Codename Nemesis
Codename Nemesis is an indie, top down, action/stealth RPG set in a 70’s Noir themed world with story rich movie styled cinematics and retro low poly, comic book styled graphics.
Follow Sam, a goofball hitman through a dark city filled with scum as he tries to find his friend, Neil, who’s in the wind after the alleged assassination of their boss, a powerful crime lord. With every goon in the city wanting Sam and Neil dead, our hero takes off into the dead of night in search of his brother while eventually coming face to face with his ultimate nemesis.
Key Features:
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Immersive story-line and movie styled in-game cinematics.
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Choice of gameplay between Action & Stealth.
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Striking, stylized comic book and retro low poly graphical extravaganza.
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70’s era urban themed characters and RPG environment.
Read More: Best Indie Story Rich Games.
Dragon Extinction
For the record, I originally didn’t recommend this game, but now I do. I enjoy playing it, I have some issues though.
–Lack of mouse speed settings and mouse smoothing makes it unfriendly to new players. A fully functional controller feature would be nice too, not just a partial one.
–Pathing issues (getting stuck on terrrain) is especially bad in some dungeons. Caves specifically.
–Mushroom enemy can walk in areas where players can’t, creating an unreachable loot bag.
–Mini-pet gets in the way of player, other players bump into other players too, getting in the way.
– Real player with 102.8 hrs in game
Read More: Best Indie Hack and Slash Games.
The game has a very good structure, but there is a lot that could be added.
For instance, there could be skills (mining, harvesting, ect) that can be progresses by harvesting/mining. These materials gained can then be used at the forge for cool weapons.
Bottom line : The forge needs more things to make.
When it comes to the loot!! I honestly like how that there are these treasure boxes, but one thing that would be really awesome is if bosses would have sets that they drop. I know that AQW [Adventure Quest World] was very playable due to the dope drops that every monster would give. Heck there was even 1 percent chance drops that I grinded for.
– Real player with 75.2 hrs in game
Machina of the Planet Tree -Unity Unions-
An entire play-through is about 2 hours 30 minutes.
YOU HAVE BEEN WARNED.
Beyond that its fine. Not great.
– Real player with 42.4 hrs in game
Read More: Best Indie Great Soundtrack Games.
Summary
This is a magic flavored action game where you fight enemies by shooting magics and summoning minions. The emphasis of its progression system is on levels and gears; there is not much you can do action-wise except for kiting. The gears are collected as drops with at most 4 random attributes, where the attributes may be transferred to other items to create your desired set. Later in the game, most of the fun will be around gathering drops and combining them to make your character more powerful, and doing time attack runs.
– Real player with 15.6 hrs in game
Legend of Krannia: Cursed Fate
Legend of Krannia: Cursed Fate
Legend of Krannia: Cursed Fate is a brand-new indie RPG set in a medieval fantasy past. With a goofy storyline and a fun Hack and Slash, Action RPG style gameplay, Legend of Krannia: Cursed Fate is going to be a fun one.
The game is nowhere near polished or complete, but so far what I have been introduced to is nothing short of impressive, from its quirky dialogue to its point and click hack and slash gameplay.
*– [Real player with 10.3 hrs in game](http://steamcommunity.com/profiles/76561198329404521)*
The game is pretty fun and the developers is making great progress in updating the game in a timely manner.
*– [Real player with 9.2 hrs in game](http://steamcommunity.com/profiles/76561198038903562)*
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![Magic Rampage](https://cdn.cloudflare.steamstatic.com/steam/apps/704920/header.jpg "")
## Magic Rampage
fun old school style game
*– [Real player with 119.5 hrs in game](http://steamcommunity.com/profiles/76561199110629272)*
nice game to relax, adventure game that is simple and pleasant to play.
*– [Real player with 99.7 hrs in game](http://steamcommunity.com/profiles/76561198091445948)*
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![Tales of the Elements](https://cdn.cloudflare.steamstatic.com/steam/apps/540640/header.jpg "")
## Tales of the Elements
I have beaten chapter 1\. I have chapter 2 on my system however after the finale of chapter 1 I spawn out of bounds and am unable to do anything. how can i start chapter 2???
*– [Real player with 162.5 hrs in game](http://steamcommunity.com/profiles/76561198017113478)*
How much of this game I've played: 12 Hours, 35 minutes
How I've played so much: I had a pre-ordered non-steam copy.
Completed Main story, not the super secret boss area.
Here's why you'd be interested in this game: Good rhymes, good story, old school gameplay.
Good rhymes: If you haven't heard of BeNeVoLeNcE, you might have heard of Mega Ran - he's known for clean nerdcore rhymes over chiptune beats and melodies. Hip Hop by both is featured in the game, and it's not an "afterthought" like it might be in some games - the music is interwoven in with the story - it's actually rewarding to gain access to the rhymes that go along with the instrumentals in different parts of the game.
*– [Real player with 78.7 hrs in game](http://steamcommunity.com/profiles/76561198141867122)*
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![Evil Soul](https://cdn.cloudflare.steamstatic.com/steam/apps/1730090/header.jpg "")
## Evil Soul
Pro:
1.Acceptable overall quality as a indie game.
2\. Interesting heroes
3\. Good graphics and not bad sounds
Con:
1.I know this is Ea, but it still looks like unfinished to me, I expect more heroes and enemies.
2\. Quite hard to start due to lack of introduction and tutorial
3\. The hero Heavy Iron could fall into landscape model sometimes when I use his Q skill. This is a bug need to be fixed.
*– [Real player with 1.3 hrs in game](http://steamcommunity.com/profiles/76561199033570845)*
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![Mana Gloom](https://cdn.cloudflare.steamstatic.com/steam/apps/1453660/header.jpg "")
## Mana Gloom
Nice game, liked it fine !
Very competently done, finished with no problems. Good menu, clear objectives.
Would add to the goodness, some loot drop from enemies or chests here and there influencing the experience gain?
Maybe a staff power up or 2 earlier, some trap. All of this as introducing variety.
But the game is well done indeed alrealdy.
Thanks and kudos !
*– [Real player with 1.7 hrs in game](http://steamcommunity.com/profiles/76561197998099970)*
Extremely Short game.
No customization at all. You can level but do not get to level up stats or skills/spells. No items.
Work in Progress.
If you like supporting small teams and projects this could be your thing. I will keep the purchase and see what happens, was only 10 usd when I bought it.
*– [Real player with 0.7 hrs in game](http://steamcommunity.com/profiles/76561198052377632)*
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![螢幕判官 Behind the Screen](https://cdn.cloudflare.steamstatic.com/steam/apps/821560/header.jpg "")
## 螢幕判官 Behind the Screen
I liked this game a lot more than I was expecting to. Honestly from the pictures, it just seemed like a bizarre fantasy game with a very imaginative child protagonist, but the story is much deeper and darker than what I had imagined. The story has you experiencing the formative memories of a convicted murderer, but you learn that the story presented is not what it seems to be. And the main character's life had been a series of unfortunate tragedies. There is a constant theme of abuse within the relationship of the protagonist and his father who is both emotionally distant and abusive. Each section of the game deals with a different period of the child's life and your method of progressing and the game play itself changes. It's a very neat concept and eliminates a feeling of repetitiveness you may get from similar types of games. You grow attached and you want to see the hero become successful and overcome all the difficulties you faced. It's an unfortunately grim game but well told and worth playing.
*– [Real player with 10.2 hrs in game](http://steamcommunity.com/profiles/76561198063369706)*
One of the few great little indie game you'll play. One of those who'll mark you and make you think about your own life.
Even if it have 3 to 5 hours of gameplay, you will think about it for the next 10 hours.
I definitely recommand it. Play that game.
*– [Real player with 4.4 hrs in game](http://steamcommunity.com/profiles/76561197998197986)*
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![AereA](https://cdn.cloudflare.steamstatic.com/steam/apps/573660/header.jpg "")
## AereA
AereA, is a top-down “action RPG” and I use that term loosely. According to the game info, it’s musically themed and while I was playing I definitely saw the incorporation of musical instruments and rhythm into the art style. However, I was expecting a musical Diablo style game with perhaps some cool musical puzzles or combat, yet none of that occurred. The only things musical were the sound effects, weapons to some extent, the shape of the bosses, and a few animations. You begin by choosing a character from a variety of young students, each with a different type of musical weapon. You are a musician attending a music school in a world split into islands from a battle between the head Maestro and his arch enemy Demetrio. The character you play as becomes an important part of the story as you unravel a bit of mystery as to why some sacred instruments have been stolen. I won’t go into it any further to prevent possible spoilers.
*– [Real player with 12.5 hrs in game](http://steamcommunity.com/profiles/76561198063350180)*
I love this one! It looks awesome and the gameplay is excellent. The story and creatures are great and the way music and instruments are integrated, is a job really well done!
For epic reviews and awesome game stuff, please visit www.dumeegamer.com!
*– [Real player with 11.7 hrs in game](http://steamcommunity.com/profiles/76561198299881228)*
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