The Spirit
Played a fair amount of the game and shows tremendous promise, if you’re a fan of a the Diablo series or into rogue-likes this one is for you. Graphically pleasing to the eye and immersive levels keep you invested! The game is promising with much more to come!
– Real player with 5.2 hrs in game
Read More: Best Indie Adventure Games.
All right so I will say this, I do recommend this game. I would like to see a few changes to enhance the fun and difficulty of it. 1. The enemies need a buff, I really only had a challenge at the very end of the game. 2. the save for equipped weapons and items needs to be fixed, not game breaking because you find enough loot to replace them. I did have fun and it was entertaining, and for the price you cant really ask for more. The game is overall short, but again fun, so that is what matters. I want to see more from Dark Faction Games!
– Real player with 4.6 hrs in game
Defense and Revenge
Показалось нечестным, что противники используют способности постоянно, а у меня по одному заряду… в итоге стал играть быстрее и агрессивней и игра стала интересней.
– Real player with 6.3 hrs in game
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Defense and Revenge is a turn-based strategy game, similar to Fire Emblem and Advance Wars. It has an XCOM-style village system, where you craft items, research technologies, hire soldiers, etc. The battles themselves aren’t as in-depth as XCOM, but they have more to them than your typical Fire Emblem game. One of the biggest flaws of the game is the lack of a compelling narrative. There is no alien invasion story line like XCOM, nor is there a Fire Emblem-esque plot featuring a variety of characters. You get a few sentences from random text boxes, but nothing approaching what I would call a story. Overall, it’s a decent game but fails to do anything new or unique.
– Real player with 2.4 hrs in game
Dungeon No Dungeon
Opening/ Information
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Dungeon No Dungeon is a rogue like Dungeon Crawler game using the art style similar to The Darkest Dungeon but with a way more cartoon style than a realistic one.
This is the first game created by 302 Studio Games who is entering the world of Steam with this game and Boy doe they have their hands full at the moment.
– Real player with 23.6 hrs in game
Read More: Best Indie Roguelite Games.
The number of times I’ve had a character one-shot is too many at this point, and it is always one sided. I’ve never one-shot an enemy team except for the ‘wait 3 turns casting’ abilities.
One-shot kills on PCs that you then need to use gold to resurrect, which you only get on successful runs, is bad design unless you’re going to hide micro-payments or premium currency in it later, which is still bad design.
Since they already tried to add a paid DLC in an early access game it doesn’t exactly bode well.
– Real player with 19.5 hrs in game
Sanator: Scarlet Scarf
I originally downloaded the demo in its early days, and it was not a great start as the dialogue was wordy, too clever for its own good, and nonsensical in places. Its great to see how it has improved, as this was always a story to arouse one’s curiosity! The music and artwork set up the atmosphere for what, as others have said, is a world that could appear in further episodes. There is replayability in this VN, as its the only way to get some of the achievements, and it gives the opportunity to learn more about this medieval fantasy and the myths behind it. There are several different endings and so far I have found 3.
– Real player with 11.3 hrs in game
Sanator: Scarlet Scarf is a dark fantasy multiple choice Visual Novel written by Gilbert Brissen using a prose style that reflects the Period setting allowing the Reader to delve deep into the immersion of the Plague ridden town of Reustadt.
The Main Protagonist is a Sanator called Richard Murdoch who belongs to the Brotherhood of St Elmo that are tasked to ensure the safety of the town and to do battle against any Plague spirits. To be prepared, the Sanator wears protective clothing of: a beak shaped mask, a long cloak, a robe, deep gauntlet gloves and fisherman length boots making Murdoch appear, at least to me anyway, as a Medieval superhero who also has a ‘sidekick’ named Anga - a Shadow spirit he can call on when in danger.
– Real player with 8.9 hrs in game
The Pale City
I did not know what to expect when I initially dived into the Pale city- but I can say I found myself thoroughly invested in the experience.
There is a lot of effort placed into the overall writing, with some excellent bits of prose helping to underline the grimness of the Pale Citys world. It’s jarring but in a very human way to alternate between the crassness of normal conversation, before it dives into the chilling bits of monologue which help to underline the natures of the character. And there’s an underlying horror to the world at large that would be well at home in a Lovecraft novel- even without the more blatant naming of some of the enemies.
– Real player with 16.7 hrs in game
10/10 - This game is fucking awesome.
It might be a matter of taste but I found it to be an example of my “ideal” game play experience. Story-driven dark fantasy that is mechanically challenging as well. There is a particular way you have to defeat certain enemies. And there are no “random encounters” which I always found very annoying, every fight was part of the plot, to say the least. No grinding or anything.
Do not let the graphics fool you. Although I think that they actually enhance the mood of the game, some may skip this title simply because of the graphics. Do not do that. If you are interested in narrative-driven RPGs, you must get this game. It has the same amount of story and value one would receive from a well written book, making it well worth the price. I paid $3.99, since it was on sale, but I may purchase a second copy to send to a friend because I feel that this game deserves it.
– Real player with 12.9 hrs in game
AEON BLOOD
take a Beat em' Up
now give it souls jank
now make that souls jank janky souls jank
now you winning the war on fun with the new Beat em' Up-shaped souls
play the game and blow your stick right off with that brand new jank explosion
– Real player with 1.6 hrs in game
It’s sort of like Streets of Rage, I think. Never played that game, but I’m familiar with it’s type: a sort of 2.5D brawler where you shuffle along a mostly 2D plane, but can slowly shift axis. Your attacks mostly only hit along the same axis, though there’s some wiggle room, thankfully. Animations are good, mostly, but combat can start to feel pretty tedious at times, especially since you can’t run from encounters at all, so if you’re struggling to beat a mid-boss, as I was, you have to fight every enemy leading up to them over and over again. Get’s pretty grating. Furthermore, because a lot of evasion depends on positioning, and the basic movement is really slow, it can get quite hard to evade when there are a lot of enemies on screen. You have a spear twirl that can clear out people right next to you, but if it doesn’t connect, you’re basically certain to get counter-attacked in the brief window you’re locked in after the spin. And if you get knocked down with enemies nearby, you’d be better off just laying there because you’re likely to get utterly crushed the second you stand before given any chance to defend yourself. Just a bit of a grind. Not the worst game, but not really something I can get into.
– Real player with 0.7 hrs in game
Atonement: Scourge of Time
Atonement Scourage of Time on steam is a videogame featuring carnivore gameplay and epic feisty boss battles
with artisanal gameplay!
A great way to get persuaded! Like a fancy meal in a angelic demonic story with truffle twists!
It’s like slathering all the way to a enveloped baking served collecting rare monster finds,and doing
everything 100 percent in great satisfaction!
Irresistible buttery goodies,crazy level rpg design,and fantastic quotes with edible support!
A blend of churning attractions!Bless you for beating elleria’s storyline because its a chain way of getting your ass smacked!
– Real player with 54.8 hrs in game
Atonement: Scourge of Time is a fantastic game, with a unique atmosphere I haven’t seen anywhere else. It’s a great experience, and one that keeps me coming back every few years.
The game is somewhat of an enigma. It seems deceptively simple at times, with its dull, subdued colours and dated graphics, but this only adds to the atmosphere of the game. The world is harsh, unforgiving, and dangerous, with an overall feeling of hopelessness to it. Angels and demons fight, while humans are left somewhere in the middle, to fend for themselves.
– Real player with 54.0 hrs in game
Gleamlight
Had this game on my wishlist, appeared to be a cool ‘Hollow Knight-like’ platformer so I was looking forward to it.
Played through the game, but the credits rolled after the 3rd boss, I was confused and almost refunded. However, I loaded my save again and there were about 6 additional bosses after the first set of credits.
The boss design wasn’t bad, some of them were kind of frustrating. Also, trying to get back up through the last area again after reloading your save is very frustrating. Graphics and OST are nice. The combat isn’t bad, but I wish there was a little more to it. It’s hard to recommend this game for it’s story, since it’s veryyyy passively told with no dialogue.
– Real player with 13.8 hrs in game
Gleamlight
Gleamlight is a hack and slash platformer made off glass, not real glass just pixels, and its very pretty glass. Game is far from perfect, has no UI and for me plays fine with controller, I have had no issues so far. Game is rather fun, hacking and smashing away, with plenty enemies and obstacles to smash, there is nothing to collect though, just switches to find and activate doors for further progress. Gleamlight is not a terrible game as people seem to be saying, game is certainly not every ones cup of tea, I think this game can be improved upon, if developers are dedicated enough to want to improve the game, adding a health bar, enemy bar on boss battles, perhaps items to collect like hearts for health and so forth. Game is a bit over priced, I would wait for a sale OR look for a key from reputable key sellers on sale.
– Real player with 11.4 hrs in game
Haustoria
On the main menu screen there’s New Game, Continue (a previous game) and Bonus Area. Upon starting a new game you’ll find yourself besides a stone wall, nearby are some colourful buildings and homes. Snowcapped mountains are in the distance, with a big bright sun shining down on all below. From here you will have some information about what keyboard keys will allow you to move, jump and interact with to help you on your way.
– Real player with 4.0 hrs in game
Loved the artwork and music in the game. The puzzles were also really fun, and I enjoyed the thumbtack mechanic. Definitely recommended!
– Real player with 3.7 hrs in game
In Darkness
I’m liking this game so far. I rarely do reviews but I thought I would on this game. I thinks it’s quite unique and being a Ratling is different kind of character that personally like. Most evrything seems to be wrapped up pretty tight and the fact that it’s early access means more on the way. Keep up the good work.
– Real player with 0.8 hrs in game
Camera feels very close to the ground and at a very steep angle, makes me feel like im staring at the dirt.
Please add an option for camera distance at least.
Also the first mission in the air ship is buggy as hell, keep getting stuck on nothing and dying.
Other than that, pretty good game.
– Real player with 0.3 hrs in game