is definitely closer to shooters like Doom, Quake, Wolfenstein 3D, Rise of the Triad, Serious Sam, Heretic and other oldschool, fast paced and with the only story being told is “Kill all that moves!!!” shooters. However, it’s not exactly the same thing as them. Wrack aspires to be an arcade shooter, so it takes inspiration from games like Mega Man and Contra. Console platformers and PC shooters of the 90s are loved by rather different communites, so Wrack attempts to fuse both into one game that will hopefully find fans in any community.
– Real player with 29.4 hrs in game
11th Dream
I think its good for an indie game. Its written in their own game engine and that cannot be said to some bad indie games that are on steam rn, written in Unity and just copied bunch of times.
It has a pretty specific art style that is not for everybody, but it have its place in here.
For what this game is and it can be done in it, I think its pretty good job of the developers.
– Real player with 6.3 hrs in game
Read More: Best Indie Multiplayer Games.
So where to start…
This is a fun game and I enjoyed playing… Yeah, this game is not CoD, Battlefield or Fornite but who cares. I play this game when I do not want to do anything or when I just want to kill robots. And be prepared that you will die. A lot.
PROS:
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Fast
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Old school
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RPG elements
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Good game when drinking
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Wapor mode - WTF is that…
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Strange music
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Interesting editor
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Strange maps
CONS:
- Strange music
– Real player with 5.0 hrs in game
ANARCHY
nice shooting game recommend to everyone
– Real player with 130.4 hrs in game
Read More: Best Indie Action Games.
now i know how riley reid felt in that blacked .com video.
– Real player with 0.5 hrs in game
Beetle Hunter
This game is great amazing graphics amazing monsters however there are some things i would improve on like i noticed that the visual of your health does not go down even though your actual health does plus some of the sound effects sound off I can’t put my finger on it though overall I would rate this game a 7/10 definitely should play
– Real player with 3.9 hrs in game
I feel like the description on this one is fairly accurate. A very basic FPS. The sound effects are a bit rough, but the gameplay is there. I liked the RPG-like elements involved in “leveling up” as well. There were some glitches. Once when the game reloaded I fell through the floor. Fortunately there are lot of “vines” that caught me and I could hop back to the playing area.
If I had paid for this game, I would’ve been a bit uncertain. But as a free game it may be worth some mindless fun for the 50 floors it takes to get to the end. Don’t expect a fancy ending or anything…but there is a boss waiting for you!
– Real player with 3.7 hrs in game
Conc Jump
The joys of source engine movement mechanics now in unity! This game shows the best parts of the iconic Team Fortress Classic. It includes conc, quad rocket jumping, bhop, and even steals some of the sounds! The real selling points of this game though have to be the wacky moving shadow of the player model and the powerful explosion particle effect from the rocket.
Really the only thing holding this game back is the devastating bug of achievements not unlocking. After a taxing 3 hours to beat all the levels none of the achievements unlocked. Additionally, quite a few levels have cheats, but I like to think of them as speedrun strats.
– Real player with 6.2 hrs in game
Conc jump is a wonderful skill based source mechanic video game. I played this game with legendary source mechanic players such as Zike1017, and Newjuls, and we all came to the conclusion that this game is the paramount source movement mechanic trainer.
Despite the stolen tfc assets, and the numerous ways to cheat levels, this game truly delivers. I mean come on, look at that explosion animation! dont forget the fortnite shadow that tracks in real time! never before will you have fun locking your fps to 90 while bhopping, concing, and quad rocket jumping! The game even uses the time old SuperChuck™ strat of using different levels over again for different mechanics! very innovative! Make sure to not rocket jump too high though, or you may just fall out of the map and have your game crash…
– Real player with 1.5 hrs in game
Hoop Gawds
Welcome and Congratulations!
You have been chosen for the prestigious position of “Test Subject” for the monumental Experiment due to your undeniable ability to solve puzzles. We based this assessment on your usage of the “video games”.
You will be given a series of trials; many of which have fatal consequences. The ultimate goal will be to shoot a ball through a hoop, which opens a teleporter to the next test, although there may be other obstacles in your path as well. Don’t worry; it should be very easy for someone of your superior intellect and skill.
Campaign
You will be forced to navigate treacherous platforms, ride dangerous transporters, and utilize exciting effect hoops through 25 trials. The effect hoops include: Transporter Hoops, Respawn Hoops, Destruction Hoops, Gravity Hoops and Teleporter Hoops. You will need to use all of these elements to maneuver the map, activate the teleporter, and pass through it onto the next trial.
Sport Ball
This game features a local multiplayer mode designed to use the same controller and alternating turns for a unique gaming experience. Each player is given four sport balls, a Hoop Gawd gun, and three shots per turn. The first player to get all their sport balls through the sport goal wins! This mode is easy to learn, but difficult to master.
Trial Records
During the campaign, you have the option to show your current time and number of shots. The game also keeps track of your records for best time and lowest shot count, per trial. By default, these HUD elements are set to be off as they can add… stress to the experience. Once you’ve beaten the game though, use these to keep track of, and surpass, your current records.
Ramen
Ramen spends a lot of time considering how best to spend his last productive days. He recently learned that some silent investors for a small pizza restaurant have secretly hidden their tax returns deep in a privately owned local uranium mine. He insisted on revealing the source of their dirty money to the public and it’s gotten him into some hot water. He snuck his way inside the mine, found out where they keep the records, and just before he strapped the documents to his back in preparation to leave, he thought “Will this be a worthwhile escape?” He then enthusiastically blindfolded himself for added danger! He didn’t know you were coming to help, he barely knows you’re there, and he doesn’t think he needs you. Your mission, should you choose to accept it, is to guide and protect Ramen during his passage through the dangerous valley. Keep him alive so the truth about those crooks can be brought to light.
Shooter Game
i like very much .
one to one bots is very fun
the graphics are amazing
please add maps
and single player
– Real player with 1.9 hrs in game
cool maps. great;y dpne blasts and other stuff!
– Real player with 1.4 hrs in game
Task is to Survive
I don’t understand why there are so many negative reviews on this game. Honestly, it’s the best survival shooter I have ever played. Left 4 Dead 2 has better graphics but the gameplay in Task is to Survive is superior… I can’t explain it.
But, buy it when it’s on sale. It’s not worth $4
– Real player with 5.9 hrs in game
I actually payed for this game? Ugh… Task is not to go insane while playing this. It is terrible. Whatever you can imagine, it’s worse. Luckily, it’s very short so the torture is bearable.
Task is to survive is first person shooter with 4 types of weapons. Oh yeah, you have huge arsenal of weapons to fight off incoming weaves of enemies… on one map… in the forest…
Plot is generic as it gets. Soldier sent to the infected object in which there are a huge number of dangerous… OMFG it’s a zombie game! I take it back! The torture is NOT bearable!!!
– Real player with 1.1 hrs in game
Arsenal Demon
Ridiculously addictive, like a small sandbox gauntlet for you to explore its every detail and intricacies. For me I had lots of fun just seeing the effects of every weapons critical attacks, how many hits it takes to hit enemies, how they react to attacks, etc…
Loved every second of it.
– Real player with 20.7 hrs in game
An absolutely amazing game. At first I felt a little mixed as I was playing. Things like “Hmm, wish I had a triple jump rather than a double” or “Shame the dash doesn’t work in the air”.
Then, I unlocked all those things playing through the demon mode.
The devs know what’s good and executed flawlessly. A perfect mix of speed, blindfire killing and precision movement and avoidance that keeps you on the edge of your seat and keeps you moving.
– Real player with 7.4 hrs in game