NASCAR 21: Ignition
HEY HEY WOWOWOW HEYHEYHEYHEY WOW LOOK HERE LOOK LISTEN! HEAR ME OUT, OK?!
pants ok..
(DOWNLOAD JOYTOKEY TO REMAP KEYBOARD KEYS TO YOUR WHEEL. SERIOUSLY)
First and foremost. This game has disappointed not only me but everyone who bought it.
This game is faaaaaar from what I both wanted and expected. But thats my fault for letting my imagination take hold instead of being realistic. Lets look at this package we have here. rFactor 2. What a sim… once you get over that steep learning curve that is the UI. Even with the updated UI s397 put on it, it is still a major pain in the rectum than it has any right to be. But the physics.. the PHYSICS are so good. Coming from Machines amazing NASCAR Mods, this game matches up to what I feel on rF2 with its own feel. The tracks on N21 are easily its best selling point, just feels so right even though there is so much wrong. This game is missing alot of key assets, such as Assignable Buttons for steering wheel, use of H-Pattern Shifters or a Practice only mode. I hate that so much is missing but I can understa.. WAIWAIWAIT HOLD ON HOLD ON PLEASE JUST LISTEN.
– Real player with 34.8 hrs in game
Read More: Best Immersive Sim Automation Games.
FIX THE GAME!! This is a joke!
PRO: Graphics
CONS: Everything else about the game.
To pay $90 for this is absurd. I have played several hours trying to not leave a negative comment, but this is a complete joke.
Don’t put out a game and then try to work out the bugs. That should be done first and foremost.
– Real player with 23.9 hrs in game
Siege Survival: Gloria Victis
I first heard of this game during the Steam Game Festival back in February and I spent maybe 2 dozen hours trying out the demo before getting the full game.
Siege Survival is heavily inspired from This War of Mine, and incorporates many of the same looting and resource management aspects, such as base-building, scavenging the city at night, trying to keep your people alive until the end of a war, and more.
I think Siege Survival handles some aspects very well, even better than TWoM, such as:
– Real player with 100.4 hrs in game
I really tried to like this game, I did, really. I think the hours speak how much I tried. I gave up a few times on the hardcore mode because while I didn’t mind a challenge, I didn’t feel like doing the siege again, but harder.
I understand, and it wasn’t a bad idea to try to mix This War of Mine and Medieval siege. But the problem is, well, you kind of lost the point of T.W.M. when you tried this. That war is shit, and stupid, especially as a civilian that has no horse in the race. When you’re the focus of the siege, forced to pick a side, and it’s so binary who’s right/wrong, the message is lost. It’s a typical story of “us vs. bad men” and that’s where you dropped the ball. The events are binary right/wrong as well, pick the obviously right/morally good choices and your rewards are a mood boost plus a benefit. Versus a mood debuff plus a benefit. Closest to “conflicted” I get to a decision is the rat event where you either go for the food that can make ~12 meals and get lightly scratched or don’t. You never talk to an Ismir raider to ask them why they’re raiding us, what they hope to get out of it, and what they say to justify it all. You meet one, but he’s too wounded to talk philosophy or reason which admittingly did amuse me when I thought of trying so with a notebook and pencil in my hands.
– Real player with 50.4 hrs in game
Shootin' Gallery VR
There are stories about that old luna park…
Have you ever wondered what’s inside that old abandoned luna park? I hope you haven’t, because it’s not safe to even think of some places. But if you asked yourself, even once, the answer is closer than you can imagine! At night when carousels start spinning and loudspeakers start playing spooky music… you may hear laughs and gunshots coming from the tent in the centre of the park. It’s the main attraction - the legendary shooting gallery and all these sounds mean only one thing - someone is fighting to save their soul.
Shoot for the moon… literally!
You know how to use a gun right? Let’s hope you do. Be prepared to face threats that have been left by mad owners of this place for too curious people like you. You might beat them, but your shooting skills will be put to the ultimate test - be ready to meet… well, you’ll see for yourself! So if you want to stay in the game a bit longer, don’t even think of losing your grip - just keep pulling the trigger!
So you’re a new rising star?
You’re going against not only bosses and shooting targets, the whole tent is not in your favour. The scenery will change to confuse you and be yet another distraction while you try to land your shots. Stay focused and observe your surroundings, targets may come from anywhere and top scorers like you can’t afford losing points.
Playing for the high one!
Gather points and push yourself to the top of the leaderboard, show everyone that you are the best of all lost souls that ever took a part in this mad game. Become a legend of the shooting gallery and who knows maybe one day someone will reward your struggle.
A real gunslinger here!
Pick from various weapons that will help you survive in this crazy game, they are your only ally in this place. Be sure that you picked the one that will fit your target and it will be your ticket to the next level. So… keep pulling the trigger and enjoy the smell of gunpowder! This is Shootin' Gallery!
Read More: Best Immersive Sim First-Person Games.
Filcher
Never played thief. I come from a childhood of Splinter Cell. At first I didn’t like it due to the weird mechanics like 2D sprite enemies and lack of a sound meter, lighting that doesn’t exactly look how it acts on the player. But it really does grow on you. A couple missions in and I had got the hang of the game (not to say that it was easy by any means). I love old-school stealth games that are super hard and I’m glad to say I ended up enjoying it. The story is pretty good too, even though it’s decently shallow. I hope to see a sequel at some point.
– Real player with 35.8 hrs in game
THE GOOD: Did you like Thief? You’ll love Filcher. It’s as simple as that. Long, dark shadows, sharp, moody lights, art-deco style, and film-noir tone, ambient sounds that bring nostalgic tears to your eyes, and Dark Engine-like mechanics that bring a familiar smile to your face.
THE NEUTRAL: Some may find the 2D sprite-based enemies and objects strange, but the atmosphere makes up for it.
THE BAD(ISH): At least the protagonist could have been voiced if nothing else. Because that’s all that’s missing from a complete, 100% experience, some good voice performance for greater immersion. Also, the auto-closing feature of the doors is a pretty questionable design choice for this type of game.
– Real player with 15.8 hrs in game
Pokon Factory Survival
This game is to mine underground resources and escape from the planet.
Initially, the mining machine is driven by wood as fuel.
As the game progresses, it can be moved by electric power.
Create ammunition and turrets, defeat enemies, build spaceships and escape.
Instructions
alt + enter : switches to full screen
Left click: attack, placement
Right click: Use item, cancel
w.a.s.d key :move
1.2.3.4 key : change weapons
i key : Open your inventory.
RE:Solver
Step into the role as an investigator under the RE:Solver Agency, a new investigation unit designed to take a fresh look at complicated cases. With your skills and newly granted overreaching privileges, you can access numerous confidential records on essentially anyone. Browse medical records, phone logs, browser histories, and social media to learn everything there is to learn about your suspects.
Background
The game takes place within a fictitious world, quite similar to ours, but with a few key differences. As crime rates are on the rise, a private agency called RE:Solver has sprung up, giving new power in the field of digital forensics. They aid law enforcement around the world by diving in and dissecting the case inch by inch, bringing a fresh set of eyes and vital information to the people in the field.
Nothing will stop a member of RE:Solver to get to the truth. Not rules, not privacy concerns, not ethics.
Gameplay
Use the tools given and dig into every corner of the lives of the suspect. Collect phone records, credit card transcripts, daily habits, and more through the Emerald Network. Browse the game-internal internet for missing people, public records, social media, and more.
Once you have a strong case, you may file them and hope you put the right person behind bars.
Production
This game is based on a series of investigation tabletop roleplaying one-shots written and conducted by Nils Munch during the Covid-19 lockdown. A great thank you to all the players and playtesters taking place in building and polishing up this game.
Creative liberty
While the world seems much like ours, all suspects and the criminal cases you are solving are a complete work of fiction, and any resemblance to any real individuals, living or dead, are purely coincidental. All characters portrayed are generated electronically, and no real people are displayed inside the game.
Shade
You’ve just been murdered, and now you have to find out why. You are now a shade, a newly-formed ghost caught between the worlds of the living and the dead. To dig up the truth, you must enter into the minds of your closest friends and family to pry out their darkest secrets. But this new world is a dangerous one, crawling with bizarre creatures and threats. And what you do with the truths you uncover may set you free, or seal your fate forever.
Key Features:
-
Play through an engaging stealth system where you use light, sound, and your wits to outsmart enemies.
-
Channel unique powers to manipulate the environment and turn the odds in your favor.
-
Unlock game-changing traits to play the game your own way.
-
Dig through a twisting story to uncover the truth about your identity, and the hidden secrets of those you thought you knew best.
-
Sink into an imaginative world filled with lush, hand-drawn art and an original soundtrack.
Void Bastards
Introduction
Void Bastards (VB) is a FPS rogue-lite game in which players collect parts to repair the Void Arc, a prison spaceship. Stranded in the Sargasso Nebula, you, the WCG Client, are tasked with fixing the ship while avoiding the many threats found throughout the nebula.
✔The Good✔
-
Lots of replay value
-
Challenging and fair runs
-
Fantastic art direction
❌The Bad❌
- Enemy awareness can be wonky at times
– Real player with 153.7 hrs in game
This is both a review and a word of advice to players before they begin, regarding how to play it.
Advice:
Play the game on Hard or Hard Bastard difficulty, not Normal difficulty.
Explanation and review:
I was this close to writing a negative review of Void Bastards, after finishing it on Normal difficulty. I enjoyed it, but the amount of content was mismatched with the price, and I’d purchased it - despite reading other reviews to that effect - hoping the game would continue to be expanded.
– Real player with 41.3 hrs in game
VR America Tour (HD)
Amazing graphic quality. Looks so real.
– Real player with 0.5 hrs in game
5 assets you can explore in VR with poorly implemented teleport controls and snap turning.
Admittedly 3 of the environments are focused on a central location and 2 are you are intended to move around more. Some objects especially in the sub division level were rendered in different colors left eye then right eye making the objects like this impossible to look at without hurting your eyes.
Settings menu doesn’t come up so you need to exit the game every time you want to change levels and aside from languages there isn’t any options. The Help part where it has text explaining the functions is partially hidden due to black text being written over black background…
– Real player with 0.3 hrs in game
Dash Dash World
I have tried nearly every VR kart racer trying to get that Mario Kart fix in VR. Everything I had tried previously has fallen woefully short of the mark, but this game has impressed me so far.
The courses are detailed and interesting with lots going on including active stage hazard to dodge and include shortcuts, alternate routes, boost pads etc. About half of the courses are marked extreme and these are my favorites, they have lots of verticality like the anti-grav sections of MK8.
Weapon selection is good and the interactivity of the weapons is a lot of fun. You can counter some attacks, certain exploding weapons for instance that stick to you can be shaken off with your hands before they explode or items like the eggs that stick to your face can be quickly wiped off to negate their effects. Also the minimap allows you to see long range attacks coming and move over to dodge, which is a nice improvement, feels a bit more skill based to dodge so I appreciate this touch.
– Real player with 15.3 hrs in game
Tl;Dr: This is truly THE Mario Kart in VR. From customisation options to single player content to control schemes, you WANT this in your library.
I’ve been playing Dash Dash World since the Beta on the Oculus store. The game still lives up to all the promises it’s been aiming to keep since the beta and I’ve enjoyed every moment of it.
For starters, there are a wide amount of control schemes to pick from. From simple analog stick controls allowing you to duel wield items like a mad man, to proper racing setups (although from word of mouth, it could use a bit of tweaking for it to reach some fun results). You can also enable Immersive controls which let you use your controllers to steer. You can also swap which hand you’d like to steer more while aiming with your right hand.
– Real player with 12.4 hrs in game